diff --git a/unified_inventory/.github/workflows/check-release.yml b/unified_inventory/.github/workflows/check-release.yml deleted file mode 100644 index 47313ff..0000000 --- a/unified_inventory/.github/workflows/check-release.yml +++ /dev/null @@ -1,11 +0,0 @@ -on: [push, pull_request] -name: Check & Release -jobs: - lint: - runs-on: ubuntu-latest - steps: - - uses: actions/checkout@master - - name: lint - uses: Roang-zero1/factorio-mod-luacheck@master - with: - luacheckrc_url: https://raw.githubusercontent.com/minetest-mods/unified_inventory/master/.luacheckrc diff --git a/unified_inventory/.gitignore b/unified_inventory/.gitignore deleted file mode 100644 index 5236e1e..0000000 --- a/unified_inventory/.gitignore +++ /dev/null @@ -1,2 +0,0 @@ -*~ - diff --git a/unified_inventory/.luacheckrc b/unified_inventory/.luacheckrc deleted file mode 100644 index e6fec97..0000000 --- a/unified_inventory/.luacheckrc +++ /dev/null @@ -1,21 +0,0 @@ -unused_args = false -allow_defined_top = true -max_line_length = 999 - -globals = { - "unified_inventory", -} - -read_globals = { - string = {fields = {"split", "trim"}}, - table = {fields = {"copy", "getn"}}, - - "minetest", "vector", - "ItemStack", "datastorage", - - "hb", - "doors", -} - -files["callbacks.lua"].ignore = { "player", "draw_lite_mode" } -files["bags.lua"].ignore = { "player" } diff --git a/unified_inventory/LICENSE.txt b/unified_inventory/LICENSE.txt deleted file mode 100644 index 32492e4..0000000 --- a/unified_inventory/LICENSE.txt +++ /dev/null @@ -1,19 +0,0 @@ -Unified Inventory for Minetest -Copyright (C) 2012-2014 Maciej Kasatkin (RealBadAngel) - -This library is free software; you can redistribute it and/or -modify it under the terms of the GNU Library General Public -License as published by the Free Software Foundation; either -version 2 of the License, or (at your option) any later version. - -This library is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU -Library General Public License for more details. - -You should have received a copy of the GNU Library General Public -License along with this library; if not, write to the Free Software -Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - -Contact information: - Examine a git patch to get the contributor's email address. diff --git a/unified_inventory/README.md b/unified_inventory/README.md index d159c02..1de7256 100644 --- a/unified_inventory/README.md +++ b/unified_inventory/README.md @@ -1,51 +1,22 @@ -# Unified Inventory - -[![](https://github.com/minetest-mods/unified_inventory/workflows/Check%20&%20Release/badge.svg)](https://github.com/minetest-mods/unified_inventory/actions) - -![Screenshot](screenshot.png) +Unified inventory +================= Unified Inventory replaces the default survival and creative inventory. +It adds a nicer interface and a number of features, such as a crafting guide. - -## Features - - * Node, item and tool browser - * Crafting guide - * Can copy the recipe to the crafting grid - * Recipe search function by ingredients - * Up to four bags with up to 24 slots each - * Home function to teleport - * Trash slot - * Lite mode: reduces the item browser width - * `minetest.conf` setting `unified_inventory_lite = true` - * Mod API for modders: see [mod_api.txt](doc/mod_api.txt) - * Setting-determinated features: see [settingtypes.txt](settingtypes.txt) - - -## Requirements - - * Minetest 5.4.0+ - -# Licenses +License +======= Copyright (C) 2012-2014 Maciej Kasatkin (RealBadAngel) -Copyright (C) 2012-? Various minetest-mods contributors +Unified inventory code is licensed under the GNU LGPLv2+. - -## Code - -GNU LGPLv2+, see [license notice](LICENSE.txt) - - -## Textures +Licenses for textures: VanessaE: (CC-BY-4.0) - * `ui_group.png` Tango Project: (Public Domain, CC-BY-4.0) - * [`ui_reset_icon.png`](https://commons.wikimedia.org/wiki/File:Edit-clear.svg) * [`ui_doubleleft_icon.png`](http://commons.wikimedia.org/wiki/File:Media-seek-backward.svg) * [`ui_doubleright_icon.png`](http://commons.wikimedia.org/wiki/File:Media-seek-forward.svg) @@ -54,7 +25,6 @@ Tango Project: (Public Domain, CC-BY-4.0) * [`ui_skip_forward_icon.png`](http://commons.wikimedia.org/wiki/File:Media-skip-forward.svg) From http://www.clker.com (Public Domain, CC-BY-4.0): - * [`bags_small.png`](http://www.clker.com/clipart-moneybag-empty.html) * [`bags_medium.png`](http://www.clker.com/clipart-backpack-1.html) * [`bags_large.png` / `ui_bags_icon.png`](http://www.clker.com/clipart-backpack-green-brown.html) @@ -67,33 +37,25 @@ From http://www.clker.com (Public Domain, CC-BY-4.0): * [`ui_waypoint_set_icon.png`](http://www.clker.com/clipart-larger-flag.html) Everaldo Coelho (YellowIcon) (LGPL v2.1+): - * [`ui_craftguide_icon.png` / `ui_craft_icon.png`](http://commons.wikimedia.org/wiki/File:Advancedsettings.png) Gregory H. Revera: (CC-BY-SA 3.0) - * [`ui_moon_icon.png`](http://commons.wikimedia.org/wiki/File:FullMoon2010.jpg) Thomas Bresson: (CC-BY 3.0) - * [`ui_sun_icon.png`](http://commons.wikimedia.org/wiki/File:2012-10-13_15-29-35-sun.jpg) Fibonacci: (Public domain, CC-BY 4.0) - * [`ui_xyz_off_icon.png`](http://commons.wikimedia.org/wiki/File:No_sign.svg) Gregory Maxwell: (Public domain, CC-BY 4.0) - * [`ui_ok_icon.png`](http://commons.wikimedia.org/wiki/File:Yes_check.svg) Adrien Facélina: (LGPL v2.1+) - * [`inventory_plus_worldedit_gui.png`](http://commons.wikimedia.org/wiki/File:Erioll_world_2.svg) Other files from Wikimedia Commons: - * [`ui_gohome_icon.png` / `ui_home_icon.png` / `ui_sethome_icon.png`](http://commons.wikimedia.org/wiki/File:Home_256x256.png) (GPL v2+) RealBadAngel: (CC-BY-4.0) - - * Everything else. + * Everything else. \ No newline at end of file diff --git a/unified_inventory/api.lua b/unified_inventory/api.lua index 22788ae..f6afec5 100644 --- a/unified_inventory/api.lua +++ b/unified_inventory/api.lua @@ -1,6 +1,5 @@ -local S = minetest.get_translator("unified_inventory") +local S = unified_inventory.gettext local F = minetest.formspec_escape -local ui = unified_inventory -- Create detached creative inventory after loading all mods minetest.after(0.01, function() @@ -9,16 +8,16 @@ minetest.after(0.01, function() if not rev_aliases[target] then rev_aliases[target] = {} end table.insert(rev_aliases[target], source) end - ui.items_list = {} + unified_inventory.items_list = {} for name, def in pairs(minetest.registered_items) do if (not def.groups.not_in_creative_inventory or def.groups.not_in_creative_inventory == 0) and def.description and def.description ~= "" then - table.insert(ui.items_list, name) + table.insert(unified_inventory.items_list, name) local all_names = rev_aliases[name] or {} table.insert(all_names, name) - for _, player_name in ipairs(all_names) do - local recipes = minetest.get_all_craft_recipes(player_name) + for _, name in ipairs(all_names) do + local recipes = minetest.get_all_craft_recipes(name) if recipes then for _, recipe in ipairs(recipes) do @@ -27,30 +26,30 @@ minetest.after(0.01, function() for _,chk in pairs(recipe.items) do local groupchk = string.find(chk, "group:") if (not groupchk and not minetest.registered_items[chk]) - or (groupchk and not ui.get_group_item(string.gsub(chk, "group:", "")).item) + or (groupchk and not unified_inventory.get_group_item(string.gsub(chk, "group:", "")).item) or minetest.get_item_group(chk, "not_in_craft_guide") ~= 0 then unknowns = true end end if not unknowns then - ui.register_craft(recipe) + unified_inventory.register_craft(recipe) end end end end end end - table.sort(ui.items_list) - ui.items_list_size = #ui.items_list - print("Unified Inventory. inventory size: "..ui.items_list_size) - for _, name in ipairs(ui.items_list) do + table.sort(unified_inventory.items_list) + unified_inventory.items_list_size = #unified_inventory.items_list + print("Unified Inventory. inventory size: "..unified_inventory.items_list_size) + for _, name in ipairs(unified_inventory.items_list) do local def = minetest.registered_items[name] -- Simple drops if type(def.drop) == "string" then local dstack = ItemStack(def.drop) if not dstack:is_empty() and dstack:get_name() ~= name then - ui.register_craft({ + unified_inventory.register_craft({ type = "digging", items = {name}, output = def.drop, @@ -116,7 +115,7 @@ minetest.after(0.01, function() end end for itemstring, count in pairs(drop_guaranteed) do - ui.register_craft({ + unified_inventory.register_craft({ type = "digging", items = {name}, output = itemstring .. " " .. count, @@ -124,7 +123,7 @@ minetest.after(0.01, function() }) end for itemstring, count in pairs(drop_maybe) do - ui.register_craft({ + unified_inventory.register_craft({ type = "digging_chance", items = {name}, output = itemstring .. " " .. count, @@ -133,22 +132,22 @@ minetest.after(0.01, function() end end end - for _, recipes in pairs(ui.crafts_for.recipe) do + for _, recipes in pairs(unified_inventory.crafts_for.recipe) do for _, recipe in ipairs(recipes) do local ingredient_items = {} for _, spec in pairs(recipe.items) do - local matches_spec = ui.canonical_item_spec_matcher(spec) - for _, name in ipairs(ui.items_list) do + local matches_spec = unified_inventory.canonical_item_spec_matcher(spec) + for _, name in ipairs(unified_inventory.items_list) do if matches_spec(name) then ingredient_items[name] = true end end end for name, _ in pairs(ingredient_items) do - if ui.crafts_for.usage[name] == nil then - ui.crafts_for.usage[name] = {} + if unified_inventory.crafts_for.usage[name] == nil then + unified_inventory.crafts_for.usage[name] = {} end - table.insert(ui.crafts_for.usage[name], recipe) + table.insert(unified_inventory.crafts_for.usage[name], recipe) end end end @@ -157,9 +156,9 @@ end) -- load_home local function load_home() - local input = io.open(ui.home_filename, "r") + local input = io.open(unified_inventory.home_filename, "r") if not input then - ui.home_pos = {} + unified_inventory.home_pos = {} return end while true do @@ -168,40 +167,32 @@ local function load_home() local y = input:read("*n") local z = input:read("*n") local name = input:read("*l") - ui.home_pos[name:sub(2)] = {x = x, y = y, z = z} + unified_inventory.home_pos[name:sub(2)] = {x = x, y = y, z = z} end io.close(input) end load_home() -function ui.set_home(player, pos) +function unified_inventory.set_home(player, pos) local player_name = player:get_player_name() - ui.home_pos[player_name] = vector.round(pos) - + unified_inventory.home_pos[player_name] = vector.round(pos) -- save the home data from the table to the file - local output = io.open(ui.home_filename, "w") - if not output then - minetest.log("warning", "[unified_inventory] Failed to save file: " - .. ui.home_filename) - return - end - for k, v in pairs(ui.home_pos) do + local output = io.open(unified_inventory.home_filename, "w") + for k, v in pairs(unified_inventory.home_pos) do output:write(v.x.." "..v.y.." "..v.z.." "..k.."\n") end io.close(output) end -function ui.go_home(player) - local pos = ui.home_pos[player:get_player_name()] +function unified_inventory.go_home(player) + local pos = unified_inventory.home_pos[player:get_player_name()] if pos then - player:set_pos(pos) - return true + player:setpos(pos) end - return false end -- register_craft -function ui.register_craft(options) +function unified_inventory.register_craft(options) if not options.output then return end @@ -212,10 +203,10 @@ function ui.register_craft(options) if options.type == "normal" and options.width == 0 then options = { type = "shapeless", items = options.items, output = options.output, width = 0 } end - if not ui.crafts_for.recipe[itemstack:get_name()] then - ui.crafts_for.recipe[itemstack:get_name()] = {} + if not unified_inventory.crafts_for.recipe[itemstack:get_name()] then + unified_inventory.crafts_for.recipe[itemstack:get_name()] = {} end - table.insert(ui.crafts_for.recipe[itemstack:get_name()],options) + table.insert(unified_inventory.crafts_for.recipe[itemstack:get_name()],options) end @@ -226,7 +217,7 @@ local craft_type_defaults = { } -function ui.craft_type_defaults(name, options) +function unified_inventory.craft_type_defaults(name, options) if not options.description then options.description = name end @@ -235,13 +226,13 @@ function ui.craft_type_defaults(name, options) end -function ui.register_craft_type(name, options) - ui.registered_craft_types[name] = - ui.craft_type_defaults(name, options) +function unified_inventory.register_craft_type(name, options) + unified_inventory.registered_craft_types[name] = + unified_inventory.craft_type_defaults(name, options) end -ui.register_craft_type("normal", { +unified_inventory.register_craft_type("normal", { description = F(S("Crafting")), icon = "ui_craftgrid_icon.png", width = 3, @@ -257,7 +248,7 @@ ui.register_craft_type("normal", { }) -ui.register_craft_type("shapeless", { +unified_inventory.register_craft_type("shapeless", { description = F(S("Mixing")), icon = "ui_craftgrid_icon.png", width = 3, @@ -272,7 +263,7 @@ ui.register_craft_type("shapeless", { }) -ui.register_craft_type("cooking", { +unified_inventory.register_craft_type("cooking", { description = F(S("Cooking")), icon = "default_furnace_front.png", width = 1, @@ -280,60 +271,38 @@ ui.register_craft_type("cooking", { }) -ui.register_craft_type("digging", { +unified_inventory.register_craft_type("digging", { description = F(S("Digging")), icon = "default_tool_steelpick.png", width = 1, height = 1, }) -ui.register_craft_type("digging_chance", { +unified_inventory.register_craft_type("digging_chance", { description = "Digging (by chance)", icon = "default_tool_steelpick.png^[transformFY.png", width = 1, height = 1, }) -function ui.register_page(name, def) - ui.pages[name] = def +function unified_inventory.register_page(name, def) + unified_inventory.pages[name] = def end -function ui.register_button(name, def) +function unified_inventory.register_button(name, def) if not def.action then def.action = function(player) - ui.set_inventory_formspec(player, name) + unified_inventory.set_inventory_formspec(player, name) end end def.name = name - table.insert(ui.buttons, def) + table.insert(unified_inventory.buttons, def) end -function ui.is_creative(playername) + +function unified_inventory.is_creative(playername) return minetest.check_player_privs(playername, {creative=true}) or minetest.settings:get_bool("creative_mode") end -function ui.single_slot(xpos, ypos, bright) - return string.format("background9[%f,%f;%f,%f;ui_single_slot%s.png;false;16]", - xpos, ypos, ui.imgscale, ui.imgscale, (bright and "_bright" or "") ) -end - -function ui.make_trash_slot(xpos, ypos) - return - ui.single_slot(xpos, ypos).. - "image["..xpos..","..ypos..";1.25,1.25;ui_trash_slot_icon.png]".. - "list[detached:trash;main;"..(xpos + ui.list_img_offset)..","..(ypos + ui.list_img_offset)..";1,1;]" -end - -function ui.make_inv_img_grid(xpos, ypos, width, height, bright) - local tiled = {} - local n=1 - for y = 0, (height - 1) do - for x = 0, (width -1) do - tiled[n] = ui.single_slot(xpos + (ui.imgscale * x), ypos + (ui.imgscale * y), bright) - n = n + 1 - end - end - return table.concat(tiled) -end diff --git a/unified_inventory/bags.lua b/unified_inventory/bags.lua index 14ac875..6f07314 100644 --- a/unified_inventory/bags.lua +++ b/unified_inventory/bags.lua @@ -1,38 +1,30 @@ ---[[ -Bags for Minetest +-- Bags for Minetest -Copyright (c) 2012 cornernote, Brett O'Donnell -License: GPLv3 ---]] +-- Copyright (c) 2012 cornernote, Brett O'Donnell +-- License: GPLv3 -local S = minetest.get_translator("unified_inventory") +local S = unified_inventory.gettext local F = minetest.formspec_escape -local ui = unified_inventory -ui.register_page("bags", { +unified_inventory.register_page("bags", { get_formspec = function(player) local player_name = player:get_player_name() - return { formspec = table.concat({ - ui.style_full.standard_inv_bg, - ui.single_slot(0.925, 1.5), - ui.single_slot(3.425, 1.5), - ui.single_slot(5.925, 1.5), - ui.single_slot(8.425, 1.5), - "label["..ui.style_full.form_header_x..","..ui.style_full.form_header_y..";" .. F(S("Bags")) .. "]", - "button[0.6125,2.75;1.875,0.75;bag1;" .. F(S("Bag @1", 1)) .. "]", - "button[3.1125,2.75;1.875,0.75;bag2;" .. F(S("Bag @1", 2)) .. "]", - "button[5.6125,2.75;1.875,0.75;bag3;" .. F(S("Bag @1", 3)) .. "]", - "button[8.1125,2.75;1.875,0.75;bag4;" .. F(S("Bag @1", 4)) .. "]", - "listcolors[#00000000;#00000000]", - "list[detached:" .. F(player_name) .. "_bags;bag1;1.075,1.65;1,1;]", - "list[detached:" .. F(player_name) .. "_bags;bag2;3.575,1.65;1,1;]", - "list[detached:" .. F(player_name) .. "_bags;bag3;6.075,1.65;1,1;]", - "list[detached:" .. F(player_name) .. "_bags;bag4;8.575,1.65;1,1;]" - }) } + local formspec = "background[0.06,0.99;7.92,7.52;ui_bags_main_form.png]" + formspec = formspec.."label[0,0;"..F(S("Bags")).."]" + formspec = formspec.."button[0,2;2,0.5;bag1;"..F(S("Bag @1", 1)).."]" + formspec = formspec.."button[2,2;2,0.5;bag2;"..F(S("Bag @1", 2)).."]" + formspec = formspec.."button[4,2;2,0.5;bag3;"..F(S("Bag @1", 3)).."]" + formspec = formspec.."button[6,2;2,0.5;bag4;"..F(S("Bag @1", 4)).."]" + formspec = formspec.."listcolors[#00000000;#00000000]" + formspec = formspec.."list[detached:"..F(player_name).."_bags;bag1;0.5,1;1,1;]" + formspec = formspec.."list[detached:"..F(player_name).."_bags;bag2;2.5,1;1,1;]" + formspec = formspec.."list[detached:"..F(player_name).."_bags;bag3;4.5,1;1,1;]" + formspec = formspec.."list[detached:"..F(player_name).."_bags;bag4;6.5,1;1,1;]" + return {formspec=formspec} end, }) -ui.register_button("bags", { +unified_inventory.register_button("bags", { type = "image", image = "ui_bags_icon.png", tooltip = S("Bags"), @@ -46,38 +38,37 @@ local function get_player_bag_stack(player, i) }):get_stack("bag" .. i, 1) end -for bag_i = 1, 4 do - ui.register_page("bag" .. bag_i, { +for i = 1, 4 do + local bi = i + unified_inventory.register_page("bag"..bi, { get_formspec = function(player) - local stack = get_player_bag_stack(player, bag_i) + local stack = get_player_bag_stack(player, bi) local image = stack:get_definition().inventory_image + local formspec = ("image[7,0;1,1;"..image.."]" + .."label[0,0;"..F(S("Bag @1", bi)).."]" + .."listcolors[#00000000;#00000000]" + .."list[current_player;bag"..bi.."contents;0,1;8,3;]" + .."listring[current_name;bag"..bi.."contents]" + .."listring[current_player;main]") local slots = stack:get_definition().groups.bagslots - - local formspec = { - ui.style_full.standard_inv_bg, - ui.make_inv_img_grid(0.3, 1.5, 8, slots/8), - "image[9.2,0.4;1,1;" .. image .. "]", - "label[0.3,0.65;" .. F(S("Bag @1", bag_i)) .. "]", - "listcolors[#00000000;#00000000]", - "listring[current_player;main]", - string.format("list[current_player;bag%icontents;%f,%f;8,3;]", - bag_i, 0.3 + ui.list_img_offset, 1.5 + ui.list_img_offset), - "listring[current_name;bag" .. bag_i .. "contents]", - } - local n = #formspec + 1 - + if slots == 8 then + formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_sm_form.png]" + elseif slots == 16 then + formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_med_form.png]" + elseif slots == 24 then + formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_lg_form.png]" + end local player_name = player:get_player_name() -- For if statement. - if ui.trash_enabled - or ui.is_creative(player_name) - or minetest.get_player_privs(player_name).give then - formspec[n] = ui.make_trash_slot(7.8, 0.25) - n = n + 1 + if unified_inventory.trash_enabled or unified_inventory.is_creative(player_name) or minetest.get_player_privs(player_name).give then + formspec = (formspec.."background[6.06,0;0.92,0.92;ui_bags_trash.png]" + .."list[detached:trash;main;6,0.1;1,1;]") end local inv = player:get_inventory() for i = 1, 4 do local def = get_player_bag_stack(player, i):get_definition() + local button if def.groups.bagslots then - local list_name = "bag" .. i .. "contents" + local list_name = "bag"..i.."contents" local size = inv:get_size(list_name) local used = 0 for si = 1, size do @@ -87,13 +78,14 @@ for bag_i = 1, 4 do end end local img = def.inventory_image - local label = F(S("Bag @1", i)) .. "\n" .. used .. "/" .. size - formspec[n] = string.format("image_button[%f,0.4;1,1;%s;bag%i;%s]", - (i + 1.35)*1.25, img, i, label) - n = n + 1 + local label = F(S("Bag @1", i)).."\n"..used.."/"..size + button = "image_button["..(i+1)..",0;1,1;"..img..";bag"..i..";"..label.."]" + else + button = "" end + formspec = formspec..button end - return { formspec = table.concat(formspec) } + return {formspec=formspec} end, }) end @@ -103,12 +95,12 @@ minetest.register_on_player_receive_fields(function(player, formname, fields) return end for i = 1, 4 do - if fields["bag" .. i] then + if fields["bag"..i] then local stack = get_player_bag_stack(player, i) if not stack:get_definition().groups.bagslots then return end - ui.set_inventory_formspec(player, "bag" .. i) + unified_inventory.set_inventory_formspec(player, "bag"..i) return end end @@ -118,32 +110,30 @@ local function save_bags_metadata(player, bags_inv) local is_empty = true local bags = {} for i = 1, 4 do - local bag = "bag" .. i + local bag = "bag"..i if not bags_inv:is_empty(bag) then -- Stack limit is 1, otherwise use stack:to_string() bags[i] = bags_inv:get_stack(bag, 1):get_name() is_empty = false end end - local meta = player:get_meta() if is_empty then - meta:set_string("unified_inventory:bags", nil) + player:set_attribute("unified_inventory:bags", nil) else - meta:set_string("unified_inventory:bags", + player:set_attribute("unified_inventory:bags", minetest.serialize(bags)) end end local function load_bags_metadata(player, bags_inv) local player_inv = player:get_inventory() - local meta = player:get_meta() - local bags_meta = meta:get("unified_inventory:bags") + local bags_meta = player:get_attribute("unified_inventory:bags") local bags = bags_meta and minetest.deserialize(bags_meta) or {} local dirty_meta = false if not bags_meta then -- Backwards compatiblity for i = 1, 4 do - local bag = "bag" .. i + local bag = "bag"..i if not player_inv:is_empty(bag) then -- Stack limit is 1, otherwise use stack:to_string() bags[i] = player_inv:get_stack(bag, 1):get_name() @@ -153,7 +143,7 @@ local function load_bags_metadata(player, bags_inv) end -- Fill detached slots for i = 1, 4 do - local bag = "bag" .. i + local bag = "bag"..i bags_inv:set_size(bag, 1) bags_inv:set_stack(bag, 1, bags[i] or "") end @@ -165,16 +155,17 @@ local function load_bags_metadata(player, bags_inv) -- Clean up deprecated garbage after saving for i = 1, 4 do - local bag = "bag" .. i + local bag = "bag"..i player_inv:set_size(bag, 0) end end minetest.register_on_joinplayer(function(player) + local player_inv = player:get_inventory() local player_name = player:get_player_name() - local bags_inv = minetest.create_detached_inventory(player_name .. "_bags",{ + local bags_inv = minetest.create_detached_inventory(player_name.."_bags",{ on_put = function(inv, listname, index, stack, player) - player:get_inventory():set_size(listname .. "contents", + player:get_inventory():set_size(listname.."contents", stack:get_definition().groups.bagslots) save_bags_metadata(player, inv) end, @@ -184,14 +175,14 @@ minetest.register_on_joinplayer(function(player) return 0 end local player_inv = player:get_inventory() - local old_slots = player_inv:get_size(listname .. "contents") + local old_slots = player_inv:get_size(listname.."contents") if new_slots >= old_slots then return 1 end -- using a smaller bag, make sure it fits - local old_list = player_inv:get_list(listname .. "contents") + local old_list = player_inv:get_list(listname.."contents") local new_list = {} local slots_used = 0 local use_new_list = false @@ -205,7 +196,7 @@ minetest.register_on_joinplayer(function(player) end if new_slots >= slots_used then if use_new_list then - player_inv:set_list(listname .. "contents", new_list) + player_inv:set_list(listname.."contents", new_list) end return 1 end @@ -213,13 +204,13 @@ minetest.register_on_joinplayer(function(player) return 0 end, allow_take = function(inv, listname, index, stack, player) - if player:get_inventory():is_empty(listname .. "contents") then + if player:get_inventory():is_empty(listname.."contents") then return stack:get_count() end return 0 end, on_take = function(inv, listname, index, stack, player) - player:get_inventory():set_size(listname .. "contents", 0) + player:get_inventory():set_size(listname.."contents", 0) save_bags_metadata(player, inv) end, allow_move = function() @@ -254,7 +245,7 @@ if minetest.get_modpath("farming") ~= nil then minetest.register_craft({ output = "unified_inventory:bag_small", recipe = { - {"", "farming:string", ""}, + {"", "farming:cotton", ""}, {"group:wool", "group:wool", "group:wool"}, {"group:wool", "group:wool", "group:wool"}, }, @@ -264,8 +255,8 @@ if minetest.get_modpath("farming") ~= nil then output = "unified_inventory:bag_medium", recipe = { {"", "", ""}, - {"farming:string", "unified_inventory:bag_small", "farming:string"}, - {"farming:string", "unified_inventory:bag_small", "farming:string"}, + {"farming:cotton", "unified_inventory:bag_small", "farming:cotton"}, + {"farming:cotton", "unified_inventory:bag_small", "farming:cotton"}, }, }) @@ -273,8 +264,8 @@ if minetest.get_modpath("farming") ~= nil then output = "unified_inventory:bag_large", recipe = { {"", "", ""}, - {"farming:string", "unified_inventory:bag_medium", "farming:string"}, - {"farming:string", "unified_inventory:bag_medium", "farming:string"}, + {"farming:cotton", "unified_inventory:bag_medium", "farming:cotton"}, + {"farming:cotton", "unified_inventory:bag_medium", "farming:cotton"}, }, }) end diff --git a/unified_inventory/callbacks.lua b/unified_inventory/callbacks.lua index 1f43e39..e6ea3e7 100644 --- a/unified_inventory/callbacks.lua +++ b/unified_inventory/callbacks.lua @@ -19,8 +19,6 @@ minetest.register_on_joinplayer(function(player) unified_inventory.active_search_direction[player_name] = "nochange" unified_inventory.apply_filter(player, "", "nochange") unified_inventory.current_searchbox[player_name] = "" - unified_inventory.current_category[player_name] = "all" - unified_inventory.current_category_scroll[player_name] = 0 unified_inventory.alternate[player_name] = 1 unified_inventory.current_item[player_name] = nil unified_inventory.current_craft_direction[player_name] = "recipe" @@ -30,6 +28,7 @@ minetest.register_on_joinplayer(function(player) -- Refill slot local refill = minetest.create_detached_inventory(player_name.."refill", { allow_put = function(inv, listname, index, stack, player) + local player_name = player:get_player_name() if unified_inventory.is_creative(player_name) then return stack:get_count() else @@ -37,6 +36,7 @@ minetest.register_on_joinplayer(function(player) end end, on_put = function(inv, listname, index, stack, player) + local player_name = player:get_player_name() local handle_refill = (minetest.registered_items[stack:get_name()] or {}).on_refill or default_refill stack = handle_refill(stack) inv:set_stack(listname, index, stack) @@ -47,15 +47,6 @@ minetest.register_on_joinplayer(function(player) refill:set_size("main", 1) end) -local function apply_new_filter(player, search_text, new_dir) - local player_name = player:get_player_name() - minetest.sound_play("click", {to_player=player_name, gain = 0.1}) - unified_inventory.apply_filter(player, search_text, new_dir) - unified_inventory.current_searchbox[player_name] = search_text - unified_inventory.set_inventory_formspec(player, - unified_inventory.current_page[player_name]) -end - minetest.register_on_player_receive_fields(function(player, formname, fields) local player_name = player:get_player_name() @@ -69,41 +60,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields) if fields.searchbox and fields.searchbox ~= unified_inventory.current_searchbox[player_name] then unified_inventory.current_searchbox[player_name] = fields.searchbox - end - - - local clicked_category - for name, value in pairs(fields) do - local category_name = string.match(name, "^category_(.