diff --git a/basic_machines/mesecon_lights.lua b/basic_machines/mesecon_lights.lua deleted file mode 100644 index de5445d..0000000 --- a/basic_machines/mesecon_lights.lua +++ /dev/null @@ -1,50 +0,0 @@ --- make other light blocks work with mesecon signals - can toggle on/off - -local function enable_toggle_light(name) - -local table = minetest.registered_nodes[name]; if not table then return end - local table2 = {} - for i,v in pairs(table) do - table2[i] = v - end - - if table2.mesecons then return end -- we dont want to overwrite existing stuff! - - local offname = "basic_machines:"..string.gsub(name, ":", "_").. "_OFF"; - - table2.mesecons = {effector = { -- action to toggle light off - action_off = function (pos,node,ttl) - minetest.swap_node(pos,{name = offname}); - end - } - }; - minetest.register_node(":"..name, table2) -- redefine item - - -- STRANGE BUG1: if you dont make new table table3 and reuse table2 definition original node (definition one line above) is changed by below code too!??? - -- STRANGE BUG2: if you dont make new table3.. original node automatically changes to OFF node when placed ???? - - local table3 = {} - for i,v in pairs(table) do - table3[i] = v - end - - table3.light_source = 0; -- off block has light off - table3.mesecons = {effector = { - action_on = function (pos,node,ttl) - minetest.swap_node(pos,{name = name}); - end - } - }; - - -- REGISTER OFF BLOCK - minetest.register_node(":"..offname, table3); - -end - - -enable_toggle_light("xdecor:wooden_lightbox"); -enable_toggle_light("xdecor:iron_lightbox"); -enable_toggle_light("moreblocks:slab_meselamp_1"); -enable_toggle_light("moreblocks:slab_super_glow_glass"); - -enable_toggle_light("darkage:lamp"); \ No newline at end of file