-- Register wall types angledwalls.register_angled_wall_and_low_angled_wall_and_corner("bakedclayblack", "bakedclay:bakedclay_black", {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3}, {"baked_clay_black.png"}, "Baked Clay Black Angled Wall", "Baked Clay Black Low Angled Wall", "Baked Clay Black Corner", default.node_sound_wood_defaults()) angledwalls.register_angled_wall_and_low_angled_wall_and_corner("bakedclayblue", "bakedclay:bakedclay_blue", {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3}, {"baked_clay_blue.png"}, "Baked Clay Blue Angled Wall", "Baked Clay Blue Low Angled Wall", "Baked Clay Blue Corner", default.node_sound_wood_defaults()) angledwalls.register_angled_wall_and_low_angled_wall_and_corner("bakedclaybrown", "bakedclay:bakedclay_brown", {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3}, {"baked_clay_brown.png"}, "Baked Clay Brown Angled Wall", "Baked Clay Brown Low Angled Wall", "Baked Clay Brown Corner", default.node_sound_wood_defaults()) angledwalls.register_angled_wall_and_low_angled_wall_and_corner("bakedclaycyan", "bakedclay:bakedclay_cyan", {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3}, {"baked_clay_cyan.png"}, "Baked Clay Cyan Angled Wall", "Baked Clay Cyan Low Angled Wall", "Baked Clay Cyan Corner", default.node_sound_wood_defaults()) angledwalls.register_angled_wall_and_low_angled_wall_and_corner("bakedclaydarkgreen", "bakedclay:bakedclay_dark_green", {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3}, {"baked_clay_dark_green.png"}, "Baked Clay Dark Green Angled Wall", "Baked Clay Dark Green Low Angled Wall", "Baked Clay Dark Green Angled Wall", default.node_sound_wood_defaults()) angledwalls.register_angled_wall_and_low_angled_wall_and_corner("bakedclaydarkgrey", "bakedclay:bakedclay_dark_grey", {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3}, {"baked_clay_dark_grey.png"}, "Baked Clay Dark Grey Angled Wall", "Baked Clay Dark Grey Low Angled Wall", "Baked Clay Dark Grey Corner", default.node_sound_wood_defaults()) angledwalls.register_angled_wall_and_low_angled_wall_and_corner("bakedclaygreen", "bakedclay:bakedclay_green", {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3}, {"baked_clay_green.png"}, "Baked Clay Green Angled Wall", "Baked Clay Green Low Angled Wall", "Baked Clay Green Corner", default.node_sound_wood_defaults()) angledwalls.register_angled_wall_and_low_angled_wall_and_corner("bakedclaygrey", "bakedclay:bakedclay_grey", {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3}, {"baked_clay_grey.png"}, "Baked Clay Grey Angled Wall", "Baked Clay Grey Low Angled Wall", "Baked Clay Grey Corner", default.node_sound_wood_defaults()) angledwalls.register_angled_wall_and_low_angled_wall_and_corner("bakedclaymagenta", "bakedclay:bakedclay_magenta", {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3}, {"baked_clay_magenta.png"}, "Baked Clay Magenta Angled Wall", "Baked Clay Magenta Low Angled Wall", "Baked Clay Magenta Corner", default.node_sound_wood_defaults()) angledwalls.register_angled_wall_and_low_angled_wall_and_corner("bakedclayorange", "bakedclay:bakedclay_orange", {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3}, {"baked_clay_orange.png"}, "Baked Clay Orange Angled Wall", "Baked Clay Orange Low Angled Wall", "Baked Clay Orange Corner", default.node_sound_wood_defaults()) angledwalls.register_angled_wall_and_low_angled_wall_and_corner("bakedclaypink", "bakedclay:bakedclay_pink", {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3}, {"baked_clay_pink.png"}, "Baked Clay Pink Angled Wall", "Baked Clay Pink Low Angled Wall", "Baked Clay Pink Corner", default.node_sound_wood_defaults()) angledwalls.register_angled_wall_and_low_angled_wall_and_corner("bakedclayred", "bakedclay:bakedclay_red", {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3}, {"baked_clay_red.png"}, "Baked Clay Red Angled Wall", "Baked Clay Red Low Angled Wall", "Baked Clay Red Corner", default.node_sound_wood_defaults()) angledwalls.register_angled_wall_and_low_angled_wall_and_corner("bakedclayviolet", "bakedclay:bakedclay_violet", {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3}, {"baked_clay_violet.png"}, "Baked Clay Violet Angled Wall", "Baked Clay Violet Low Angled Wall", "Baked Clay Violet