260 lines
7.4 KiB
Lua
260 lines
7.4 KiB
Lua
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local S = homedecor_i18n.gettext
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homedecor.register("window_quartered", {
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description = S("Window (quartered)"),
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tiles = {
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"homedecor_window_sides.png",
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"homedecor_window_sides.png",
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"homedecor_window_sides.png",
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"homedecor_window_sides.png",
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"homedecor_window_quartered.png",
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"homedecor_window_quartered.png"
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},
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use_texture_alpha = true,
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groups = {snappy=3},
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sounds = default.node_sound_glass_defaults(),
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, 0.025, 0.5, 0.5, 0}, -- NodeBox1
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{-0.5, 0.4375, -0.0625, 0.5, 0.5, 0.0625}, -- NodeBox2
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{-0.5, -0.5, -0.0625, 0.5, -0.4375, 0.0625}, -- NodeBox3
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{-0.5, -0.0625, -0.025, 0.5, 0.0625, 0.025}, -- NodeBox4
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{0.4375, -0.5, -0.0625, 0.5, 0.5, 0.0625}, -- NodeBox5
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{-0.5, -0.5, -0.0625, -0.4375, 0.5, 0.0625}, -- NodeBox6
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{-0.0625, -0.5, -0.025, 0.0625, 0.5, 0.025}, -- NodeBox7
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}
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},
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.0625, 0.5, 0.5, 0.0625}
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}
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})
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homedecor.register("window_plain", {
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description = S("Window (plain)"),
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tiles = {
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"homedecor_window_sides.png",
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"homedecor_window_sides.png",
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"homedecor_window_sides.png",
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"homedecor_window_sides.png",
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"homedecor_window_frame.png",
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"homedecor_window_frame.png"
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},
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use_texture_alpha = true,
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groups = {snappy=3},
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sounds = default.node_sound_glass_defaults(),
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, 0.025, 0.5, 0.5, 0}, -- NodeBox1
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{-0.5, 0.4375, -0.0625, 0.5, 0.5, 0.0625}, -- NodeBox2
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{-0.5, -0.5, -0.0625, 0.5, -0.4375, 0.0625}, -- NodeBox3
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{0.4375, -0.5, -0.0625, 0.5, 0.5, 0.0625}, -- NodeBox4
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{-0.5, -0.5, -0.0625, -0.4375, 0.5, 0.0625}, -- NodeBox5
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}
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},
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.0625, 0.5, 0.5, 0.0625}
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}
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})
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local wb1_cbox = {
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type = "fixed",
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fixed = { -8/16, -8/16, 5/16, 8/16, 8/16, 8/16 },
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}
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homedecor.register("blinds_thick", {
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description = S("Window Blinds (thick)"),
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mesh = "homedecor_windowblind_thick.obj",
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inventory_image = "homedecor_windowblind_thick_inv.png",
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tiles = {
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"homedecor_windowblind_strings.png",
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"homedecor_windowblinds.png"
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},
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walkable = false,
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groups = {snappy=3},
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sounds = default.node_sound_wood_defaults(),
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selection_box = wb1_cbox
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})
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local wb2_cbox = {
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type = "fixed",
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fixed = { -8/16, -8/16, 6/16, 8/16, 8/16, 8/16 },
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}
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homedecor.register("blinds_thin", {
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description = S("Window Blinds (thin)"),
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mesh = "homedecor_windowblind_thin.obj",
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inventory_image = "homedecor_windowblind_thin_inv.png",
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tiles = {
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"homedecor_windowblind_strings.png",
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"homedecor_windowblinds.png"
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},
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walkable = false,
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groups = {snappy=3},
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sounds = default.node_sound_wood_defaults(),
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selection_box = wb2_cbox
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})
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minetest.register_node("homedecor:curtain_closed", {
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description = S("Curtains"),
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tiles = { "homedecor_curtain.png" },
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inventory_image = "homedecor_curtain.png",
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drawtype = 'signlike',
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use_texture_alpha = true,
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walkable = false,
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groups = { snappy = 3, ud_param2_colorable = 1 },
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sounds = default.node_sound_leaves_defaults(),
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paramtype = "light",
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paramtype2 = "colorwallmounted",
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palette = "unifieddyes_palette_colorwallmounted.png",
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selection_box = { type = "wallmounted" },
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)
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end,
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on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
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local topnode = minetest.get_node({x=pos.x, y=pos.y+1.0, z=pos.z})
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if string.find(topnode.name, "homedecor:curtainrod") then
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-- Open the curtains
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local fdir = node.param2
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minetest.set_node(pos, { name = "homedecor:curtain_open", param2 = fdir })
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end
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return itemstack
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end
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})
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minetest.register_node("homedecor:curtain_open", {
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description = S("Curtains (open)"),
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tiles = { "homedecor_curtain_open.png" },
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inventory_image = "homedecor_curtain_open.png",
