local doors = { {"my_sliding_doors:door1a","my_sliding_doors:door1b","my_sliding_doors:door1c","my_sliding_doors:door1d","1","White"}, {"my_sliding_doors:door2a","my_sliding_doors:door2b","my_sliding_doors:door2c","my_sliding_doors:door2d","2","Flower"}, {"my_sliding_doors:door3a","my_sliding_doors:door3b","my_sliding_doors:door3c","my_sliding_doors:door3d","3","Framed"}, } for i in ipairs (doors) do local doora = doors[i][1] local doorb = doors[i][2] local doorc = doors[i][3] local doord = doors[i][4] local num = doors[i][5] local des = doors[i][6] function onplace(itemstack, placer, pointed_thing) local pos1 = pointed_thing.above local pos = pos1 local pos2 = minetest.find_node_near(pos1, 1, {doora}) local par = minetest.dir_to_facedir(placer:get_look_dir()) local par2 = par + 2 if par2 == 4 then par2 = 0 end if par2 == 5 then par2 = 1 end if pos2 == nil then minetest.set_node(pos, {name=doora,param2=par}) minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z}, {name=doorb,param2=par}) else minetest.set_node(pos, {name=doora.."2",param2=par2}) minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z}, {name=doorb.."2",param2=par2}) end end function afterdestruct(pos, oldnode) minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z},{name="air"}) end function rightclick(pos, node, player, itemstack, pointed_thing) local a = minetest.get_node({x=pos.x, y=pos.y, z=pos.z-1}) local b = minetest.get_node({x=pos.x, y=pos.y, z=pos.z+1}) local c = minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z}) local d = minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z}) if node.name == doora then minetest.set_node(pos, {name=doorc, param2=node.param2}) minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z}, {name=doord, param2=node.param2}) elseif node.name == doorc then minetest.set_node(pos, {name=doora, param2=node.param2}) minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z}, {name=doorb, param2=node.param2}) end if a.name == doora then minetest.set_node({x=pos.x, y=pos.y, z=pos.z-1}, {name=doorc, param2=a.param2}) minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z-1}, {name=doord, param2=a.param2}) end if b.name == doora then minetest.set_node({x=pos.x, y=pos.y, z=pos.z+1}, {name=doorc, param2=b.param2}) minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z+1}, {name=doord, param2=b.param2}) end if c.name == doora then minetest.set_node({x=pos.x+1, y=pos.y, z=pos.z}, {name=doorc, param2=c.param2}) minetest.set_node({x=pos.x+1,y=pos.y+1,z=pos.z}, {name=doord, param2=c.param2}) end if d.name == doora then minetest.set_node({x=pos.x-1, y=pos.y, z=pos.z}, {name=doorc, param2=d.param2}) minetest.set_node({x=pos.x-1,y=pos.y+1,z=pos.z}, {name=doord, param2=d.param2}) end if a.name == doora.."2" then minetest.set_node({x=pos.x, y=pos.y, z=pos.z-1}, {name=doorc.."2", param2=a.param2}) minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z-1}, {name=doord.."2", param2=a.param2}) end if b.name == doora.."2" then minetest.set_node({x=pos.x, y=pos.y, z=pos.z+1}, {name=doorc.."2", param2=b.param2}) minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z+1}, {name=doord.."2", param2=b.param2}) end if c.name == doora.."2" then minetest.set_node({x=pos.x+1, y=pos.y, z=pos.z}, {name=doorc.."2", param2=c.param2}) minetest.set_node({x=pos.x+1,y=pos.y+1,z=pos.z}, {name=doord.."2", param2=c.param2}) end if d.name == doora.."2" then