347 lines
9.9 KiB
Lua
347 lines
9.9 KiB
Lua
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--[[
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Copyright (C) 2015 - Auke Kok <sofar@foo-projects.org>
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"crops" is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as
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published by the Free Software Foundation; either version 2.1
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of the license, or (at your option) any later version.
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--]]
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-- Intllib
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local S = crops.intllib
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minetest.register_node("crops:corn", {
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description = S("Corn"),
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inventory_image = "crops_corn.png",
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wield_image = "crops_corn.png",
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tiles = { "crops_corn_base_seed.png" },
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drawtype = "plantlike",
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paramtype2 = "meshoptions",
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waving = 1,
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sunlight_propagates = true,
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use_texture_alpha = true,
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walkable = true,
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paramtype = "light",
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node_placement_prediction = "crops:corn_base_seed",
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groups = { snappy=3,flammable=3,flora=1,attached_node=1 },
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drop = {},
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sounds = default.node_sound_leaves_defaults(),
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on_place = function(itemstack, placer, pointed_thing)
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local under = minetest.get_node(pointed_thing.under)
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if minetest.get_item_group(under.name, "soil") <= 1 then
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return
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end
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crops.plant(pointed_thing.above, {name="crops:corn_base_seed", param2 = 3})
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if not minetest.settings:get_bool("creative_mode") then
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itemstack:take_item()
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end
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return itemstack
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end
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})
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minetest.register_craftitem("crops:corn_cob", {
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description = S("Corn Cob"),
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inventory_image = "crops_corn_cob.png",
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})
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minetest.register_craft({
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type = "shapeless",
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output = "crops:corn",
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recipe = { "crops:corn_cob" }
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})
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minetest.register_craftitem("crops:corn_on_the_cob", {
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description = S("Corn on the Cob"),
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inventory_image = "crops_corn_on_the_cob.png",
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on_use = minetest.item_eat(1)
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})
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minetest.register_craft({
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type = "cooking",
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output = "crops:corn_on_the_cob",
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recipe = "crops:corn_cob"
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})
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minetest.register_node("crops:corn_base_seed", {
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visual = "mesh",
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description = S("Corn plant"),
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drawtype = "plantlike",
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paramtype2 = "meshoptions",
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waving = 1,
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tiles = { "crops_corn_base_seed.png" },
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use_texture_alpha = true,
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walkable = false,
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sunlight_propagates = true,
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paramtype = "light",
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groups = { snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1 },
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drop = {},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, -0.3, 0.5}
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}
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})
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minetest.register_abm({
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nodenames = { "crops:corn_base_seed" },
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neighbors = { "group:soil" },
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interval = crops.settings.interval,
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chance = crops.settings.chance,
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action = function(pos, node, active_object_count, active_object_count_wider)
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if not crops.can_grow(pos) then
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return
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end
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minetest.swap_node(pos, { name = "crops:corn_base_1", param2 = 3 })
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end
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})
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minetest.register_node("crops:corn_base_1", {
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visual = "mesh",
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description = S("Corn plant"),
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drawtype = "plantlike",
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paramtype2 = "meshoptions",
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tiles = { "crops_corn_base_1.png" },
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waving = 1,
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use_texture_alpha = true,
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walkable = false,
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sunlight_propagates = true,
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paramtype = "light",
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groups = { snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1 },
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drop = {},
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sounds = default.node_sound_leaves_defaults(),
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})
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minetest.register_abm({
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nodenames = { "crops:corn_base_1" },
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neighbors = { "group:soil" },
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interval = crops.settings.interval,
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chance = crops.settings.chance,
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action = function(pos, node, active_object_count, active_object_count_wider)
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if not crops.can_grow(pos) then