+)$") - if category_name then - clicked_category = category_name - break - end - end - - if clicked_category - and clicked_category ~= unified_inventory.current_category[player_name] then - unified_inventory.current_category[player_name] = clicked_category - unified_inventory.apply_filter(player, unified_inventory.current_searchbox[player_name], "nochange") - unified_inventory.set_inventory_formspec(player, - unified_inventory.current_page[player_name]) - end - - if fields.next_category then - local scroll = math.min(#unified_inventory.category_list-ui_peruser.pagecols, unified_inventory.current_category_scroll[player_name] + 1) - if scroll ~= unified_inventory.current_category_scroll[player_name] then - unified_inventory.current_category_scroll[player_name] = scroll - unified_inventory.set_inventory_formspec(player, - unified_inventory.current_page[player_name]) - end - end - if fields.prev_category then - local scroll = math.max(0, unified_inventory.current_category_scroll[player_name] - 1) - if scroll ~= unified_inventory.current_category_scroll[player_name] then - unified_inventory.current_category_scroll[player_name] = scroll - unified_inventory.set_inventory_formspec(player, - unified_inventory.current_page[player_name]) - end + unified_inventory.set_inventory_formspec(player, unified_inventory.current_page[player_name]) end for i, def in pairs(unified_inventory.buttons) do @@ -155,19 +112,21 @@ minetest.register_on_player_receive_fields(function(player, formname, fields) unified_inventory.current_page[player_name]) end - -- Check clicked item image button local clicked_item for name, value in pairs(fields) do - local new_dir, mangled_item = string.match(name, "^item_button_([a-z]+)_(.*)$") - if new_dir and mangled_item then + if string.sub(name, 1, 12) == "item_button_" then + local new_dir, mangled_item = string.match(name, "^item_button_([a-z]+)_(.*)$") clicked_item = unified_inventory.demangle_for_formspec(mangled_item) if string.sub(clicked_item, 1, 6) == "group:" then - -- Change search filter to this group - unified_inventory.current_category[player_name] = "all" - apply_new_filter(player, clicked_item, new_dir) + minetest.sound_play("click", {to_player=player_name, gain = 0.1}) + unified_inventory.apply_filter(player, clicked_item, new_dir) + unified_inventory.current_searchbox[player_name] = clicked_item + unified_inventory.set_inventory_formspec(player, + unified_inventory.current_page[player_name]) return end - if new_dir == "recipe" or new_dir == "usage" then + if new_dir == "recipe" + or new_dir == "usage" then unified_inventory.current_craft_direction[player_name] = new_dir end break @@ -186,7 +145,6 @@ minetest.register_on_player_receive_fields(function(player, formname, fields) unified_inventory.alternate[player_name] = 1 unified_inventory.set_inventory_formspec(player, "craftguide") elseif player_creative then - -- Creative page: Add entire stack to inventory local inv = player:get_inventory() local stack = ItemStack(clicked_item) stack:set_count(stack:get_stack_max()) @@ -204,7 +162,12 @@ minetest.register_on_player_receive_fields(function(player, formname, fields) minetest.sound_play("paperflip2", {to_player=player_name, gain = 1.0}) elseif fields.searchresetbutton then - apply_new_filter(player, "", "nochange") + unified_inventory.apply_filter(player, "", "nochange") + unified_inventory.current_searchbox[player_name] = "" + unified_inventory.set_inventory_formspec(player, + unified_inventory.current_page[player_name]) + minetest.sound_play("click", + {to_player=player_name, gain = 0.1}) end -- alternate buttons diff --git a/unified_inventory/category.lua b/unified_inventory/category.lua deleted file mode 100644 index 72e4038..0000000 --- a/unified_inventory/category.lua +++ /dev/null @@ -1,149 +0,0 @@ -local S = minetest.get_translator("unified_inventory") - -unified_inventory.registered_categories = {} -unified_inventory.registered_category_items = {} -unified_inventory.category_list = {} - -local function char_to_sort_index(char_code) - if char_code <= 32 then - -- Command codes, no thanks - return 0 - end - if char_code <= 64 then - -- Sorts numbers, and some punctuation, after letters - return char_code - end - if char_code >= 158 then - -- Out of sortable range - return 0 - end - if char_code > 122 then - -- Avoids overlap with {, |, } and ~ - return char_code - 58 - end - if char_code > 96 then - -- Normalises lowercase with uppercase - return char_code - 96 - end - return char_code - 64 -end - -local function string_to_sort_index(str) - local max_chars = 5 - local power = 100 - local index = 0 - for i=1,math.min(#str, max_chars) do - index = index + (char_to_sort_index(string.byte(str, i))/(power^i)) - end - return index -end - -function update_category_list() - local category_list = {} - table.insert(category_list, { - name = "all", - label = S("All Items"), - symbol = "ui_category_all.png", - index = -2, - }) - table.insert(category_list, { - name = "uncategorized", - label = S("Misc. Items"), - symbol = "ui_category_none.png", - index = -1, - }) - for category, def in pairs(unified_inventory.registered_categories) do - table.insert(category_list, { - name = category, - label = def.label or category, - symbol = def.symbol, - index = def.index or -- sortby defined order - string_to_sort_index(category) -- or do a rudimentary alphabetical sort - }) - end - table.sort(category_list, function (a,b) - return a.index < b.index - end) - unified_inventory.category_list = category_list -end - -local function ensure_category_exists(category_name) - if not unified_inventory.registered_categories[category_name] then - unified_inventory.registered_categories[category_name] = { - symbol = "default:stick", - label = category_name - } - end - if not unified_inventory.registered_category_items[category_name] then - unified_inventory.registered_category_items[category_name] = {} - end -end - -function unified_inventory.register_category(category_name, config) - ensure_category_exists(category_name) - if config and config.symbol then - unified_inventory.set_category_symbol(category_name, config.symbol) - end - if config and config.label then - unified_inventory.set_category_label(category_name, config.label) - end - if config and config.index then - unified_inventory.set_category_index(category_name, config.index) - end - if config and config.items then - unified_inventory.add_category_items(category_name, config.items) - end - update_category_list() -end -function unified_inventory.set_category_symbol(category_name, symbol) - ensure_category_exists(category_name) - unified_inventory.registered_categories[category_name].symbol = symbol - update_category_list() -end -function unified_inventory.set_category_label(category_name, label) - ensure_category_exists(category_name) - unified_inventory.registered_categories[category_name].label = label - update_category_list() -end -function unified_inventory.set_category_index(category_name, index) - ensure_category_exists(category_name) - unified_inventory.registered_categories[category_name].index = index - update_category_list() -end -function unified_inventory.add_category_item(category_name, item) - ensure_category_exists(category_name) - unified_inventory.registered_category_items[category_name][item] = true -end -function unified_inventory.add_category_items(category_name, items) - for _,item in ipairs(items) do - unified_inventory.add_category_item(category_name, item) - end -end - -function unified_inventory.remove_category_item(category_name, item) - unified_inventory.registered_category_items[category_name][item] = nil -end -function unified_inventory.remove_category(category_name) - unified_inventory.registered_categories[category_name] = nil - unified_inventory.registered_category_items[category_name] = nil - update_category_list() -end - -function unified_inventory.find_category(item) - -- Returns the first category the item exists in - -- Best for checking if an item has any category at all - for category, items in pairs(unified_inventory.registered_category_items) do - if items[item] then return category end - end -end -function unified_inventory.find_categories(item) - -- Returns all the categories the item exists in - -- Best for listing all categories - local categories = {} - for category, items in pairs(unified_inventory.registered_category_items) do - if items[item] then - table.insert(categories, category) - end - end - return categories -end diff --git a/unified_inventory/default-categories.lua b/unified_inventory/default-categories.lua deleted file mode 100644 index 57d3e88..0000000 --- a/unified_inventory/default-categories.lua +++ /dev/null @@ -1,704 +0,0 @@ -local S = minetest.get_translator("unified_inventory") - -unified_inventory.register_category('plants', { - symbol = "flowers:tulip", - label = S("Plant Life") -}) -unified_inventory.register_category('building', { - symbol = "default:brick", - label = S("Building Materials") -}) -unified_inventory.register_category('tools', { - symbol = "default:pick_diamond", - label = S("Tools") -}) -unified_inventory.register_category('minerals', { - symbol = "default:iron_lump", - label = S("Minerals and Metals") -}) -unified_inventory.register_category('environment', { - symbol = "default:dirt_with_grass", - label = S("Environment and Worldgen") -}) -unified_inventory.register_category('lighting', { - symbol = "default:torch", - label = S("Lighting") -}) - - -if unified_inventory.automatic_categorization then - minetest.register_on_mods_loaded(function() - - -- Add biome nodes to environment category - for _,def in pairs(minetest.registered_biomes) do - local env_nodes = { - def.node_riverbed, def.node_top, def.node_filler, def.node_dust, - } - for i,node in pairs(env_nodes) do - if node then - unified_inventory.add_category_item('environment', node) - end - end - end - - -- Add minable ores to minerals and everything else (pockets of stone & sand variations) to environment - for _,item in pairs(minetest.registered_ores) do - if item.ore_type == "scatter" then - local drop = minetest.registered_nodes[item.ore].drop - if drop and drop ~= "" then - unified_inventory.add_category_item('minerals', item.ore) - unified_inventory.add_category_item('minerals', drop) - else - unified_inventory.add_category_item('environment', item.ore) - end - else - unified_inventory.add_category_item('environment', item.ore) - end - end - - -- Add items by item definition - for name, def in pairs(minetest.registered_items) do - local group = def.groups or {} - if not group.not_in_creative_inventory then - if group.stair or - group.slab or - group.wall or - group.fence then - unified_inventory.add_category_item('building', name) - elseif group.flora or - group.flower or - group.seed or - group.leaves or - group.sapling or - group.tree then - unified_inventory.add_category_item('plants', name) - elseif def.type == 'tool' then - unified_inventory.add_category_item('tools', name) - elseif def.liquidtype == 'source' then - unified_inventory.add_category_item('environment', name) - elseif def.light_source and def.light_source > 0 then - unified_inventory.add_category_item('lighting', name) - elseif group.door or - minetest.global_exists("doors") and ( - doors.registered_doors and doors.registered_doors[name..'_a'] or - doors.registered_trapdoors and doors.registered_trapdoors[name] - ) then - unified_inventory.add_category_item('building', name) - end - end - end - end) -end - --- [[ -unified_inventory.add_category_items('plants', { - "default:dry_grass_5", - "default:acacia_sapling", - "default:blueberry_bush_sapling", - "default:grass_2", - "default:pine_bush_stem", - "default:leaves", - "default:pine_needles", - "default:cactus", - "default:junglegrass", - "default:pine_sapling", - "default:sapling", - "default:bush_stem", - "default:dry_grass_2", - "default:fern_1", - "default:grass_3", - "default:marram_grass_1", - "default:pine_tree", - "default:dry_grass_3", - "default:dry_shrub", - "default:grass_4", - "default:marram_grass_2", - "default:jungleleaves", - "default:apple", - "default:tree", - "default:aspen_tree", - "default:bush_sapling", - "default:grass_5", - "default:blueberry_bush_leaves_with_berries", - "default:acacia_bush_sapling", - "default:grass_1", - "default:aspen_leaves", - "default:marram_grass_3", - "default:large_cactus_seedling", - "default:junglesapling", - "default:dry_grass_4", - "default:acacia_bush_stem", - "default:papyrus", - "default:pine_bush_needles", - "default:bush_leaves", - "default:fern_3", - "default:aspen_sapling", - "default:acacia_tree", - "default:apple_mark", - "default:acacia_leaves", - "default:jungletree", - "default:dry_grass_1", - "default:acacia_bush_leaves", - "default:emergent_jungle_sapling", - "default:fern_2", - "default:blueberries", - "default:sand_with_kelp", - "default:blueberry_bush_leaves", - "default:pine_bush_sapling", - - "farming:cotton", - "farming:cotton_1", - "farming:cotton_2", - "farming:cotton_3", - "farming:cotton_4", - "farming:cotton_5", - "farming:cotton_6", - "farming:cotton_7", - "farming:cotton_8", - "farming:cotton_wild", - "farming:seed_cotton", - "farming:seed_wheat", - "farming:straw", - "farming:wheat", - "farming:wheat_1", - "farming:wheat_2", - "farming:wheat_3", - "farming:wheat_4", - "farming:wheat_5", - "farming:wheat_6", - "farming:wheat_7", - "farming:wheat_8", - - "flowers:chrysanthemum_green", - "flowers:dandelion_white", - "flowers:dandelion_yellow", - "flowers:geranium", - "flowers:mushroom_brown", - "flowers:mushroom_red", - "flowers:rose", - "flowers:tulip", - "flowers:tulip_black", - "flowers:viola", - "flowers:waterlily", - "flowers:waterlily_waving", -}) - -unified_inventory.add_category_items('tools', { - "default:sword_diamond", - "default:axe_diamond", - "default:shovel_diamond", - "default:axe_steel", - "default:shovel_mese", - "default:sword_wood", - "default:pick_bronze", - "default:axe_stone", - "default:sword_stone", - "default:pick_stone", - "default:shovel_stone", - "default:sword_mese", - "default:shovel_bronze", - "default:sword_bronze", - "default:axe_bronze", - "default:shovel_steel", - "default:sword_steel", - "default:axe_mese", - "default:shovel_wood", - "default:pick_mese", - "default:axe_wood", - "default:pick_diamond", - "default:pick_wood", - "default:pick_steel", - - "farming:hoe_bronze", - "farming:hoe_diamond", - "farming:hoe_mese", - "farming:hoe_steel", - "farming:hoe_stone", - "farming:hoe_wood", - - "fire:flint_and_steel", - "map:mapping_kit", - "screwdriver:screwdriver", - - "fireflies:bug_net", - "bucket:bucket_empty", - - "binoculars:binoculars", - "default:skeleton_key", -}) - -unified_inventory.add_category_items('minerals', { - "default:stone_with_copper", - "default:stone_with_gold", - "default:stone_with_iron", - "default:copper_ingot", - "default:copper_lump", - "default:gold_lump", - "default:diamondblock", - "default:stone_with_diamond", - "default:stone_with_mese", - "default:steel_ingot", - "default:gold_ingot", - "default:iron_lump", - "default:tinblock", - "default:tin_lump", - "default:stone_with_tin", - "default:mese_crystal", - "default:diamond", - "default:bronze_ingot", - "default:mese", - "default:mese_crystal_fragment", - "default:copperblock", - "default:stone_with_coal", - "default:steelblock", - "default:tin_ingot", - "default:coalblock", - "default:coal_lump", - "default:bronzeblock", - "default:goldblock", - - "stairs:slab_bronzeblock", - "stairs:slab_copperblock", - "stairs:slab_steelblock", - "stairs:slab_tinblock", - "stairs:stair_bronzeblock", - "stairs:stair_copperblock", - "stairs:stair_inner_bronzeblock", - "stairs:stair_inner_copperblock", - "stairs:stair_inner_steelblock", - "stairs:stair_inner_tinblock", - "stairs:stair_outer_bronzeblock", - "stairs:stair_outer_copperblock", - "stairs:stair_outer_steelblock", - "stairs:stair_outer_tinblock", - "stairs:stair_steelblock", - "stairs:stair_tinblock", -}) - -unified_inventory.add_category_items('building', { - "default:fence_rail_aspen_wood", - "default:fence_rail_acacia_wood", - "default:fence_junglewood", - "default:fence_rail_junglewood", - "default:fence_aspen_wood", - "default:fence_pine_wood", - "default:fence_rail_wood", - "default:fence_rail_pine_wood", - "default:fence_acacia_wood", - "default:junglewood", - "default:acacia_wood", - "default:aspen_wood", - "default:fence_wood", - "default:pine_wood", - "default:silver_sandstone", - "default:desert_sandstone", - "default:sandstone_block", - "default:desert_sandstone_brick", - "default:stone_block", - "default:stonebrick", - "default:obsidian_glass", - "default:desert_sandstone_block", - "default:silver_sandstone_brick", - "default:brick", - "default:obsidianbrick", - "default:sandstonebrick", - "default:sandstone", - "default:desert_stone_block", - "default:silver_sandstone_block", - "default:wood", - "default:obsidian_block", - "default:glass", - "default:clay_brick", - "default:desert_stonebrick", - "default:desert_cobble", - "default:cobble", - "default:mossycobble", - - "doors:door_glass", - "doors:door_glass_a", - "doors:door_glass_b", - "doors:door_glass_c", - "doors:door_glass_d", - "doors:door_obsidian_glass", - "doors:door_obsidian_glass_a", - "doors:door_obsidian_glass_b", - "doors:door_obsidian_glass_c", - "doors:door_obsidian_glass_d", - "doors:door_steel", - "doors:door_steel_a", - "doors:door_steel_b", - "doors:door_steel_c", - "doors:door_steel_d", - "doors:door_wood", - "doors:door_wood_a", - "doors:door_wood_b", - "doors:door_wood_c", - "doors:door_wood_d", - "doors:gate_acacia_wood_closed", - "doors:gate_acacia_wood_open", - "doors:gate_aspen_wood_closed", - "doors:gate_aspen_wood_open", - "doors:gate_junglewood_closed", - "doors:gate_junglewood_open", - "doors:gate_pine_wood_closed", - "doors:gate_pine_wood_open", - "doors:gate_wood_closed", - "doors:gate_wood_open", - "doors:hidden", - "doors:trapdoor", - "doors:trapdoor_open", - "doors:trapdoor_steel", - "doors:trapdoor_steel_open", - - "stairs:slab_bronzeblock", - "stairs:slab_copperblock", - "stairs:slab_steelblock", - "stairs:slab_tinblock", - "stairs:stair_bronzeblock", - "stairs:stair_copperblock", - "stairs:stair_inner_bronzeblock", - "stairs:stair_inner_copperblock", - "stairs:stair_inner_steelblock", - "stairs:stair_inner_tinblock", - "stairs:stair_outer_bronzeblock", - "stairs:stair_outer_copperblock", - "stairs:stair_outer_steelblock", - "stairs:stair_outer_tinblock", - "stairs:stair_steelblock", - "stairs:stair_tinblock", - - "stairs:slab_acacia_wood", - "stairs:slab_aspen_wood", - "stairs:slab_brick", - "stairs:slab_cobble", - "stairs:slab_desert_cobble", - "stairs:slab_desert_sandstone", - "stairs:slab_desert_sandstone_block", - "stairs:slab_desert_sandstone_brick", - "stairs:slab_desert_stone", - "stairs:slab_desert_stone_block", - "stairs:slab_desert_stonebrick", - "stairs:slab_glass", - "stairs:slab_goldblock", - "stairs:slab_ice", - "stairs:slab_junglewood", - "stairs:slab_mossycobble", - "stairs:slab_obsidian", - "stairs:slab_obsidian_block", - "stairs:slab_obsidian_glass", - "stairs:slab_obsidianbrick", - "stairs:slab_pine_wood", - "stairs:slab_sandstone", - "stairs:slab_sandstone_block", - "stairs:slab_sandstonebrick", - "stairs:slab_silver_sandstone", - "stairs:slab_silver_sandstone_block", - "stairs:slab_silver_sandstone_brick", - "stairs:slab_snowblock", - "stairs:slab_stone", - "stairs:slab_stone_block", - "stairs:slab_stonebrick", - "stairs:slab_straw", - "stairs:slab_wood", - "stairs:stair_acacia_wood", - "stairs:stair_aspen_wood", - "stairs:stair_brick", - "stairs:stair_cobble", - "stairs:stair_desert_cobble", - "stairs:stair_desert_sandstone", - "stairs:stair_desert_sandstone_block", - "stairs:stair_desert_sandstone_brick", - "stairs:stair_desert_stone", - "stairs:stair_desert_stone_block", - "stairs:stair_desert_stonebrick", - "stairs:stair_glass", - "stairs:stair_goldblock", - "stairs:stair_ice", - "stairs:stair_inner_acacia_wood", - "stairs:stair_inner_aspen_wood", - "stairs:stair_inner_brick", - "stairs:stair_inner_cobble", - "stairs:stair_inner_desert_cobble", - "stairs:stair_inner_desert_sandstone", - "stairs:stair_inner_desert_sandstone_block", - "stairs:stair_inner_desert_sandstone_brick", - "stairs:stair_inner_desert_stone", - "stairs:stair_inner_desert_stone_block", - "stairs:stair_inner_desert_stonebrick", - "stairs:stair_inner_glass", - "stairs:stair_inner_goldblock", - "stairs:stair_inner_ice", - "stairs:stair_inner_junglewood", - "stairs:stair_inner_mossycobble", - "stairs:stair_inner_obsidian", - "stairs:stair_inner_obsidian_block", - "stairs:stair_inner_obsidian_glass", - "stairs:stair_inner_obsidianbrick", - "stairs:stair_inner_pine_wood", - "stairs:stair_inner_sandstone", - "stairs:stair_inner_sandstone_block", - "stairs:stair_inner_sandstonebrick", - "stairs:stair_inner_silver_sandstone", - "stairs:stair_inner_silver_sandstone_block", - "stairs:stair_inner_silver_sandstone_brick", - "stairs:stair_inner_snowblock", - "stairs:stair_inner_stone", - "stairs:stair_inner_stone_block", - "stairs:stair_inner_stonebrick", - "stairs:stair_inner_straw", - "stairs:stair_inner_wood", - "stairs:stair_junglewood", - "stairs:stair_mossycobble", - "stairs:stair_obsidian", - "stairs:stair_obsidian_block", - "stairs:stair_obsidian_glass", - "stairs:stair_obsidianbrick", - "stairs:stair_outer_acacia_wood", - "stairs:stair_outer_aspen_wood", - "stairs:stair_outer_brick", - "stairs:stair_outer_cobble", - "stairs:stair_outer_desert_cobble", - "stairs:stair_outer_desert_sandstone", - "stairs:stair_outer_desert_sandstone_block", - "stairs:stair_outer_desert_sandstone_brick", - "stairs:stair_outer_desert_stone", - "stairs:stair_outer_desert_stone_block", - "stairs:stair_outer_desert_stonebrick", - "stairs:stair_outer_glass", - "stairs:stair_outer_goldblock", - "stairs:stair_outer_ice", - "stairs:stair_outer_junglewood", - "stairs:stair_outer_mossycobble", - "stairs:stair_outer_obsidian", - "stairs:stair_outer_obsidian_block", - "stairs:stair_outer_obsidian_glass", - "stairs:stair_outer_obsidianbrick", - "stairs:stair_outer_pine_wood", - "stairs:stair_outer_sandstone", - "stairs:stair_outer_sandstone_block", - "stairs:stair_outer_sandstonebrick", - "stairs:stair_outer_silver_sandstone", - "stairs:stair_outer_silver_sandstone_block", - "stairs:stair_outer_silver_sandstone_brick", - "stairs:stair_outer_snowblock", - "stairs:stair_outer_stone", - "stairs:stair_outer_stone_block", - "stairs:stair_outer_stonebrick", - "stairs:stair_outer_straw", - "stairs:stair_outer_wood", - "stairs:stair_pine_wood", - "stairs:stair_sandstone", - "stairs:stair_sandstone_block", - "stairs:stair_sandstonebrick", - "stairs:stair_silver_sandstone", - "stairs:stair_silver_sandstone_block", - "stairs:stair_silver_sandstone_brick", - "stairs:stair_snowblock", - "stairs:stair_stone", - "stairs:stair_stone_block", - "stairs:stair_stonebrick", - "stairs:stair_straw", - "stairs:stair_wood", - - "xpanes:bar", - "xpanes:bar_flat", - "xpanes:door_steel_bar", - "xpanes:door_steel_bar_a", - "xpanes:door_steel_bar_b", - "xpanes:door_steel_bar_c", - "xpanes:door_steel_bar_d", - "xpanes:obsidian_pane", - "xpanes:obsidian_pane_flat", - "xpanes:pane", - "xpanes:pane_flat", - "xpanes:trapdoor_steel_bar", - "xpanes:trapdoor_steel_bar_open", - - "walls:cobble", - "walls:desertcobble", - "walls:mossycobble", -}) - -unified_inventory.add_category_items('environment', { - "air", - "default:cave_ice", - "default:dirt_with_rainforest_litter", - "default:gravel", - "default:dry_dirt_with_dry_grass", - "default:permafrost", - "default:desert_stone", - "default:ice", - "default:dry_dirt", - "default:obsidian", - "default:sand", - "default:river_water_source", - "default:dirt_with_snow", - "default:dirt_with_grass", - "default:water_flowing", - "default:dirt", - "default:desert_sand", - "default:permafrost_with_moss", - "default:dirt_with_coniferous_litter", - "default:water_source", - "default:dirt_with_dry_grass", - "default:river_water_flowing", - "default:stone", - "default:snow", - "default:lava_flowing", - "default:lava_source", - "default:permafrost_with_stones", - "default:dirt_with_grass_footsteps", - "default:silver_sand", - "default:snowblock", - "default:clay", - - "farming:desert_sand_soil", - "farming:desert_sand_soil_wet", - "farming:dry_soil", - "farming:dry_soil_wet", - "farming:soil", - "farming:soil_wet", -}) - -unified_inventory.add_category_items('lighting', { - "default:mese_post_light_junglewood", - "default:torch_ceiling", - "default:meselamp", - "default:torch", - "default:mese_post_light_acacia_wood", - "default:mese_post_light", - "default:torch_wall", - "default:mese_post_light_pine_wood", - "default:mese_post_light_aspen_wood" -}) ---]] - - ---[[ UNCATEGORISED - - "farming:string", - - "beds:bed_bottom", - "beds:bed_top", - "beds:fancy_bed_bottom", - "beds:fancy_bed_top", - "boats:boat", - "bones:bones", - - "bucket:bucket_lava", - "bucket:bucket_river_water", - "bucket:bucket_water", - - "butterflies:butterfly_red", - "butterflies:butterfly_violet", - "butterflies:butterfly_white", - "butterflies:hidden_butterfly_red", - "butterflies:hidden_butterfly_violet", - "butterflies:hidden_butterfly_white", - - "carts:brakerail", - "carts:cart", - "carts:powerrail", - "carts:rail", - - "default:book", - "default:book_written", - "default:bookshelf", - "default:chest", - "default:chest_locked", - "default:chest_locked_open", - "default:chest_open", - "default:clay_lump", - "default:cloud", - "default:coral_brown", - "default:coral_cyan", - "default:coral_green", - "default:coral_orange", - "default:coral_pink", - "default:coral_skeleton", - "default:flint", - "default:furnace", - "default:furnace_active", - "default:key", - "default:ladder_steel", - "default:ladder_wood", - "default:obsidian_shard", - "default:paper", - "default:sign_wall_steel", - "default:sign_wall_wood", - "default:stick", - - "fire:basic_flame", - "fire:permanent_flame", - "fireflies:firefly", - "fireflies:firefly_bottle", - "fireflies:hidden_firefly", - - "ignore", - "unknown", - - "tnt:boom", - "tnt:gunpowder", - "tnt:gunpowder_burning", - "tnt:tnt", - "tnt:tnt_burning", - "tnt:tnt_stick", - - "vessels:drinking_glass", - "vessels:glass_bottle", - "vessels:glass_fragments", - "vessels:shelf", - "vessels:steel_bottle", - - "dye:black", - "dye:blue", - "dye:brown", - "dye:cyan", - "dye:dark_green", - "dye:dark_grey", - "dye:green", - "dye:grey", - "dye:magenta", - "dye:orange", - "dye:pink", - "dye:red", - "dye:violet", - "dye:white", - "dye:yellow", - - "wool:black", - "wool:blue", - "wool:brown", - "wool:cyan", - "wool:dark_green", - "wool:dark_grey", - "wool:green", - "wool:grey", - "wool:magenta", - "wool:orange", - "wool:pink", - "wool:red", - "wool:violet", - "wool:white", - "wool:yellow", - - "unified_inventory:bag_large", - "unified_inventory:bag_medium", - "unified_inventory:bag_small", ---]] - ---[[ LIST UNCATEGORIZED AFTER LOAD -minetest.register_on_mods_loaded(function() - minetest.after(1, function ( ) - local l = {} - for name,_ in pairs(minetest.registered_items) do - if not unified_inventory.find_category(name) then - -- minetest.log("error", minetest.serialize(minetest.registered_items[name])) - table.insert(l, name) - end - end - table.sort(l) - minetest.log(table.concat(l, '",'.."