minetest.set_node({x=pos.x-1, y=pos.y, z=pos.z}, {name=doorc.."2", param2=d.param2}) minetest.set_node({x=pos.x-1,y=pos.y+1,z=pos.z}, {name=doord.."2", param2=d.param2}) end if a.name == doorc then minetest.set_node({x=pos.x, y=pos.y, z=pos.z-1}, {name=doora, param2=a.param2}) minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z-1}, {name=doorb, param2=a.param2}) end if b.name == doorc then minetest.set_node({x=pos.x, y=pos.y, z=pos.z+1}, {name=doora, param2=b.param2}) minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z+1}, {name=doorb, param2=b.param2}) end if c.name == doorc then minetest.set_node({x=pos.x+1, y=pos.y, z=pos.z}, {name=doora, param2=c.param2}) minetest.set_node({x=pos.x+1,y=pos.y+1,z=pos.z}, {name=doorb, param2=c.param2}) end if d.name == doorc then minetest.set_node({x=pos.x-1, y=pos.y, z=pos.z}, {name=doora, param2=d.param2}) minetest.set_node({x=pos.x-1,y=pos.y+1,z=pos.z}, {name=doorb, param2=d.param2}) end if a.name == doorc.."2" then minetest.set_node({x=pos.x, y=pos.y, z=pos.z-1}, {name=doora.."2", param2=a.param2}) minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z-1}, {name=doorb.."2", param2=a.param2}) end if b.name == doorc.."2" then minetest.set_node({x=pos.x, y=pos.y, z=pos.z+1}, {name=doora.."2", param2=b.param2}) minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z+1}, {name=doorb.."2", param2=b.param2}) end if c.name == doorc.."2" then minetest.set_node({x=pos.x+1, y=pos.y, z=pos.z}, {name=doora.."2", param2=c.param2}) minetest.set_node({x=pos.x+1,y=pos.y+1,z=pos.z}, {name=doorb.."2", param2=c.param2}) end if d.name == doorc.."2" then minetest.set_node({x=pos.x-1, y=pos.y, z=pos.z}, {name=doora.."2", param2=d.param2}) minetest.set_node({x=pos.x-1,y=pos.y+1,z=pos.z}, {name=doorb.."2", param2=d.param2}) end end function afterplace(pos, placer, itemstack, pointed_thing) minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z},{name=doord,param2=nodeu.param2}) end minetest.register_node(doora, { description = des.." Sliding Door", inventory_image = "myjdoors_door"..num.."a_inv.png", wield_image = "myjdoors_door"..num.."a_inv.png", tiles = { "myjdoors_door"..num.."a_edge.png", "myjdoors_door"..num.."a_edge.png", "myjdoors_door"..num.."a_edge.png", "myjdoors_door"..num.."a_edge.png", "myjdoors_door"..num.."a_bottom.png^[transformFX", "myjdoors_door"..num.."a_bottom.png" }, drawtype = "nodebox", paramtype = "light", paramtype2 = "facedir", sunlight_propagates = true, groups = {cracky = 3}, node_box = { type = "fixed", fixed = { {0.375, -0.5, 0.1875, 0.5, 0.5, 0.0625}, {-0.5, -0.5, 0.1875, -0.375, 0.5, 0.0625}, {-0.5, -0.5, 0.1875, 0.5, -0.375, 0.0625}, {-0.5, -0.5, 0.125, 0.5, 0.5, 0.145}, {-0.625, -0.5, -0.0625, -0.5, 0.5, 0.0625}, {-1.5, -0.5, -0.0625, -1.375, 0.5, 0.0625}, {-1.5, -0.5, -0.0625, -0.5, -0.375, 0.0625}, {-1.5, -0.5, 0, -0.5, 0.5, 0.02}, } }, selection_box = {type = "fixed",fixed = {{-1.5, -0.5, -0.0625, -0.5, 1.5, 0.0625},{-0.5, -0.5, 0.0625, 0.5, 1.5, 0.1875}}}, on_place = onplace, after_destruct = afterdestruct, on_rightclick = rightclick, }) minetest.register_node(doorb, { tiles = { "myjdoors_door"..num.."a_edge.png", "myjdoors_door"..num.."a_edge.png", "myjdoors_door"..num.."a_edge.png", "myjdoors_door"..num.."a_edge.png", "myjdoors_door"..num.."a_top.png^[transformFX", "myjdoors_door"..num.."a_top.png" }, drawtype = "nodebox", paramtype = "light", paramtype2 = "facedir", sunlight_propagates = true, groups = {cracky = 1}, node_box = { type = "fixed", fixed = { {0.375, -0.5, 0.1875, 0.5, 0.5, 0.0625}, {-0.5, -0.5, 0.1875, -0.375, 0.5, 0.0625}, {-0.5, 0.5, 0.1875, 0.5, 0.375, 0.0625}, {-0.5, -0.5, 0.125, 0.5, 0.5, 0.145}, {-0.625, -0.5, -0.0625, -0.5, 0.5, 0.0625}, {-1.5, -0.5, -0.0625, -1.375, 0.5, 0.0625}, {-1.5, 0.5, -0.0625, -0.5, 0.375, 0.0625}, {-1.5, -0.5, 0, -0.5, 0.5, 0.02}, } }, selection_box = { type = "fixed", fixed = { {0, 0, 0, 0, 0, 0}, } }, })minetest.register_node(doorc, { tiles = { "myjdoors_door"..num.."a_edge.png", "myjdoors_door"..num.."a_edge.png", "myjdoors_door"..num.."a_edge.png", "myjdoors_door"..num.."a_edge.png", "myjdoors_door"..num.."a_bottom.png^[transformFX", "myjdoors_door"..num.."a_bottom.png" }, drawtype = "nodebox", paramtype = "light", paramtype2 = "facedir", sunlight_propagates = true, drop = doora, groups = {cracky = 1}, node_box = { type = "fixed", fixed = { {-0.625, -0.5, 0.1875, -0.5, 0.5, 0.0625}, {-1.5, -0.5, 0.1875, -1.375, 0.5, 0.0625}, {-1.5, -0.5, 0.1875, -0.5, -0.375, 0.0625}, {-1.5, -0.5, 0.125, -0.5, 0.5, 0.145}, {-0.625, -0.5, -0.0625, -0.5, 0.5, 0.0625}, {-1.5, -0.5, -0.0625, -1.375, 0.5, 0.0625}, {-1.5, -0.5, -0.0625, -0.5, -0.375, 0.0625}, {-1.5, -0.5, 0, -0.5, 0.5, 0.02}, } }, selection_box = { type = "fixed", fixed = { {-1.5, -0.5, -0.0625, -0.5, 1.5, 0.1875} } }, after_place_node = afterplace, after_destruct = afterdestruct, on_rightclick = rightclick, }) minetest.register_node(doord, { tiles = { "myjdoors_door"..num.."a_edge.png", "myjdoors_door"..num.."a_edge.png", "myjdoors_door"..num.."a_edge.png", "myjdoors_door"..num.."a_edge.png", "myjdoors_door"..num.."a_top.png^[transformFX", "myjdoors_door"..num.."a_top.png" }, drawtype = "nodebox", paramtype = "light", paramtype2 = "facedir", sunlight_propagates = true, groups = {cracky = 1}, node_box = { type = "fixed", fixed = { {-0.625, -0.5, 0.1875, -0.5, 0.5, 0.0625}, {-1.5, -0.5, 0.1875, -1.375, 0.5, 0.0625}, {-1.5, 0.5, 0.1875, -0.5, 0.375, 0.0625}, {-1.5, -0.5, 0.125, -0.5, 0.5, 0.145}, {-0.625, -0.5, -0.0625, -0.5, 0.5, 0.0625}, {-1.5, -0.5, -0.0625, -1.375, 0.5, 0.0625}, {-1.5, 0.5, -0.0625, -0.5, 0.375, 0.0625}, {-1.5, -0.5, 0, -0.5, 0.5, 0.02}, } }, selection_box = { type = "fixed", fixed = { {0, 0, 0, 0, 0, 0}, } }, }) minetest.register_node("my_sliding_doors:jpanel"..num, { description = des.." Panel", inventory_image = "myjdoors_panel"..num.."_inv.png", wield_image = "myjdoors_panel"..num.."_inv.png", tiles = { "myjdoors_door"..num.."a_edge.png", "myjdoors_door"..num.."a_edge.png", "myjdoors_door"..num.."a_edge.png", "myjdoors_door"..num.."a_edge.png", "myjdoors_door"..num.."a_bottom.png", "myjdoors_door"..num.."a_bottom.png" }, drawtype = "nodebox", paramtype = "light", paramtype2 = "facedir", sunlight_propagates = true, groups = {cracky = 3}, node_box = { type = "fixed", fixed = { {0.375, -0.5, -0.0625, 0.5, 0.5, 0.0625}, {-0.5, -0.5, -0.0625, -0.375, 0.5, 0.0625}, {-0.5, -0.5, -0.0625, 0.5, -0.375, 0.0625}, {-0.4375, -0.5, 0, 0.4375, 0.5, 0.02}, } }, selection_box = {type = "fixed",fixed = {{-0.5, -0.5, -0.0625, 0.5, 1.5, 0.0625}}}, collision_box = {type = "fixed",fixed = {{-0.5, -0.5, -0.0625, 0.5, 1.5, 0.0625}}}, on_place = function(itemstack, placer, pointed_thing) local p2 = minetest.dir_to_facedir(placer:get_look_dir()) local pos = pointed_thing.above local na = minetest.get_node({x=pos.x,y=pos.y+1,z=pos.z}) if