-- -- Functions -- local fdir_to_front = { {x=0, z=1}, {x=1, z=0}, {x=0, z=-1}, {x=-1, z=0} } local function checkwall(pos) local fdir = minetest.get_node(pos).param2 local second_node_x = pos.x + fdir_to_front[fdir + 1].x local second_node_z = pos.z + fdir_to_front[fdir + 1].z local second_node_pos = {x=second_node_x, y=pos.y, z=second_node_z} local second_node = minetest.get_node(second_node_pos) if not second_node or not minetest.registered_nodes[second_node.name] or not minetest.registered_nodes[second_node.name].buildable_to then return true end return false end -- -- Custom Sounds -- function default.node_sound_metal_defaults(table) table = table or {} table.footstep = table.footstep or {name="default_hard_footstep", gain=0.4} table.dig = table.dig or {name="metal_bang", gain=0.6} table.dug = table.dug or {name="default_dug_node", gain=1.0} default.node_sound_defaults(table) return table end -- -- Nodeboxes -- local trash_can_nodebox = { {-0.375, -0.5, 0.3125, 0.375, 0.5, 0.375}, {0.3125, -0.5, -0.375, 0.375, 0.5, 0.375}, {-0.375, -0.5, -0.375, 0.375, 0.5, -0.3125}, {-0.375, -0.5, -0.375, -0.3125, 0.5, 0.375}, {-0.3125, -0.5, -0.3125, 0.3125, -0.4375, 0.3125}, } local dumpster_selectbox = {-0.5, -0.5625, -0.5, 0.5, 0.5, 1.5} local dumpster_nodebox = { -- Main Body {-0.4375, -0.375, -0.4375, 0.4375, 0.5, 1.4375}, -- Feet {-0.4375, -0.5, -0.4375, -0.25, -0.375, -0.25}, {0.25, -0.5, -0.4375, 0.4375, -0.375, -0.25}, {0.25, -0.5, 1.25, 0.4375, -0.375, 1.4375}, {-0.4375, -0.5, 1.25, -0.25, -0.375, 1.4375}, -- Border {-0.5, 0.25, -0.5, 0.5, 0.375, 1.5}, } -- -- Node Registration -- -- Normal Trash Can minetest.register_node("trash_can:trash_can_wooden",{ description = "Wooden Trash Can", drawtype="nodebox", paramtype = "light", tiles = { "trash_can_wooden_top.png", "trash_can_wooden_top.png", "trash_can_wooden.png" }, node_box = { type = "fixed", fixed = trash_can_nodebox }, groups = { snappy=1, choppy=2, oddly_breakable_by_hand=2, flammable=3 }, on_construct = function(pos) local meta = minetest.get_meta(pos) meta:set_string("formspec", "size[8,9]" .. "button[0,0;2,1;empty;Empty Trash]" .. "list[context;trashlist;3,1;2,3;]" .. "list[current_player;main;0,5;8,4;]" ) meta:set_string("infotext", "Trash Can") local inv = meta:get_inventory() inv:set_size("main", 8*4) inv:set_size("trashlist", 2*3) end, can_dig = function(pos,player) local meta = minetest.get_meta(pos); local inv = meta:get_inventory() return inv:is_empty("main") end, on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) minetest.log("action", player:get_player_name() .. " moves stuff in trash can at " .. minetest.pos_to_string(pos)) end, on_metadata_inventory_put = function(pos, listname, index, stack, player) minetest.log("action", player:get_player_name() .. " moves stuff to trash can at " .. minetest.pos_to_string(pos)) end, on_metadata_inventory_take = function(pos, listname, index, stack, player) minetest.log("action", player:get_player_name() .. " takes stuff from trash can at " .. minetest.pos_to_string(pos)) end, on_receive_fields = function(pos, formname, fields, sender) if fields.empty then local meta = minetest.get_meta(pos) local inv = meta:get_inventory() inv:set_list("trashlist", {}) minetest.sound_play("trash", {to_player=sender:get_player_name(), gain = 1.0}) minetest.log("action", sender:get_player_name() .. " empties trash can at " .. minetest.pos_to_string(pos)) end end, }) -- Dumpster minetest.register_node("trash_can:dumpster", { description = "Dumpster", paramtype = "light", paramtype2 = "facedir", inventory_image = "dumpster_wield.png", tiles = { "dumpster_top.png", "dumpster_bottom.png", "dumpster_side.png", "dumpster_side.png", "dumpster_side.png", "dumpster_side.png" }, drawtype = "nodebox", selection_box = { type = "fixed", fixed = dumpster_selectbox, }, node_box = { type = "fixed", fixed = dumpster_nodebox, }, groups = { cracky = 3, oddly_breakable_by_hand = 1, }, sounds = default.node_sound_metal_defaults(), on_construct = function(pos) local meta = minetest.get_meta(pos) meta:set_string("formspec", "size[8,9]" .. "button[0,0;2,1;empty;Empty Trash]" .. "list[context;main;1,1;6,3;]" .. "list[current_player;main;0,5;8,4;]" ) meta:set_string("infotext", "Dumpster") local inv = meta:get_inventory() inv:set_size("main", 8*4) end, after_place_node = function(pos, placer, itemstack) if checkwall(pos) then minetest.set_node(pos, {name = "air"}) return true end end, can_dig = function(pos,player) local meta = minetest.get_meta(pos); local inv = meta:get_inventory() return inv:is_empty("main") end, on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) minetest.log("action", player:get_player_name() .. " moves stuff in dumpster at " .. minetest.pos_to_string(pos)) end, on_metadata_inventory_put = function(pos, listname, index, stack, player) minetest.log("action", player:get_player_name() .. " moves stuff to dumpster at " .. minetest.pos_to_string(pos)) end, on_metadata_inventory_take = function(pos, listname, index, stack, player) minetest.log("action", player:get_player_name() .. " takes stuff from dumpster at " .. minetest.pos_to_string(pos)) end, on_receive_fields = function(pos, formname, fields, sender) if fields.empty then local meta = minetest.get_meta(pos) local inv = meta:get_inventory() inv:set_list("main", {}) minetest.sound_play("trash", {to_player=sender:get_player_name(), gain = 2.0}) end end }) -- -- Crafting -- -- Normal Trash Can minetest.register_craft({ output = 'trash_can:trash_can_wooden', recipe = { {'group:wood', '', 'group:wood'}, {'group:wood', '', 'group:wood'}, {'group:wood', 'group:wood', 'group:wood'}, } }) -- Dumpster minetest.register_craft({ output = 'trash_can:dumpster', recipe = { {'default:coalblock', 'default:coalblock', 'default:coalblock'}, {'default:steel_ingot', 'dye:dark_green', 'default:steel_ingot'}, {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'}, } }) -- -- Misc -- -- Remove any items thrown in trash can. local old_on_step = minetest.registered_entities["__builtin:item"].on_step minetest.registered_entities["__builtin:item"].on_step = function(self, dtime) local item_pos = self.object:getpos() -- Round the values. Not essential, but makes logging look nicer. for key, value in pairs(item_pos) do item_pos[key] = math.floor(value + 0.5) end if minetest.get_node(item_pos).name == "trash_can:trash_can_wooden" then local item_stack = ItemStack(self.itemstring) local inv = minetest.get_inventory({type="node", pos=item_pos}) local leftover = inv:add_item("trashlist", item_stack) if leftover:get_count() == 0 then self.object:remove() minetest.log("action", item_stack:to_string() .. " added to trash can at " .. minetest.pos_to_string(item_pos)) elseif item_stack:get_count() - leftover:get_count() ~= 0 then self.set_item(self, leftover:to_string()) minetest.log("action", item_stack:to_string() .. " added to trash can at " .. minetest.pos_to_string(item_pos) .. " with " .. leftover:to_string() .. " left over" ) end return end old_on_step(self, dtime) end