milan2018_v3 #28
1 changed files with 0 additions and 154 deletions
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-- rnd: code borrowed from machines, mark.lua
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-- need for marking
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machines = {};
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machines.pos1 = {};machines.pos11 = {}; machines.pos2 = {};
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machines.marker1 = {}
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machines.marker11 = {}
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machines.marker2 = {}
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machines.marker_region = {}
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--marks machines region position 1
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machines.mark_pos1 = function(name)
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local pos1, pos2 = machines.pos1[name], machines.pos2[name]
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if pos1 ~= nil then
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--make area stay loaded
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local manip = minetest.get_voxel_manip()
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manip:read_from_map(pos1, pos1)
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end
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if not machines[name] then machines[name]={} end
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machines[name].timer = 10;
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if machines.marker1[name] ~= nil then --marker already exists
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machines.marker1[name]:remove() --remove marker
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machines.marker1[name] = nil
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end
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if pos1 ~= nil then
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--add marker
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machines.marker1[name] = minetest.add_entity(pos1, "machines:pos1")
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if machines.marker1[name] ~= nil then
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machines.marker1[name]:get_luaentity().name = name
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end
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end
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end
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--marks machines region position 1
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machines.mark_pos11 = function(name)
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local pos11 = machines.pos11[name];
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if pos11 ~= nil then
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--make area stay loaded
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local manip = minetest.get_voxel_manip()
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manip:read_from_map(pos11, pos11)
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end
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if not machines[name] then machines[name]={} end
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machines[name].timer = 10;
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if machines.marker11[name] ~= nil then --marker already exists
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machines.marker11[name]:remove() --remove marker
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machines.marker11[name] = nil
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end
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if pos11 ~= nil then
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--add marker
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machines.marker11[name] = minetest.add_entity(pos11, "machines:pos11")
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if machines.marker11[name] ~= nil then
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machines.marker11[name]:get_luaentity().name = name
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end
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end
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end
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--marks machines region position 2
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machines.mark_pos2 = function(name)
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local pos1, pos2 = machines.pos1[name], machines.pos2[name]
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if pos2 ~= nil then
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--make area stay loaded
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local manip = minetest.get_voxel_manip()
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manip:read_from_map(pos2, pos2)
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end
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if not machines[name] then machines[name]={} end
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machines[name].timer = 10;
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if machines.marker2[name] ~= nil then --marker already exists
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machines.marker2[name]:remove() --remove marker
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machines.marker2[name] = nil
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end
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if pos2 ~= nil then
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--add marker
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machines.marker2[name] = minetest.add_entity(pos2, "machines:pos2")
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if machines.marker2[name] ~= nil then
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machines.marker2[name]:get_luaentity().name = name
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end
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end
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end
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minetest.register_entity(":machines:pos1", {
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initial_properties = {
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visual = "cube",
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visual_size = {x=1.1, y=1.1},
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textures = {"machines_pos1.png", "machines_pos1.png",
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"machines_pos1.png", "machines_pos1.png",
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"machines_pos1.png", "machines_pos1.png"},
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collisionbox = {-0.55, -0.55, -0.55, 0.55, 0.55, 0.55},
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physical = false,
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},
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on_step = function(self, dtime)
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if not machines[self.name] then machines[self.name]={}; machines[self.name].timer = 10 end
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machines[self.name].timer = machines[self.name].timer - dtime
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if machines[self.name].timer<=0 or machines.marker1[self.name] == nil then
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self.object:remove()
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end
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end,
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on_punch = function(self, hitter)
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self.object:remove()
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machines.marker1[self.name] = nil
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machines[self.name].timer = 10
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end,
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})
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minetest.register_entity(":machines:pos11", {
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initial_properties = {
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visual = "cube",
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visual_size = {x=1.1, y=1.1},
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textures = {"machines_pos11.png", "machines_pos11.png",
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"machines_pos11.png", "machines_pos11.png",
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"machines_pos11.png", "machines_pos11.png"},
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collisionbox = {-0.55, -0.55, -0.55, 0.55, 0.55, 0.55},
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physical = false,
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},
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on_step = function(self, dtime)
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if not machines[self.name] then machines[self.name]={}; machines[self.name].timer = 10 end
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machines[self.name].timer = machines[self.name].timer - dtime
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if machines[self.name].timer<=0 or machines.marker11[self.name] == nil then
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self.object:remove()
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end
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end,
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on_punch = function(self, hitter)
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self.object:remove()
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machines.marker11[self.name] = nil
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machines[self.name].timer = 10
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end,
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})
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minetest.register_entity(":machines:pos2", {
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initial_properties = {
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visual = "cube",
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visual_size = {x=1.1, y=1.1},
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textures = {"machines_pos2.png", "machines_pos2.png",
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"machines_pos2.png", "machines_pos2.png",
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"machines_pos2.png", "machines_pos2.png"},
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collisionbox = {-0.55, -0.55, -0.55, 0.55, 0.55, 0.55},
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physical = false,
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},
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on_step = function(self, dtime)
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if not machines[self.name] then machines[self.name]={}; machines[self.name].timer = 10 end
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if machines[self.name].timer<=0 or machines.marker2[self.name] == nil then
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self.object:remove()
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end
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end,
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})
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