minetest-mods/unifieddyes
2021-05-16 19:11:28 +02:00
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locale update 2021-05-16 19:11:28 +02:00
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airbrush.lua update 2021-05-16 19:11:28 +02:00
aliases.lua update 2021-05-16 19:11:28 +02:00
api.lua update 2021-05-16 19:11:28 +02:00
API.md update 2021-05-16 19:11:28 +02:00
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color-tables.lua update 2021-05-16 19:11:28 +02:00
dyes-crafting.lua update 2021-05-16 19:11:28 +02:00
init.lua update 2021-05-16 19:11:28 +02:00
LICENSE first 2019-12-14 17:47:31 +01:00
mod.conf update 2021-05-16 19:11:28 +02:00
README.md first 2019-12-14 17:47:31 +01:00

VanessaE's Unified Dyes

The purpose of this mod originally was to supply a complete set of colors for Minetest mod authors to use for colorized nodes, or to reference in recipes. Since the advent of the default dyes mod in minetest_game, this mod has become more of an extension of the default mod. Since the advent of param2 colorization, it has also become a library for general color handling.

Unified Dyes expands the standard dye set from 15 colors to 32, 89, or 256 (see the API and usage info).

Dependencies: Minetest engine version 0.4.16 or higher and a corresponding copy of minetest_game.

License: GPL 2.0 or higher.

Install: Unzip the distribution file, rename the resultant folder to just "unifieddyes", move it into Minetest's mods folder, and enable it in your world configuration.

Usage: for detailed usage information, please see the Unified Dyes Thread on the Minetest forum.

API: the full API is documented here: https://github.com/minetest-mods/unifieddyes/blob/master/API.md