\n"..'"')) - end) -end) ---]] \ No newline at end of file diff --git a/unified_inventory/depends.txt b/unified_inventory/depends.txt new file mode 100644 index 0000000..20eb8b0 --- /dev/null +++ b/unified_inventory/depends.txt @@ -0,0 +1,6 @@ +default +creative? +sfinv? +intllib? +datastorage? +farming? diff --git a/unified_inventory/description.txt b/unified_inventory/description.txt new file mode 100644 index 0000000..b541fdf --- /dev/null +++ b/unified_inventory/description.txt @@ -0,0 +1 @@ +Unified Inventory replaces the default survival and creative inventory. It adds a nicer interface and a number of features, such as a crafting guide. diff --git a/unified_inventory/doc/mod_api.txt b/unified_inventory/doc/mod_api.txt deleted file mode 100644 index ff52792..0000000 --- a/unified_inventory/doc/mod_api.txt +++ /dev/null @@ -1,172 +0,0 @@ -unified_inventory API -===================== - -This file provides information about the API of unified_inventory. - -API revisions within unified_inventory can be checked using: - - (unified_inventory.version or 1) - -**Revision history** - -* Version `1`: Classic formspec layout (no real_coordinates) -* Version `2`: Force formspec version 4 (includes real_coordinates) - -Misc functions --------------- -Grouped by use-case, afterwards sorted alphabetically. - -* `unified_inventory.is_creative(name)` - * Checks whether creative is enabled or the player has `creative` - - -Pages ------ - -Register a new page: The callback inside this function is called on user input. - - unified_inventory.register_page("pagename", { - get_formspec = function(player) - -- ^ `player` is an `ObjectRef` - -- Compute the formspec string here - return { - formspec = "button[2,2;2,1;mybutton;Press me]", - -- ^ Final form of the formspec to display - draw_inventory = false, -- default `true` - -- ^ Optional. Hides the player's `main` inventory list - draw_item_list = false, -- default `true` - -- ^ Optional. Hides the item list on the right side - formspec_prepend = false, -- default `false` - -- ^ Optional. When `false`: Disables the formspec prepend - } - end, - }) - - -Buttons -------- - -Register a new button for the bottom row: - - unified_inventory.register_button("skins", { - type = "image", - image = "skins_skin_button.png", - tooltip = "Skins", - hide_lite = true - -- ^ Button is hidden when following two conditions are met: - -- Configuration line `unified_inventory_lite = true` - -- Player does not have the privilege `ui_full` - }) - - - -Crafting --------- - -The code blocks below document each possible parameter using exemplary values. - -Provide information to display custom craft types: - - unified_inventory.register_craft_type("mytype", { - -- ^ Unique identifier for `register_craft` - description = "Sample Craft", - -- ^ Text shown below the crafting arrow - icon = "dummy.png", - -- ^ Image shown above the crafting arrow - width = 3, - height = 3, - -- ^ Maximal input dimensions of the recipes - dynamic_display_size = function(craft) - -- ^ `craft` is the definition from `register_craft` - return { - width = 2, - height = 3 - } - end, - -- ^ Optional callback to change the displayed recipe size - uses_crafting_grid = true, - }) - -Register a non-standard craft recipe: - - unified_inventory.register_craft({ - output = "default:foobar", - type = "mytype", - -- ^ Standard craft type or custom (see `register_craft_type`) - items = { - { "default:foo" }, - { "default:bar" } - }, - width = 3, - -- ^ Same as `minetest.register_recipe` - }) - - -Categories ----------- - -Register a new category: - The config table (second argument) is optional, and all its members are optional - See the unified_inventory.set_category_* functions for more details on the members of the config table - - unified_inventory.register_category("category_name", { - symbol = "mod_name:item_name" or "texture.png", - label = "Human Readable Label", - index = 5, - items = { - "mod_name:item_name", - "another_mod:different_item" - } - }) - -Add / override the symbol for a category: - The category does not need to exist first - The symbol can be an item name or a texture image - If unset this will default to "default:stick" - - unified_inventory.set_category_symbol("category_name", "mod_name:item_name" or "texture.png") - -Add / override the human readable label for a category: - If unset this will default to the category name - - unified_inventory.set_category_label("category_name", "Human Readable Label") - -Add / override the sorting index of the category: - Must be a number, can also be negative (-5) or fractional (2.345) - This determines the position the category appears in the list of categories - The "all" meta-category has index -2, the "misc"/"uncategorized" meta-category has index -1, use a negative number smaller than these to make a category appear before these in the list - By default categories are sorted alphabetically with an index between 0.0101(AA) and 0.2626(ZZ) - - unified_inventory.set_category_index("category_name", 5) - -Add a single item to a category: - - unified_inventory.add_category_item("category_name", "mod_name:item_name") - -Add multiple items to a category: - - unified_inventory.add_category_items("category_name", { - "mod_name:item_name", - "another_mod:different_item" - }) - -Remove an item from a category: - - unified_inventory.remove_category_item("category_name", "mod_name:item_name") - -Remove a category entirely: - - unified_inventory.remove_category("category_name") - -Finding existing items in categories: - This will find the first category an item exists in - It should be used for checking if an item is catgorised - Returns "category_name" or nil - - unified_inventory.find_category("mod_name:item_name") - - - This will find all the categories an item exists in - Returns a number indexed table (list) of category names - - unified_inventory.find_categories("mod_name:item_name") diff --git a/unified_inventory/group.lua b/unified_inventory/group.lua index 3864267..23e2587 100644 --- a/unified_inventory/group.lua +++ b/unified_inventory/group.lua @@ -1,22 +1,20 @@ -local S = minetest.get_translator("unified_inventory") +local S = unified_inventory.gettext function unified_inventory.canonical_item_spec_matcher(spec) local specname = ItemStack(spec):get_name() - if specname:sub(1, 6) ~= "group:" then + if specname:sub(1, 6) == "group:" then + local group_names = specname:sub(7):split(",") return function (itemname) - return itemname == specname - end - end - - local group_names = specname:sub(7):split(",") - return function (itemname) - local itemdef = minetest.registered_items[itemname] - for _, group_name in ipairs(group_names) do - if (itemdef.groups[group_name] or 0) == 0 then - return false + local itemdef = minetest.registered_items[itemname] + for _, group_name in ipairs(group_names) do + if (itemdef.groups[group_name] or 0) == 0 then + return false + end end + return true end - return true + else + return function (itemname) return itemname == specname end end end @@ -27,11 +25,23 @@ end function unified_inventory.extract_groupnames(groupname) local specname = ItemStack(groupname):get_name() - if specname:sub(1, 6) ~= "group:" then + if specname:sub(1, 6) == "group:" then + local group_names = specname:sub(7):split(",") + if #group_names == 1 then + return group_names[1], 1 + end + local s = "" + for g=1,#group_names do + if g > 1 then + -- List connector + s = s .. S(" and ") + end + s = s .. group_names[g] + end + return s, #group_names + else return nil, 0 end - local group_names = specname:sub(7):split(",") - return table.concat(group_names, S(" and ")), #group_names end unified_inventory.registered_group_items = { diff --git a/unified_inventory/init.lua b/unified_inventory/init.lua index 391eb3c..1c73fad 100644 --- a/unified_inventory/init.lua +++ b/unified_inventory/init.lua @@ -3,6 +3,9 @@ local modpath = minetest.get_modpath(minetest.get_current_modname()) local worldpath = minetest.get_worldpath() +-- Intllib +local S, NS = dofile(modpath .. "/intllib.lua") + -- Data tables definitions unified_inventory = { activefilter = {}, @@ -10,8 +13,6 @@ unified_inventory = { alternate = {}, current_page = {}, current_searchbox = {}, - current_category = {}, - current_category_scroll = {}, current_index = {}, current_item = {}, current_craft_direction = {}, @@ -32,113 +33,26 @@ unified_inventory = { -- Default inventory page default = "craft", + -- intllib + gettext = S, + -- "Lite" mode lite_mode = minetest.settings:get_bool("unified_inventory_lite"), - -- Items automatically added to categories based on item definitions - automatic_categorization = (minetest.settings:get_bool("unified_inventory_automatic_categorization") ~= false), - -- Trash enabled trash_enabled = (minetest.settings:get_bool("unified_inventory_trash") ~= false), - imgscale = 1.25, - list_img_offset = 0.13, - standard_background = "background9[0,0;1,1;ui_formbg_9_sliced.png;true;16]", - version = 2 -} -local ui = unified_inventory - --- These tables establish position and layout for the two UI styles. --- UI doesn't use formspec_[xy] anymore, but other mods may need them. - -ui.style_full = { - formspec_x = 1, - formspec_y = 1, - formw = 17.75, - formh = 12.25, pagecols = 8, - pagerows = 9, - page_x = 10.75, - page_y = 2.30, - craft_x = 2.8, - craft_y = 1.15, - craftresult_x = 7.8, - craft_arrow_x = 6.55, - craft_guide_x = 3.3, - craft_guide_y = 1.15, - craft_guide_arrow_x = 7.05, - craft_guide_result_x = 8.3, - craft_guide_resultstr_x = 0.3, - craft_guide_resultstr_y = 0.6, - give_btn_x = 0.25, - main_button_x = 0.4, - main_button_y = 11.0, - page_buttons_x = 11.60, - page_buttons_y = 10.15, - searchwidth = 3.4, - form_header_x = 0.4, - form_header_y = 0.4, - btn_spc = 0.85, - btn_size = 0.75, - std_inv_x = 0.3, - std_inv_y = 5.75, + pagerows = 10, + page_y = 0, + formspec_y = 1, + main_button_x = 0, + main_button_y = 9, + craft_result_x = 0.3, + craft_result_y = 0.5, + form_header_y = 0 } -ui.style_lite = { - formspec_x = 0.6, - formspec_y = 0.6, - formw = 14, - formh = 9.75, - pagecols = 4, - pagerows = 5, - page_x = 10.5, - page_y = 2.15, - craft_x = 2.6, - craft_y = 0.75, - craftresult_x = 5.75, - craft_arrow_x = 6.35, - craft_guide_x = 3.1, - craft_guide_y = 0.75, - craft_guide_arrow_x = 7.05, - craft_guide_result_x = 8.3, - craft_guide_resultstr_x = 0.15, - craft_guide_resultstr_y = 0.35, - give_btn_x = 0.15, - main_button_x = 10.5, - main_button_y = 8.15, - page_buttons_x = 10.5, - page_buttons_y = 6.15, - searchwidth = 1.6, - form_header_x = 0.2, - form_header_y = 0.2, - btn_spc = 0.8, - btn_size = 0.7, - std_inv_x = 0.1, - std_inv_y = 4.6, -} - -dofile(modpath.."/api.lua") - -for _, style in ipairs({ui.style_full, ui.style_lite}) do - style.items_per_page = style.pagecols * style.pagerows - style.standard_inv = string.format("list[current_player;main;%f,%f;8,4;]", - style.std_inv_x + ui.list_img_offset, style.std_inv_y + ui.list_img_offset) - - style.standard_inv_bg = ui.make_inv_img_grid(style.std_inv_x, style.std_inv_y, 8, 1, true).. - ui.make_inv_img_grid(style.std_inv_x, style.std_inv_y + ui.imgscale, 8, 3) - - style.craft_grid = table.concat({ - ui.make_inv_img_grid(style.craft_x, style.craft_y, 3, 3), - ui.single_slot(style.craft_x + ui.imgscale*4, style.craft_y), -- the craft result slot - string.format("image[%f,%f;%f,%f;ui_crafting_arrow.png]", - style.craft_arrow_x, style.craft_y, ui.imgscale, ui.imgscale), - string.format("list[current_player;craft;%f,%f;3,3;]", - style.craft_x + ui.list_img_offset, style.craft_y + ui.list_img_offset), - string.format("list[current_player;craftpreview;%f,%f;1,1;]", - style.craftresult_x + ui.list_img_offset, style.craft_y + ui.list_img_offset) - }) -end - -- Disable default creative inventory local creative = rawget(_G, "creative") or rawget(_G, "creative_inventory") if creative then @@ -154,11 +68,9 @@ if sfinv then end dofile(modpath.."/group.lua") -dofile(modpath.."/category.lua") -dofile(modpath.."/default-categories.lua") +dofile(modpath.."/api.lua") dofile(modpath.."/internal.lua") dofile(modpath.."/callbacks.lua") -dofile(modpath.."/match_craft.lua") dofile(modpath.."/register.lua") if minetest.settings:get_bool("unified_inventory_bags") ~= false then diff --git a/unified_inventory/internal.lua b/unified_inventory/internal.lua index 6113300..3fad275 100644 --- a/unified_inventory/internal.lua +++ b/unified_inventory/internal.lua @@ -1,6 +1,5 @@ -local S = minetest.get_translator("unified_inventory") +local S = unified_inventory.gettext local F = minetest.formspec_escape -local ui = unified_inventory -- This pair of encoding functions is used where variable text must go in -- button names, where the text might contain formspec metacharacters. @@ -10,61 +9,78 @@ local ui = unified_inventory -- This is a game engine bug, and in the anticipation that it might be -- fixed some day we don't want to rely on it. So for safety we apply -- an encoding that avoids all formspec metacharacters. - -function ui.mangle_for_formspec(str) +function unified_inventory.mangle_for_formspec(str) return string.gsub(str, "([^A-Za-z0-9])", function (c) return string.format("_%d_", string.byte(c)) end) end -function ui.demangle_for_formspec(str) +function unified_inventory.demangle_for_formspec(str) return string.gsub(str, "_([0-9]+)_", function (v) return string.char(v) end) end +function unified_inventory.get_per_player_formspec(player_name) + local lite = unified_inventory.lite_mode and not minetest.check_player_privs(player_name, {ui_full=true}) -function ui.get_per_player_formspec(player_name) - local draw_lite_mode = ui.lite_mode and not minetest.check_player_privs(player_name, {ui_full=true}) + local ui = {} + ui.pagecols = unified_inventory.pagecols + ui.pagerows = unified_inventory.pagerows + ui.page_y = unified_inventory.page_y + ui.formspec_y = unified_inventory.formspec_y + ui.main_button_x = unified_inventory.main_button_x + ui.main_button_y = unified_inventory.main_button_y + ui.craft_result_x = unified_inventory.craft_result_x + ui.craft_result_y = unified_inventory.craft_result_y + ui.form_header_y = unified_inventory.form_header_y - return table.copy(draw_lite_mode and ui.style_lite or ui.style_full), draw_lite_mode -end - -local function formspec_button(ui_peruser, name, image, offset, pos, scale, label) - local element = 'image_button' - if minetest.registered_items[image] then - element = 'item_image_button' + if lite then + ui.pagecols = 4 + ui.pagerows = 6 + ui.page_y = 0.25 + ui.formspec_y = 0.47 + ui.main_button_x = 8.2 + ui.main_button_y = 6.5 + ui.craft_result_x = 2.8 + ui.craft_result_y = 3.4 + ui.form_header_y = -0.1 end - local spc = (1-scale)*ui_peruser.btn_size/2 - local size = ui_peruser.btn_size*scale - return string.format("%s[%f,%f;%f,%f;%s;%s;]", element, - (offset.x or offset[1]) + ( ui_peruser.btn_spc * (pos.x or pos[1]) ) + spc, - (offset.y or offset[2]) + ( ui_peruser.btn_spc * (pos.y or pos[2]) ) + spc, - size, size, image, name) .. - string.format("tooltip[%s;%s]", name, F(label or name)) + + ui.items_per_page = ui.pagecols * ui.pagerows + return ui, lite end -function ui.get_formspec(player, page) +function unified_inventory.get_formspec(player, page) if not player then return "" end local player_name = player:get_player_name() - local ui_peruser,draw_lite_mode = ui.get_per_player_formspec(player_name) + local ui_peruser,draw_lite_mode = unified_inventory.get_per_player_formspec(player_name) - ui.current_page[player_name] = page - local pagedef = ui.pages[page] + unified_inventory.current_page[player_name] = page + local pagedef = unified_inventory.pages[page] - if not pagedef then + local formspec = { + "size[14,10]", + "background[-0.19,-0.25;14.4,10.75;ui_form_bg.png]" -- Background + } + local n = 3 + + if draw_lite_mode then + formspec[1] = "size[11,7.7]" + formspec[2] = "background[-0.19,-0.2;11.4,8.4;ui_form_bg.png]" + end + + if unified_inventory.is_creative(player_name) + and page == "craft" then + formspec[n] = "background[0,"..(ui_peruser.formspec_y + 2)..";1,1;ui_single_slot.png]" + n = n+1 + end + + -- Current page + if not unified_inventory.pages[page] then return "" -- Invalid page name end - - local formspec = { - "formspec_version[4]", - "size["..ui_peruser.formw..","..ui_peruser.formh.."]", - pagedef.formspec_prepend and "" or "no_prepend[]", - ui.standard_background - } - local n = 5 - - local perplayer_formspec = ui.get_per_player_formspec(player_name) + local perplayer_formspec = unified_inventory.get_per_player_formspec(player_name) local fsdata = pagedef.get_formspec(player, perplayer_formspec) formspec[n] = fsdata.formspec @@ -77,7 +93,7 @@ function ui.get_formspec(player, page) local filtered_inv_buttons = {} - for i, def in pairs(ui.buttons) do + for i, def in pairs(unified_inventory.buttons) do if not (draw_lite_mode and def.hide_lite) then table.insert(filtered_inv_buttons, def) end @@ -92,20 +108,21 @@ function ui.get_formspec(player, page) if def.type == "image" then if (def.condition == nil or def.condition(player) == true) then - formspec[n] = string.format("image_button[%f,%f;%f,%f;%s;%s;]", - ui_peruser.main_button_x + ui_peruser.btn_spc * (i - 1) - button_col * ui_peruser.btn_spc * 4, - ui_peruser.main_button_y + button_row * ui_peruser.btn_spc, - ui_peruser.btn_size,ui_peruser.btn_size, - F(def.image), - F(def.name)) - formspec[n+1] = "tooltip["..F(def.name)..";"..(def.tooltip or "").."]" - n = n+2 + formspec[n] = "image_button[" + formspec[n+1] = ( ui_peruser.main_button_x + 0.65 * (i - 1) - button_col * 0.65 * 4) + formspec[n+2] = ","..(ui_peruser.main_button_y + button_row * 0.7)..";0.8,0.8;" + formspec[n+3] = F(def.image)..";" + formspec[n+4] = F(def.name)..";]" + formspec[n+5] = "tooltip["..F(def.name) + formspec[n+6] = ";"..(def.tooltip or "").."]" + n = n+7 else - formspec[n] = string.format("image[%f,%f;%f,%f;%s^[colorize:#808080:alpha]", - ui_peruser.main_button_x + ui_peruser.btn_spc * (i - 1) - button_col * ui_peruser.btn_spc * 4, - ui_peruser.main_button_y + button_row * ui_peruser.btn_spc, - ui_peruser.btn_size,ui_peruser.btn_size,def.image) - n = n+1 + formspec[n] = "image[" + formspec[n+1] = ( ui_peruser.main_button_x + 0.65 * (i - 1) - button_col * 0.65 * 4) + formspec[n+2] = ","..(ui_peruser.main_button_y + button_row * 0.7)..";0.8,0.8;" + formspec[n+3] = F(def.image).."^[colorize:#808080:alpha]" + n = n+4 + end end end @@ -113,7 +130,7 @@ function ui.get_formspec(player, page) if fsdata.draw_inventory ~= false then -- Player inventory formspec[n] = "listcolors[#00000000;#00000000]" - formspec[n+1] = ui_peruser.standard_inv + formspec[n+1] = "list[current_player;main;0,"..(ui_peruser.formspec_y + 3.5)..";8,4;]" n = n+2 end @@ -121,94 +138,71 @@ function ui.get_formspec(player, page) return table.concat(formspec, "") end - -- Category filters + -- Controls to flip items pages + local start_x = 9.2 - local categories_pos = { ui_peruser.page_x, ui_peruser.page_y-ui_peruser.btn_spc-0.5 } - local categories_scroll_pos = { ui_peruser.page_x, ui_peruser.form_header_y-(draw_lite_mode and 0 or 0.2) } + if not draw_lite_mode then + formspec[n] = + "image_button[" .. (start_x + 0.6 * 0) + .. ",9;.8,.8;ui_skip_backward_icon.png;start_list;]" + .. "tooltip[start_list;" .. F(S("First page")) .. "]" - formspec[n] = string.format("background9[%f,%f;%f,%f;%s;false;3]", - ui_peruser.page_x-0.1, categories_scroll_pos[2], - (ui_peruser.btn_spc * ui_peruser.pagecols) + 0.13, 1.4+(draw_lite_mode and 0 or 0.2), - "ui_smallbg_9_sliced.png") - n = n + 1 + .. "image_button[" .. (start_x + 0.6 * 1) + .. ",9;.8,.8;ui_doubleleft_icon.png;rewind3;]" + .. "tooltip[rewind3;" .. F(S("Back three pages")) .. "]" + .. "image_button[" .. (start_x + 0.6 * 2) + .. ",9;.8,.8;ui_left_icon.png;rewind1;]" + .. "tooltip[rewind1;" .. F(S("Back one page")) .. "]" - formspec[n] = string.format("label[%f,%f;%s]", ui_peruser.page_x, ui_peruser.form_header_y+(draw_lite_mode and 0.3 or 0.2), "Category:") - n = n + 1 + .. "image_button[" .. (start_x + 0.6 * 3) + .. ",9;.8,.8;ui_right_icon.png;forward1;]" + .. "tooltip[forward1;" .. F(S("Forward one page")) .. "]" + .. "image_button[" .. (start_x + 0.6 * 4) + .. ",9;.8,.8;ui_doubleright_icon.png;forward3;]" + .. "tooltip[forward3;" .. F(S("Forward three pages")) .. "]" - local scroll_offset = 0 - local category_count = #unified_inventory.category_list - if category_count > ui_peruser.pagecols then - scroll_offset = unified_inventory.current_category_scroll[player_name] - end - - for index, category in ipairs(unified_inventory.category_list) do - local column = index - scroll_offset - if column > 0 and column <= ui_peruser.pagecols then - local scale = 0.8 - if unified_inventory.current_category[player_name] == category.name then - scale = 1 - end - formspec[n] = formspec_button(ui_peruser, "category_"..category.name, category.symbol, categories_pos, {column-1, 0}, scale, category.label) - n = n + 1 - end - end - if category_count > ui_peruser.pagecols and scroll_offset > 0 then - -- prev - formspec[n] = formspec_button(ui_peruser, "prev_category", "ui_left_icon.png", categories_scroll_pos, {ui_peruser.pagecols - 2, 0}, 0.8, S("Scroll categories left")) - n = n + 1 - end - if category_count > ui_peruser.pagecols and category_count - scroll_offset > ui_peruser.pagecols then - -- next - formspec[n] = formspec_button(ui_peruser, "next_category", "ui_right_icon.png", categories_scroll_pos, {ui_peruser.pagecols - 1, 0}, 0.8, S("Scroll categories right")) - n = n + 1 + .. "image_button[" .. (start_x + 0.6 * 5) + .. ",9;.8,.8;ui_skip_forward_icon.png;end_list;]" + .. "tooltip[end_list;" .. F(S("Last page")) .. "]" + else + formspec[n] = + "image_button[" .. (8.2 + 0.65 * 0) + .. ",5.8;.8,.8;ui_skip_backward_icon.png;start_list;]" + .. "tooltip[start_list;" .. F(S("First page")) .. "]" + .. "image_button[" .. (8.2 + 0.65 * 1) + .. ",5.8;.8,.8;ui_left_icon.png;rewind1;]" + .. "tooltip[rewind1;" .. F(S("Back one page")) .. "]" + .. "image_button[" .. (8.2 + 0.65 * 2) + .. ",5.8;.8,.8;ui_right_icon.png;forward1;]" + .. "tooltip[forward1;" .. F(S("Forward one page")) .. "]" + .. "image_button[" .. (8.2 + 0.65 * 3) + .. ",5.8;.8,.8;ui_skip_forward_icon.png;end_list;]" + .. "tooltip[end_list;" .. F(S("Last page")) .. "]" end + n = n+1 -- Search box formspec[n] = "field_close_on_enter[searchbox;false]" + n = n+1 - formspec[n+1] = string.format("field[%f,%f;%f,%f;searchbox;;%s]", - ui_peruser.page_buttons_x, ui_peruser.page_buttons_y, - ui_peruser.searchwidth - 0.1, ui_peruser.btn_size, - F(ui.current_searchbox[player_name])) - formspec[n+2] = string.format("image_button[%f,%f;%f,%f;ui_search_icon.png;searchbutton;]", - ui_peruser.page_buttons_x + ui_peruser.searchwidth, ui_peruser.page_buttons_y, - ui_peruser.btn_size,ui_peruser.btn_size) - formspec[n+3] = "tooltip[searchbutton;" ..F(S("Search")) .. "]" - formspec[n+4] = string.format("image_button[%f,%f;%f,%f;ui_reset_icon.png;searchresetbutton;]", - ui_peruser.page_buttons_x + ui_peruser.searchwidth + ui_peruser.btn_spc, - ui_peruser.page_buttons_y, - ui_peruser.btn_size, ui_peruser.btn_size) - formspec[n+5] = "tooltip[searchresetbutton;"..F(S("Reset search and display everything")).."]" - - n = n + 6 - - -- Controls to flip items pages - - local btnlist = { - { "ui_skip_backward_icon.png", "start_list", S("First page") }, - { "ui_doubleleft_icon.png", "rewind3", S("Back three pages") }, - { "ui_left_icon.png", "rewind1", S("Back one page") }, - { "ui_right_icon.png", "forward1", S("Forward one page") }, - { "ui_doubleright_icon.png", "forward3", S("Forward three pages") }, - { "ui_skip_forward_icon.png", "end_list", S("Last page") }, - } - - if draw_lite_mode then - btnlist[5] = nil - btnlist[2] = nil - end - - local bn = 0 - for _, b in pairs(btnlist) do - formspec[n] = string.format("image_button[%f,%f;%f,%f;%s;%s;]", - ui_peruser.page_buttons_x + ui_peruser.btn_spc*bn, - ui_peruser.page_buttons_y + ui_peruser.btn_spc, - ui_peruser.btn_size, ui_peruser.btn_size, - b[1],b[2]) - formspec[n+1] = "tooltip["..b[2]..";"..F(b[3]).."]" - bn = bn + 1 - n = n + 2 + if not draw_lite_mode then + formspec[n] = "field[9.5,8.325;3,1;searchbox;;" + .. F(unified_inventory.current_searchbox[player_name]) .. "]" + formspec[n+1] = "image_button[12.2,8.1;.8,.8;ui_search_icon.png;searchbutton;]" + .. "tooltip[searchbutton;" ..F(S("Search")) .. "]" + formspec[n+2] = "image_button[12.9,8.1;.8,.8;ui_reset_icon.png;searchresetbutton;]" + .. "tooltip[searchbutton;" ..F(S("Search")) .. "]" + .. "tooltip[searchresetbutton;" ..F(S("Reset search and display everything")) .. "]" + else + formspec[n] = "field[8.5,5.225;2.2,1;searchbox;;" + .. F(unified_inventory.current_searchbox[player_name]) .. "]" + formspec[n+1] = "image_button[10.3,5;.8,.8;ui_search_icon.png;searchbutton;]" + .. "tooltip[searchbutton;" ..F(S("Search")) .. "]" + formspec[n+2] = "image_button[11,5;.8,.8;ui_reset_icon.png;searchresetbutton;]" + .. "tooltip[searchbutton;" ..F(S("Search")) .. "]" + .. "tooltip[searchresetbutton;" ..F(S("Reset search and display everything")) .. "]" end + n = n+3 local no_matches = S("No matching items") if draw_lite_mode then @@ -216,23 +210,24 @@ function ui.get_formspec(player, page) end -- Items list - if #ui.filtered_items_list[player_name] == 0 then - formspec[n] = "label["..ui_peruser.page_x..","..(ui_peruser.page_y+0.15)..";" .. F(no_matches) .. "]" + if #unified_inventory.filtered_items_list[player_name] == 0 then + formspec[n] = "label[8.2,"..ui_peruser.form_header_y..";" .. F(no_matches) .. "]" else - local dir = ui.active_search_direction[player_name] - local list_index = ui.current_index[player_name] - local page2 = math.floor(list_index / (ui_peruser.items_per_page) + 1) + local dir = unified_inventory.active_search_direction[player_name] + local list_index = unified_inventory.current_index[player_name] + local page = math.floor(list_index / (ui_peruser.items_per_page) + 1) local pagemax = math.floor( - (#ui.filtered_items_list[player_name] - 1) + (#unified_inventory.filtered_items_list[player_name] - 1) / (ui_peruser.items_per_page) + 1) + local item = {} for y = 0, ui_peruser.pagerows - 1 do for x = 0, ui_peruser.pagecols - 1 do - local name = ui.filtered_items_list[player_name][list_index] + local name = unified_inventory.filtered_items_list[player_name][list_index] local item = minetest.registered_items[name] if item then -- Clicked on current item: Flip crafting direction - if name == ui.current_item[player_name] then - local cdir = ui.current_craft_direction[player_name] + if name == unified_inventory.current_item[player_name] then + local cdir = unified_inventory.current_craft_direction[player_name] if cdir == "recipe" then dir = "usage" elseif cdir == "usage" then @@ -240,15 +235,13 @@ function ui.get_formspec(player, page) end else -- Default: use active search direction by default - dir = ui.active_search_direction[player_name] + dir = unified_inventory.active_search_direction[player_name] end local button_name = "item_button_" .. dir .. "_" - .. ui.mangle_for_formspec(name) - formspec[n] = ("item_image_button[%f,%f;%f,%f;%s;%s;]"):format( - ui_peruser.page_x + x * ui_peruser.btn_spc, - ui_peruser.page_y + y * ui_peruser.btn_spc, - ui_peruser.btn_size, ui_peruser.btn_size, + .. unified_inventory.mangle_for_formspec(name) + formspec[n] = ("item_image_button[%f,%f;.81,.81;%s;%s;]"):format( + 8.2 + x * 0.7, ui_peruser.formspec_y + ui_peruser.page_y + y * 0.7, name, button_name ) formspec[n + 1] = ("tooltip[%s;%s \\[%s\\]]"):format( @@ -260,36 +253,26 @@ function ui.get_formspec(player, page) end end end - formspec[n] = string.format("label[%f,%f;%s: %s]", - ui_peruser.page_buttons_x + ui_peruser.btn_spc * (draw_lite_mode and 1 or 2), - ui_peruser.page_buttons_y + 0.1 + ui_peruser.btn_spc * 2, - F(S("Page")), S("@1 of @2",page2,pagemax)) + formspec[n] = "label[8.2,"..ui_peruser.form_header_y..";"..F(S("Page")) .. ": " + .. S("%s of %s"):format(page,pagemax).."]" end n= n+1 - if ui.activefilter[player_name] ~= "" then - formspec[n] = string.format("label[%f,%f;%s: %s]", - ui_peruser.page_x, ui_peruser.page_y - 0.25, - F(S("Filter")), F(ui.activefilter[player_name])) + if unified_inventory.activefilter[player_name] ~= "" then + formspec[n] = "label[8.2,"..