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return
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end
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if not minetest.get_node({x = pos.x, y = pos.y + 1, z = pos.z}).name == "air" then
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return
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end
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minetest.swap_node(pos, { name = "crops:corn_base_2", param2 = 3 })
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local above = {x = pos.x, y = pos.y + 1, z = pos.z}
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minetest.set_node(above , { name = "crops:corn_top_1", param2 = 3 })
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local meta = minetest.get_meta(above)
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meta:set_int("crops_top_half", 1)
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end
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})
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minetest.register_node("crops:corn_base_2", {
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description = S("Corn plant"),
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drawtype = "plantlike",
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paramtype2 = "meshoptions",
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tiles = { "crops_corn_base_2.png" },
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use_texture_alpha = true,
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walkable = false,
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sunlight_propagates = true,
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paramtype = "light",
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groups = { snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1 },
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drop = {},
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sounds = default.node_sound_leaves_defaults(),
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on_dig = function(pos, node, digger)
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local above = {x = pos.x, y = pos.y + 1, z = pos.z}
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if minetest.get_node(above).name == "crops:corn_top_1" or minetest.get_node(above).name == "crops:corn_top_2" then
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minetest.remove_node(above)
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minetest.remove_node(pos)
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return
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end
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if not minetest.get_node(above).name == "crops:corn_top_3" then
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minetest.remove_node(pos)
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end
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local meta = minetest.get_meta(pos)
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local damage = meta:get_int("crops_damage")
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local drops = {}
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-- 0 - 2-4
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-- 50 - 2-3
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-- 100 - 1-1
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for i = 1,math.random(2 - (damage / 100), 4 - (3 * (damage / 100))) do
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table.insert(drops, ('crops:corn_cob'))
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end
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minetest.set_node(pos, { name = "crops:corn_base_3", param2 = 3 })
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minetest.set_node(above, { name = "crops:corn_top_4", param2 = 3 })
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core.handle_node_drops(above, drops, digger)
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end
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})
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minetest.register_node("crops:corn_base_3", {
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description = S("Corn plant"),
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drawtype = "plantlike",
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paramtype2 = "meshoptions",
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tiles = { "crops_corn_base_3.png" },
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use_texture_alpha = true,
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walkable = false,
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sunlight_propagates = true,
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paramtype = "light",
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groups = { snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1 },
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drop = {},
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sounds = default.node_sound_leaves_defaults(),
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on_dig = function(pos, node, digger)
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local above = {x = pos.x, y = pos.y + 1, z = pos.z}
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if minetest.get_node(above).name == "crops:corn_top_4" then
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minetest.remove_node(above)
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end
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minetest.remove_node(pos)
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end
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})
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minetest.register_node("crops:corn_top_1", {
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description = S("Corn plant"),
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drawtype = "plantlike",
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paramtype2 = "meshoptions",
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tiles = { "crops_corn_base_1.png" },
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waving = 1,
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use_texture_alpha = true,
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walkable = false,
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sunlight_propagates = true,
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paramtype = "light",
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groups = { snappy=3,flammable=3,flora=1,not_in_creative_inventory=1 },
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drop = {},
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sounds = default.node_sound_leaves_defaults(),
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on_dig = function(pos, node, digger)
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local below = {x = pos.x, y = pos.y - 1, z = pos.z}
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if not minetest.get_node(below).name == "crops:base_2" then
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return
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end
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minetest.remove_node(below)
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minetest.remove_node(pos)
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end
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})
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minetest.register_abm({
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nodenames = { "crops:corn_top_1" },
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neighbors = { "crops:corn_base_2" },
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interval = crops.settings.interval,
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chance = crops.settings.chance,
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action = function(pos, node, active_object_count, active_object_count_wider)
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if minetest.get_node_light(pos, nil) < crops.settings.light then
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return
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end
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minetest.swap_node(pos, { name = "crops:corn_top_2", param2 = 3 })
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end
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})
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minetest.register_node("crops:corn_top_2", {
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description = S("Corn plant"),
