minetest-mods/crops/corn.lua

348 lines
9.9 KiB
Lua

--[[
Copyright (C) 2015 - Auke Kok <sofar@foo-projects.org>
"crops" is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as
published by the Free Software Foundation; either version 2.1
of the license, or (at your option) any later version.
--]]
-- Intllib
local S = crops.intllib
minetest.register_node("crops:corn", {
description = S("Corn"),
inventory_image = "crops_corn.png",
wield_image = "crops_corn.png",
tiles = { "crops_corn_base_seed.png" },
drawtype = "plantlike",
paramtype2 = "meshoptions",
waving = 1,
sunlight_propagates = true,
use_texture_alpha = true,
walkable = true,
paramtype = "light",
node_placement_prediction = "crops:corn_base_seed",
groups = { snappy=3,flammable=3,flora=1,attached_node=1 },
drop = {},
sounds = default.node_sound_leaves_defaults(),
on_place = function(itemstack, placer, pointed_thing)
local under = minetest.get_node(pointed_thing.under)
if minetest.get_item_group(under.name, "soil") <= 1 then
return
end
crops.plant(pointed_thing.above, {name="crops:corn_base_seed", param2 = 3})
if not minetest.settings:get_bool("creative_mode") then
itemstack:take_item()
end
return itemstack
end
})
minetest.register_craftitem("crops:corn_cob", {
description = S("Corn Cob"),
inventory_image = "crops_corn_cob.png",
})
minetest.register_craft({
type = "shapeless",
output = "crops:corn",
recipe = { "crops:corn_cob" }
})
minetest.register_craftitem("crops:corn_on_the_cob", {
description = S("Corn on the Cob"),
inventory_image = "crops_corn_on_the_cob.png",
on_use = minetest.item_eat(1)
})
minetest.register_craft({
type = "cooking",
output = "crops:corn_on_the_cob",
recipe = "crops:corn_cob"
})
minetest.register_node("crops:corn_base_seed", {
visual = "mesh",
description = S("Corn plant"),
drawtype = "plantlike",
paramtype2 = "meshoptions",
waving = 1,
tiles = { "crops_corn_base_seed.png" },
use_texture_alpha = true,
walkable = false,
sunlight_propagates = true,
paramtype = "light",
groups = { snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1 },
drop = {},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -0.3, 0.5}
}
})
minetest.register_abm({
nodenames = { "crops:corn_base_seed" },
neighbors = { "group:soil" },
interval = crops.settings.interval,
chance = crops.settings.chance,
action = function(pos, node, active_object_count, active_object_count_wider)
if not crops.can_grow(pos) then
return
end
minetest.swap_node(pos, { name = "crops:corn_base_1", param2 = 3 })
end
})
minetest.register_node("crops:corn_base_1", {
visual = "mesh",
description = S("Corn plant"),
drawtype = "plantlike",
paramtype2 = "meshoptions",
tiles = { "crops_corn_base_1.png" },
waving = 1,
use_texture_alpha = true,
walkable = false,
sunlight_propagates = true,
paramtype = "light",
groups = { snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1 },
drop = {},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_abm({
nodenames = { "crops:corn_base_1" },
neighbors = { "group:soil" },
interval = crops.settings.interval,
chance = crops.settings.chance,
action = function(pos, node, active_object_count, active_object_count_wider)
if not crops.can_grow(pos) then
return
end
if not minetest.get_node({x = pos.x, y = pos.y + 1, z = pos.z}).name == "air" then
return
end
minetest.swap_node(pos, { name = "crops:corn_base_2", param2 = 3 })
local above = {x = pos.x, y = pos.y + 1, z = pos.z}
minetest.set_node(above , { name = "crops:corn_top_1", param2 = 3 })
local meta = minetest.get_meta(above)
meta:set_int("crops_top_half", 1)
end
})
minetest.register_node("crops:corn_base_2", {
description = S("Corn plant"),
drawtype = "plantlike",
paramtype2 = "meshoptions",
tiles = { "crops_corn_base_2.png" },
use_texture_alpha = true,
walkable = false,
sunlight_propagates = true,
paramtype = "light",
groups = { snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1 },
drop = {},
sounds = default.node_sound_leaves_defaults(),
on_dig = function(pos, node, digger)
local above = {x = pos.x, y = pos.y + 1, z = pos.z}
if minetest.get_node(above).name == "crops:corn_top_1" or minetest.get_node(above).name == "crops:corn_top_2" then
minetest.remove_node(above)
minetest.remove_node(pos)
return
end
if not minetest.get_node(above).name == "crops:corn_top_3" then
minetest.remove_node(pos)
end
local meta = minetest.get_meta(pos)
local damage = meta:get_int("crops_damage")
local drops = {}
-- 0 - 2-4
-- 50 - 2-3
-- 100 - 1-1
for i = 1,math.random(2 - (damage / 100), 4 - (3 * (damage / 100))) do
table.insert(drops, ('crops:corn_cob'))
end
minetest.set_node(pos, { name = "crops:corn_base_3", param2 = 3 })
minetest.set_node(above, { name = "crops:corn_top_4", param2 = 3 })
core.handle_node_drops(above, drops, digger)
end
})
minetest.register_node("crops:corn_base_3", {
description = S("Corn plant"),