(ui_peruser.form_header_y + 0.4)..";" .. F(S("Filter")) .. ":]" + formspec[n+1] = "label[9.1,"..(ui_peruser.form_header_y + 0.4)..";"..F(unified_inventory.activefilter[player_name]).."]" end return table.concat(formspec, "") end -function ui.set_inventory_formspec(player, page) +function unified_inventory.set_inventory_formspec(player, page) if player then - player:set_inventory_formspec(ui.get_formspec(player, page)) + player:set_inventory_formspec(unified_inventory.get_formspec(player, page)) end end -local function valid_def(def) - return (not def.groups.not_in_creative_inventory - or def.groups.not_in_creative_inventory == 0) - and def.description - and def.description ~= "" -end - --apply filter to the inventory list (create filtered copy of full one) -function ui.apply_filter(player, filter, search_dir) +function unified_inventory.apply_filter(player, filter, search_dir) if not player then return false end @@ -308,53 +291,34 @@ function ui.apply_filter(player, filter, search_dir) return true end else - local lang = minetest.get_player_information(player_name).lang_code ffilter = function(name, def) local lname = string.lower(name) local ldesc = string.lower(def.description) - local llocaldesc = minetest.get_translated_string - and string.lower(minetest.get_translated_string(lang, def.description)) return string.find(lname, lfilter, 1, true) or string.find(ldesc, lfilter, 1, true) - or llocaldesc and string.find(llocaldesc, lfilter, 1, true) end end - ui.filtered_items_list[player_name]={} - local category = ui.current_category[player_name] or 'all' - if category == 'all' then - for name, def in pairs(minetest.registered_items) do - if valid_def(def) - and ffilter(name, def) then - table.insert(ui.filtered_items_list[player_name], name) - end - end - elseif category == 'uncategorized' then - for name, def in pairs(minetest.registered_items) do - if (not ui.find_category(name)) - and valid_def(def) - and ffilter(name, def) then - table.insert(ui.filtered_items_list[player_name], name) - end - end - else - for name,exists in pairs(ui.registered_category_items[category]) do - local def = minetest.registered_items[name] - if exists and def - and valid_def(def) - and ffilter(name, def) then - table.insert(ui.filtered_items_list[player_name], name) - end + local is_creative = unified_inventory.is_creative(player_name) + unified_inventory.filtered_items_list[player_name]={} + for name, def in pairs(minetest.registered_items) do + if (not def.groups.not_in_creative_inventory + or def.groups.not_in_creative_inventory == 0) + and def.description + and def.description ~= "" + and ffilter(name, def) + and (is_creative or unified_inventory.crafts_for.recipe[def.name]) then + table.insert(unified_inventory.filtered_items_list[player_name], name) end end - table.sort(ui.filtered_items_list[player_name]) - ui.filtered_items_list_size[player_name] = #ui.filtered_items_list[player_name] - ui.current_index[player_name] = 1 - ui.activefilter[player_name] = filter - ui.active_search_direction[player_name] = search_dir - ui.set_inventory_formspec(player, - ui.current_page[player_name]) + table.sort(unified_inventory.filtered_items_list[player_name]) + unified_inventory.filtered_items_list_size[player_name] = #unified_inventory.filtered_items_list[player_name] + unified_inventory.current_index[player_name] = 1 + unified_inventory.activefilter[player_name] = filter + unified_inventory.active_search_direction[player_name] = search_dir + unified_inventory.set_inventory_formspec(player, + unified_inventory.current_page[player_name]) end -function ui.items_in_group(groups) +function unified_inventory.items_in_group(groups) local items = {} for name, item in pairs(minetest.registered_items) do for _, group in pairs(groups:split(',')) do @@ -366,7 +330,7 @@ function ui.items_in_group(groups) return items end -function ui.sort_inventory(inv) +function unified_inventory.sort_inventory(inv) local inlist = inv:get_list("main") local typecnt = {} local typekeys = {} diff --git a/unified_inventory/intllib.lua b/unified_inventory/intllib.lua new file mode 100644 index 0000000..6669d72 --- /dev/null +++ b/unified_inventory/intllib.lua @@ -0,0 +1,45 @@ + +-- Fallback functions for when `intllib` is not installed. +-- Code released under Unlicense . + +-- Get the latest version of this file at: +-- https://raw.githubusercontent.com/minetest-mods/intllib/master/lib/intllib.lua + +local function format(str, ...) + local args = { ... } + local function repl(escape, open, num, close) + if escape == "" then + local replacement = tostring(args[tonumber(num)]) + if open == "" then + replacement = replacement..close + end + return replacement + else + return "@"..open..num..close + end + end + return (str:gsub("(@?)@(%(?)(%d+)(%)?)", repl)) +end + +local gettext, ngettext +if minetest.get_modpath("intllib") then + if intllib.make_gettext_pair then + -- New method using gettext. + gettext, ngettext = intllib.make_gettext_pair() + else + -- Old method using text files. + gettext = intllib.Getter() + end +end + +-- Fill in missing functions. + +gettext = gettext or function(msgid, ...) + return format(msgid, ...) +end + +ngettext = ngettext or function(msgid, msgid_plural, n, ...) + return format(n==1 and msgid or msgid_plural, ...) +end + +return gettext, ngettext diff --git a/unified_inventory/item_names.lua b/unified_inventory/item_names.lua index a1368f8..d374b14 100644 --- a/unified_inventory/item_names.lua +++ b/unified_inventory/item_names.lua @@ -1,25 +1,25 @@ -- Based on 4itemnames mod by 4aiman -local item_names = {} -- [player_name] = { hud, dtime, itemname } +local item_names = {} -- [player_name] = { hud, dtime, itemname } local dlimit = 3 -- HUD element will be hidden after this many seconds +local air_hud_mod = minetest.get_modpath("4air") +local hud_mod = minetest.get_modpath("hud") local hudbars_mod = minetest.get_modpath("hudbars") local function set_hud(player) local player_name = player:get_player_name() - local off = {x=0, y=-65} - if hudbars_mod then - -- Assume no alignment (2 per line) - off.y = off.y - math.ceil(hb.hudbars_count / 2) * 25 - else - off.y = off.y - 25 + local off = {x=0, y=-70} + if air_hud_mod or hud_mod then + off.y = off.y - 20 + elseif hudbars_mod then + off.y = off.y + 13 end - item_names[player_name] = { hud = player:hud_add({ hud_elem_type = "text", position = {x=0.5, y=1}, offset = off, - alignment = {x=0, y=-1}, + alignment = {x=0, y=0}, number = 0xFFFFFF, text = "", }), diff --git a/unified_inventory/locale/de.po b/unified_inventory/locale/de.po new file mode 100644 index 0000000..1231f1a --- /dev/null +++ b/unified_inventory/locale/de.po @@ -0,0 +1,366 @@ +# German translation for the unified_inventory mod. +# Copyright (C) 2018 Maciej Kasatkin (RealBadAngel) +# This file is distributed under the same license as the unified_inventory package. +# Xanthin +# CodeXP , 2018. +# +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: unified_inventory\n" +"Report-Msgid-Bugs-To: \n" +"POT-Creation-Date: 2018-04-02 13:41+0200\n" +"PO-Revision-Date: \n" +"Last-Translator: CodeXP \n" +"Language-Team: \n" +"Language: de\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +#: api.lua register.lua +msgid "Crafting" +msgstr "Fertigung" + +#: api.lua +msgid "Mixing" +msgstr "Mischen" + +#: api.lua +msgid "Cooking" +msgstr "Kochen" + +#: api.lua +msgid "Digging" +msgstr "Graben" + +#: bags.lua +msgid "Bags" +msgstr "Taschen" + +#: bags.lua +msgid "Bag @1" +msgstr "Tasche @1" + +#: bags.lua +msgid "Small Bag" +msgstr "Kleine Tasche" + +#: bags.lua +msgid "Medium Bag" +msgstr "Mittelgroße Tasche" + +#: bags.lua +msgid "Large Bag" +msgstr "Große Tasche" + +#: group.lua +msgid " and " +msgstr " und " + +#: internal.lua +msgid "First page" +msgstr "Erste Seite" + +#: internal.lua +msgid "Back three pages" +msgstr "3 Seiten zurückblättern" + +#: internal.lua +msgid "Back one page" +msgstr "1 Seite zurückblättern" + +#: internal.lua +msgid "Forward one page" +msgstr "1 Seite vorblättern" + +#: internal.lua +msgid "Forward three pages" +msgstr "3 Seiten vorblättern" + +#: internal.lua +msgid "Last page" +msgstr "Letzte Seite" + +#: internal.lua +msgid "Search" +msgstr "Suchen" + +#: internal.lua +msgid "Reset search and display everything" +msgstr "Suche zurücksetzen und alles anzeigen" + +#: internal.lua +msgid "No matching items" +msgstr "Keine passenden Gegenstände" + +#: internal.lua +msgid "No matches." +msgstr "Keine Treffer" + +#: internal.lua +msgid "Page" +msgstr "Seite" + +#: internal.lua +#, lua-format +msgid "%s of %s" +msgstr "%s von %s" + +#: internal.lua +msgid "Filter" +msgstr "Filter" + +#: register.lua +msgid "Can use the creative inventory" +msgstr "Kann das Kreativinventar nutzen" + +#: register.lua +msgid "" +"Forces Unified Inventory to be displayed in Full mode if Lite mode is " +"configured globally" +msgstr "" + +#: register.lua +msgid "Crafting Grid" +msgstr "Fertigungsraster" + +#: register.lua +msgid "Crafting Guide" +msgstr "Fertigungsführer" + +#: register.lua +msgid "Set home position" +msgstr "Heimatposition setzen" + +#: register.lua +#, lua-format +msgid "Home position set to: %s" +msgstr "Heimatposition nach: %s gesetzt" + +#: register.lua +msgid "You don't have the \"home\" privilege!" +msgstr "Du hast das \"home\"-Privileg nicht!" + +#: register.lua +msgid "Go home" +msgstr "Nach Hause gehen" + +#: register.lua +msgid "Set time to day" +msgstr "Zur Tageszeit wechseln" + +#: register.lua +msgid "Time of day set to 6am" +msgstr "Tageszeit auf 6 Uhr gesetzt" + +#: register.lua +msgid "You don't have the settime privilege!" +msgstr "Du hast das \"settime\"-Privileg nicht!" + +#: register.lua +msgid "Set time to night" +msgstr "Zur Nachtzeit wechseln" + +#: register.lua +msgid "Time of day set to 9pm" +msgstr "Tageszeit auf 21 Uhr gesetzt" + +#: register.lua +msgid "Clear inventory" +msgstr "Inventar leeren" + +#: register.lua +#, fuzzy +msgid "" +"This button has been disabled outside of creative mode to prevent accidental " +"inventory trashing.\n" +"Use the trash slot instead." +msgstr "" +"Diese Funktion ist außerhalb des Kreativmodus deaktiviert, um ein " +"versehentliches Löschen des ganzen Inventars zu verhindern.\n" +"Nutze stattdessen das Müllfeld." + +#: register.lua +msgid "Inventory cleared!" +msgstr "Inventar geleert!" + +#: register.lua +msgid "Trash:" +msgstr "Müll:" + +#: register.lua +msgid "Refill:" +msgstr "Nachfüllen:" + +#: register.lua +#, lua-format +msgid "Any item belonging to the %s group" +msgstr "Irgendein Gegenstand, der zur Gruppe %s gehört" + +#: register.lua +#, lua-format +msgid "Any item belonging to the groups %s" +msgstr "Irgendein Gegenstand, der zu den Gruppen %s gehört" + +#: register.lua +#, lua-format +msgid "Recipe %d of %d" +msgstr "Rezept %d von %d" + +#: register.lua +#, lua-format +msgid "Usage %d of %d" +msgstr "Verwendung %d von %d" + +#: register.lua +msgid "No recipes" +msgstr "Keine Rezepte" + +#: register.lua +msgid "No usages" +msgstr "Keine Verwendungen" + +#: register.lua +msgid "Result" +msgstr "Ergebnis" + +#: register.lua +msgid "Ingredient" +msgstr "Zutat" + +#: register.lua +msgid "Show next recipe" +msgstr "Nächstes Rezept zeigen" + +#: register.lua +msgid "Show next usage" +msgstr "Nächste Verwendung zeigen" + +#: register.lua +msgid "Show previous recipe" +msgstr "Vorheriges Rezept zeigen" + +#: register.lua +msgid "Show previous usage" +msgstr "Vorherige Verwendung zeigen" + +#: register.lua +#, lua-format +msgid "%s (%s)" +msgstr "" + +#: register.lua +msgid "Give me:" +msgstr "Gib mir:" + +#: register.lua +msgid "" +"This recipe is too\n" +"large to be displayed." +msgstr "" +"Dieses Rezept ist zu\n" +"groß, um angezeigt\n" +"zu werden." + +#: register.lua +msgid "To craft grid:" +msgstr "Ins Fertigungsraster:" + +#: register.lua +msgid "All" +msgstr "Alles" + +#: waypoints.lua +msgid "White" +msgstr "Weiß" + +#: waypoints.lua +msgid "Yellow" +msgstr "Gelb" + +#: waypoints.lua +msgid "Red" +msgstr "Rot" + +#: waypoints.lua +msgid "Green" +msgstr "Grün" + +#: waypoints.lua +msgid "Blue" +msgstr "Blau" + +#: waypoints.lua +msgid "Waypoints" +msgstr "Wegpunkte" + +#: waypoints.lua +#, lua-format +msgid "Select Waypoint #%d" +msgstr "Wegpunkt Nr. %d auswählen" + +#: waypoints.lua +#, lua-format +msgid "Waypoint %d" +msgstr "Wegpunkt Nr. %d" + +#: waypoints.lua +msgid "Set waypoint to current location" +msgstr "Setze Wegpunkt zur derzeitigen Position" + +#: waypoints.lua +msgid "invisible" +msgstr "unsichtbar" + +#: waypoints.lua +msgid "visible" +msgstr "sichtbar" + +#: waypoints.lua +msgid "Make waypoint @1" +msgstr "Wegpunkt @1 machen" + +#: waypoints.lua +msgid "Disable" +msgstr "ausschalten" + +#: waypoints.lua +msgid "Enable" +msgstr "einschalten" + +#: waypoints.lua +msgid "@1 display of waypoint coordinates" +msgstr "Anzeige der Wegpunktkoordinaten @1" + +#: waypoints.lua +msgid "Change color of waypoint display" +msgstr "Farbe der Darstellung der Wegpunkte ändern" + +#: waypoints.lua +msgid "Edit waypoint name" +msgstr "Name des Wegpunkts ändern" + +#: waypoints.lua +msgid "Waypoint active" +msgstr "Wegpunkt aktiv" + +#: waypoints.lua +msgid "Waypoint inactive" +msgstr "Wegpunkt inaktiv" + +#: waypoints.lua +msgid "Finish editing" +msgstr "Bearbeitung abschließen" + +#: waypoints.lua +msgid "World position" +msgstr "Weltposition" + +#: waypoints.lua +msgid "Name" +msgstr "Name" + +#: waypoints.lua +msgid "HUD text color" +msgstr "HUD-Textfarbe" diff --git a/unified_inventory/locale/es.po b/unified_inventory/locale/es.po new file mode 100644 index 0000000..a49a76d --- /dev/null +++ b/unified_inventory/locale/es.po @@ -0,0 +1,366 @@ +# Spanish translation for the unified_inventory mod. +# Copyright (C) 2018 Maciej Kasatkin (RealBadAngel) +# This file is distributed under the same license as the unified_inventory package. +# Diego Martínez +# CodeXP , 2018. +# +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: unified_inventory\n" +"Report-Msgid-Bugs-To: \n" +"POT-Creation-Date: 2018-04-02 16:15+0200\n" +"PO-Revision-Date: \n" +"Last-Translator: CodeXP \n" +"Language-Team: \n" +"Language: es\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +#: api.lua register.lua +msgid "Crafting" +msgstr "Elaboración" + +#: api.lua +msgid "Mixing" +msgstr "" + +#: api.lua +#, fuzzy +msgid "Cooking" +msgstr "hornear" + +#: api.lua +msgid "Digging" +msgstr "" + +#: bags.lua +msgid "Bags" +msgstr "Bolsas" + +#: bags.lua +msgid "Bag @1" +msgstr "Bolsa @1" + +#: bags.lua +msgid "Small Bag" +msgstr "Bolsa Pequeña" + +#: bags.lua +msgid "Medium Bag" +msgstr "Bolsa Mediana" + +#: bags.lua +msgid "Large Bag" +msgstr "Bolsa Grande" + +#: group.lua +msgid " and " +msgstr "" + +#: internal.lua +msgid "First page" +msgstr "" + +#: internal.lua +msgid "Back three pages" +msgstr "" + +#: internal.lua +msgid "Back one page" +msgstr "" + +#: internal.lua +msgid "Forward one page" +msgstr "" + +#: internal.lua +msgid "Forward three pages" +msgstr "" + +#: internal.lua +msgid "Last page" +msgstr "" + +#: internal.lua +msgid "Search" +msgstr "" + +#: internal.lua +msgid "Reset search and display everything" +msgstr "" + +#: internal.lua +msgid "No matching items" +msgstr "" + +#: internal.lua +msgid "No matches." +msgstr "" + +#: internal.lua +msgid "Page" +msgstr "Página" + +#: internal.lua +#, lua-format +msgid "%s of %s" +msgstr "%s de %s" + +#: internal.lua +msgid "Filter" +msgstr "Filtro" + +#: register.lua +msgid "Can use the creative inventory" +msgstr "Puede usar el inventario creativo" + +#: register.lua +msgid "" +"Forces Unified Inventory to be displayed in Full mode if Lite mode is " +"configured globally" +msgstr "" + +#: register.lua +msgid "Crafting Grid" +msgstr "" + +#: register.lua +msgid "Crafting Guide" +msgstr "Guía de Elaboración" + +#: register.lua +#, fuzzy +msgid "Set home position" +msgstr "Posición en el mundo" + +#: register.lua +#, lua-format +msgid "Home position set to: %s" +msgstr "Posición de hogar cambiada a: %s" + +#: register.lua +msgid "You don't have the \"home\" privilege!" +msgstr "¡No tienes el privilegio \"home\"!" + +#: register.lua +msgid "Go home" +msgstr "" + +#: register.lua +msgid "Set time to day" +msgstr "" + +#: register.lua +msgid "Time of day set to 6am" +msgstr "Hora del día cambiada a 6AM" + +#: register.lua +msgid "You don't have the settime privilege!" +msgstr "¡No tienes el privilegio \"settime\"!" + +#: register.lua +msgid "Set time to night" +msgstr "" + +#: register.lua +msgid "Time of day set to 9pm" +msgstr "Hora del día cambiada a 9PM" + +#: register.lua +msgid "Clear inventory" +msgstr "" + +#: register.lua +#, fuzzy +msgid "" +"This button has been disabled outside of creative mode to prevent accidental " +"inventory trashing.\n" +"Use the trash slot instead." +msgstr "" +"Éste botón ha sido deshabilitado para prevenir la destrucción accidental del " +"inventario.\n" +"Usa la ranura para basura en su lugar." + +#: register.lua +msgid "Inventory cleared!" +msgstr "¡Inventario limpio!" + +#: register.lua +msgid "Trash:" +msgstr "Basura:" + +#: register.lua +msgid "Refill:" +msgstr "Rellenar:" + +#: register.lua +#, lua-format +msgid "Any item belonging to the %s group" +msgstr "" + +#: register.lua +#, lua-format +msgid "Any item belonging to the groups %s" +msgstr "" + +#: register.lua +#, lua-format +msgid "Recipe %d of %d" +msgstr "Receta %d de %d" + +#: register.lua +#, lua-format +msgid "Usage %d of %d" +msgstr "" + +#: register.lua +msgid "No recipes" +msgstr "" + +#: register.lua +msgid "No usages" +msgstr "" + +#: register.lua +msgid "Result" +msgstr "Resultado" + +#: register.lua +msgid "Ingredient" +msgstr "" + +#: register.lua +msgid "Show next recipe" +msgstr "" + +#: register.lua +msgid "Show next usage" +msgstr "" + +#: register.lua +msgid "Show previous recipe" +msgstr "" + +#: register.lua +msgid "Show previous usage" +msgstr "" + +#: register.lua +#, lua-format +msgid "%s (%s)" +msgstr "" + +#: register.lua +msgid "Give me:" +msgstr "" + +#: register.lua +msgid "" +"This recipe is too\n" +"large to be displayed." +msgstr "" + +#: register.lua +#, fuzzy +msgid "To craft grid:" +msgstr "Copiar al cuadro de elaboración" + +#: register.lua +msgid "All" +msgstr "Todos" + +#: waypoints.lua +msgid "White" +msgstr "Blanco" + +#: waypoints.lua +msgid "Yellow" +msgstr "Amarillo" + +#: waypoints.lua +msgid "Red" +msgstr "Rojo" + +#: waypoints.lua +msgid "Green" +msgstr "Verde" + +#: waypoints.lua +msgid "Blue" +msgstr "Azul" + +#: waypoints.lua +msgid "Waypoints" +msgstr "Puntos de paso" + +#: waypoints.lua +#, lua-format +msgid "Select Waypoint #%d" +msgstr "" + +#: waypoints.lua +#, lua-format +msgid "Waypoint %d" +msgstr "Puntos de paso %d" + +#: waypoints.lua +msgid "Set waypoint to current location" +msgstr "" + +#: waypoints.lua +msgid "invisible" +msgstr "" + +#: waypoints.lua +msgid "visible" +msgstr "" + +#: waypoints.lua +msgid "Make waypoint @1" +msgstr "" + +#: waypoints.lua +msgid "Disable" +msgstr "" + +#: waypoints.lua +msgid "Enable" +msgstr "" + +#: waypoints.lua +msgid "@1 display of waypoint coordinates" +msgstr "" + +#: waypoints.lua +msgid "Change color of waypoint display" +msgstr "" + +#: waypoints.lua +msgid "Edit waypoint name" +msgstr "" + +#: waypoints.lua +msgid "Waypoint active" +msgstr "Punto de paso activo" + +#: waypoints.lua +msgid "Waypoint inactive" +msgstr "Punto de paso inactivo" + +#: waypoints.lua +msgid "Finish editing" +msgstr "" + +#: waypoints.lua +msgid "World position" +msgstr "Posición en el mundo" + +#: waypoints.lua +msgid "Name" +msgstr "Nombre" + +#: waypoints.lua +msgid "HUD text color" +msgstr "Color del HUD" diff --git a/unified_inventory/locale/fr.po b/unified_inventory/locale/fr.po new file mode 100644 index 0000000..f6af706 --- /dev/null +++ b/unified_inventory/locale/fr.po @@ -0,0 +1,364 @@ +# French translation for the unified_inventory mod. +# Copyright (C) 2018 Maciej Kasatkin (RealBadAngel) +# This file is distributed under the same license as the unified_inventory package. +# kilbith +# CodeXP , 2018. +# +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: unified_inventory\n" +"Report-Msgid-Bugs-To: \n" +"POT-Creation-Date: 2018-04-02 16:15+0200\n" +"PO-Revision-Date: \n" +"Last-Translator: CodeXP \n" +"Language-Team: \n" +"Language: fr\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +#: api.lua register.lua +msgid "Crafting" +msgstr "Création" + +#: api.lua +msgid "Mixing" +msgstr "" + +#: api.lua +msgid "Cooking" +msgstr "Cuisson" + +#: api.lua +msgid "Digging" +msgstr "Creuser" + +#: bags.lua +msgid "Bags" +msgstr "Sacs" + +#: bags.lua +msgid "Bag @1" +msgstr "Sac @1" + +#: bags.lua +msgid "Small Bag" +msgstr "Petit sac" + +#: bags.lua +msgid "Medium Bag" +msgstr "Sac moyen" + +#: bags.lua +msgid "Large Bag" +msgstr "Grand sac" + +#: group.lua +msgid " and " +msgstr " et " + +#: internal.lua +msgid "First page" +msgstr "1ère page" + +#: internal.lua +msgid "Back three pages" +msgstr "3 pages en arrière" + +#: internal.lua +msgid "Back one page" +msgstr "Page précédente" + +#: internal.lua +msgid "Forward one page" +msgstr "Page suivante" + +#: internal.lua +msgid "Forward three pages" +msgstr "3 pages en avant" + +#: internal.lua +msgid "Last page" +msgstr "Dernière page" + +#: internal.lua +msgid "Search" +msgstr "Rechercher" + +#: internal.lua +msgid "Reset search and display everything" +msgstr "" + +#: internal.lua +msgid "No matching items" +msgstr "Aucun élément correspondant" + +#: internal.lua +msgid "No matches." +msgstr "Aucun match" + +#: internal.lua +msgid "Page" +msgstr "Page" + +#: internal.lua +#, lua-format +msgid "%s of %s" +msgstr "%s de %s" + +#: internal.lua +msgid "Filter" +msgstr "Filtre" + +#: register.lua +msgid "Can use the creative inventory" +msgstr "Vous pouvez utiliser l'inventaire créatif" + +#: register.lua +msgid "" +"Forces Unified Inventory to be displayed in Full mode if Lite mode is " +"configured globally" +msgstr "" + +#: register.lua +msgid "Crafting Grid" +msgstr "Grille de création" + +#: register.lua +msgid "Crafting Guide" +msgstr "Guide de création" + +#: register.lua +#, fuzzy +msgid "Set home position" +msgstr "Position dans le monde" + +#: register.lua +#, lua-format +msgid "Home position set to: %s" +msgstr "Position de votre base fixée à: %s" + +#: register.lua +msgid "You don't have the \"home\" privilege!" +msgstr "Vous n'avez pas le privilège \"home\"!" + +#: register.lua +msgid "Go home" +msgstr "" + +#: register.lua +msgid "Set time to day" +msgstr "" + +#: register.lua +msgid "Time of day set to 6am" +msgstr "Heure fixée à 6h" + +#: register.lua +msgid "You don't have the settime privilege!" +msgstr "Vous n'avez pas le privilège \"settime\"!" + +#: register.lua +msgid "Set time to night" +msgstr "" + +#: register.lua +msgid "Time of day set to 9pm" +msgstr "Heure fixée à 21h" + +#: register.lua +msgid "Clear inventory" +msgstr "" + +#: register.lua +msgid "" +"This button has been disabled outside of creative mode to prevent accidental " +"inventory trashing.\n" +"Use the trash slot instead." +msgstr "" +"Ce bouton a été désactivé en dehors du mode créatif pour éviter des saccages " +"dans l'inventaire.\n" +"Utilisez plutôt la case poubelle." + +#: register.lua +msgid "Inventory cleared!" +msgstr "Inventaire vidé !" + +#: register.lua +msgid "Trash:" +msgstr "Poubelle :" + +#: register.lua +msgid "Refill:" +msgstr "Remplir :" + +#: register.lua +#, lua-format +msgid "Any item belonging to the %s group" +msgstr "" + +#: register.lua +#, lua-format +msgid "Any item belonging to the groups %s" +msgstr "" + +#: register.lua +#, lua-format +msgid "Recipe %d of %d" +msgstr "Recette %d de %d" + +#: register.lua +#, lua-format +msgid "Usage %d of %d" +msgstr "" + +#: register.lua +msgid "No recipes" +msgstr "" + +#: register.lua +msgid "No usages" +msgstr "" + +#: register.lua +msgid "Result" +msgstr "Résultat" + +#: register.lua +msgid "Ingredient" +msgstr "" + +#: register.lua +msgid "Show next recipe" +msgstr "" + +#: register.lua +msgid "Show next usage" +msgstr "" + +#: register.lua +msgid "Show previous recipe" +msgstr "" + +#: register.lua +msgid "Show previous usage" +msgstr "" + +#: register.lua +#, lua-format +msgid "%s (%s)" +msgstr "" + +#: register.lua +msgid "Give me:" +msgstr "" + +#: register.lua +msgid "" +"This recipe is too\n" +"large to be displayed." +msgstr "" + +#: register.lua +msgid "To craft grid:" +msgstr "Sur de création:" + +#: register.lua +msgid "All" +msgstr "Tout" + +#: waypoints.lua +msgid "White" +msgstr "Blanc" + +#: waypoints.lua +msgid "Yellow" +msgstr "Jaune" + +#: waypoints.lua +msgid "Red" +msgstr "Rouge" + +#: waypoints.lua +msgid "Green" +msgstr "Vert" + +#: waypoints.lua +msgid "Blue" +msgstr "Bleu" + +#: waypoints.lua +msgid "Waypoints" +msgstr "Point de passage" + +#: waypoints.lua +#, lua-format +msgid "Select Waypoint #%d" +msgstr "Choisir un point de passage #%d" + +#: waypoints.lua +#, lua-format +msgid "Waypoint %d" +msgstr "Point de passage %d" + +#: waypoints.lua +msgid "Set waypoint to current location" +msgstr "Marquer un point de passage à la position actuelle" + +#: waypoints.lua +msgid "invisible" +msgstr "" + +#: waypoints.lua +msgid "visible" +msgstr "" + +#: waypoints.lua +msgid "Make waypoint @1" +msgstr "Rendre @1 le point de passage" + +#: waypoints.lua +msgid "Disable" +msgstr "" + +#: waypoints.lua +msgid "Enable" +msgstr "" + +#: waypoints.lua +#, fuzzy +msgid "@1 display of waypoint coordinates" +msgstr "@1 montrer les coordonnées des points de passages" + +#: waypoints.lua +msgid "Change color of waypoint display" +msgstr "Changer la couleur du point de passage" + +#: waypoints.lua +msgid "Edit waypoint name" +msgstr "Editer le nom du point de passage" + +#: waypoints.lua +msgid "Waypoint active" +msgstr "Point de passage actif" + +#: waypoints.lua +msgid "Waypoint inactive" +msgstr "Point de passage inactif" + +#: waypoints.lua +msgid "Finish editing" +msgstr "Terminer l'édition" + +#: waypoints.lua +msgid "World position" +msgstr "Position dans le monde" + +#: waypoints.lua +msgid "Name" +msgstr "Nom" + +#: waypoints.lua +msgid "HUD text color" +msgstr "Couleur de texte du HUD" diff --git a/unified_inventory/locale/ms.po b/unified_inventory/locale/ms.po new file mode 100644 index 0000000..518fcb3 --- /dev/null +++ b/unified_inventory/locale/ms.po @@ -0,0 +1,369 @@ +# Malay translation for the unified_inventory mod. +# Copyright (C) 2018 Maciej Kasatkin (RealBadAngel) +# This file is distributed under the same license as the unified_inventory package. +# muhdnurhidayat , 2018. +# +msgid "" +msgstr "" +"Project-Id-Version: unified_inventory\n" +"Report-Msgid-Bugs-To: \n" +"POT-Creation-Date: 2018-04-02 03:34+0200\n" +"PO-Revision-Date: 2018-07-17 20:14+0800\n" +"Language-Team: muhdnurhidayat \n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" +"X-Generator: Poedit 2.0.9\n" +"Last-Translator: muhdnurhidayat \n" +"Plural-Forms: nplurals=1; plural=0;\n" +"Language: ms\n" +"X-Poedit-Flags-xgettext: --add-comments\n" + +#: api.lua register.lua +msgid "Crafting" +msgstr "Pertukangan" + +#: api.lua +msgid "Mixing" +msgstr "Pencampuran" + +#: api.lua +msgid "Cooking" +msgstr "Pemasakan" + +#: api.lua +msgid "Digging" +msgstr "Penggalian" + +#: bags.lua +msgid "Bags" +msgstr "Beg" + +#: bags.lua +msgid "Bag @1" +msgstr "Beg @1" + +#: bags.lua +msgid "Small Bag" +msgstr "Beg Kecil" + +#: bags.lua +msgid "Medium Bag" +msgstr "Beg Sederhana" + +#: bags.lua +msgid "Large Bag" +msgstr "Beg Besar" + +#: group.lua +msgid " and " +msgstr " dan " + +#: internal.lua +msgid "First page" +msgstr "Halaman pertama" + +#: internal.lua +msgid "Back three pages" +msgstr "Tiga halaman sebelumnya" + +#: internal.lua +msgid "Back one page" +msgstr "Halaman sebelumnya" + +#: internal.lua +msgid "Forward one page" +msgstr "Halaman seterusnya" + +#: internal.lua +msgid "Forward three pages" +msgstr "Tiga halaman seterusnya" + +#: internal.lua +msgid "Last page" +msgstr "Halaman terakhir" + +#: internal.lua +msgid "Search" +msgstr "Cari" + +#: internal.lua +msgid "Reset search and display everything" +msgstr "Set semula carian dan tunjukkan semua benda" + +#: internal.lua +msgid "No matching items" +msgstr "Tiada item sepadan" + +#: internal.lua +msgid "No matches." +msgstr "Tiada padanan." + +#: internal.lua +msgid "Page" +msgstr "Halaman" + +#: internal.lua +#, lua-format +msgid "%s of %s" +msgstr "%s drpd %s" + +#: internal.lua +msgid "Filter" +msgstr "Tapis" + +#: register.lua +msgid "Can use the creative inventory" +msgstr "Boleh guna inventori kreatif" + +#: register.lua +msgid "" +"Forces Unified Inventory to be displayed in Full mode if Lite mode is " +"configured globally" +msgstr "" +"Memaksa Unified Inventory untuk dipaparkan dalam mod Full jika mod Lite " +"ditetapkan secara global" + +#: register.lua +msgid "Crafting Grid" +msgstr "Grid Pertukangan" + +#: register.lua +msgid "Crafting Guide" +msgstr "Panduan Pertukangan" + +#: register.lua +msgid "Set home position" +msgstr "Tetapkan kedudukan rumah" + +#: register.lua +#, lua-format +msgid "Home position set to: %s" +msgstr "Kedudukan rumah ditetapkan ke: %s" + +#: register.lua +msgid "You don't have the \"home\" privilege!" +msgstr "Anda tidak ada keistimewaan \"home\"!" + +#: register.lua +msgid "Go home" +msgstr "Balik rumah" + +#: register.lua +msgid "Set time to day" +msgstr "Tetapkan masa jadi siang" + +#: register.lua +msgid "Time of day set to 6am" +msgstr "Masa ditetapkan ke 6 pagi" + +#: register.lua +msgid "You don't have the settime privilege!" +msgstr "Anda tidak ada keistimewaan settime!" + +#: register.lua +msgid "Set time to night" +msgstr "Tetapkan masa jadi malam" + +#: register.lua +msgid "Time of day set to 9pm" +msgstr "Masa ditetapkan ke 9 malam" + +#: register.lua +msgid "Clear inventory" +msgstr "Kosongkan inventori" + +#: register.lua +msgid "" +"This button has been disabled outside of creative mode to prevent accidental " +"inventory trashing.