na.name == "air" then minetest.set_node(pos,{name = "my_sliding_doors:jpanel"..num, param2 = p2}) minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z},{name = "my_sliding_doors:jpanel_top"..num, param2 = p2}) else return end end, on_destruct = function(pos) minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z},{name="air"}) end, }) minetest.register_node("my_sliding_doors:jpanel_top"..num, { tiles = { "myjdoors_door"..num.."a_edge.png", "myjdoors_door"..num.."a_edge.png", "myjdoors_door"..num.."a_edge.png", "myjdoors_door"..num.."a_edge.png", "myjdoors_door"..num.."a_top.png", "myjdoors_door"..num.."a_top.png" }, drawtype = "nodebox", paramtype = "light", paramtype2 = "facedir", sunlight_propagates = true, drop = "", groups = {cracky = 3}, node_box = { type = "fixed", fixed = { {0.375, -0.5, -0.0625, 0.5, 0.5, 0.0625}, {-0.5, -0.5, -0.0625, -0.375, 0.5, 0.0625}, {-0.5, 0.5, -0.0625, 0.5, 0.375, 0.0625}, {-0.4375, -0.5, 0, 0.4375, 0.5, 0.02}, } }, selection_box = { type = "fixed", fixed = { {0, 0, 0, 0, 0, 0} } }, }) minetest.register_node("my_sliding_doors:jpanel_corner_"..num, { description = des.." Panel Corner", inventory_image = "myjdoors_panel"..num.."_corner_inv.png", wield_image = "myjdoors_panel"..num.."_corner_inv.png", tiles = { "myjdoors_door"..num.."a_edge.png", "myjdoors_door"..num.."a_edge.png", "myjdoors_door"..num.."a_bottom.png", "myjdoors_door"..num.."a_bottom.png", "myjdoors_door"..num.."a_bottom.png", "myjdoors_door"..num.."a_bottom.png" }, drawtype = "nodebox", paramtype = "light", paramtype2 = "facedir", sunlight_propagates = true, groups = {cracky = 3}, node_box = { type = "fixed", fixed = { {-0.0625, -0.5, -0.5, 0.0625001, 0.5, -0.375}, {-0.5, -0.5, -0.0625, -0.375, 0.5, 0.0625}, {-0.5, -0.5, -0.0625, 0.0624999, -0.375, 0.0625}, {-0.5, -0.5, 0, 0, 0.5, 0.02}, {-0.0625, -0.5, -0.5, 0.0625, -0.375, 0.0625}, {0.02, -0.5, -0.5, 0, 0.5, 0}, } }, selection_box = { type = "fixed", fixed = { {-0.0625, -0.5, -0.5, 0.0625, 1.5, 0}, {-0.5, -0.5, -0.0625, 0, 1.5, 0.0625}, } }, on_place = function(itemstack, placer, pointed_thing) local p2 = minetest.dir_to_facedir(placer:get_look_dir()) local pos = pointed_thing.above local na = minetest.get_node({x=pos.x,y=pos.y+1,z=pos.z}) if na.name == "air" then minetest.set_node(pos,{name = "my_sliding_doors:jpanel_corner_"..num, param2 = p2}) minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z},{name = "my_sliding_doors:jpanel_corner_top"..num, param2 = p2}) else return end end, on_destruct = function(pos) minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z},{name="air"}) end, }) minetest.register_node("my_sliding_doors:jpanel_corner_top"..num, { tiles = { "myjdoors_door"..num.."a_edge.png", "myjdoors_door"..num.."a_edge.png", "myjdoors_door"..num.."a_top.png", "myjdoors_door"..num.."a_top.png", "myjdoors_door"..num.."a_top.png", "myjdoors_door"..num.."a_top.png" }, drawtype = "nodebox", paramtype = "light", paramtype2 = "facedir", sunlight_propagates = true, drop = "", groups = {cracky = 3}, node_box = { type = "fixed", fixed = { {-0.0625, -0.5, -0.5, 0.0625001, 0.5, -0.375}, {-0.5, -0.5, -0.0625, -0.375, 0.5, 0.0625}, {-0.5, 0.375, -0.0625, 0.0625, 0.5, 0.0625}, {-0.5, -0.5, 0, 0, 0.5, 0.02}, {-0.0625, 0.375, -0.5, 0.0625, 0.5, 0.0625}, {0.02, -0.5, -0.5, 0, 0.5, 0}, } }, selection_box = { type = "fixed", fixed = { {0, 0, 0, 0, 0, 0} } }, }) end