Corner", default.node_sound_wood_defaults()) angledwalls.register_angled_wall_and_low_angled_wall_and_corner("bakedclaywhite", "bakedclay:bakedclay_white", {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3}, {"baked_clay_white.png"}, "Baked Clay White Angled Wall", "Baked Clay White Low Angled Wall", "Baked Clay White Corner", default.node_sound_wood_defaults()) angledwalls.register_angled_wall_and_low_angled_wall_and_corner("bakedclayyellow", "bakedclay:bakedclay_yellow", {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3}, {"baked_clay_yellow.png"}, "Baked Clay Yellow Angled Wall", "Baked Clay Yellow Low Angled Wall", "Baked Clay Yellow Corner", default.node_sound_wood_defaults()) -- Register glass types angledglass.register_glass("_bakedclay_black_glass", "bakedclay:bakedclay_black", {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1}, {"default_glass.png", "baked_clay_black.png"}, "Baked Clay Black Glass", default.node_sound_glass_defaults()) angledglass.register_glass("_bakedclay_black_obsidian_glass", "bakedclay:bakedclay_black", {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1}, {"default_obsidian_glass.png", "baked_clay_black.png"}, "Baked Clay Black Obsidian Glass", default.node_sound_glass_defaults()) angledglass.register_glass("_bakedclay_blue_glass", "bakedclay:bakedclay_blue", {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1}, {"default_glass.png", "baked_clay_blue.png"}, "Baked Clay Blue Glass", default.node_sound_glass_defaults()) angledglass.register_glass("_bakedclay_blue_obsidian_glass", "bakedclay:bakedclay_blue", {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1}, {"default_obsidian_glass.png", "baked_clay_blue.png"}, "Baked Clay Blue Obsidian Glass", default.node_sound_glass_defaults()) angledglass.register_glass("_bakedclay_brown_glass", "bakedclay:bakedclay_brown", {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1}, {"default_glass.png", "baked_clay_brown.png"}, "Baked Clay Brown Glass", default.node_sound_glass_defaults()) angledglass.register_glass("_bakedclay_brown_obsidian_glass", "bakedclay:bakedclay_brown", {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1}, {"default_obsidian_glass.png", "baked_clay_brown.png"}, "Baked Clay Brown Obsidian Glass", default.node_sound_glass_defaults()) angledglass.register_glass("_bakedclay_cyan_glass", "bakedclay:bakedclay_cyan", {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1}, {"default_glass.png", "baked_clay_cyan.png"}, "Baked Clay Cyan Glass", default.node_sound_glass_defaults()) angledglass.register_glass("_bakedclay_cyan_obsidian_glass", "bakedclay:bakedclay_cyan", {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1}, {"default_obsidian_glass.png", "baked_clay_cyan.png"}, "Baked Clay Cyan Obsidian Glass", default.node_sound_glass_defaults()) angledglass.register_glass("_bakedclay_dark_green_glass", "bakedclay:bakedclay_dark_green", {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1}, {"default_glass.png", "baked_clay_dark_green.png"}, "Baked Clay Dark Green Glass", default.node_sound_glass_defaults()) angledglass.register_glass("_bakedclay_dark_green_obsidian_glass", "bakedclay:bakedclay_dark_green", {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1}, {"default_obsidian_glass.png", "baked_clay_dark_green.png"}, "Baked Clay Dark Green Obsidian Glass", default.node_sound_glass_defaults()) angledglass.register_glass("_bakedclay_dark_grey_glass", "bakedclay:bakedclay_dark_grey", {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1}, {"default_glass.png", "baked_clay_dark_grey.png"}, "Baked Clay Dark Grey Glass", default.node_sound_glass_defaults()) angledglass.register_glass("_bakedclay_dark_grey_obsidian_glass", "bakedclay:bakedclay_dark_grey", {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1}, {"default_obsidian_glass.png", "baked_clay_dark_grey.png"}, "Baked Clay Dark Grey Obsidian Glass", default.node_sound_glass_defaults()) angledglass.register_glass("_bakedclay_green_glass", "bakedclay:bakedclay_green", {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1}, {"default_glass.png", "baked_clay_green.png"}, "Baked Clay Green Glass", default.node_sound_glass_defaults()) angledglass.register_glass("_bakedclay_green_obsidian_glass", "bakedclay:bakedclay_green", {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1}, {"default_obsidian_glass.png", "baked_clay_green.png"}, "Baked