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drawtype = "plantlike",
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paramtype2 = "meshoptions",
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tiles = { "crops_corn_top_1.png" },
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waving = 1,
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use_texture_alpha = true,
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walkable = false,
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sunlight_propagates = true,
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paramtype = "light",
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groups = { snappy=3,flammable=3,flora=1,not_in_creative_inventory=1 },
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drop = {},
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sounds = default.node_sound_leaves_defaults(),
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on_dig = function(pos, node, digger)
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local below = {x = pos.x, y = pos.y - 1, z = pos.z}
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if not minetest.get_node(below).name == "crops:base_2" then
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return
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end
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minetest.remove_node(below)
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minetest.remove_node(pos)
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end
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})
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minetest.register_abm({
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nodenames = { "crops:corn_top_2" },
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neighbors = { "crops:corn_base_2" },
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interval = crops.settings.interval,
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chance = crops.settings.chance,
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action = function(pos, node, active_object_count, active_object_count_wider)
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-- we don't call crops.grow here otherwise there would be 2 abm's hitting
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-- this stack, and dmg needs to be applied to the bottom part
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if minetest.get_node_light(pos, nil) < crops.settings.light then
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return
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end
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minetest.swap_node(pos, { name = "crops:corn_top_3", param2 = 3 })
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end
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})
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minetest.register_node("crops:corn_top_3", {
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description = S("Corn plant"),
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drawtype = "plantlike",
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paramtype2 = "meshoptions",
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tiles = { "crops_corn_top_2.png" },
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waving = 1,
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use_texture_alpha = true,
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walkable = false,
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sunlight_propagates = true,
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paramtype = "light",
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groups = { snappy=3,flammable=3,flora=1,not_in_creative_inventory=1 },
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drop = {},
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sounds = default.node_sound_leaves_defaults(),
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on_dig = function(pos, node, digger)
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local below = { x = pos.x, y = pos.y - 1, z = pos.z }
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local meta = minetest.get_meta(below)
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local damage = meta:get_int("crops_damage")
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local drops = {}
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-- 0 - 2-4
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-- 50 - 2-3
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-- 100 - 1-1
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for i = 1,math.random(2 - (damage / 100), 4 - (3 * (damage / 100))) do
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table.insert(drops, ('crops:corn_cob'))
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end
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crops.die(below)
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core.handle_node_drops(pos, drops, digger)
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end
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})
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minetest.register_node("crops:corn_top_4", {
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description = S("Corn plant"),
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drawtype = "plantlike",
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paramtype2 = "meshoptions",
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tiles = { "crops_corn_top_3.png" },
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waving = 1,
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use_texture_alpha = true,
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walkable = false,
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sunlight_propagates = true,
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paramtype = "light",
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groups = { snappy=3,flammable=3,flora=1,not_in_creative_inventory=1 },
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drop = {},
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sounds = default.node_sound_leaves_defaults(),
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on_dig = function(pos, node, digger)
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local below = {x = pos.x, y = pos.y - 1, z = pos.z}
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if minetest.get_node(below).name == "crops:corn_base_3" then
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minetest.remove_node(below)
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end
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minetest.remove_node(pos)
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end
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})
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crops.corn_die = function(pos)
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minetest.set_node(pos, { name = "crops:corn_base_3", param2 = 3 })
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local above = {x = pos.x, y = pos.y + 1, z = pos.z}
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minetest.set_node(above, { name = "crops:corn_top_4", param2 = 3 })
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end
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local properties = {
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die = crops.corn_die,
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waterstart = 40,
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wateruse = 1,
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night = 5,
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soak = 60,
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soak_damage = 75,
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wither = 10,
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wither_damage = 5,
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doublesize = true,
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}
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crops.register({ name = "crops:corn_base_seed", properties = properties })
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crops.register({ name = "crops:corn_base_1", properties = properties })
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crops.register({ name = "crops:corn_base_2", properties = properties })
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crops.register({ name = "crops:corn_base_3", properties = properties })
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