drawtype = "plantlike",
paramtype2 = "meshoptions",
tiles = { "crops_corn_base_3.png" },
use_texture_alpha = true,
walkable = false,
sunlight_propagates = true,
paramtype = "light",
groups = { snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1 },
drop = {},
sounds = default.node_sound_leaves_defaults(),
on_dig = function(pos, node, digger)
local above = {x = pos.x, y = pos.y + 1, z = pos.z}
if minetest.get_node(above).name == "crops:corn_top_4" then
minetest.remove_node(above)
end
minetest.remove_node(pos)
end
})
minetest.register_node("crops:corn_top_1", {
description = S("Corn plant"),
drawtype = "plantlike",
paramtype2 = "meshoptions",
tiles = { "crops_corn_base_1.png" },
waving = 1,
use_texture_alpha = true,
walkable = false,
sunlight_propagates = true,
paramtype = "light",
groups = { snappy=3,flammable=3,flora=1,not_in_creative_inventory=1 },
drop = {},
sounds = default.node_sound_leaves_defaults(),
on_dig = function(pos, node, digger)
local below = {x = pos.x, y = pos.y - 1, z = pos.z}
if not minetest.get_node(below).name == "crops:base_2" then
return
end
minetest.remove_node(below)
minetest.remove_node(pos)
end
})
minetest.register_abm({
nodenames = { "crops:corn_top_1" },
neighbors = { "crops:corn_base_2" },
interval = crops.settings.interval,
chance = crops.settings.chance,
action = function(pos, node, active_object_count, active_object_count_wider)
if minetest.get_node_light(pos, nil) < crops.settings.light then
return
end
minetest.swap_node(pos, { name = "crops:corn_top_2", param2 = 3 })
end
})
minetest.register_node("crops:corn_top_2", {
description = S("Corn plant"),
drawtype = "plantlike",
paramtype2 = "meshoptions",
tiles = { "crops_corn_top_1.png" },
waving = 1,
use_texture_alpha = true,
walkable = false,
sunlight_propagates = true,
paramtype = "light",
groups = { snappy=3,flammable=3,flora=1,not_in_creative_inventory=1 },
drop = {},
sounds = default.node_sound_leaves_defaults(),
on_dig = function(pos, node, digger)
local below = {x = pos.x, y = pos.y - 1, z = pos.z}
if not minetest.get_node(below).name == "crops:base_2" then
return
end
minetest.remove_node(below)
minetest.remove_node(pos)
end
})
minetest.register_abm({
nodenames = { "crops:corn_top_2" },
neighbors = { "crops:corn_base_2" },
interval = crops.settings.interval,
chance = crops.settings.chance,
action = function(pos, node, active_object_count, active_object_count_wider)
-- we don't call crops.grow here otherwise there would be 2 abm's hitting
-- this stack, and dmg needs to be applied to the bottom part
if minetest.get_node_light(pos, nil) < crops.settings.light then
return
end
minetest.swap_node(pos, { name = "crops:corn_top_3", param2 = 3 })
end
})
minetest.register_node("crops:corn_top_3", {
description = S("Corn plant"),
drawtype = "plantlike",
paramtype2 = "meshoptions",
tiles = { "crops_corn_top_2.png" },
waving = 1,
use_texture_alpha = true,
walkable = false,
sunlight_propagates = true,
paramtype = "light",
groups = { snappy=3,flammable=3,flora=1,not_in_creative_inventory=1 },
drop = {},
sounds = default.node_sound_leaves_defaults(),
on_dig = function(pos, node, digger)
local below = { x = pos.x, y = pos.y - 1, z = pos.z }
local meta = minetest.get_meta(below)
local damage = meta:get_int("crops_damage")
local drops = {}
-- 0 - 2-4
-- 50 - 2-3
-- 100 - 1-1
for i = 1,math.random(2 - (damage / 100), 4 - (3 * (damage / 100))) do
table.insert(drops, ('crops:corn_cob'))
end
crops.die(below)
core.handle_node_drops(pos, drops, digger)
end
})
minetest.register_node("crops:corn_top_4", {
description = S("Corn plant"),
drawtype = "plantlike",
paramtype2 = "meshoptions",
tiles = { "crops_corn_top_3.png" },
waving = 1,
use_texture_alpha = true,
walkable = false,
sunlight_propagates = true,
paramtype = "light",
groups = { snappy=3,flammable=3,flora=1,not_in_creative_inventory=1 },
drop = {},
sounds = default.node_sound_leaves_defaults(),
on_dig = function(pos, node, digger)
local below = {x = pos.x, y = pos.y - 1, z = pos.z}
if minetest.get_node(below).name == "crops:corn_base_3" then
minetest.remove_node(below)
end
minetest.remove_node(pos)
end
})
crops.corn_die = function(pos)
minetest.set_node(pos, { name = "crops:corn_base_3", param2 = 3 })
local above = {x = pos.x, y = pos.y + 1, z = pos.z}
minetest.set_node(above, { name = "crops:corn_top_4", param2 = 3 })
end
local properties = {
die = crops.corn_die,
waterstart = 40,
wateruse = 1,
night = 5,
soak = 60,
soak_damage = 75,
wither = 10,
wither_damage = 5,
doublesize = true,
}
crops.register({ name = "crops:corn_base_seed", properties = properties })
crops.register({ name = "crops:corn_base_1", properties = properties })
crops.register({ name = "crops:corn_base_2", properties = properties })
crops.register({ name = "crops:corn_base_3", properties = properties })