Clay Green Obsidian Glass", default.node_sound_glass_defaults()) angledglass.register_glass("_bakedclay_grey_glass", "bakedclay:bakedclay_grey", {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1}, {"default_glass.png", "baked_clay_grey.png"}, "Baked Clay Grey Glass", default.node_sound_glass_defaults()) angledglass.register_glass("_bakedclay_grey_obsidian_glass", "bakedclay:bakedclay_grey", {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1}, {"default_obsidian_glass.png", "baked_clay_grey.png"}, "Baked Clay Grey Obsidian Glass", default.node_sound_glass_defaults()) angledglass.register_glass("_bakedclay_magenta_glass", "bakedclay:bakedclay_magenta", {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1}, {"default_glass.png", "baked_clay_magenta.png"}, "Baked Clay Magenta Glass", default.node_sound_glass_defaults()) angledglass.register_glass("_bakedclay_magenta_obsidian_glass", "bakedclay:bakedclay_magenta", {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1}, {"default_obsidian_glass.png", "baked_clay_magenta.png"}, "Baked Clay Magenta Obsidian Glass", default.node_sound_glass_defaults()) angledglass.register_glass("_bakedclay_orange_glass", "bakedclay:bakedclay_orange", {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1}, {"default_glass.png", "baked_clay_orange.png"}, "Baked Clay Orange Glass", default.node_sound_glass_defaults()) angledglass.register_glass("_bakedclay_orange_obsidian_glass", "bakedclay:bakedclay_orange", {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1}, {"default_obsidian_glass.png", "baked_clay_orange.png"}, "Baked Clay Orange Obsidian Glass", default.node_sound_glass_defaults()) angledglass.register_glass("_bakedclay_pink_glass", "bakedclay:bakedclay_pink", {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1}, {"default_glass.png", "baked_clay_pink.png"}, "Baked Clay Pink Glass", default.node_sound_glass_defaults()) angledglass.register_glass("_bakedclay_pink_obsidian_glass", "bakedclay:bakedclay_pink", {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1}, {"default_obsidian_glass.png", "baked_clay_pink.png"}, "Baked Clay Pink Obsidian Glass", default.node_sound_glass_defaults()) angledglass.register_glass("_bakedclay_red_glass", "bakedclay:bakedclay_red", {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1}, {"default_glass.png", "baked_clay_red.png"}, "Baked Clay Red Glass", default.node_sound_glass_defaults()) angledglass.register_glass("_bakedclay_red_obsidian_glass", "bakedclay:bakedclay_red", {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1}, {"default_obsidian_glass.png", "baked_clay_red.png"}, "Baked Clay Red Obsidian Glass", default.node_sound_glass_defaults()) angledglass.register_glass("_bakedclay_violet_glass", "bakedclay:bakedclay_violet", {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1}, {"default_glass.png", "baked_clay_violet.png"}, "Baked Clay Violet Glass", default.node_sound_glass_defaults()) angledglass.register_glass("_bakedclay_violet_obsidian_glass", "bakedclay:bakedclay_violet", {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1}, {"default_obsidian_glass.png", "baked_clay_violet.png"}, "Baked Clay Violet Obsidian Glass", default.node_sound_glass_defaults()) angledglass.register_glass("_bakedclay_white_glass", "bakedclay:bakedclay_white", {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1}, {"default_glass.png", "baked_clay_white.png"}, "Baked Clay White Glass", default.node_sound_glass_defaults()) angledglass.register_glass("_bakedclay_white_obsidian_glass", "bakedclay:bakedclay_white", {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1}, {"default_obsidian_glass.png", "baked_clay_white.png"}, "Baked Clay White Obsidian Glass", default.node_sound_glass_defaults()) angledglass.register_glass("_bakedclay_yellow_glass", "bakedclay:bakedclay_yellow", {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1}, {"default_glass.png", "baked_clay_yellow.png"}, "Baked Clay Yellow Glass", default.node_sound_glass_defaults()) angledglass.register_glass("_bakedclay_yellow_obsidian_glass", "bakedclay:bakedclay_yellow", {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1}, {"default_obsidian_glass.png", "baked_clay_yellow.png"}, "Baked Clay Yellow Obsidian Glass", default.node_sound_glass_defaults())