\n" +"Use the trash slot instead." +msgstr "" +"Butang ini dilumpuhkan di luar mod kreatif untuk mengelakkan pengosongan " +"inventori secara tidak sengaja.\n" +"Sebaliknya, gunakan slot tong sampah." + +#: register.lua +msgid "Inventory cleared!" +msgstr "Inventori dikosongkan!" + +#: register.lua +msgid "Trash:" +msgstr "Buang:" + +#: register.lua +msgid "Refill:" +msgstr "Isi balik:" + +#: register.lua +#, lua-format +msgid "Any item belonging to the %s group" +msgstr "Sebarang item dari kumpulan %s" + +#: register.lua +#, lua-format +msgid "Any item belonging to the groups %s" +msgstr "Sebarang item dari kumpulan %s" + +#: register.lua +#, lua-format +msgid "Recipe %d of %d" +msgstr "Resipi %d drpd %d" + +#: register.lua +#, lua-format +msgid "Usage %d of %d" +msgstr "Kegunaan %d drpd %d" + +#: register.lua +msgid "No recipes" +msgstr "Tiada resipi" + +#: register.lua +msgid "No usages" +msgstr "Tiada kegunaan" + +#: register.lua +msgid "Result" +msgstr "Hasil" + +#: register.lua +msgid "Ingredient" +msgstr "Bahan" + +#: register.lua +msgid "Show next recipe" +msgstr "Tunjuk resipi seterusnya" + +#: register.lua +msgid "Show next usage" +msgstr "Tunjuk kegunaan seterusnya" + +#: register.lua +msgid "Show previous recipe" +msgstr "Tunjuk resipi sebelumnya" + +#: register.lua +msgid "Show previous usage" +msgstr "Tunjuk kegunaan sebelumnya" + +#: register.lua +#, lua-format +msgid "%s (%s)" +msgstr "%s (%s)" + +#: register.lua +msgid "Give me:" +msgstr "Beri saya:" + +#: register.lua +msgid "" +"This recipe is too\n" +"large to be displayed." +msgstr "" +"Resipi ini terlalu\n" +"besar untuk paparan." + +#: register.lua +msgid "To craft grid:" +msgstr "Ke grid pertukangan:" + +#: register.lua +msgid "All" +msgstr "" +"SE\n" +"MUA" + +#: waypoints.lua +msgid "White" +msgstr "Putih" + +#: waypoints.lua +msgid "Yellow" +msgstr "Kuning" + +#: waypoints.lua +msgid "Red" +msgstr "Merah" + +#: waypoints.lua +msgid "Green" +msgstr "Hijau" + +#: waypoints.lua +msgid "Blue" +msgstr "Biru" + +#: waypoints.lua +msgid "Waypoints" +msgstr "Titik Arah" + +#: waypoints.lua +#, lua-format +msgid "Select Waypoint #%d" +msgstr "Pilih Titik Arah #%d" + +#: waypoints.lua +#, lua-format +msgid "Waypoint %d" +msgstr "Titik Arah %d" + +#: waypoints.lua +msgid "Set waypoint to current location" +msgstr "Tetapkan titik arah ke lokasi semasa" + +#: waypoints.lua +msgid "invisible" +msgstr "Sembunyikan" + +#: waypoints.lua +msgid "visible" +msgstr "Paparkan" + +#: waypoints.lua +msgid "Make waypoint @1" +msgstr "@1 titik arah" + +#: waypoints.lua +msgid "Disable" +msgstr "Sembunyikan" + +#: waypoints.lua +msgid "Enable" +msgstr "Paparkan" + +#: waypoints.lua +msgid "@1 display of waypoint coordinates" +msgstr "@1 koordinat untuk titik arah" + +#: waypoints.lua +msgid "Change color of waypoint display" +msgstr "Tukar warna paparan titik arah" + +#: waypoints.lua +msgid "Edit waypoint name" +msgstr "Edit nama titik arah" + +#: waypoints.lua +msgid "Waypoint active" +msgstr "Titik arah aktif" + +#: waypoints.lua +msgid "Waypoint inactive" +msgstr "Titik arah tidak aktif" + +#: waypoints.lua +msgid "Finish editing" +msgstr "Selesai edit" + +#: waypoints.lua +msgid "World position" +msgstr "Kedudukan dunia" + +#: waypoints.lua +msgid "Name" +msgstr "Nama" + +#: waypoints.lua +msgid "HUD text color" +msgstr "Warna tulisan HUD" diff --git a/unified_inventory/locale/pl.po b/unified_inventory/locale/pl.po new file mode 100644 index 0000000..5a3f412 --- /dev/null +++ b/unified_inventory/locale/pl.po @@ -0,0 +1,359 @@ +# Polish translation for the unified_inventory mod. +# Copyright (C) 2018 Maciej Kasatkin (RealBadAngel) +# This file is distributed under the same license as the unified_inventory package. +# RealBadAngel +# CodeXP , 2018. +# +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: unified_inventory\n" +"Report-Msgid-Bugs-To: \n" +"POT-Creation-Date: 2018-04-02 16:30+0200\n" +"PO-Revision-Date: \n" +"Last-Translator: CodeXP \n" +"Language-Team: \n" +"Language: pl\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +#: api.lua register.lua +msgid "Crafting" +msgstr "" + +#: api.lua +msgid "Mixing" +msgstr "" + +#: api.lua +msgid "Cooking" +msgstr "" + +#: api.lua +msgid "Digging" +msgstr "" + +#: bags.lua +msgid "Bags" +msgstr "Plecaki" + +#: bags.lua +msgid "Bag @1" +msgstr "Plecak @1" + +#: bags.lua +msgid "Small Bag" +msgstr "Maly plecak" + +#: bags.lua +msgid "Medium Bag" +msgstr "Sredni plecak" + +#: bags.lua +msgid "Large Bag" +msgstr "Duzy plecak" + +#: group.lua +msgid " and " +msgstr " i " + +#: internal.lua +msgid "First page" +msgstr "Pierwsza strona" + +#: internal.lua +msgid "Back three pages" +msgstr "3 strony w tyl" + +#: internal.lua +msgid "Back one page" +msgstr "1 strona w tyl" + +#: internal.lua +msgid "Forward one page" +msgstr "1 strona do przodu" + +#: internal.lua +msgid "Forward three pages" +msgstr "3 strony do przodu" + +#: internal.lua +msgid "Last page" +msgstr "Ostatnia strona" + +#: internal.lua +msgid "Search" +msgstr "Szukaj" + +#: internal.lua +msgid "Reset search and display everything" +msgstr "" + +#: internal.lua +msgid "No matching items" +msgstr "Brak pasujacych przedmiotow" + +#: internal.lua +msgid "No matches." +msgstr "Brak wyników" + +#: internal.lua +msgid "Page" +msgstr "Strona" + +#: internal.lua +#, lua-format +msgid "%s of %s" +msgstr "%s z %s" + +#: internal.lua +msgid "Filter" +msgstr "Filtr" + +#: register.lua +msgid "Can use the creative inventory" +msgstr "" + +#: register.lua +msgid "" +"Forces Unified Inventory to be displayed in Full mode if Lite mode is " +"configured globally" +msgstr "" + +#: register.lua +msgid "Crafting Grid" +msgstr "" + +#: register.lua +msgid "Crafting Guide" +msgstr "" + +#: register.lua +msgid "Set home position" +msgstr "Ustaw pozycję wyjściową" + +#: register.lua +#, lua-format +msgid "Home position set to: %s" +msgstr "Pozycja domowa ustawiona na: %s" + +#: register.lua +msgid "You don't have the \"home\" privilege!" +msgstr "Nie masz uprawnien do zmiany czasu \"home\"!" + +#: register.lua +msgid "Go home" +msgstr "Idź do domu" + +#: register.lua +msgid "Set time to day" +msgstr "Ustaw czas na dzień" + +#: register.lua +msgid "Time of day set to 6am" +msgstr "Czas ustawiony na 6:00" + +#: register.lua +msgid "You don't have the settime privilege!" +msgstr "Nie masz uprawnien do zmiany czasu \"settime\"!" + +#: register.lua +msgid "Set time to night" +msgstr "Ustaw czas na noc" + +#: register.lua +msgid "Time of day set to 9pm" +msgstr "Czas ustawiony na 21:00" + +#: register.lua +msgid "Clear inventory" +msgstr "Wyczyść zapasy" + +#: register.lua +msgid "" +"This button has been disabled outside of creative mode to prevent accidental " +"inventory trashing.\n" +"Use the trash slot instead." +msgstr "" + +#: register.lua +msgid "Inventory cleared!" +msgstr "Zapasy zostały wyczyszczone!" + +#: register.lua +msgid "Trash:" +msgstr "Smietnik:" + +#: register.lua +msgid "Refill:" +msgstr "Uzupelnianie:" + +#: register.lua +#, lua-format +msgid "Any item belonging to the %s group" +msgstr "" + +#: register.lua +#, lua-format +msgid "Any item belonging to the groups %s" +msgstr "" + +#: register.lua +#, lua-format +msgid "Recipe %d of %d" +msgstr "Recepta %d z %d" + +#: register.lua +#, lua-format +msgid "Usage %d of %d" +msgstr "Użycie %d z %d" + +#: register.lua +msgid "No recipes" +msgstr "Brak recepty" + +#: register.lua +msgid "No usages" +msgstr "Bez użycia" + +#: register.lua +msgid "Result" +msgstr "Wynik" + +#: register.lua +msgid "Ingredient" +msgstr "Składnik" + +#: register.lua +msgid "Show next recipe" +msgstr "" + +#: register.lua +msgid "Show next usage" +msgstr "" + +#: register.lua +msgid "Show previous recipe" +msgstr "" + +#: register.lua +msgid "Show previous usage" +msgstr "" + +#: register.lua +#, lua-format +msgid "%s (%s)" +msgstr "" + +#: register.lua +msgid "Give me:" +msgstr "Daj mi:" + +#: register.lua +msgid "" +"This recipe is too\n" +"large to be displayed." +msgstr "" + +#: register.lua +msgid "To craft grid:" +msgstr "" + +#: register.lua +msgid "All" +msgstr "Wszystko" + +#: waypoints.lua +msgid "White" +msgstr "Bialy" + +#: waypoints.lua +msgid "Yellow" +msgstr "Zolty" + +#: waypoints.lua +msgid "Red" +msgstr "Czerwony" + +#: waypoints.lua +msgid "Green" +msgstr "Zielony" + +#: waypoints.lua +msgid "Blue" +msgstr "Niebieski" + +#: waypoints.lua +msgid "Waypoints" +msgstr "Punkty orientacyjne" + +#: waypoints.lua +#, lua-format +msgid "Select Waypoint #%d" +msgstr "Wybierz punkt #%d" + +#: waypoints.lua +#, lua-format +msgid "Waypoint %d" +msgstr "Punkty orientacyjne %d" + +#: waypoints.lua +msgid "Set waypoint to current location" +msgstr "Ustaw punkt orientacyjny na biezacej pozycji" + +#: waypoints.lua +msgid "invisible" +msgstr "niewidzialny" + +#: waypoints.lua +msgid "visible" +msgstr "widomy" + +#: waypoints.lua +msgid "Make waypoint @1" +msgstr "Robić punkt @1" + +#: waypoints.lua +msgid "Disable" +msgstr "" + +#: waypoints.lua +msgid "Enable" +msgstr "" + +#: waypoints.lua +msgid "@1 display of waypoint coordinates" +msgstr "@1 koordynatow punktu" + +#: waypoints.lua +msgid "Change color of waypoint display" +msgstr "Zmien kolor punktu" + +#: waypoints.lua +msgid "Edit waypoint name" +msgstr "Edytuj nazwe punktu" + +#: waypoints.lua +msgid "Waypoint active" +msgstr "Punkt wlaczony" + +#: waypoints.lua +msgid "Waypoint inactive" +msgstr "Punkt wylaczony" + +#: waypoints.lua +msgid "Finish editing" +msgstr "Zakoncz edycje" + +#: waypoints.lua +msgid "World position" +msgstr "Pozycja" + +#: waypoints.lua +msgid "Name" +msgstr "Nazwa" + +#: waypoints.lua +msgid "HUD text color" +msgstr "Kolor tekstu HUD" diff --git a/unified_inventory/locale/pt.po b/unified_inventory/locale/pt.po new file mode 100644 index 0000000..ff9cc3a --- /dev/null +++ b/unified_inventory/locale/pt.po @@ -0,0 +1,366 @@ +# Portuguese translation for the unified_inventory mod. +# Copyright (C) 2018 Maciej Kasatkin (RealBadAngel) +# This file is distributed under the same license as the unified_inventory package. +# Lunovox +# CodeXP , 2018. +# +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: unified_inventory\n" +"Report-Msgid-Bugs-To: \n" +"POT-Creation-Date: 2018-04-02 16:48+0200\n" +"PO-Revision-Date: \n" +"Last-Translator: CodeXP \n" +"Language-Team: \n" +"Language: pt\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +#: api.lua register.lua +msgid "Crafting" +msgstr "Artesanato" + +#: api.lua +msgid "Mixing" +msgstr "Muistura" + +#: api.lua +msgid "Cooking" +msgstr "Cozimento" + +#: api.lua +msgid "Digging" +msgstr "Escavação" + +#: bags.lua +msgid "Bags" +msgstr "Bolsas" + +#: bags.lua +msgid "Bag @1" +msgstr "Bolsa @1" + +#: bags.lua +msgid "Small Bag" +msgstr "Bolsa Pequena" + +#: bags.lua +msgid "Medium Bag" +msgstr "Bolsa Média" + +#: bags.lua +msgid "Large Bag" +msgstr "Bolsa Grande" + +#: group.lua +msgid " and " +msgstr " e " + +#: internal.lua +msgid "First page" +msgstr "Primeira Página" + +#: internal.lua +msgid "Back three pages" +msgstr "Voltar 3 Páginas" + +#: internal.lua +msgid "Back one page" +msgstr "Voltar 1 Página" + +#: internal.lua +msgid "Forward one page" +msgstr "Avançar 1 Página" + +#: internal.lua +msgid "Forward three pages" +msgstr "Avançar 3 Páginas" + +#: internal.lua +msgid "Last page" +msgstr "Ultima Página" + +#: internal.lua +msgid "Search" +msgstr "Pesquisar" + +#: internal.lua +msgid "Reset search and display everything" +msgstr "Redefinir pesquisa e exibir tudo" + +#: internal.lua +msgid "No matching items" +msgstr "Nenhum item correspondente" + +#: internal.lua +msgid "No matches." +msgstr "Sem correspondências" + +#: internal.lua +msgid "Page" +msgstr "Página" + +#: internal.lua +#, lua-format +msgid "%s of %s" +msgstr "%s de %s" + +#: internal.lua +msgid "Filter" +msgstr "Filtro" + +#: register.lua +msgid "Can use the creative inventory" +msgstr "Pode usar o inventário do criativo" + +#: register.lua +msgid "" +"Forces Unified Inventory to be displayed in Full mode if Lite mode is " +"configured globally" +msgstr "" +"Força o Unified Inventory a ser exibido no modo Full se o modo Lite estiver " +"configurado globalmente" + +#: register.lua +msgid "Crafting Grid" +msgstr "Grade de Artesanato" + +#: register.lua +msgid "Crafting Guide" +msgstr "Guia de Artesanato" + +#: register.lua +msgid "Set home position" +msgstr "Definir posição de casa" + +#: register.lua +#, lua-format +msgid "Home position set to: %s" +msgstr "Posição inicial definida para: %s" + +#: register.lua +msgid "You don't have the \"home\" privilege!" +msgstr "Você não tem o privilégio de \"home\"!" + +#: register.lua +msgid "Go home" +msgstr "Transportar para Casa" + +#: register.lua +msgid "Set time to day" +msgstr "Definir turno para dia" + +#: register.lua +msgid "Time of day set to 6am" +msgstr "Hora do dia definida para 06h" + +#: register.lua +msgid "You don't have the settime privilege!" +msgstr "Você não tem o privilégio de \"settime\"!" + +#: register.lua +msgid "Set time to night" +msgstr "Definir turno para noite" + +#: register.lua +msgid "Time of day set to 9pm" +msgstr "Hora do dia ajustada para 21h" + +#: register.lua +msgid "Clear inventory" +msgstr "Limpar Inventário" + +#: register.lua +msgid "" +"This button has been disabled outside of creative mode to prevent accidental " +"inventory trashing.\n" +"Use the trash slot instead." +msgstr "" +"Este botão foi desativado fora do modo de criativo para evitar o descarte " +"acidental de inventário. \n" +"Use o slot de lixo em vez disso." + +#: register.lua +msgid "Inventory cleared!" +msgstr "Inventário Apagado!" + +#: register.lua +msgid "Trash:" +msgstr "Lixo:" + +#: register.lua +msgid "Refill:" +msgstr "Recarga:" + +#: register.lua +#, lua-format +msgid "Any item belonging to the %s group" +msgstr "Qualquer item pertencente ao grupo '%s'." + +#: register.lua +#, lua-format +msgid "Any item belonging to the groups %s" +msgstr "Qualquer item pertencente aos grupos '%s'." + +#: register.lua +#, lua-format +msgid "Recipe %d of %d" +msgstr "Receita %d de %d" + +#: register.lua +#, lua-format +msgid "Usage %d of %d" +msgstr "Utilização %d de %d" + +#: register.lua +msgid "No recipes" +msgstr "Sem Receita" + +#: register.lua +msgid "No usages" +msgstr "Sem Utilização" + +#: register.lua +msgid "Result" +msgstr "Resultado" + +#: register.lua +msgid "Ingredient" +msgstr "Ingrediente" + +#: register.lua +msgid "Show next recipe" +msgstr "Exibir Próxima Receita" + +#: register.lua +msgid "Show next usage" +msgstr "Mostrar Próxima Utilização" + +#: register.lua +msgid "Show previous recipe" +msgstr "Exibir Receita Anterior" + +#: register.lua +msgid "Show previous usage" +msgstr "Exibir Utilização Anterior" + +#: register.lua +#, lua-format +msgid "%s (%s)" +msgstr "" + +#: register.lua +msgid "Give me:" +msgstr "Gerado:" + +#: register.lua +msgid "" +"This recipe is too\n" +"large to be displayed." +msgstr "" +"Esta receita é grande \n" +"demais para ser apresentada." + +#: register.lua +msgid "To craft grid:" +msgstr "Para Grade de Artesanato" + +#: register.lua +msgid "All" +msgstr "MAX" + +#: waypoints.lua +msgid "White" +msgstr "Branco" + +#: waypoints.lua +msgid "Yellow" +msgstr "Amarelo" + +#: waypoints.lua +msgid "Red" +msgstr "Vermelho" + +#: waypoints.lua +msgid "Green" +msgstr "Verde" + +#: waypoints.lua +msgid "Blue" +msgstr "Azul" + +#: waypoints.lua +msgid "Waypoints" +msgstr "Apontador de Direção" + +#: waypoints.lua +#, lua-format +msgid "Select Waypoint #%d" +msgstr "Seleção de Apontador de Direção #%02d" + +#: waypoints.lua +#, lua-format +msgid "Waypoint %d" +msgstr "Apontador de Direção %d" + +#: waypoints.lua +msgid "Set waypoint to current location" +msgstr "Configurar localização atual do Apontador de Direção" + +#: waypoints.lua +msgid "invisible" +msgstr "invisível" + +#: waypoints.lua +msgid "visible" +msgstr "visível" + +#: waypoints.lua +msgid "Make waypoint @1" +msgstr "Fazer Apontador de Direção @1" + +#: waypoints.lua +msgid "Disable" +msgstr "" + +#: waypoints.lua +msgid "Enable" +msgstr "" + +#: waypoints.lua +msgid "@1 display of waypoint coordinates" +msgstr "@1 exibição de coordenadas de Fazer Apontador de Direção" + +#: waypoints.lua +msgid "Change color of waypoint display" +msgstr "Mudar cor exibida do Apontador de Direção" + +#: waypoints.lua +msgid "Edit waypoint name" +msgstr "Editar Nome de Apontador de Direção" + +#: waypoints.lua +msgid "Waypoint active" +msgstr "Apontador de Direção Ativo" + +#: waypoints.lua +msgid "Waypoint inactive" +msgstr "Apontador de Direção Inativo" + +#: waypoints.lua +msgid "Finish editing" +msgstr "Edição Finalizada" + +#: waypoints.lua +msgid "World position" +msgstr "Posição Mundial" + +#: waypoints.lua +msgid "Name" +msgstr "Nome" + +#: waypoints.lua +msgid "HUD text color" +msgstr "Cor de HUD" diff --git a/unified_inventory/locale/ru.po b/unified_inventory/locale/ru.po new file mode 100644 index 0000000..7cf6144 --- /dev/null +++ b/unified_inventory/locale/ru.po @@ -0,0 +1,366 @@ +# Russian translation for the unified_inventory mod. +# Copyright (C) 2018 Maciej Kasatkin (RealBadAngel) +# This file is distributed under the same license as the unified_inventory package. +# eternal_sorrow +# CodeXP , 2018. +# +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: unified_inventory\n" +"Report-Msgid-Bugs-To: \n" +"POT-Creation-Date: 2018-04-02 03:34+0200\n" +"PO-Revision-Date: \n" +"Last-Translator: CodeXP \n" +"Language-Team: \n" +"Language: ru\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +#: api.lua register.lua +#, fuzzy +msgid "Crafting" +msgstr "Крафт" + +#: api.lua +msgid "Mixing" +msgstr "Мешать" + +#: api.lua +msgid "Cooking" +msgstr "Варить" + +#: api.lua +msgid "Digging" +msgstr "Копать" + +#: bags.lua +msgid "Bags" +msgstr "Сумки" + +#: bags.lua +msgid "Bag @1" +msgstr "Сумка @1" + +#: bags.lua +msgid "Small Bag" +msgstr "Малая сумка" + +#: bags.lua +msgid "Medium Bag" +msgstr "Средняя сумка" + +#: bags.lua +msgid "Large Bag" +msgstr "Большая сумка" + +#: group.lua +msgid " and " +msgstr " и " + +#: internal.lua +msgid "First page" +msgstr "Первая страница" + +#: internal.lua +msgid "Back three pages" +msgstr "3 страницы назад" + +#: internal.lua +msgid "Back one page" +msgstr "1 страницу назад" + +#: internal.lua +msgid "Forward one page" +msgstr "1 страницу вперёд" + +#: internal.lua +msgid "Forward three pages" +msgstr "3 страницы вперёд" + +#: internal.lua +msgid "Last page" +msgstr "Последняя страница" + +#: internal.lua +msgid "Search" +msgstr "Поиск" + +#: internal.lua +msgid "Reset search and display everything" +msgstr "Сброс поиска, показать всё" + +#: internal.lua +msgid "No matching items" +msgstr "Нет подходящих элементов" + +#: internal.lua +msgid "No matches." +msgstr "Ничего не найдено" + +#: internal.lua +msgid "Page" +msgstr "Страница" + +#: internal.lua +#, lua-format +msgid "%s of %s" +msgstr "%s из %s" + +#: internal.lua +msgid "Filter" +msgstr "Фильтр" + +#: register.lua +msgid "Can use the creative inventory" +msgstr "Можно использовать инвентарь творческого режима" + +#: register.lua +msgid "" +"Forces Unified Inventory to be displayed in Full mode if Lite mode is " +"configured globally" +msgstr "" + +#: register.lua +msgid "Crafting Grid" +msgstr "Решетка крафта" + +#: register.lua +msgid "Crafting Guide" +msgstr "Книга рецептов" + +#: register.lua +msgid "Set home position" +msgstr "Установить позицию дома" + +#: register.lua +#, lua-format +msgid "Home position set to: %s" +msgstr "Дом теперь расположен по коодинатам: %s" + +#: register.lua +msgid "You don't have the \"home\" privilege!" +msgstr "У вас нет привилегии \"home\"!" + +#: register.lua +msgid "Go home" +msgstr "Отправиться домой" + +#: register.lua +msgid "Set time to day" +msgstr "День" + +#: register.lua +msgid "Time of day set to 6am" +msgstr "Установлено время 6 утра" + +#: register.lua +#, fuzzy +msgid "You don't have the settime privilege!" +msgstr "Вам не разрешено устанавливать время! (нет привилегии \"settime\")" + +#: register.lua +msgid "Set time to night" +msgstr "Ночь" + +#: register.lua +msgid "Time of day set to 9pm" +msgstr "Установлено время 9 вечера" + +#: register.lua +msgid "Clear inventory" +msgstr "Очистить инвентарь" + +#: register.lua +msgid "" +"This button has been disabled outside of creative mode to prevent accidental " +"inventory trashing.\n" +"Use the trash slot instead." +msgstr "" +"Эта кнопка отключена вне творческого режима, чтобы предотвратить случайное " +"уничтожение предметов.\n" +"Используйте слот корзины вместо нее." + +#: register.lua +msgid "Inventory cleared!" +msgstr "Инвентарь очищен!" + +#: register.lua +msgid "Trash:" +msgstr "Мусор:" + +#: register.lua +msgid "Refill:" +msgstr "Наполнить:" + +#: register.lua +#, lua-format +msgid "Any item belonging to the %s group" +msgstr "Любой элемент из группы: %s" + +#: register.lua +#, lua-format +msgid "Any item belonging to the groups %s" +msgstr "Любой элемент из группы: %s" + +#: register.lua +#, lua-format +msgid "Recipe %d of %d" +msgstr "Рецепт %s из %s" + +#: register.lua +#, lua-format +msgid "Usage %d of %d" +msgstr "Вариант %d of %d" + +#: register.lua +msgid "No recipes" +msgstr "Рецептов нет" + +#: register.lua +msgid "No usages" +msgstr "Не используется" + +#: register.lua +msgid "Result" +msgstr "Результат" + +#: register.lua +msgid "Ingredient" +msgstr "Состав" + +#: register.lua +msgid "Show next recipe" +msgstr "Следующий рецепт" + +#: register.lua +msgid "Show next usage" +msgstr "Следующее использование" + +#: register.lua +msgid "Show previous recipe" +msgstr "Прошлый рецепт" + +#: register.lua +msgid "Show previous usage" +msgstr "Прошлая страница" + +#: register.lua +#, lua-format +msgid "%s (%s)" +msgstr "" + +#: register.lua +msgid "Give me:" +msgstr "Дай мне:" + +#: register.lua +msgid "" +"This recipe is too\n" +"large to be displayed." +msgstr "" +"Этот рецепт не\n" +"помещается в решетку." + +#: register.lua +msgid "To craft grid:" +msgstr "На решeтку крафта:" + +#: register.lua +msgid "All" +msgstr "Все" + +#: waypoints.lua +msgid "White" +msgstr "Белый" + +#: waypoints.lua +msgid "Yellow" +msgstr "Желтый" + +#: waypoints.lua +msgid "Red" +msgstr "Красный" + +#: waypoints.lua +msgid "Green" +msgstr "Зелёный" + +#: waypoints.lua +msgid "Blue" +msgstr "Синий" + +#: waypoints.lua +msgid "Waypoints" +msgstr "Путевые точки" + +#: waypoints.lua +#, lua-format +msgid "Select Waypoint #%d" +msgstr "Выбрать путевую точку №%d" + +#: waypoints.lua +#, lua-format +msgid "Waypoint %d" +msgstr "Путевая точка %d" + +#: waypoints.lua +msgid "Set waypoint to current location" +msgstr "Установить путевую точку по текущей позиции" + +#: waypoints.lua +msgid "invisible" +msgstr "невидимой" + +#: waypoints.lua +msgid "visible" +msgstr "видимой" + +#: waypoints.lua +msgid "Make waypoint @1" +msgstr "Сделать путевую точку @1" + +#: waypoints.lua +msgid "Disable" +msgstr "Выключить" + +#: waypoints.lua +msgid "Enable" +msgstr "Включить" + +#: waypoints.lua +msgid "@1 display of waypoint coordinates" +msgstr "@1 показ координат путевых точек" + +#: waypoints.lua +msgid "Change color of waypoint display" +msgstr "Поменять цвет путевой точки" + +#: waypoints.lua +msgid "Edit waypoint name" +msgstr "Переименовать путевую точку" + +#: waypoints.lua +msgid "Waypoint active" +msgstr "Путевая точка включена" + +#: waypoints.lua +msgid "Waypoint inactive" +msgstr "Путевая точка выключена" + +#: waypoints.lua +msgid "Finish editing" +msgstr "Закончить редакцию" + +#: waypoints.lua +msgid "World position" +msgstr "Позиция мира" + +#: waypoints.lua +msgid "Name" +msgstr "Имя" + +#: waypoints.lua +msgid "HUD text color" +msgstr "Цвет текста HUDа" diff --git a/unified_inventory/locale/tr.po b/unified_inventory/locale/tr.po new file mode 100644 index 0000000..2b6211f --- /dev/null +++ b/unified_inventory/locale/tr.po @@ -0,0 +1,360 @@ +# Turkish translation for the unified_inventory mod. +# Copyright (C) 2018 Maciej Kasatkin (RealBadAngel) +# This file is distributed under the same license as the unified_inventory package. +# Mahmutelmas06@hotmail.com +# CodeXP , 2018. +# +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: unified_inventory\n" +"Report-Msgid-Bugs-To: \n" +"POT-Creation-Date: 2018-04-02 13:41+0200\n" +"PO-Revision-Date: \n" +"Last-Translator: CodeXP \n" +"Language-Team: \n" +"Language: tr\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +#: api.lua register.lua +msgid "Crafting" +msgstr "Üretim" + +#: api.lua +msgid "Mixing" +msgstr "Karıştırma" + +#: api.lua +msgid "Cooking" +msgstr "Pişirme" + +#: api.lua +msgid "Digging" +msgstr "Kazma" + +#: bags.lua +msgid "Bags" +msgstr "Çantalarım" + +#: bags.lua +msgid "Bag @1" +msgstr "@1. Çanta" + +#: bags.lua +msgid "Small Bag" +msgstr "Küçük Çanta" + +#: bags.lua +msgid "Medium Bag" +msgstr "Çanta" + +#: bags.lua +msgid "Large Bag" +msgstr "Büyük Çanta" + +#: group.lua +msgid " and " +msgstr " ve " + +#: internal.lua +msgid "First page" +msgstr "İlk Sayfa" + +#: internal.lua +msgid "Back three pages" +msgstr "3 Sayfa Gerile" + +#: internal.lua +msgid "Back one page" +msgstr "Geri" + +#: internal.lua +msgid "Forward one page" +msgstr "İleri" + +#: internal.lua +msgid "Forward three pages" +msgstr "3 Sayfa İlerile" + +#: internal.lua +msgid "Last page" +msgstr "Son Sayfa" + +#: internal.lua +msgid "Search" +msgstr "Ara" + +#: internal.lua +msgid "Reset search and display everything" +msgstr "" + +#: internal.lua +msgid "No matching items" +msgstr "Eşleşme yok" + +#: internal.lua +msgid "No matches." +msgstr "Eşleşme yok" + +#: internal.lua +msgid "Page" +msgstr "Sayfa" + +#: internal.lua +#, lua-format +msgid "%s of %s" +msgstr "%s dan %s" + +#: internal.lua +msgid "Filter" +msgstr "Süzgeç" + +#: register.lua +msgid "Can use the creative inventory" +msgstr "Yaratıcı envanteri kullanabilir" + +#: register.lua +msgid "" +"Forces Unified Inventory to be displayed in Full mode if Lite mode is " +"configured globally" +msgstr "" + +#: register.lua +msgid "Crafting Grid" +msgstr "Üretim tablosu" + +#: register.lua +msgid "Crafting Guide" +msgstr "Kılavuz" + +#: register.lua +msgid "Set home position" +msgstr "Set ev pozisyon" + +#: register.lua +#, lua-format +msgid "Home position set to: %s" +msgstr "Yeni eviniz: %s" + +#: register.lua +msgid "You don't have the \"home\" privilege!" +msgstr "\"home\" yetkiniz yok!" + +#: register.lua +msgid "Go home" +msgstr "Eve git" + +#: register.lua +msgid "Set time to day" +msgstr "Güne zaman ayarla" + +#: register.lua +msgid "Time of day set to 6am" +msgstr "Saat 06:00 olarak ayarlandı" + +#: register.lua +msgid "You don't have the settime privilege!" +msgstr "\"settime\" yetkiniz yok!" + +#: register.lua +msgid "Set time to night" +msgstr "Geceye zaman ayarla" + +#: register.lua +msgid "Time of day set to 9pm" +msgstr "Saat 19:00 olarak ayarlandı" + +#: register.lua +msgid "Clear inventory" +msgstr "" + +#: register.lua +msgid "" +"This button has been disabled outside of creative mode to prevent accidental " +"inventory trashing.