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drawtype = 'signlike',
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use_texture_alpha = true,
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walkable = false,
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groups = { snappy = 3, ud_param2_colorable = 1 },
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sounds = default.node_sound_leaves_defaults(),
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paramtype = "light",
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paramtype2 = "colorwallmounted",
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palette = "unifieddyes_palette_colorwallmounted.png",
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selection_box = { type = "wallmounted" },
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)
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end,
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on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
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local topnode = minetest.get_node({x=pos.x, y=pos.y+1.0, z=pos.z})
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if string.find(topnode.name, "homedecor:curtainrod") then
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-- Close the curtains
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local fdir = node.param2
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minetest.set_node(pos, { name = "homedecor:curtain_closed", param2 = fdir })
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end
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return itemstack
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end
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})
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local mats = {
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{ "brass", S("brass"), "homedecor_generic_metal_brass.png" },
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{ "wrought_iron", S("wrought iron"), "homedecor_generic_metal_wrought_iron.png" },
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{ "wood", S("wood"), "default_wood.png" }
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}
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for _, m in ipairs(mats) do
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local material, mat_name, texture = unpack(m)
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homedecor.register("curtainrod_"..material, {
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tiles = { texture },
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inventory_image = "homedecor_curtainrod_"..material.."_inv.png",
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description = S("Curtain Rod (@1)", mat_name),
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groups = { snappy = 3 },
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, 0.375, 0.5, -0.4375, 0.4375},
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{-0.4375, -0.5, 0.4375, -0.375, -0.4375, 0.5},
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{0.375, -0.5, 0.4375, 0.4375, -0.4375, 0.5}
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}
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}
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})
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end
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homedecor.register("window_flowerbox", {
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description = S("Window flowerbox"),
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tiles = {
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"homedecor_flowerbox_top.png",
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"homedecor_flowerbox_bottom.png",
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"homedecor_flowerbox_sides.png"
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},
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inventory_image = "homedecor_flowerbox_inv.png",
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sounds = default.node_sound_stone_defaults(),
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groups = { snappy = 3 },
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node_box = {
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type = "fixed",
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fixed = {
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{-0.375, 0.25, -0.125, 0.375, 0.5, 0.375}, -- NodeBox1
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{-0.3125, 0.4375, 0.375, -0.25, 0.4875, 0.5}, -- NodeBox2
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{0.25, 0.4375, 0.375, 0.3125, 0.4875, 0.5}, -- NodeBox3
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}
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}
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})
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homedecor.register("stained_glass", {
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description = S("Stained Glass"),
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tiles = {"homedecor_stained_glass.png"},
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inventory_image = "homedecor_stained_glass.png",
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groups = {snappy=3},
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use_texture_alpha = true,
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light_source = 3,
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sounds = default.node_sound_glass_defaults(),
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node_box = {
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type = "fixed",
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fixed = { {-0.5, -0.5, 0.46875, 0.5, 0.5, 0.5} }
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}
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})
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-- Convert old curtain nodes to param2-colorization
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local curtaincolors = {
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"red",
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"green",
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"blue",
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"white",
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"pink",
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"violet",
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}
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homedecor.old_static_curtain_nodes = {}
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for _, color in ipairs(curtaincolors) do
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table.insert(homedecor.old_static_curtain_nodes, "homedecor:curtain_"..color)
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table.insert(homedecor.old_static_curtain_nodes, "homedecor:curtain_open_"..color)
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end
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minetest.register_lbm({
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name = "homedecor:convert_curtains",
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label = "Convert static curtain nodes to use param2 color",
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run_at_every_load = false,
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nodenames = homedecor.old_static_curtain_nodes,
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action = function(pos, node)
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local name = node.name
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local color = string.sub(name, 19)
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local openclose = "closed"
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if string.find(color, "open") then
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color = string.sub(color, 6)
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openclose = "open"
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end
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local metadye = "medium_"..color
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if color == "white" then
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metadye = "white"
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end
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local newnode = "homedecor:curtain_"..openclose
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local paletteidx, _ = unifieddyes.getpaletteidx("unifieddyes:"..metadye, "wallmounted")
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local newparam2 = paletteidx + (node.param2 % 8)
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minetest.set_node(pos, { name = newnode, param2 = newparam2 })
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local meta = minetest.get_meta(pos)
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meta:set_string("dye", "unifieddyes:"..metadye)
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end
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})
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