local S = farming.intllib -- barley seeds minetest.register_node("farming:seed_barley", { description = S("Barley Seed"), tiles = {"farming_barley_seed.png"}, inventory_image = "farming_barley_seed.png", wield_image = "farming_barley_seed.png", drawtype = "signlike", groups = {seed = 1, snappy = 3, attached_node = 1}, paramtype = "light", paramtype2 = "wallmounted", walkable = false, sunlight_propagates = true, selection_box = farming.select, on_place = function(itemstack, placer, pointed_thing) return farming.place_seed(itemstack, placer, pointed_thing, "farming:barley_1") end }) -- harvested barley minetest.register_craftitem("farming:barley", { description = S("Barley"), inventory_image = "farming_barley.png", groups = {food_barley = 1, flammable = 2} }) -- flour minetest.register_craft({ output = "farming:flour", recipe = { {"farming:barley", "farming:barley", "farming:barley"}, {"farming:barley", "farming:mortar_pestle", ""} }, replacements = {{"group:food_mortar_pestle", "farming:mortar_pestle"}} }) -- barley definition local def = { drawtype = "plantlike", tiles = {"farming_barley_1.png"}, paramtype = "light", paramtype2 = "meshoptions", place_param2 = 3, sunlight_propagates = true, walkable = false, buildable_to = true, drop = "", selection_box = farming.select, groups = { snappy = 3, flammable = 2, plant = 1, attached_node = 1, not_in_creative_inventory = 1, growing = 1 }, sounds = default.node_sound_leaves_defaults() } -- stage 1 minetest.register_node("farming:barley_1", table.copy(def)) -- stage 2 def.tiles = {"farming_barley_2.png"} minetest.register_node("farming:barley_2", table.copy(def)) -- stage 3 def.tiles = {"farming_barley_3.png"} minetest.register_node("farming:barley_3", table.copy(def)) -- stage 4 def.tiles = {"farming_barley_4.png"} minetest.register_node("farming:barley_4", table.copy(def)) -- stage 5 def.tiles = {"farming_barley_5.png"} def.drop = { items = { {items = {"farming:barley"}, rarity = 2}, {items = {"farming:seed_barley"}, rarity = 2} } } minetest.register_node("farming:barley_5", table.copy(def)) -- stage 6 def.tiles = {"farming_barley_6.png"} def.drop = { items = { {items = {"farming:barley"}, rarity = 2}, {items = {"farming:seed_barley"}, rarity = 1} } } minetest.register_node("farming:barley_6", table.copy(def)) -- stage 7 (final) def.tiles = {"farming_barley_7.png"} def.groups.growing = nil def.drop = { items = { {items = {"farming:barley"}, rarity = 1}, {items = {"farming:barley"}, rarity = 3}, {items = {"farming:seed_barley"}, rarity = 1}, {items = {"farming:seed_barley"}, rarity = 3} } } minetest.register_node("farming:barley_7", table.copy(def)) -- add to registered_plants farming.registered_plants["farming:barley"] = { crop = "farming:barley", seed = "farming:seed_barley", minlight = farming.min_light, maxlight = farming.max_light, steps = 7 } -- Fuel minetest.register_craft({ type = "fuel", recipe = "farming:barley", burntime = 1 })