\n" +"Use the trash slot instead." +msgstr "Yaratıcı modu dışında iken bu tuş kullanılamaz." + +#: register.lua +msgid "Inventory cleared!" +msgstr "Envanter temizlendi!" + +#: register.lua +msgid "Trash:" +msgstr "Çöp" + +#: register.lua +msgid "Refill:" +msgstr "Doldur" + +#: register.lua +#, lua-format +msgid "Any item belonging to the %s group" +msgstr "" + +#: register.lua +#, lua-format +msgid "Any item belonging to the groups %s" +msgstr "" + +#: register.lua +#, lua-format +msgid "Recipe %d of %d" +msgstr "%d dan %d tarifi" + +#: register.lua +#, lua-format +msgid "Usage %d of %d" +msgstr "Kullanım %d/%d" + +#: register.lua +msgid "No recipes" +msgstr "Tarifi yok" + +#: register.lua +msgid "No usages" +msgstr "Kullanım yok" + +#: register.lua +msgid "Result" +msgstr "Çıktı" + +#: register.lua +msgid "Ingredient" +msgstr "Bileşen" + +#: register.lua +msgid "Show next recipe" +msgstr "" + +#: register.lua +msgid "Show next usage" +msgstr "" + +#: register.lua +msgid "Show previous recipe" +msgstr "" + +#: register.lua +msgid "Show previous usage" +msgstr "" + +#: register.lua +#, lua-format +msgid "%s (%s)" +msgstr "" + +#: register.lua +msgid "Give me:" +msgstr "Ver bana:" + +#: register.lua +msgid "" +"This recipe is too\n" +"large to be displayed." +msgstr "" + +#: register.lua +#, fuzzy +msgid "To craft grid:" +msgstr "Üretim tablosuna kopyala" + +#: register.lua +msgid "All" +msgstr "Tümü" + +#: waypoints.lua +msgid "White" +msgstr "Beyaz" + +#: waypoints.lua +msgid "Yellow" +msgstr "Sarı" + +#: waypoints.lua +msgid "Red" +msgstr "Kırmızı" + +#: waypoints.lua +msgid "Green" +msgstr "Yeşil" + +#: waypoints.lua +msgid "Blue" +msgstr "Mavi" + +#: waypoints.lua +msgid "Waypoints" +msgstr "Konum Noktaları" + +#: waypoints.lua +#, lua-format +msgid "Select Waypoint #%d" +msgstr "#%d konum noktası seç" + +#: waypoints.lua +#, lua-format +msgid "Waypoint %d" +msgstr "%d Konum Noktaları" + +#: waypoints.lua +msgid "Set waypoint to current location" +msgstr "Bulunduğun noktayı işaretle" + +#: waypoints.lua +msgid "invisible" +msgstr "görünmez" + +#: waypoints.lua +msgid "visible" +msgstr "görünür" + +#: waypoints.lua +msgid "Make waypoint @1" +msgstr "Yol noktası @1" + +#: waypoints.lua +msgid "Disable" +msgstr "" + +#: waypoints.lua +msgid "Enable" +msgstr "" + +#: waypoints.lua +msgid "@1 display of waypoint coordinates" +msgstr "Yol noktası koordinatlarının görüntülenmesini @1" + +#: waypoints.lua +msgid "Change color of waypoint display" +msgstr "Konum Gösterge Rengi" + +#: waypoints.lua +msgid "Edit waypoint name" +msgstr "Konum Noktasını Düzenle" + +#: waypoints.lua +msgid "Waypoint active" +msgstr "Konum Etkin" + +#: waypoints.lua +msgid "Waypoint inactive" +msgstr "Konum Devredışı" + +#: waypoints.lua +msgid "Finish editing" +msgstr "Düzenleme bitti" + +#: waypoints.lua +msgid "World position" +msgstr "Dünya konumu" + +#: waypoints.lua +msgid "Name" +msgstr "İsim" + +#: waypoints.lua +msgid "HUD text color" +msgstr "Metin rengi" diff --git a/unified_inventory/locale/unified_inventory.de.tr b/unified_inventory/locale/unified_inventory.de.tr deleted file mode 100644 index e2a05be..0000000 --- a/unified_inventory/locale/unified_inventory.de.tr +++ /dev/null @@ -1,79 +0,0 @@ -# textdomain: unified_inventory -Crafting=Fertigung -Mixing=Mischen -Cooking=Kochen -Digging=Graben -Bags=Taschen -Bag @1=Tasche @1 -Small Bag=Kleine Tasche -Medium Bag=Mittelgroße Tasche -Large Bag=Große Tasche - and = und -First page=Erste Seite -Back three pages=3 Seiten zurückblättern -Back one page=1 Seite zurückblättern -Forward one page=1 Seite vorblättern -Forward three pages=3 Seiten vorblättern -Last page=Letzte Seite -Search=Suchen -Reset search and display everything=Suche zurücksetzen und alles anzeigen -No matching items=Keine passenden Gegenstände -No matches.=Keine Treffer -Page=Seite -@1 of @2=@1 von @2 -Filter=Filter -Can use the creative inventory=Kann das Kreativinventar nutzen -Crafting Grid=Fertigungsraster -Crafting Guide=Fertigungsführer -Set home position=Heimatposition setzen -Home position set to: @1=Heimatposition nach @1 gesetzt -You don't have the "home" privilege!=Du hast das „home“-Privileg nicht! -Go home=Nach Hause gehen -Set time to day=Zur Tageszeit wechseln -Time of day set to 6am=Tageszeit auf 6 Uhr gesetzt -You don't have the settime privilege!=Du hast das „settime“-Privileg nicht! -Set time to night=Zur Nachtzeit wechseln -Time of day set to 9pm=Tageszeit auf 21 Uhr gesetzt -Clear inventory=Inventar leeren -Inventory cleared!=Inventar geleert! -Trash:=Müll: -Refill:=Nachfüllen: -Any item belonging to the @1 group=Irgendein Gegenstand, der zur Gruppe @1 gehört -Any item belonging to the groups @1=Irgendein Gegenstand, der zu den Gruppen @1 gehört -Recipe @1 of @2=Rezept @1 von @2 -Usage @1 of @2=Verwendung @1 von @2 -No recipes=Keine Rezepte -No usages=Keine Verwendungen -Result=Ergebnis -Ingredient=Zutat -Show next recipe=Nächstes Rezept zeigen -Show next usage=Nächste Verwendung zeigen -Show previous recipe=Vorheriges Rezept zeigen -Show previous usage=Vorherige Verwendung zeigen -Give me:=Gib mir: -To craft grid:=Ins Fertigungsraster: -All=Alles -White=Weiß -Yellow=Gelb -Red=Rot -Green=Grün -Blue=Blau -Waypoints=Wegpunkte -Select Waypoint #@1=Wegpunkt Nr. @1 auswählen -Waypoint @1=Wegpunkt Nr. @1 -Set waypoint to current location=Setze Wegpunkt zur derzeitigen Position -invisible=unsichtbar -visible=sichtbar -Make waypoint @1=Wegpunkt @1 machen -Disable=ausschalten -Enable=einschalten -@1 display of waypoint coordinates=Anzeige der Wegpunktkoordinaten @1 -Change color of waypoint display=Farbe der Darstellung der Wegpunkte ändern -Edit waypoint name=Name des Wegpunkts ändern -Waypoint active=Wegpunkt aktiv -Waypoint inactive=Wegpunkt inaktiv -Finish editing=Bearbeitung abschließen -World position=Weltposition -Name=Name -HUD text color=HUD-Textfarbe -Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally=Zwingt Unified Inventory, im Vollmodus angezeigt zu werden, wenn der Minimalmodus global eingestellt ist diff --git a/unified_inventory/locale/unified_inventory.es.tr b/unified_inventory/locale/unified_inventory.es.tr deleted file mode 100644 index 18b6c77..0000000 --- a/unified_inventory/locale/unified_inventory.es.tr +++ /dev/null @@ -1,100 +0,0 @@ -# textdomain: unified_inventory - -# waypoints.lua - -White=Blanco -Yellow=Amarillo -Red=Rojo -Green=Verde -Blue=Azul -Waypoints=Puntos -Select Waypoint #@1=Seleccionar Punto #@1 -Waypoint @1=Punto @1 -Set waypoint to current location=Establecer el punto a la ubicación actual -Make waypoint @1=Hacer punto @1 -invisible=invisible -visible=visible -@1 display of waypoint coordinates=Visualizar coordenadas del punto @1 -Disable=Deshabilitado -Enable=Habilitado -Change color of waypoint display=Cambiar el color del punto -Edit waypoint name=Editar nombre del punto -Waypoint active=Punto activo -Waypoint inactive=Punto inactivo -Finish editing=Terminar edición -World position=Posición en el mundo -Name=Nombre -HUD text color=Color del texto de la Interfaz - -# group.lua - - and = y - -# register.lua - -Can use the creative inventory=Puede usar el inventario creativo -Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally=Obliga al Inventario Unificado a mostrarse en modo Completo si el modo Simple está configurado globalmente -Crafting Grid=Cuadricula de Elaboración -Crafting Guide=Guía de Elaboración -Set home position=Establecer posición de la casa -Home position set to: @1=Posición de la casa cambiada a: @1 -You don't have the \"home\" privilege!=¡No tienes el privilegio \"home\"! -Go home=Ir a casa -Set time to day=Cambiar a dia -Set time to night=Cambiar a noche -Time of day set to 6am=Hora del día cambiada a 6 AM -Time of day set to 9pm=Hora del día cambiada a 9 PM -You don't have the settime privilege!=¡No tienes el privilegio "settime"! -Clear inventory=Limpiar inventario -Inventory cleared!=¡Inventario limpio! -This button has been disabled outside=Este botón ha sido deshabilitado -Crafting=Elaboración -Trash:=Basura: -Refill:=Rellenar: -Any item belonging to the @1 group=Cualquier elemento que pertenezca al grupo @1 -Any item belonging to the groups @1=Cualquier elemento perteneciente a los grupos @1 -Recipe @1 of @2=Receta @1 de @2 -Usage @1 of @2=Uso @1 de @2 -No recipes=No tiene receta -No usages=No tiene uso -Result=Resultado -Ingredient=Ingrediente -Show next recipe=Mostrar la siguiente receta -Show next usage=Mostrar el siguiente uso -Show previous recipe=Mostrar la receta anterior -Show previous usage=Mostrar el uso anterior -@1 (@2)=@1 (@2) -Give me:=Dame: -This recipe is too@nlarge to be displayed.=Esta receta es demasiado@ngrande para ser mostrada. -To craft grid:=Construir: -All=Todos - -# api.lua - -Mixing=Mezclar -Cooking=Hornear -Digging=Recoger - -# internal.lua - -First page=Primera página -Back three pages=Volver tres páginas -Back one page=Volver una página -Forward one page=Avanzar una página -Forward three pages=Avanzar tres páginas -Last page=Ultima Pagina -Search=Buscar -Reset search and display everything=Limpiar la busqueda y mostrar todo -No matching items=No se encontraron elementos -No matches.=No hay resultados. -Page=Página -@1 of @2=@1 de @2 -Filter=Filtro - -# bags.lua - -Bags=Bolsos -Bag @1=Bolso @1 -Small Bag=Bolso Pequeño -Medium Bag=Bolso Mediano -Large Bag=Bolso Grande diff --git a/unified_inventory/locale/unified_inventory.fr.tr b/unified_inventory/locale/unified_inventory.fr.tr deleted file mode 100644 index 5367ddb..0000000 --- a/unified_inventory/locale/unified_inventory.fr.tr +++ /dev/null @@ -1,57 +0,0 @@ -# textdomain: unified_inventory -Crafting=Création -Cooking=Cuisson -Digging=Creuser -Bags=Sacs -Bag @1=Sac @1 -Small Bag=Petit sac -Medium Bag=Sac moyen -Large Bag=Grand sac - and = et -First page=1ère page -Back three pages=3 pages en arrière -Back one page=Page précédente -Forward one page=Page suivante -Forward three pages=3 pages en avant -Last page=Dernière page -Search=Rechercher -No matching items=Aucun élément correspondant -No matches.=Aucun match -Page=Page -@1 of @2=@1 de @2 -Filter=Filtre -Can use the creative inventory=Vous pouvez utiliser l'inventaire créatif -Crafting Grid=Grille de création -Crafting Guide=Guide de création -Set home position=Position dans le monde -Home position set to: @1=Position de votre base fixée à: @1 -You don't have the "home" privilege!=Vous n'avez pas le privilège "home"! -Time of day set to 6am=Heure fixée à 6h -You don't have the settime privilege!=Vous n'avez pas le privilège "settime"! -Time of day set to 9pm=Heure fixée à 21h -Inventory cleared!=Inventaire vidé ! -Trash:=Poubelle : -Refill:=Remplir : -Recipe @1 of @2=Recette @1 de @2 -Result=Résultat -To craft grid:=Sur de création: -All=Tout -White=Blanc -Yellow=Jaune -Red=Rouge -Green=Vert -Blue=Bleu -Waypoints=Point de passage -Select Waypoint #@1=Choisir un point de passage #@1 -Waypoint @1=Point de passage @1 -Set waypoint to current location=Marquer un point de passage à la position actuelle -Make waypoint @1=Rendre @1 le point de passage -@1 display of waypoint coordinates=@1 montrer les coordonnées des points de passages -Change color of waypoint display=Changer la couleur du point de passage -Edit waypoint name=Editer le nom du point de passage -Waypoint active=Point de passage actif -Waypoint inactive=Point de passage inactif -Finish editing=Terminer l'édition -World position=Position dans le monde -Name=Nom -HUD text color=Couleur de texte du HUD diff --git a/unified_inventory/locale/unified_inventory.it.tr b/unified_inventory/locale/unified_inventory.it.tr deleted file mode 100644 index 1bf7660..0000000 --- a/unified_inventory/locale/unified_inventory.it.tr +++ /dev/null @@ -1,79 +0,0 @@ -# textdomain: unified_inventory -Crafting=Assemblaggio -Mixing=Unione -Cooking=Cottura -Digging=Scavo -Bags=Borse -Bag @1=Borsa @1 -Small Bag=Borsa piccola -Medium Bag=Borsa media -Large Bag=Borsa grande - and = e -First page=Prima pagina -Back three pages=Indietro di tre pagine -Back one page=Indietro di una pagina -Forward one page=Avanti di una pagina -Forward three pages=Avanti di tre pagine -Last page=Ultima pagina -Search=Cerca -Reset search and display everything=Azzera la ricerca e mostra tutto -No matching items=Nessun oggetto corrispondente -No matches.=Nessuna corrispondenza. -Page=Pagina -@1 of @2=@1 di @2 -Filter=Filtro -Can use the creative inventory=Può usare l'inventario creativo -Crafting Grid=Griglia di assemblaggio -Crafting Guide=Guida di assemblaggio -Set home position=Imposta la residenza -Home position set to: @1=Residenza impostata su: @1 -You don't have the "home" privilege!=Non hai il privilegio "home"! -Go home=Torna a casa -Set time to day=Imposta l'orario sul giorno -Time of day set to 6am=Orario impostato sulle 6am -You don't have the settime privilege!=Non hai il privilegio "time"! -Set time to night=Imposta l'orario sulla notte -Time of day set to 9pm=Orario impostato sulle 9am -Clear inventory=Ripulisci l'inventario -Inventory cleared!=Inventario ripulito! -Trash:=Butta: -Refill:=Riempi: -Any item belonging to the @1 group=Qualunque oggetto appartenente al gruppo @1 -Any item belonging to the groups @1=Qualunque oggetto appartenente ai gruppi @1 -Recipe @1 of @2=Ricetta @1 di @2 -Usage @1 of @2=Uso @1 di @2 -No recipes=Nessuna ricetta -No usages=Nessun utilizzo -Result=Risultato -Ingredient=Ingrediente -Show next recipe=Mostra la prossima ricetta -Show next usage=Mostra il prossimo utilizzo -Show previous recipe=Mostra la ricetta precedente -Show previous usage=Mostra l'utilizzo precedente -Give me:=Dammi: -To craft grid:=Alla griglia di assemblaggio: -All=Tutto -White=Bianco -Yellow=Giallo -Red=Rosso -Green=Verde -Blue=Blu -Waypoints=Tappe -Select Waypoint #@1=Seleziona tappa n°@1 -Waypoint @1=Tappa @1 -Set waypoint to current location=Imposta tappa alla posizione attuale -invisible=invisibile -visible=visibile -Make waypoint @1=Crea tappa @1 -Disable=Disabilita -Enable=Abilita -@1 display of waypoint coordinates=@1 la visualizzazione delle coordinate della tappa -Change color of waypoint display=Modifica il colore della visualizzazione della tappa -Edit waypoint name=Modifica il nome della tappa -Waypoint active=Tappa attiva -Waypoint inactive=Tappa inattiva -Finish editing=Termina la modifica -World position=Posizione del mondo -Name=Nome -HUD text color=Colore del testo del visore -Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally=Forza la visualizzazione di Unified Inventory in modalità completa se è configurata globalmente la visualizzazione semplice diff --git a/unified_inventory/locale/unified_inventory.ms.tr b/unified_inventory/locale/unified_inventory.ms.tr deleted file mode 100644 index 25fc853..0000000 --- a/unified_inventory/locale/unified_inventory.ms.tr +++ /dev/null @@ -1,78 +0,0 @@ -# textdomain: unified_inventory -Crafting=Pertukangan -Mixing=Pencampuran -Cooking=Pemasakan -Digging=Penggalian -Bags=Beg -Bag @1=Beg @1 -Small Bag=Beg Kecil -Medium Bag=Beg Sederhana -Large Bag=Beg Besar - and = dan -First page=Halaman pertama -Back three pages=Tiga halaman sebelumnya -Back one page=Halaman sebelumnya -Forward one page=Halaman seterusnya -Forward three pages=Tiga halaman seterusnya -Last page=Halaman terakhir -Search=Cari -Reset search and display everything=Set semula carian dan tunjukkan semua benda -No matching items=Tiada item sepadan -No matches.=Tiada padanan. -Page=Halaman -@1 of @2=@1 drpd @2 -Filter=Tapis -Can use the creative inventory=Boleh guna inventori kreatif -Crafting Grid=Grid Pertukangan -Crafting Guide=Panduan Pertukangan -Set home position=Tetapkan kedudukan rumah -Home position set to: @1=Kedudukan rumah ditetapkan ke: @1 -You don't have the "home" privilege!=Anda tidak ada keistimewaan "home"! -Go home=Balik rumah -Set time to day=Tetapkan masa jadi siang -Time of day set to 6am=Masa ditetapkan ke 6 pagi -You don't have the settime privilege!=Anda tidak ada keistimewaan settime! -Set time to night=Tetapkan masa jadi malam -Time of day set to 9pm=Masa ditetapkan ke 9 malam -Clear inventory=Kosongkan inventori -Inventory cleared!=Inventori dikosongkan! -Trash:=Buang: -Refill:=Isi balik: -Any item belonging to the @1 group=Sebarang item dari kumpulan @1 -Any item belonging to the groups @1=Sebarang item dari kumpulan @1 -Recipe @1 of @2=Resipi @1 drpd @2 -Usage @1 of @2=Kegunaan @1 drpd @2 -No recipes=Tiada resipi -No usages=Tiada kegunaan -Result=Hasil -Ingredient=Bahan -Show next recipe=Tunjuk resipi seterusnya -Show next usage=Tunjuk kegunaan seterusnya -Show previous recipe=Tunjuk resipi sebelumnya -Show previous usage=Tunjuk kegunaan sebelumnya -@1 (@2)=@1 (@2) -Give me:=Beri saya: -To craft grid:=Ke grid pertukangan: -White=Putih -Yellow=Kuning -Red=Merah -Green=Hijau -Blue=Biru -Waypoints=Titik Arah -Select Waypoint #@1=Pilih Titik Arah #@1 -Waypoint @1=Titik Arah @1 -Set waypoint to current location=Tetapkan titik arah ke lokasi semasa -invisible=Sembunyikan -visible=Paparkan -Make waypoint @1=@1 titik arah -Disable=Sembunyikan -Enable=Paparkan -@1 display of waypoint coordinates=@1 koordinat untuk titik arah -Change color of waypoint display=Tukar warna paparan titik arah -Edit waypoint name=Edit nama titik arah -Waypoint active=Titik arah aktif -Waypoint inactive=Titik arah tidak aktif -Finish editing=Selesai edit -World position=Kedudukan dunia -Name=Nama -HUD text color=Warna tulisan HUD diff --git a/unified_inventory/locale/unified_inventory.pl.tr b/unified_inventory/locale/unified_inventory.pl.tr deleted file mode 100644 index 19121d8..0000000 --- a/unified_inventory/locale/unified_inventory.pl.tr +++ /dev/null @@ -1,61 +0,0 @@ -# textdomain: unified_inventory -Bags=Plecaki -Bag @1=Plecak @1 -Small Bag=Maly plecak -Medium Bag=Sredni plecak -Large Bag=Duzy plecak - and = i -First page=Pierwsza strona -Back three pages=3 strony w tyl -Back one page=1 strona w tyl -Forward one page=1 strona do przodu -Forward three pages=3 strony do przodu -Last page=Ostatnia strona -Search=Szukaj -No matching items=Brak pasujacych przedmiotow -No matches.=Brak wyników -Page=Strona -@1 of @2=@1 z @2 -Filter=Filtr -Set home position=Ustaw pozycję wyjściową -Home position set to: @1=Pozycja domowa ustawiona na: @1 -You don't have the "home" privilege!=Nie masz uprawnien do zmiany czasu "home"! -Go home=Idź do domu -Set time to day=Ustaw czas na dzień -Time of day set to 6am=Czas ustawiony na 6:00 -You don't have the settime privilege!=Nie masz uprawnien do zmiany czasu "settime"! -Set time to night=Ustaw czas na noc -Time of day set to 9pm=Czas ustawiony na 21:00 -Clear inventory=Wyczyść zapasy -Inventory cleared!=Zapasy zostały wyczyszczone! -Trash:=Smietnik: -Refill:=Uzupelnianie: -Recipe @1 of @2=Recepta @1 z @2 -Usage @1 of @2=Użycie @1 z @2 -No recipes=Brak recepty -No usages=Bez użycia -Result=Wynik -Ingredient=Składnik -Give me:=Daj mi: -All=Wszystko -White=Bialy -Yellow=Zolty -Red=Czerwony -Green=Zielony -Blue=Niebieski -Waypoints=Punkty orientacyjne -Select Waypoint #@1=Wybierz punkt #@1 -Waypoint @1=Punkty orientacyjne @1 -Set waypoint to current location=Ustaw punkt orientacyjny na biezacej pozycji -invisible=niewidzialny -visible=widomy -Make waypoint @1=Robić punkt @1 -@1 display of waypoint coordinates=@1 koordynatow punktu -Change color of waypoint display=Zmien kolor punktu -Edit waypoint name=Edytuj nazwe punktu -Waypoint active=Punkt wlaczony -Waypoint inactive=Punkt wylaczony -Finish editing=Zakoncz edycje -World position=Pozycja -Name=Nazwa -HUD text color=Kolor tekstu HUD diff --git a/unified_inventory/locale/unified_inventory.pt.tr b/unified_inventory/locale/unified_inventory.pt.tr deleted file mode 100644 index 3b0b902..0000000 --- a/unified_inventory/locale/unified_inventory.pt.tr +++ /dev/null @@ -1,76 +0,0 @@ -# textdomain: unified_inventory -Crafting=Artesanato -Mixing=Muistura -Cooking=Cozimento -Digging=Escavação -Bags=Bolsas -Bag @1=Bolsa @1 -Small Bag=Bolsa Pequena -Medium Bag=Bolsa Média -Large Bag=Bolsa Grande - and = e -First page=Primeira Página -Back three pages=Voltar 3 Páginas -Back one page=Voltar 1 Página -Forward one page=Avançar 1 Página -Forward three pages=Avançar 3 Páginas -Last page=Ultima Página -Search=Pesquisar -Reset search and display everything=Redefinir pesquisa e exibir tudo -No matching items=Nenhum item correspondente -No matches.=Sem correspondências -Page=Página -@1 of @2=@1 de @2 -Filter=Filtro -Can use the creative inventory=Pode usar o inventário do criativo -Crafting Grid=Grade de Artesanato -Crafting Guide=Guia de Artesanato -Set home position=Definir posição de casa -Home position set to: @1=Posição inicial definida para: @1 -You don't have the "home" privilege!=Você não tem o privilégio de "home"! -Go home=Transportar para Casa -Set time to day=Definir turno para dia -Time of day set to 6am=Hora do dia definida para 06h -You don't have the settime privilege!=Você não tem o privilégio de "settime"! -Set time to night=Definir turno para noite -Time of day set to 9pm=Hora do dia ajustada para 21h -Clear inventory=Limpar Inventário -Inventory cleared!=Inventário Apagado! -Trash:=Lixo: -Refill:=Recarga: -Any item belonging to the @1 group=Qualquer item pertencente ao grupo '@1'. -Any item belonging to the groups @1=Qualquer item pertencente aos grupos '@1'. -Recipe @1 of @2=Receita @1 de @2 -Usage @1 of @2=Utilização @1 de @2 -No recipes=Sem Receita -No usages=Sem Utilização -Result=Resultado -Ingredient=Ingrediente -Show next recipe=Exibir Próxima Receita -Show next usage=Mostrar Próxima Utilização -Show previous recipe=Exibir Receita Anterior -Show previous usage=Exibir Utilização Anterior -Give me:=Gerado: -To craft grid:=Para Grade de Artesanato -All=MAX -White=Branco -Yellow=Amarelo -Red=Vermelho -Green=Verde -Blue=Azul -Waypoints=Apontador de Direção -Select Waypoint #@1=Seleção de Apontador de Direção #@1 -Waypoint @1=Apontador de Direção @1 -Set waypoint to current location=Configurar localização atual do Apontador de Direção -invisible=invisível -visible=visível -Make waypoint @1=Fazer Apontador de Direção @1 -@1 display of waypoint coordinates=@1 exibição de coordenadas de Fazer Apontador de Direção -Change color of waypoint display=Mudar cor exibida do Apontador de Direção -Edit waypoint name=Editar Nome de Apontador de Direção -Waypoint active=Apontador de Direção Ativo -Waypoint inactive=Apontador de Direção Inativo -Finish editing=Edição Finalizada -World position=Posição Mundial -Name=Nome -HUD text color=Cor de HUD diff --git a/unified_inventory/locale/unified_inventory.ru.tr b/unified_inventory/locale/unified_inventory.ru.tr deleted file mode 100644 index f2a2300..0000000 --- a/unified_inventory/locale/unified_inventory.ru.tr +++ /dev/null @@ -1,78 +0,0 @@ -# textdomain: unified_inventory -Crafting=Крафт -Mixing=Мешать -Cooking=Варить -Digging=Копать -Bags=Сумки -Bag @1=Сумка @1 -Small Bag=Малая сумка -Medium Bag=Средняя сумка -Large Bag=Большая сумка - and = и -First page=Первая страница -Back three pages=3 страницы назад -Back one page=1 страницу назад -Forward one page=1 страницу вперёд -Forward three pages=3 страницы вперёд -Last page=Последняя страница -Search=Поиск -Reset search and display everything=Сброс поиска, показать всё -No matching items=Нет подходящих элементов -No matches.=Ничего не найдено -Page=Страница -@1 of @2=@1 из @2 -Filter=Фильтр -Can use the creative inventory=Можно использовать инвентарь творческого режима -Crafting Grid=Решетка крафта -Crafting Guide=Книга рецептов -Set home position=Установить позицию дома -Home position set to: @1=Дом теперь расположен по коодинатам: @1 -You don't have the "home" privilege!=У вас нет привилегии "home"! -Go home=Отправиться домой -Set time to day=День -Time of day set to 6am=Установлено время 6 утра -You don't have the settime privilege!=Вам не разрешено устанавливать время! (нет привилегии "settime") -Set time to night=Ночь -Time of day set to 9pm=Установлено время 9 вечера -Clear inventory=Очистить инвентарь -Inventory cleared!=Инвентарь очищен! -Trash:=Мусор: -Refill:=Наполнить: -Any item belonging to the @1 group=Любой элемент из группы: @1 -Any item belonging to the groups @1=Любой элемент из группы: @1 -Recipe @1 of @2=Рецепт @1 из @2 -Usage @1 of @2=Вариант @1 of @2 -No recipes=Рецептов нет -No usages=Не используется -Result=Результат -Ingredient=Состав -Show next recipe=Следующий рецепт -Show next usage=Следующее использование -Show previous recipe=Прошлый рецепт -Show previous usage=Прошлая страница -Give me:=Дай мне: -To craft grid:=На решeтку крафта: -All=Все -White=Белый -Yellow=Желтый -Red=Красный -Green=Зелёный -Blue=Синий -Waypoints=Путевые точки -Select Waypoint #@1=Выбрать путевую точку №@1 -Waypoint @1=Путевая точка @1 -Set waypoint to current location=Установить путевую точку по текущей позиции -invisible=невидимой -visible=видимой -Make waypoint @1=Сделать путевую точку @1 -Disable=Выключить -Enable=Включить -@1 display of waypoint coordinates=@1 показ координат путевых точек -Change color of waypoint display=Поменять цвет путевой точки -Edit waypoint name=Переименовать путевую точку -Waypoint active=Путевая точка включена -Waypoint inactive=Путевая точка выключена -Finish editing=Закончить редакцию -World position=Позиция мира -Name=Имя -HUD text color=Цвет текста HUDа diff --git a/unified_inventory/locale/unified_inventory.template.tr b/unified_inventory/locale/unified_inventory.template.tr deleted file mode 100644 index 2ea4fca..0000000 --- a/unified_inventory/locale/unified_inventory.template.tr +++ /dev/null @@ -1,100 +0,0 @@ -# textdomain: unified_inventory - -# waypoints.lua - -White= -Yellow= -Red= -Green= -Blue= -Waypoints= -Select Waypoint #@1= -Waypoint @1= -Set waypoint to current location= -Make waypoint @1= -invisible= -visible= -@1 display of waypoint coordinates= -Disable= -Enable= -Change color of waypoint display= -Edit waypoint name= -Waypoint active= -Waypoint inactive= -Finish editing= -World position= -Name= -HUD text color= - -# group.lua - - and = - -# register.lua - -Can use the creative inventory= -Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally= -Crafting Grid= -Crafting Guide= -Set home position= -Home position set to: @1= -You don't have the \"home\" privilege!