minetest.register_node("my_misc_doors:door2a", { description = "Sliding Door", inventory_image = "mydoors_bars.png", tiles = { "mydoors_bars.png", "mydoors_bars.png", "mydoors_bars.png", "mydoors_bars.png", "mydoors_bars.png", "mydoors_bars.png", }, drawtype = "nodebox", paramtype = "light", paramtype2 = "facedir", groups = {cracky = 3}, node_box = { type = "fixed", fixed = { {-0.4375, -0.5, -0.0625, -0.3125, 0.5, 0.0625}, {-0.0625, -0.5, -0.0625, 0.0625, 0.5, 0.0625}, {0.3125, -0.5, -0.0625, 0.4375, 0.5, 0.0625}, {0.125, -0.5, -0.0625, 0.25, 0.5, 0.0625}, {-0.25, -0.5, -0.0625, -0.125, 0.5, 0.0625}, } }, selection_box = { type = "fixed", fixed = { {-0.4375, -0.5, -0.0625, 0.4375, 1.5, 0.0625}, } }, on_place = function(itemstack, placer, pointed_thing) local pos1 = pointed_thing.above local pos2 = {x=pos1.x, y=pos1.y, z=pos1.z} pos2.y = pos2.y+1 if not minetest.registered_nodes[minetest.get_node(pos1).name].buildable_to or not minetest.registered_nodes[minetest.get_node(pos2).name].buildable_to or not placer or not placer:is_player() then return end local pt = pointed_thing.above local pt2 = {x=pt.x, y=pt.y, z=pt.z} pt2.y = pt2.y+1 local p2 = minetest.dir_to_facedir(placer:get_look_dir()) local pt3 = {x=pt.x, y=pt.y, z=pt.z} local p4 = 0 if p2 == 0 then pt3.x = pt3.x-1 p4 = 2 elseif p2 == 1 then pt3.z = pt3.z+1 p4 = 3 elseif p2 == 2 then pt3.x = pt3.x+1 p4 = 0 elseif p2 == 3 then pt3.z = pt3.z-1 p4 = 1 end if minetest.get_node(pt3).name == "my_misc_doors:door2a" then minetest.set_node(pt, {name="my_misc_doors:door2a", param2=p4}) minetest.set_node(pt2, {name="my_misc_doors:door2b", param2=p4}) else minetest.set_node(pt, {name="my_misc_doors:door2a", param2=p2}) minetest.set_node(pt2, {name="my_misc_doors:door2b", param2=p2}) end end, after_destruct = function(pos, oldnode) minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z},{name="air"}) end, on_rightclick = function(pos, node, player, itemstack, pointed_thing) local timer = minetest.get_node_timer(pos) local a = minetest.get_node({x=pos.x, y=pos.y, z=pos.z-1}) local b = minetest.get_node({x=pos.x, y=pos.y, z=pos.z+1}) local c = minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z}) local d = minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z}) minetest.set_node(pos, {name="my_misc_doors:door2c", param2=node.param2}) minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z}, {name="my_misc_doors:door2d", param2=node.param2}) if a.name == "my_misc_doors:door2a" then minetest.set_node({x=pos.x, y=pos.y, z=pos.z-1}, {name="my_misc_doors:door2c", param2=a.param2}) minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z-1}, {name="my_misc_doors:door2d", param2=a.param2}) end if b.name == "my_misc_doors:door2a" then minetest.set_node({x=pos.x, y=pos.y, z=pos.z+1}, {name="my_misc_doors:door2c", param2=b.param2}) minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z+1}, {name="my_misc_doors:door2d", param2=b.param2}) end if c.name == "my_misc_doors:door2a" then minetest.set_node({x=pos.x+1, y=pos.y, z=pos.z}, {name="my_misc_doors:door2c", param2=c.param2}) minetest.set_node({x=pos.x+1,y=pos.y+1,z=pos.z}, {name="my_misc_doors:door2d", param2=c.param2}) end if d.name == "my_misc_doors:door2a" then minetest.set_node({x=pos.x-1, y=pos.y, z=pos.z}, {name="my_misc_doors:door2c", param2=d.param2}) minetest.set_node({x=pos.x-1,y=pos.y+1,z=pos.z}, {name="my_misc_doors:door2d", param2=d.param2}) end timer:start(3) end, }) minetest.register_node("my_misc_doors:door2b", { tiles = { "mydoors_bars.png", }, drawtype = "nodebox", paramtype = "light", paramtype2 = "facedir", groups = {cracky = 1}, node_box = { type = "fixed", fixed = { {-0.4375, -0.5, -0.0625, -0.3125, 0.5, 0.0625}, {-0.0625, -0.5, -0.0625, 0.0625, 0.5, 0.0625}, {0.3125, -0.5, -0.0625, 0.4375, 0.5, 0.0625}, {0.125, -0.5, -0.0625, 0.25, 0.5, 0.0625}, {-0.25, -0.5, -0.0625, -0.125, 0.5, 0.0625}, } }, selection_box = { type = "fixed", fixed = { {0, 0, 0, 0, 0, 0}, } }, }) minetest.register_node("my_misc_doors:door2c", { tiles = { "mydoors_bars.png", "mydoors_bars.png", "mydoors_bars.png", "mydoors_bars.png", "mydoors_bars.png^[transformFX", "mydoors_bars.png", }, drawtype = "nodebox", paramtype = "light", paramtype2 = "facedir", groups = {cracky = 1}, node_box = { type = "fixed", fixed = { {-0.4375, -0.375, -0.0625, -0.3125, -0.5, 0.0625}, {-0.0625, -0.375, -0.0625, 0.0625, -0.5, 0.0625}, {0.3125, -0.375, -0.0625, 0.4375, -0.5, 0.0625}, {0.125, -0.375, -0.0625, 0.25, -0.5, 0.0625}, {-0.25, -0.375, -0.0625, -0.125, -0.5, 0.0625}, } }, selection_box = { type = "fixed", fixed = { {0, 0, 0, 0, 0, 0}, } }, after_place_node = function(pos, placer, itemstack, pointed_thing) minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z},{name="my_misc_doors:door2d",param2=nodeu.param2}) end, after_destruct = function(pos, oldnode) minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z},{name="air"}) end, on_timer = function(pos, elapsed) local node = minetest.get_node(pos) local a = minetest.get_node({x=pos.x, y=pos.y, z=pos.z-1}) local b = minetest.get_node({x=pos.x, y=pos.y, z=pos.z+1}) local c = minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z}) local d = minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z}) minetest.set_node(pos, {name="my_misc_doors:door2a", param2=node.param2}) minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z}, {name="my_misc_doors:door2b", param2=node.param2}) if a.name == "my_misc_doors:door2c" then minetest.set_node({x=pos.x, y=pos.y, z=pos.z-1}, {name="my_misc_doors:door2a", param2=a.param2}) minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z-1}, {name="my_misc_doors:door2b", param2=a.param2}) end if b.name == "my_misc_doors:door2c" then minetest.set_node({x=pos.x, y=pos.y, z=pos.z+1}, {name="my_misc_doors:door2a", param2=b.param2}) minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z+1}, {name="my_misc_doors:door2b", param2=b.param2}) end if c.name == "my_misc_doors:door2c" then minetest.set_node({x=pos.x+1, y=pos.y, z=pos.z}, {name="my_misc_doors:door2a", param2=c.param2}) minetest.set_node({x=pos.x+1,y=pos.y+1,z=pos.z}, {name="my_misc_doors:door2b", param2=c.param2}) end if d.name == "my_misc_doors:door2c" then minetest.set_node({x=pos.x-1, y=pos.y, z=pos.z}, {name="my_misc_doors:door2a", param2=d.param2}) minetest.set_node({x=pos.x-1,y=pos.y+1,z=pos.z}, {name="my_misc_doors:door2b", param2=d.param2}) end end, }) minetest.register_node("my_misc_doors:door2d", { tiles = { "mydoors_bars.png", "mydoors_bars.png", "mydoors_bars.png", "mydoors_bars.png", "mydoors_bars.png^[transformFX", "mydoors_bars.png", }, drawtype = "nodebox", paramtype = "light", paramtype2 = "facedir", groups = {cracky = 1}, node_box = { type = "fixed", fixed = { {-0.4375, 0.375, -0.0625, -0.3125, 0.5, 0.0625}, {-0.0625, 0.375, -0.0625, 0.0625, 0.5, 0.0625}, {0.3125, 0.375, -0.0625, 0.4375, 0.5, 0.0625}, {0.125, 0.375, -0.0625, 0.25, 0.5, 0.0625}, {-0.25, 0.375, -0.0625, -0.125, 0.5, 0.0625}, } }, selection_box = { type = "fixed", fixed = { {0, 0, 0, 0, 0, 0}, } }, }) minetest.register_craft({ output = "my_misc_doors:door2a 1", recipe = { {"default:steel_ingot", "default:steelblock", ""}, {"default:steel_ingot", "default:steel_ingot", ""}, {"default:steelblock", "default:steel_ingot", ""} } })