= -Go home= -Set time to day= -Set time to night= -Time of day set to 6am= -Time of day set to 9pm= -You don't have the settime privilege!= -Clear inventory= -Inventory cleared!= -This button has been disabled outside= -Crafting= -Trash:= -Refill:= -Any item belonging to the @1 group= -Any item belonging to the groups @1= -Recipe @1 of @2= -Usage @1 of @2= -No recipes= -No usages= -Result= -Ingredient= -Show next recipe= -Show next usage= -Show previous recipe= -Show previous usage= -@1 (@2)= -Give me:= -This recipe is too@nlarge to be displayed.= -To craft grid:= -All= - -# api.lua - -Mixing= -Cooking= -Digging= - -# internal.lua - -First page= -Back three pages= -Back one page= -Forward one page= -Forward three pages= -Last page= -Search= -Reset search and display everything= -No matching items= -No matches.= -Page= -@1 of @2= -Filter= - -# bags.lua - -Bags= -Bag @1= -Small Bag= -Medium Bag= -Large Bag= diff --git a/unified_inventory/locale/unified_inventory.tr.tr b/unified_inventory/locale/unified_inventory.tr.tr deleted file mode 100644 index 93246cc..0000000 --- a/unified_inventory/locale/unified_inventory.tr.tr +++ /dev/null @@ -1,69 +0,0 @@ -# textdomain: unified_inventory -Crafting=Üretim -Mixing=Karıştırma -Cooking=Pişirme -Digging=Kazma -Bags=Çantalarım -Bag @1=@1. Çanta -Small Bag=Küçük Çanta -Medium Bag=Çanta -Large Bag=Büyük Çanta - and = ve -First page=İlk Sayfa -Back three pages=3 Sayfa Gerile -Back one page=Geri -Forward one page=İleri -Forward three pages=3 Sayfa İlerile -Last page=Son Sayfa -Search=Ara -No matching items=Eşleşme yok -No matches.=Eşleşme yok -Page=Sayfa -@1 of @2=@1 dan @2 -Filter=Süzgeç -Can use the creative inventory=Yaratıcı envanteri kullanabilir -Crafting Grid=Üretim tablosu -Crafting Guide=Kılavuz -Set home position=Set ev pozisyon -Home position set to: @1=Yeni eviniz: @1 -You don't have the "home" privilege!="home" yetkiniz yok! -Go home=Eve git -Set time to day=Güne zaman ayarla -Time of day set to 6am=Saat 06:00 olarak ayarlandı -You don't have the settime privilege!="settime" yetkiniz yok! -Set time to night=Geceye zaman ayarla -Time of day set to 9pm=Saat 19:00 olarak ayarlandı -msgid ""=Yaratıcı modu dışında iken bu tuş kullanılamaz. -Inventory cleared!=Envanter temizlendi! -Trash:=Çöp -Refill:=Doldur -Recipe @1 of @2=@1 dan @2 tarifi -Usage @1 of @2=Kullanım @1/@2 -No recipes=Tarifi yok -No usages=Kullanım yok -Result=Çıktı -Ingredient=Bileşen -Give me:=Ver bana: -To craft grid:=Üretim tablosuna kopyala -All=Tümü -White=Beyaz -Yellow=Sarı -Red=Kırmızı -Green=Yeşil -Blue=Mavi -Waypoints=Konum Noktaları -Select Waypoint #@1=#@1 konum noktası seç -Waypoint @1=@1 Konum Noktaları -Set waypoint to current location=Bulunduğun noktayı işaretle -invisible=görünmez -visible=görünür -Make waypoint @1=Yol noktası @1 -@1 display of waypoint coordinates=Yol noktası koordinatlarının görüntülenmesini @1 -Change color of waypoint display=Konum Gösterge Rengi -Edit waypoint name=Konum Noktasını Düzenle -Waypoint active=Konum Etkin -Waypoint inactive=Konum Devredışı -Finish editing=Düzenleme bitti -World position=Dünya konumu -Name=İsim -HUD text color=Metin rengi diff --git a/unified_inventory/locale/unified_inventory.zh_CN.tr b/unified_inventory/locale/unified_inventory.zh_CN.tr deleted file mode 100644 index 30e15e3..0000000 --- a/unified_inventory/locale/unified_inventory.zh_CN.tr +++ /dev/null @@ -1,79 +0,0 @@ -# textdomain: unified_inventory -# traslation by: IFRFSX(BingFengFSX) -#Email: IFRFSX@Protonmail.com - -Crafting=合成 -Mixing=混合 -Cooking=烹饪 -Digging=挖出 -Bags=背包 -Bag @1=背包@1 -Small Bag=小背包 -Medium Bag=中背包 -Large Bag=大背包 - and = 和 -First page=第一页 -Back three pages=后退三页 -Back one page=后退一页 -Forward one page=前进一页 -Forward three pages=前进三页 -Last page=最后一页 -Search=搜索 -No matching items=没有匹配物品 -No matches.=没有匹配 -Page=页面 -@1 of @2=第@1页,共@2页 -Filter=过滤器 -Can use the creative inventory=可以使用创造背包 -Crafting Grid=合成表 -Crafting Guide=合成指南 -Set home position=设置家的位置 -Home position set to: @1=家的位置设置到: @1 -You don't have the "home" privilege!=你没有“home”权限! -Go home=回家 -Set time to day=设置时间到白天 -Time of day set to 6am=时间设置到早晨6点 -You don't have the settime privilege!=你没有“settime”权限! -Set time to night=设置时间到晚上 -Time of day set to 9pm=时间设置到晚上9点 - -Inventory cleared!=清空背包 -Clear inventory=清空背包 - -Trash:=丢弃: -Refill:=填满: -Recipe @1 of @2=第@1配方,共@2个 -Usage @1 of @2=第@1用法,共@2个 -No recipes=没有配方 -No usages=没有用法 -Result=结果 -Ingredient=原料 -Give me:=给予: -To craft grid:=填充物品到合成表 -All=全部 -White=白 -Yellow=黄 -Red=红 -Green=绿 -Blue=蓝 -Waypoints=航路点 -Select Waypoint #@1=查询航路点 #@1 -Waypoint @1=航路点 @1 -Set waypoint to current location=将航路点设置到当前位置 -invisible=不可见的 -visible=可见的 -Make waypoint @1=设置航路点 @1 -@1 display of waypoint coordinates=显示航路点@1坐标 -Change color of waypoint display=改变航路点显示的颜色 -Edit waypoint name=编辑航路点名称 -Waypoint active=航路点已激活 -Waypoint inactive=航路点未激活 -Finish editing=完成编辑 -World position=世界位置 -Name=名称 -HUD text color=HUD文本颜色 - -Reset search and display everything=重置搜索并显示所有物品 - -Any item belonging to the @1 group=属于@1组的任何项目 -Any item belonging to the groups @1=属于组@1的任何项目 diff --git a/unified_inventory/locale/unified_inventory.zh_TW.tr b/unified_inventory/locale/unified_inventory.zh_TW.tr deleted file mode 100644 index 3e8d1a1..0000000 --- a/unified_inventory/locale/unified_inventory.zh_TW.tr +++ /dev/null @@ -1,79 +0,0 @@ -# textdomain: unified_inventory -# traslation by: IFRFSX(BingFengFSX) -#Email: IFRFSX@Protonmail.com - -Crafting=合成 -Mixing=混合 -Cooking=烹飪 -Digging=挖出 -Bags=揹包 -Bag @1=揹包@1 -Small Bag=小揹包 -Medium Bag=中揹包 -Large Bag=大揹包 - and = 和 -First page=第一頁 -Back three pages=後退三頁 -Back one page=後退一頁 -Forward one page=前進一頁 -Forward three pages=前進三頁 -Last page=最後一頁 -Search=搜索 -No matching items=沒有匹配物品 -No matches.=沒有匹配 -Page=頁面 -@1 of @2=第@1頁,共@2頁 -Filter=過濾器 -Can use the creative inventory=可以使用創造揹包 -Crafting Grid=合成表 -Crafting Guide=合成指南 -Set home position=設置家的位置 -Home position set to: @1=家的位置設置到: @1 -You don't have the "home" privilege!=你沒有“home”權限! -Go home=回家 -Set time to day=設置時間到白天 -Time of day set to 6am=時間設置到早晨6點 -You don't have the settime privilege!=你沒有“settime”權限! -Set time to night=設置時間到晚上 -Time of day set to 9pm=時間設置到晚上9點 - -Inventory cleared!=清空揹包 -Clear inventory=清空揹包 - -Trash:=丟棄: -Refill:=填滿: -Recipe @1 of @2=第@1配方,共@2個 -Usage @1 of @2=第@1用法,共@2個 -No recipes=沒有配方 -No usages=沒有用法 -Result=結果 -Ingredient=原料 -Give me:=給予: -To craft grid:=填充物品到合成表 -All=全部 -White=白 -Yellow=黃 -Red=紅 -Green=綠 -Blue=藍 -Waypoints=航路點 -Select Waypoint #@1=查詢航路點 #@1 -Waypoint @1=航路點 @1 -Set waypoint to current location=將航路點設置到當前位置 -invisible=不可見的 -visible=可見的 -Make waypoint @1=設置航路點 @1 -@1 display of waypoint coordinates=顯示航路點@1座標 -Change color of waypoint display=改變航路點顯示的顏色 -Edit waypoint name=編輯航路點名稱 -Waypoint active=航路點已激活 -Waypoint inactive=航路點未激活 -Finish editing=完成編輯 -World position=世界位置 -Name=名稱 -HUD text color=HUD文本顏色 - -Reset search and display everything=重置搜索並顯示所有物品 - -Any item belonging to the @1 group=屬於@1組的任何項目 -Any item belonging to the groups @1=屬於組@1的任何項目 diff --git a/unified_inventory/match_craft.lua b/unified_inventory/match_craft.lua deleted file mode 100644 index 2dd40b0..0000000 --- a/unified_inventory/match_craft.lua +++ /dev/null @@ -1,409 +0,0 @@ --- match_craft.lua --- Find and automatically move inventory items to the crafting grid --- according to the recipe. - ---[[ -Retrieve items from inventory lists and calculate their total count. -Return a table of "item name" - "total count" pairs. - -Arguments: - inv: minetest inventory reference - lists: names of inventory lists to use - -Example usage: - -- Count items in "main" and "craft" lists of player inventory - unified_inventory.count_items(player_inv_ref, {"main", "craft"}) - -Example output: - { - ["default:pine_wood"] = 2, - ["default:acacia_wood"] = 4, - ["default:chest"] = 3, - ["default:axe_diamond"] = 2, -- unstackable item are counted too - ["wool:white"] = 6 - } -]]-- -function unified_inventory.count_items(inv, lists) - local counts = {} - - for i = 1, #lists do - local name = lists[i] - local size = inv:get_size(name) - local list = inv:get_list(name) - - for j = 1, size do - local stack = list[j] - - if not stack:is_empty() then - local item = stack:get_name() - local count = stack:get_count() - - counts[item] = (counts[item] or 0) + count - end - end - end - - return counts -end - ---[[ -Retrieve craft recipe items and their positions in the crafting grid. -Return a table of "craft item name" - "set of positions" pairs. - -Note that if craft width is not 3 then positions are recalculated as -if items were placed on a 3x3 grid. Also note that craft can contain -groups of items with "group:" prefix. - -Arguments: - craft: minetest craft recipe - -Example output: - -- Bed recipe - { - ["wool:white"] = {[1] = true, [2] = true, [3] = true} - ["group:wood"] = {[4] = true, [5] = true, [6] = true} - } ---]] -function unified_inventory.count_craft_positions(craft) - local positions = {} - local craft_items = craft.items - local craft_type = unified_inventory.registered_craft_types[craft.type] - or unified_inventory.craft_type_defaults(craft.type, {}) - local display_width = craft_type.dynamic_display_size - and craft_type.dynamic_display_size(craft).width - or craft_type.width - local craft_width = craft_type.get_shaped_craft_width - and craft_type.get_shaped_craft_width(craft) - or display_width - local i = 0 - - for y = 1, 3 do - for x = 1, craft_width do - i = i + 1 - local item = craft_items[i] - - if item ~= nil then - local pos = 3 * (y - 1) + x - local set = positions[item] - - if set ~= nil then - set[pos] = true - else - positions[item] = {[pos] = true} - end - end - end - end - - return positions -end - ---[[ -For every craft item find all matching inventory items. -- If craft item is a group then find all inventory items that matches - this group. -- If craft item is not a group (regular item) then find only this item. - -If inventory doesn't contain needed item then found set is empty for -this item. - -Return a table of "craft item name" - "set of matching inventory items" -pairs. - -Arguments: - inv_items: table with items names as keys - craft_items: table with items names or groups as keys - -Example output: - { - ["group:wood"] = { - ["default:pine_wood"] = true, - ["default:acacia_wood"] = true - }, - ["wool:white"] = { - ["wool:white"] = true - } - } ---]] -function unified_inventory.find_usable_items(inv_items, craft_items) - local get_group = minetest.get_item_group - local result = {} - - for craft_item in pairs(craft_items) do - local group = craft_item:match("^group:(.+)") - local found = {} - - if group ~= nil then - for inv_item in pairs(inv_items) do - if get_group(inv_item, group) > 0 then - found[inv_item] = true - end - end - else - if inv_items[craft_item] ~= nil then - found[craft_item] = true - end - end - - result[craft_item] = found - end - - return result -end - ---[[ -Match inventory items with craft grid positions. -For every position select the matching inventory item with maximum -(total_count / (times_matched + 1)) value. - -If for some position matching item cannot be found or match count is 0 -then return nil. - -Return a table of "matched item name" - "set of craft positions" pairs -and overall match count. - -Arguments: - inv_counts: table of inventory items counts from "count_items" - craft_positions: table of craft positions from "count_craft_positions" - -Example output: - match_table = { - ["wool:white"] = {[1] = true, [2] = true, [3] = true} - ["default:acacia_wood"] = {[4] = true, [6] = true} - ["default:pine_wood"] = {[5] = true} - } - match_count = 2 ---]] -function unified_inventory.match_items(inv_counts, craft_positions) - local usable = unified_inventory.find_usable_items(inv_counts, craft_positions) - local match_table = {} - local match_count - local matches = {} - - for craft_item, pos_set in pairs(craft_positions) do - local use_set = usable[craft_item] - - for pos in pairs(pos_set) do - local pos_item - local pos_count - - for use_item in pairs(use_set) do - local count = inv_counts[use_item] - local times_matched = matches[use_item] or 0 - local new_pos_count = math.floor(count / (times_matched + 1)) - - if pos_count == nil or pos_count < new_pos_count then - pos_item = use_item - pos_count = new_pos_count - end - end - - if pos_item == nil or pos_count == 0 then - return nil - end - - local set = match_table[pos_item] - - if set ~= nil then - set[pos] = true - else - match_table[pos_item] = {[pos] = true} - end - - matches[pos_item] = (matches[pos_item] or 0) + 1 - end - end - - for match_item, times_matched in pairs(matches) do - local count = inv_counts[match_item] - local item_count = math.floor(count / times_matched) - - if match_count == nil or item_count < match_count then - match_count = item_count - end - end - - return match_table, match_count -end - ---[[ -Remove item from inventory lists. -Return stack of actually removed items. - -This function replicates the inv:remove_item function but can accept -multiple lists. - -Arguments: - inv: minetest inventory reference - lists: names of inventory lists - stack: minetest item stack ---]] -function unified_inventory.remove_item(inv, lists, stack) - local removed = ItemStack(nil) - local leftover = ItemStack(stack) - - for i = 1, #lists do - if leftover:is_empty() then - break - end - - local cur_removed = inv:remove_item(lists[i], leftover) - removed:add_item(cur_removed) - leftover:take_item(cur_removed:get_count()) - end - - return removed -end - ---[[ -Add item to inventory lists. -Return leftover stack. - -This function replicates the inv:add_item function but can accept -multiple lists. - -Arguments: - inv: minetest inventory reference - lists: names of inventory lists - stack: minetest item stack ---]] -function unified_inventory.add_item(inv, lists, stack) - local leftover = ItemStack(stack) - - for i = 1, #lists do - if leftover:is_empty() then - break - end - - leftover = inv:add_item(lists[i], leftover) - end - - return leftover -end - ---[[ -Move items from source list to destination list if possible. -Skip positions specified in exclude set. - -Arguments: - inv: minetest inventory reference - src_list: name of source list - dst_list: name of destination list - exclude: set of positions to skip ---]] -function unified_inventory.swap_items(inv, src_list, dst_list, exclude) - local size = inv:get_size(src_list) - local empty = ItemStack(nil) - - for i = 1, size do - if exclude == nil or exclude[i] == nil then - local stack = inv:get_stack(src_list, i) - - if not stack:is_empty() then - inv:set_stack(src_list, i, empty) - local leftover = inv:add_item(dst_list, stack) - - if not leftover:is_empty() then - inv:set_stack(src_list, i, leftover) - end - end - end - end -end - ---[[ -Move matched items to the destination list. - -If destination list position is already occupied with some other item -then function tries to (in that order): -1. Move it to the source list -2. Move it to some other unused position in destination list itself -3. Drop it to the ground if nothing else is possible. - -Arguments: - player: minetest player object - src_list: name of source list - dst_list: name of destination list - match_table: table of matched items - amount: amount of items per every position ---]] -function unified_inventory.move_match(player, src_list, dst_list, match_table, amount) - local inv = player:get_inventory() - local item_drop = minetest.item_drop - local src_dst_list = {src_list, dst_list} - local dst_src_list = {dst_list, src_list} - - local needed = {} - local moved = {} - - -- Remove stacks needed for craft - for item, pos_set in pairs(match_table) do - local stack = ItemStack(item) - local stack_max = stack:get_stack_max() - local bounded_amount = math.min(stack_max, amount) - stack:set_count(bounded_amount) - - for pos in pairs(pos_set) do - needed[pos] = unified_inventory.remove_item(inv, dst_src_list, stack) - end - end - - -- Add already removed stacks - for pos, stack in pairs(needed) do - local occupied = inv:get_stack(dst_list, pos) - inv:set_stack(dst_list, pos, stack) - - if not occupied:is_empty() then - local leftover = unified_inventory.add_item(inv, src_dst_list, occupied) - - if not leftover:is_empty() then - inv:set_stack(dst_list, pos, leftover) - local oversize = unified_inventory.add_item(inv, src_dst_list, stack) - - if not oversize:is_empty() then - item_drop(oversize, player, player:get_pos()) - end - end - end - - moved[pos] = true - end - - -- Swap items from unused positions to src (moved positions excluded) - unified_inventory.swap_items(inv, dst_list, src_list, moved) -end - ---[[ -Find craft match and move matched items to the destination list. - -If match cannot be found or match count is smaller than the desired -amount then do nothing. - -If amount passed is -1 then amount is defined by match count itself. -This is used to indicate "craft All" case. - -Arguments: - player: minetest player object - src_list: name of source list - dst_list: name of destination list - craft: minetest craft recipe - amount: desired amount of output items ---]] -function unified_inventory.craftguide_match_craft(player, src_list, dst_list, craft, amount) - local inv = player:get_inventory() - local src_dst_list = {src_list, dst_list} - - local counts = unified_inventory.count_items(inv, src_dst_list) - local positions = unified_inventory.count_craft_positions(craft) - local match_table, match_count = unified_inventory.match_items(counts, positions) - - if match_table == nil or match_count < amount then - return - end - - if amount == -1 then - amount = match_count - end - - unified_inventory.move_match(player, src_list, dst_list, match_table, amount) -end diff --git a/unified_inventory/mod.conf b/unified_inventory/mod.conf index 89be528..26a8af6 100644 --- a/unified_inventory/mod.conf +++ b/unified_inventory/mod.conf @@ -1,8 +1 @@ name = unified_inventory -depends = default -optional_depends = creative, sfinv, datastorage, farming -description = """ -Unified Inventory replaces the default survival and creative inventory. -It adds a nicer interface and a number of features, such as a crafting guide. -""" -min_minetest_version = 5.4.0 diff --git a/unified_inventory/register.lua b/unified_inventory/register.lua index 3cb5f59..dd2b3cc 100644 --- a/unified_inventory/register.lua +++ b/unified_inventory/register.lua @@ -1,7 +1,5 @@ -local S = minetest.get_translator("unified_inventory") -local NS = function(s) return s end +local S = unified_inventory.gettext local F = minetest.formspec_escape -local ui = unified_inventory minetest.register_privilege("creative", { description = S("Can use the creative inventory"), @@ -13,9 +11,10 @@ minetest.register_privilege("ui_full", { give_to_singleplayer = false, }) + local trash = minetest.create_detached_inventory("trash", { --allow_put = function(inv, listname, index, stack, player) - -- if ui.is_creative(player:get_player_name()) then + -- if unified_inventory.is_creative(player:get_player_name()) then -- return stack:get_count() -- else -- return 0 @@ -29,19 +28,19 @@ local trash = minetest.create_detached_inventory("trash", { }) trash:set_size("main", 1) -ui.register_button("craft", { +unified_inventory.register_button("craft", { type = "image", image = "ui_craft_icon.png", tooltip = S("Crafting Grid") }) -ui.register_button("craftguide", { +unified_inventory.register_button("craftguide", { type = "image", image = "ui_craftguide_icon.png", tooltip = S("Crafting Guide") }) -ui.register_button("home_gui_set", { +unified_inventory.register_button("home_gui_set", { type = "image", image = "ui_sethome_icon.png", tooltip = S("Set home position"), @@ -49,18 +48,18 @@ ui.register_button("home_gui_set", { action = function(player) local player_name = player:get_player_name() if minetest.check_player_privs(player_name, {home=true}) then - ui.set_home(player, player:get_pos()) - local home = ui.home_pos[player_name] + unified_inventory.set_home(player, player:getpos()) + local home = unified_inventory.home_pos[player_name] if home ~= nil then minetest.sound_play("dingdong", {to_player=player_name, gain = 1.0}) minetest.chat_send_player(player_name, - S("Home position set to: @1", minetest.pos_to_string(home))) + S("Home position set to: %s"):format(minetest.pos_to_string(home))) end else minetest.chat_send_player(player_name, S("You don't have the \"home\" privilege!")) - ui.set_inventory_formspec(player, ui.current_page[player_name]) + unified_inventory.set_inventory_formspec(player, unified_inventory.current_page[player_name]) end end, condition = function(player) @@ -68,7 +67,7 @@ ui.register_button("home_gui_set", { end, }) -ui.register_button("home_gui_go", { +unified_inventory.register_button("home_gui_go", { type = "image", image = "ui_gohome_icon.png", tooltip = S("Go home"), @@ -76,13 +75,13 @@ ui.register_button("home_gui_go", { action = function(player) local player_name = player:get_player_name() if minetest.check_player_privs(player_name, {home=true}) then - if ui.go_home(player) then - minetest.sound_play("teleport", {to_player = player_name}) - end + minetest.sound_play("teleport", + {to_player=player:get_player_name(), gain = 1.0}) + unified_inventory.go_home(player) else minetest.chat_send_player(player_name, S("You don't have the \"home\" privilege!")) - ui.set_inventory_formspec(player, ui.current_page[player_name]) + unified_inventory.set_inventory_formspec(player, unified_inventory.current_page[player_name]) end end, condition = function(player) @@ -90,7 +89,7 @@ ui.register_button("home_gui_go", { end, }) -ui.register_button("misc_set_day", { +unified_inventory.register_button("misc_set_day", { type = "image", image = "ui_sun_icon.png", tooltip = S("Set time to day"), @@ -106,7 +105,7 @@ ui.register_button("misc_set_day", { else minetest.chat_send_player(player_name, S("You don't have the settime privilege!")) - ui.set_inventory_formspec(player, ui.current_page[player_name]) + unified_inventory.set_inventory_formspec(player, unified_inventory.current_page[player_name]) end end, condition = function(player) @@ -114,7 +113,7 @@ ui.register_button("misc_set_day", { end, }) -ui.register_button("misc_set_night", { +unified_inventory.register_button("misc_set_night", { type = "image", image = "ui_moon_icon.png", tooltip = S("Set time to night"), @@ -130,7 +129,7 @@ ui.register_button("misc_set_night", { else minetest.chat_send_player(player_name, S("You don't have the settime privilege!")) - ui.set_inventory_formspec(player, ui.current_page[player_name]) + unified_inventory.set_inventory_formspec(player, unified_inventory.current_page[player_name]) end end, condition = function(player) @@ -138,19 +137,19 @@ ui.register_button("misc_set_night", { end, }) -ui.register_button("clear_inv", { +unified_inventory.register_button("clear_inv", { type = "image", image = "ui_trash_icon.png", tooltip = S("Clear inventory"), action = function(player) local player_name = player:get_player_name() - if not ui.is_creative(player_name) then + if not unified_inventory.is_creative(player_name) then minetest.chat_send_player(player_name, S("This button has been disabled outside" .." of creative mode to prevent" .." accidental inventory trashing." .."\nUse the trash slot instead.")) - ui.set_inventory_formspec(player, ui.current_page[player_name]) + unified_inventory.set_inventory_formspec(player, unified_inventory.current_page[player_name]) return end player:get_inventory():set_list("main", {}) @@ -159,42 +158,35 @@ ui.register_button("clear_inv", { {to_player=player_name, gain = 1.0}) end, condition = function(player) - return ui.is_creative(player:get_player_name()) + return unified_inventory.is_creative(player:get_player_name()) end, }) -ui.register_page("craft", { +unified_inventory.register_page("craft", { get_formspec = function(player, perplayer_formspec) - local formheaderx = perplayer_formspec.form_header_x - local formheadery = perplayer_formspec.form_header_y - local craftx = perplayer_formspec.craft_x - local crafty = perplayer_formspec.craft_y + local formspecy = perplayer_formspec.formspec_y + local formheadery = perplayer_formspec.form_header_y local player_name = player:get_player_name() - local formspec = { - perplayer_formspec.standard_inv_bg, - perplayer_formspec.craft_grid, - "label["..formheaderx..","..formheadery..";" ..F(S("Crafting")).."]", - "listcolors[#00000000;#00000000]", - "listring[current_name;craft]", - "listring[current_player;main]" - } - local n=#formspec+1 - - if ui.trash_enabled or ui.is_creative(player_name) or minetest.get_player_privs(player_name).give then - formspec[n] = string.format("label[%f,%f;%s]", craftx + 6.45, crafty + 2.4, F(S("Trash:"))) - formspec[n+1] = ui.make_trash_slot(craftx + 6.25, crafty + 2.5) - n=n + 2 + local formspec = "background[2,"..formspecy..";6,3;ui_crafting_form.png]" + formspec = formspec.."background[0,"..(formspecy + 3.5)..";8,4;ui_main_inventory.png]" + formspec = formspec.."label[0,"..formheadery..";" ..F(S("Crafting")).."]" + formspec = formspec.."listcolors[#00000000;#00000000]" + formspec = formspec.."list[current_player;craftpreview;6,"..formspecy..";1,1;]" + formspec = formspec.."list[current_player;craft;2,"..formspecy..";3,3;]" + if unified_inventory.trash_enabled or unified_inventory.is_creative(player_name) or minetest.get_player_privs(player_name).give then + formspec = formspec.."label[7,"..(formspecy + 1.5)..";" .. F(S("Trash:")) .. "]" + formspec = formspec.."background[7,"..(formspecy + 2)..";1,1;ui_single_slot.png]" + formspec = formspec.."list[detached:trash;main;7,"..(formspecy + 2)..";1,1;]" end - - if ui.is_creative(player_name) then - formspec[n] = ui.single_slot(craftx - 2.5, crafty + 2.5) - formspec[n+1] = string.format("label[%f,%f;%s]", craftx - 2.3, crafty + 2.4,F(S("Refill:"))) - formspec[n+2] = string.format("list[detached:%srefill;main;%f,%f;1,1;]", - F(player_name), craftx - 2.5 + ui.list_img_offset, crafty + 2.5 + ui.list_img_offset) + formspec = formspec.."listring[current_name;craft]" + formspec = formspec.."listring[current_player;main]" + if unified_inventory.is_creative(player_name) then + formspec = formspec.."label[0,"..(formspecy + 1.5)..";" .. F(S("Refill:")) .. "]" + formspec = formspec.."list[detached:"..F(player_name).."refill;main;0,"..(formspecy +2)..";1,1;]" end - return {formspec=table.concat(formspec)} + return {formspec=formspec} end, }) @@ -213,23 +205,23 @@ local function stack_image_button(x, y, w, h, buttonname_prefix, item) local selectitem = name if name:sub(1, 6) == "group:" then local group_name = name:sub(7) - local group_item = ui.get_group_item(group_name) + local group_item = unified_inventory.get_group_item(group_name) show_is_group = not group_item.sole displayitem = group_item.item or "unknown" selectitem = group_item.sole and displayitem or name end local label = show_is_group and "G" or "" - local buttonname = F(buttonname_prefix..ui.mangle_for_formspec(selectitem)) + local buttonname = F(buttonname_prefix..unified_inventory.mangle_for_formspec(selectitem)) local button = string.format("item_image_button[%f,%f;%f,%f;%s;%s;%s]", x, y, w, h, F(displayitem), buttonname, label) if show_is_group then - local groupstring, andcount = ui.extract_groupnames(name) + local groupstring, andcount = unified_inventory.extract_groupnames(name) local grouptip if andcount == 1 then - grouptip = S("Any item belonging to the @1 group", groupstring) + grouptip = string.format(S("Any item belonging to the %s group"), groupstring) elseif andcount > 1 then - grouptip = S("Any item belonging to the groups @1", groupstring) + grouptip = string.format(S("Any item belonging to the groups %s"), groupstring) end grouptip = F(grouptip) if andcount >= 1 then @@ -240,8 +232,8 @@ local function stack_image_button(x, y, w, h, buttonname_prefix, item) end local recipe_text = { - recipe = NS("Recipe @1 of @2"), - usage = NS("Usage @1 of @2"), + recipe = S("Recipe %d of %d"), + usage = S("Usage %d of %d"), } local no_recipe_text = { recipe = S("No recipes"), @@ -264,112 +256,83 @@ local other_dir = { usage = "recipe", } -ui.register_page("craftguide", { +unified_inventory.register_page("craftguide", { get_formspec = function(player, perplayer_formspec) - local craftguidex = perplayer_formspec.craft_guide_x - local craftguidey = perplayer_formspec.craft_guide_y - local craftguidearrowx = perplayer_formspec.craft_guide_arrow_x - local craftguideresultx = perplayer_formspec.craft_guide_result_x - local formheaderx = perplayer_formspec.form_header_x - local formheadery = perplayer_formspec.form_header_y - local give_x = perplayer_formspec.give_btn_x + local formspecy = perplayer_formspec.formspec_y + local formheadery = perplayer_formspec.form_header_y + local craftresultx = perplayer_formspec.craft_result_x + local craftresulty = perplayer_formspec.craft_result_y local player_name = player:get_player_name() local player_privs = minetest.get_player_privs(player_name) - - local formspec = { - perplayer_formspec.standard_inv_bg, - "label["..formheaderx..","..formheadery..";" .. F(S("Crafting Guide")) .. "]", - "listcolors[#00000000;#00000000]" - } - - local item_name = ui.current_item[player_name] - if not item_name then - return { formspec = table.concat(formspec) } - end - - local n = 4 - + local formspec = "" + formspec = formspec.."background[0,"..(formspecy + 3.5)..";8,4;ui_main_inventory.png]" + formspec = formspec.."label[0,"..formheadery..";" .. F(S("Crafting Guide")) .. "]" + formspec = formspec.."listcolors[#00000000;#00000000]" + local item_name = unified_inventory.current_item[player_name] + if not item_name then return {formspec=formspec} end local item_name_shown - if minetest.registered_items[item_name] - and minetest.registered_items[item_name].description then - item_name_shown = S("@1 (@2)", - minetest.registered_items[item_name].description, item_name) + if minetest.registered_items[item_name] and minetest.registered_items[item_name].description then + item_name_shown = string.format(S("%s (%s)"), minetest.registered_items[item_name].description, item_name) else item_name_shown = item_name end - local dir = ui.current_craft_direction[player_name] - local rdir = dir == "recipe" and "usage" or "recipe" - - local crafts = ui.crafts_for[dir][item_name] - local alternate = ui.alternate[player_name] + local dir = unified_inventory.current_craft_direction[player_name] + local rdir + if dir == "recipe" then rdir = "usage" end + if dir == "usage" then rdir = "recipe" end + local crafts = unified_inventory.crafts_for[dir][item_name] + local alternate = unified_inventory.alternate[player_name] local alternates, craft - if crafts and #crafts > 0 then + if crafts ~= nil and #crafts > 0 then alternates = #crafts craft = crafts[alternate] end - local has_give = player_privs.give or ui.is_creative(player_name) + local has_creative = player_privs.give or player_privs.creative or + minetest.settings:get_bool("creative_mode") - formspec[n] = string.format("image[%f,%f;%f,%f;ui_crafting_arrow.png]", - craftguidearrowx, craftguidey, ui.imgscale, ui.imgscale) - - formspec[n+1] = string.format("textarea[%f,%f;10,1;;%s: %s;]", - perplayer_formspec.craft_guide_resultstr_x, perplayer_formspec.craft_guide_resultstr_y, - F(role_text[dir]), item_name_shown) - n = n + 2 - - local giveme_form = table.concat({ - "label[".. (give_x+0.1)..",".. (craftguidey + 2.7) .. ";" .. F(S("Give me:")) .. "]", - "button["..(give_x)..",".. (craftguidey + 2.9) .. ";0.75,0.5;craftguide_giveme_1;1]", - "button["..(give_x+0.8)..",".. (craftguidey + 2.9) .. ";0.75,0.5;craftguide_giveme_10;10]", - "button["..(give_x+1.6)..",".. (craftguidey + 2.9) .. ";0.75,0.5;craftguide_giveme_99;99]" - }) + formspec = formspec.."background[0.5,"..(formspecy + 0.2)..";8,3;ui_craftguide_form.png]" + formspec = formspec.."textarea["..craftresultx..","..craftresulty + ..";10,1;;"..F(role_text[dir])..": "..item_name_shown..";]" + formspec = formspec..stack_image_button(0, formspecy, 1.1, 1.1, "item_button_" + .. rdir .. "_", ItemStack(item_name)) if not craft then - -- No craft recipes available for this item. - formspec[n] = string.format("label[%f,%f;%s]", craftguidex+2.5, craftguidey+1.5, F(no_recipe_text[dir])) - local no_pos = dir == "recipe" and (craftguidex+2.5) or craftguideresultx - local item_pos = dir == "recipe" and craftguideresultx or (craftguidex+2.5) - formspec[n+1] = "image["..no_pos..","..craftguidey..";1.2,1.2;ui_no.png]" - formspec[n+2] = stack_image_button(item_pos, craftguidey, 1.2, 1.2, - "item_button_" .. other_dir[dir] .. "_", ItemStack(item_name)) - if has_give then - formspec[n+3] = giveme_form + formspec = formspec.."label[5.5,"..(formspecy + 2.35)..";" + ..F(no_recipe_text[dir]).."]" + local no_pos = dir == "recipe" and 4.5 or 6.5 + local item_pos = dir == "recipe" and 6.5 or 4.5 + formspec = formspec.."image["..no_pos..","..formspecy..";1.1,1.1;ui_no.png]" + formspec = formspec..stack_image_button(item_pos, formspecy, 1.1, 1.1, "item_button_" + ..other_dir[dir].."_", ItemStack(item_name)) + if has_creative then + formspec = formspec.."label[0,"..(formspecy + 2.10)..";" .. F(S("Give me:")) .. "]" + .."button[0, "..(formspecy + 2.7)..";0.6,0.5;craftguide_giveme_1;1]" + .."button[0.6,"..(formspecy + 2.7)..";0.7,0.5;craftguide_giveme_10;10]" + .."button[1.3,"..(formspecy + 2.7)..";0.8,0.5;craftguide_giveme_99;99]" end - return { formspec = table.concat(formspec) } - else - formspec[n] = stack_image_button(craftguideresultx, craftguidey, 1.2, 1.2, - "item_button_" .. rdir .. "_", ItemStack(craft.output)) - n = n + 1 + return {formspec = formspec} end - local craft_type = ui.registered_craft_types[craft.type] or - ui.craft_type_defaults(craft.type, {}) + local craft_type = unified_inventory.registered_craft_types[craft.type] or + unified_inventory.craft_type_defaults(craft.type, {}) if craft_type.icon then - formspec[n] = string.format("image[%f,%f;%f,%f;%s]", - craftguidearrowx+0.35, craftguidey, 0.5, 0.5, craft_type.icon) - n = n + 1 + formspec = formspec..string.format(" image[%f,%f;%f,%f;%s]",5.7,(formspecy + 0.05),0.5,0.5,craft_type.icon) end - formspec[n] = string.format("label[%f,%f;%s]", craftguidearrowx + 0.15, craftguidey + 1.4, F(craft_type.description)) - n = n + 1 - - local display_size = craft_type.dynamic_display_size - and craft_type.dynamic_display_size(craft) - or { width = craft_type.width, height = craft_type.height } - local craft_width = craft_type.get_shaped_craft_width - and craft_type.get_shaped_craft_width(craft) - or display_size.width + formspec = formspec.."label[5.5,"..(formspecy + 1)..";" .. F(craft_type.description).."]" + formspec = formspec..stack_image_button(6.5, formspecy, 1.1, 1.1, "item_button_usage_", ItemStack(craft.output)) + local display_size = craft_type.dynamic_display_size and craft_type.dynamic_display_size(craft) or { width = craft_type.width, height = craft_type.height } + local craft_width = craft_type.get_shaped_craft_width and craft_type.get_shaped_craft_width(craft) or display_size.width -- This keeps recipes aligned to the right, -- so that they're close to the arrow. - local xoffset = craftguidex+3.75 - local bspc = 1.25 + local xoffset = 5.5 -- Offset factor for crafting grids with side length > 4 local of = (3/math.max(3, math.max(display_size.width, display_size.height))) local od = 0 - -- Minimum grid size at which size optimization measures kick in + -- Minimum grid size at which size optimazation measures kick in local mini_craft_size = 6 if display_size.width >= mini_craft_size then od = math.max(1, display_size.width - 2) @@ -378,12 +341,12 @@ ui.register_page("craftguide", { -- Size modifier factor local sf = math.min(1, of * (1.05 + 0.05*od)) -- Button size - local bsize = 1.2 * sf - - if display_size.width >= mini_craft_size then -- it's not a normal 3x3 grid - bsize = 0.8 * sf + local bsize_h = 1.1 * sf + local bsize_w = bsize_h + if display_size.width >= mini_craft_size then + bsize_w = 1.175 * sf end - if (bsize > 0.35 and display_size.width) then + if (bsize_h > 0.35 and display_size.width) then for y = 1, display_size.height do for x = 1, display_size.width do local item @@ -393,76 +356,67 @@ ui.register_page("craftguide", { -- Flipped x, used to build formspec buttons from right to left local fx = display_size.width - (x-1) -- x offset, y offset - local xof = ((fx-1) * of + of) * bspc - local yof = ((y-1) * of + 1) * bspc + local xof = (fx-1) * of + of + local yof = (y-1) * of + 1 if item then - formspec[n] = stack_image_button( - xoffset - xof, craftguidey - 1.25 + yof, bsize, bsize, + formspec = formspec..stack_image_button( + xoffset - xof, formspecy - 1 + yof, bsize_w, bsize_h, "item_button_recipe_", ItemStack(item)) else -- Fake buttons just to make grid - formspec[n] = string.format("image_button[%f,%f;%f,%f;ui_blank_image.png;;]", - xoffset - xof, craftguidey - 1.25 + yof, bsize, bsize) + formspec = formspec.."image_button[" + ..tostring(xoffset - xof)..","..tostring(formspecy - 1 + yof) + ..";"..bsize_w..","..bsize_h..";ui_blank_image.png;;]" end - n = n + 1 end end else -- Error - formspec[n] = string.format("label[2,%f;%s]", - craftguidey, F(S("This recipe is too@nlarge to be displayed."))) - n = n + 1 + formspec = formspec.."label[" + ..tostring(2)..","..tostring(formspecy) + ..";"..F(S("This recipe is too\nlarge to be displayed.")).."]" end if craft_type.uses_crafting_grid and display_size.width <= 3 then - formspec[n] = "label["..(give_x+0.1)..",".. (craftguidey + 1.7) .. ";" .. F(S("To craft grid:")) .. "]" - formspec[n+1] = "button[".. (give_x)..",".. (craftguidey + 1.9) .. ";0.75,0.5;craftguide_craft_1;1]" - formspec[n+2] = "button[".. (give_x+0.8)..",".. (craftguidey + 1.9) .. ";0.75,0.5;craftguide_craft_10;10]" - formspec[n+3] = "button[".. (give_x+1.6)..",".. (craftguidey + 1.9) .. ";0.75,0.5;craftguide_craft_max;" .. F(S("All")) .. "]" - n = n + 4 + formspec = formspec.."label[0,"..(formspecy + 0.9)..";" .. F(S("To craft grid:")) .. "]" + .."button[0, "..(formspecy + 1.5)..";0.6,0.5;craftguide_craft_1;1]" + .."button[0.6,"..(formspecy + 1.5)..";0.7,0.5;craftguide_craft_10;10]" + .."button[1.3,"..(formspecy + 1.5)..";0.8,0.5;craftguide_craft_max;" .. F(S("All")) .. "]" end - - if has_give then - formspec[n] = giveme_form - n = n + 1 + if has_creative then + formspec = formspec.."label[0,"..(formspecy + 2.1)..";" .. F(S("Give me:")) .. "]" + .."button[0, "..(formspecy + 2.7)..";0.6,0.5;craftguide_giveme_1;1]" + .."button[0.6,"..(formspecy + 2.7)..";0.7,0.5;craftguide_giveme_10;10]" + .."button[1.3,"..(formspecy + 2.7)..";0.8,0.5;craftguide_giveme_99;99]" end if alternates and alternates > 1 then - formspec[n] = string.format("label[%f,%f;%s]", - craftguidex+4, craftguidey + 2.3, F(S(recipe_text[dir], alternate, alternates))) - formspec[n+1] = string.format("image_button[%f,%f;1.1,1.1;ui_left_icon.png;alternate_prev;]", - craftguidearrowx+0.2, craftguidey + 2.6) - formspec[n+2] = string.format("image_button[%f,%f;1.1,1.1;ui_right_icon.png;alternate;]", - craftguidearrowx+1.35, craftguidey + 2.6) - formspec[n+3] = "tooltip[alternate_prev;" .. F(prev_alt_text[dir]) .. "]" - formspec[n+4] = "tooltip[alternate;" .. F(next_alt_text[dir]) .. "]" + formspec = formspec.."label[5.5,"..(formspecy + 1.6)..";" + ..string.format(F(recipe_text[dir]), alternate, alternates).."]" + .."image_button[5.5,"..(formspecy + 2)..";1,1;ui_left_icon.png;alternate_prev;]" + .."image_button[6.5,"..(formspecy + 2)..";1,1;ui_right_icon.png;alternate;]" + .."tooltip[alternate_prev;"..F(prev_alt_text[dir]).."]" + .."tooltip[alternate;"..F(next_alt_text[dir]).."]" end - - return { formspec = table.concat(formspec) } + return {formspec = formspec} end, }) local function craftguide_giveme(player, formname, fields) - local player_name = player:get_player_name() - local player_privs = minetest.get_player_privs(player_name) - if not player_privs.give and - not ui.is_creative(player_name) then - minetest.log("action", "[unified_inventory] Denied give action to player " .. - player_name) - return - end - local amount for k, v in pairs(fields) do amount = k:match("craftguide_giveme_(.*)") if amount then break end end + if not amount then return end - amount = tonumber(amount) or 0 + amount = tonumber(amount) if amount == 0 then return end - local output = ui.current_item[player_name] + local player_name = player:get_player_name() + + local output = unified_inventory.current_item[player_name] if (not output) or (output == "") then return end local player_inv = player:get_inventory() @@ -470,6 +424,80 @@ local function craftguide_giveme(player, formname, fields) player_inv:add_item("main", {name = output, count = amount}) end +-- tells if an item can be moved and returns an index if so +local function item_fits(player_inv, craft_item, needed_item) + local need_group = string.sub(needed_item, 1, 6) == "group:" + if need_group then + need_group = string.sub(needed_item, 7) + end + if craft_item + and not craft_item:is_empty() then + local ciname = craft_item:get_name() + + -- abort if the item there isn't usable + if ciname ~= needed_item + and not need_group then + return + end + + -- abort if no item fits onto it + if craft_item:get_count() >= craft_item:get_definition().stack_max then + return + end + + -- use the item there if it's in the right group and a group item is needed + if need_group then + if minetest.get_item_group(ciname, need_group) == 0 then + return + end + needed_item = ciname + need_group = false + end + end + + if need_group then + -- search an item of the specific group + for i,item in pairs(player_inv:get_list("main")) do + if not item:is_empty() + and minetest.get_item_group(item:get_name(), need_group) > 0 then + return i + end + end + + -- no index found + return + end + + -- search an item with a the name needed_item + for i,item in pairs(player_inv:get_list("main")) do + if not item:is_empty() + and item:get_name() == needed_item then + return i + end + end + + -- no index found +end + +-- modifies the player inventory and returns the changed craft_item if possible +local function move_item(player_inv, craft_item, needed_item) + local stackid = item_fits(player_inv, craft_item, needed_item) + if not stackid then + return + end + local wanted_stack = player_inv:get_stack("main", stackid) + local taken_item = wanted_stack:take_item() + player_inv:set_stack("main", stackid, wanted_stack) + + if not craft_item + or craft_item:is_empty() then + return taken_item + end + + craft_item:add_item(taken_item) + return craft_item +end + local function craftguide_craft(player, formname, fields) local amount for k, v in pairs(fields) do @@ -477,34 +505,63 @@ local function craftguide_craft(player, formname, fields) if amount then break end end if not amount then return end - - amount = tonumber(amount) or -1 -- fallback for "all" - if amount == 0 or amount < -1 or amount > 99 then return end - local player_name = player:get_player_name() - local output = ui.current_item[player_name] or "" - if output == "" then return end + local output = unified_inventory.current_item[player_name] + if (not output) or (output == "") then return end - local crafts = ui.crafts_for[ - ui.current_craft_direction[player_name]][output] or {} - if #crafts == 0 then return end + local player_inv = player:get_inventory() - local alternate = ui.alternate[player_name] + local crafts = unified_inventory.crafts_for[unified_inventory.current_craft_direction[player_name]][output] + if (not crafts) or (#crafts == 0) then return end + + local alternate = unified_inventory.alternate[player_name] local craft = crafts[alternate] if craft.width > 3 then return end - ui.craftguide_match_craft(player, "main", "craft", craft, amount) + local needed = craft.items - ui.set_inventory_formspec(player, "craft") + local craft_list = player_inv:get_list("craft") + + local width = craft.width + if width == 0 then + -- Shapeless recipe + width = 3 + end + + amount = tonumber(amount) or 99 + --[[ + if amount == "max" then + amount = 99 -- Arbitrary; need better way to do this. + else + amount = tonumber(amount) + end--]] + + for iter = 1, amount do + local index = 1 + for y = 1, 3 do + for x = 1, width do + local needed_item = needed[index] + if needed_item then + local craft_index = ((y - 1) * 3) + x + local craft_item = craft_list[craft_index] + local newitem = move_item(player_inv, craft_item, needed_item) + if newitem then + craft_list[craft_index] = newitem + end + end + index = index + 1 + end + end + end + + player_inv:set_list("craft", craft_list) + + unified_inventory.set_inventory_formspec(player, "craft") end minetest.register_on_player_receive_fields(function(player, formname, fields) - if formname ~= "" then - return - end - for k, v in pairs(fields) do if k:match("craftguide_craft_") then craftguide_craft(player, formname, fields) diff --git a/unified_inventory/settingtypes.txt b/unified_inventory/settingtypes.txt index 27768ac..910989f 100644 --- a/unified_inventory/settingtypes.txt +++ b/unified_inventory/settingtypes.txt @@ -9,6 +9,3 @@ unified_inventory_bags (Enable bags) bool true #If enabled, the trash slot can be used by those without both creative #and the give privilege. unified_inventory_trash (Enable trash) bool true - - -unified_inventory_automatic_categorization (Items automatically added to categories) bool true \ No newline at end of file diff --git a/unified_inventory/textures/bags_large.png b/unified_inventory/textures/bags_large.png index 187021c..6d56299 100644 Binary files a/unified_inventory/textures/bags_large.png and b/unified_inventory/textures/bags_large.png differ diff --git a/unified_inventory/textures/bags_medium.png b/unified_inventory/textures/bags_medium.png index d908883..59ba11d 100644 Binary files a/unified_inventory/textures/bags_medium.png and b/unified_inventory/textures/bags_medium.png differ diff --git a/unified_inventory/textures/bags_small.png b/unified_inventory/textures/bags_small.png index 9e4f4f6..d48ffcb 100644 Binary files a/unified_inventory/textures/bags_small.png and b/unified_inventory/textures/bags_small.png differ diff --git a/unified_inventory/textures/ui_1_icon.png 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index 0000000..3c1836e Binary files /dev/null and b/unified_inventory/textures/ui_xyz_off_icon.png differ diff --git a/unified_inventory/textures/ui_xyz_on_icon.png b/unified_inventory/textures/ui_xyz_on_icon.png new file mode 100644 index 0000000..9b48acb Binary files /dev/null and b/unified_inventory/textures/ui_xyz_on_icon.png differ diff --git a/unified_inventory/waypoints.lua b/unified_inventory/waypoints.lua index 2a8ead4..3f9ee58 100644 --- a/unified_inventory/waypoints.lua +++ b/unified_inventory/waypoints.lua @@ -1,6 +1,5 @@ -local S = minetest.get_translator("unified_inventory") +local S = unified_inventory.gettext local F = minetest.formspec_escape -local ui = unified_inventory local hud_colors = { {"#FFFFFF", 0xFFFFFF, S("White")}, @@ -15,98 +14,102 @@ local hud_colors_max = #hud_colors -- Stores temporary player data (persists until player leaves) local waypoints_temp = {} -ui.register_page("waypoints", { +unified_inventory.register_page("waypoints", { get_formspec = function(player) local player_name = player:get_player_name() - local wp_info_x = ui.style_full.form_header_x + 1.25 - local wp_info_y = ui.style_full.form_header_y + 0.5 - local wp_bottom_row = ui.style_full.std_inv_y - 1 - local wp_buttons_rj = ui.style_full.std_inv_x + 10.1 - ui.style_full.btn_spc - local wp_edit_w = ui.style_full.btn_spc * 4 - 0.1 -- build a "fake" temp entry if the server took too long -- during sign-on and returned an empty entry if not waypoints_temp[player_name] then waypoints_temp[player_name] = {hud = 1} end local waypoints = datastorage.get(player_name, "waypoints") - local formspec = { ui.style_full.standard_inv_bg, - string.format("label[%f,%f;%s]", - ui.style_full.form_header_x, ui.style_full.form_header_y, - F(S("Waypoints"))), - "image["..wp_info_x..","..wp_info_y..";1,1;ui_waypoints_icon.png]" - } - local n=4 + local formspec = "background[0,4.5;8,4;ui_main_inventory.png]" .. + "image[0,0;1,1;ui_waypoints_icon.png]" .. + "label[1,0;" .. F(S("Waypoints")) .. "]" -- Tabs buttons: - for i = 1, 5 do - local sw="select_waypoint"..i - formspec[n] = string.format("image_button[%f,%f;%f,%f;%sui_%i_icon.png;%s;]", - ui.style_full.main_button_x, wp_bottom_row - (5-i) * ui.style_full.btn_spc, - ui.style_full.btn_size, ui.style_full.btn_size, - (i == waypoints.selected) and "ui_blue_icon_background.png^" or "", - i, sw) - formspec[n+1] = "tooltip["..sw..";"..S("Select Waypoint #@1", i).."]" - n = n + 2 + for i = 1, 5, 1 do + formspec = formspec .. + "image_button[0.0," .. 0.2 + i * 0.7 .. ";.8,.8;" .. + (i == waypoints.selected and "ui_blue_icon_background.png^" or "") .. + "ui_" .. i .. "_icon.png;" .. + "select_waypoint" .. i .. ";]" .. + "tooltip[select_waypoint" .. i .. ";" + .. (S("Select Waypoint #%d"):format(i)).."]" end local i = waypoints.selected or 1 local waypoint = waypoints[i] or {} local temp = waypoints_temp[player_name][i] or {} - local default_name = S("Waypoint @1", i) + local default_name = string.format(S("Waypoint %d"), i) -- Main buttons: - local btnlist = { - { "ui_waypoint_set_icon.png", "set_waypoint", S("Set waypoint to current location") }, - { waypoint.active and "ui_on_icon.png" or "ui_off_icon.png", "toggle_waypoint", S("Make waypoint @1", waypoint.active and "invisible" or "visible") }, - { waypoint.display_pos and "ui_green_icon_background.png^ui_xyz_icon.png" or "ui_red_icon_background.png^ui_xyz_icon.png^(ui_no.png^[transformR90)", "toggle_display_pos", S("@1 display of waypoint coordinates", waypoint.display_pos and "Disable" or "Enable") }, - { "ui_circular_arrows_icon.png", "toggle_color", S("Change color of waypoint display") }, - { "ui_pencil_icon.png", "rename_waypoint", S("Edit waypoint name") } - } + formspec = formspec .. + "image_button[4.5,3.7;.8,.8;".. + "ui_waypoint_set_icon.png;".. + "set_waypoint"..i..";]".. + "tooltip[set_waypoint" .. i .. ";" + .. F(S("Set waypoint to current location")).."]" - local x = 4 - for _, b in pairs(btnlist) do - formspec[n] = string.format("image_button[%f,%f;%f,%f;%s;%s%i;]", - wp_buttons_rj - ui.style_full.btn_spc * x, wp_bottom_row, - ui.style_full.btn_size, ui.style_full.btn_size, - b[1], b[2], i) - formspec[n+1] = "tooltip["..b[2]..i..";"..F(b[3]).."]" - x = x - 1 - n = n + 2 - end + formspec = formspec .. + "image_button[5.2,3.7;.8,.8;".. + (waypoint.active and "ui_on_icon.png" or "ui_off_icon.png")..";".. + "toggle_waypoint"..i..";]".. + "tooltip[toggle_waypoint" .. i .. ";" + .. F(S("Make waypoint @1", + waypoint.active and S("invisible") or S("visible"))).."]" + + formspec = formspec .. + "image_button[5.9,3.7;.8,.8;".. + (waypoint.display_pos and "ui_green_icon_background.png" or "ui_red_icon_background.png").."^ui_xyz_icon.png;".. + "toggle_display_pos" .. i .. ";]".. + "tooltip[toggle_display_pos" .. i .. ";" + .. F(S("@1 display of waypoint coordinates", + waypoint.display_pos and S("Disable") or S("Enable"))) .."]" + + formspec = formspec .. + "image_button[6.6,3.7;.8,.8;".. + "ui_circular_arrows_icon.png;".. + "toggle_color"..i..";]".. + "tooltip[toggle_color" .. i .. ";" + .. F(S("Change color of waypoint display")).."]" + + formspec = formspec .. + "image_button[7.3,3.7;.8,.8;".. + "ui_pencil_icon.png;".. + "rename_waypoint"..i..";]".. + "tooltip[rename_waypoint" .. i .. ";" + .. F(S("Edit waypoint name")).."]" -- Waypoint's info: - formspec[n] = "label["..wp_info_x..","..(wp_info_y+1.1)..";" if waypoint.active then - formspec[n+1] = F(S("Waypoint active")).."]" + formspec = formspec .. "label[1,0.8;"..F(S("Waypoint active")).."]" else - formspec[n+1] = F(S("Waypoint inactive")).."]" + formspec = formspec .. "label[1,0.8;"..F(S("Waypoint inactive")).."]" end - n = n + 2 if temp.edit then - formspec[n] = string.format("field[%f,%f;%f,%f;rename_box%i;;%s]", - wp_buttons_rj - wp_edit_w - 0.1, wp_bottom_row - ui.style_full.btn_spc, - wp_edit_w, ui.style_full.btn_size, i, (waypoint.name or default_name)) - formspec[n+1] = string.format("image_button[%f,%f;%f,%f;ui_ok_icon.png;confirm_rename%i;]", - wp_buttons_rj, wp_bottom_row - ui.style_full.btn_spc, - ui.style_full.btn_size, ui.style_full.btn_size, i) - formspec[n+2] = "tooltip[confirm_rename"..i..";"..F(S("Finish editing")).."]" - n = n + 3 + formspec = formspec .. + "field[1.3,3.2;6,.8;rename_box" .. i .. ";;" + ..(waypoint.name or default_name).."]" .. + "image_button[7.3,2.9;.8,.8;".. + "ui_ok_icon.png;".. + "confirm_rename"..i.. ";]".. + "tooltip[confirm_rename" .. i .. ";" + .. F(S("Finish editing")).."]" end - formspec[n] = string.format("label[%f,%f;%s: %s]", - wp_info_x, wp_info_y+1.6, F(S("World position")), - minetest.pos_to_string(waypoint.world_pos or vector.new())) - formspec[n+1] = string.format("label[%f,%f;%s: %s]", - wp_info_x, wp_info_y+2.10, F(S("Name")), (waypoint.name or default_name)) - formspec[n+2] = string.format("label[%f,%f;%s: %s]", - wp_info_x, wp_info_y+2.60, F(S("HUD text color")), hud_colors[waypoint.color or 1][3]) + formspec = formspec .. "label[1,1.3;"..F(S("World position"))..": " .. + minetest.pos_to_string(waypoint.world_pos or vector.new()) .. "]" .. + "label[1,1.8;"..F(S("Name"))..": ".. (waypoint.name or default_name) .. "]" .. + "label[1,2.3;"..F(S("HUD text color"))..": " .. + hud_colors[waypoint.color or 1][3] .. "]" - return {formspec=table.concat(formspec)} + return {formspec=formspec} end, }) -ui.register_button("waypoints", { +unified_inventory.register_button("waypoints", { type = "image", image = "ui_waypoints_icon.png", tooltip = S("Waypoints"), @@ -171,7 +174,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields) if fields["set_waypoint"..i] then hit = true - local pos = player:get_pos() + local pos = player:getpos() pos.x = math.floor(pos.x) pos.y = math.floor(pos.y) pos.z = math.floor(pos.z) @@ -221,7 +224,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields) update_hud(player, waypoints, temp, i) end if update_formspec then - ui.set_inventory_formspec(player, "waypoints") + unified_inventory.set_inventory_formspec(player, "waypoints") end if hit then return end end