update
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4 changed files with 20 additions and 0 deletions
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@ -1,3 +1,6 @@
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if true then return end
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-- adoors by TumeniNodes (C) 2018
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-- adoors by TumeniNodes (C) 2018
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screwdriver = screwdriver or {}
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screwdriver = screwdriver or {}
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@ -28,6 +28,17 @@ end
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--Node will be called angledglass:glass_<subname>
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--Node will be called angledglass:glass_<subname>
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function angledglass.register_glass(subname, recipeitem, groups, images, description, sounds)
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function angledglass.register_glass(subname, recipeitem, groups, images, description, sounds)
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local i=(images[1]=="default_obsidian_glass.png"
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and "default:obsidian_glass"
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or "default:glass")
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minetest.register_craft({
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output="angledglass:glass"..subname,recipe={
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{recipeitem,i,recipeitem},
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{recipeitem,i,recipeitem},
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{recipeitem,i,recipeitem},
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}})
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groups.glass = 1
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groups.glass = 1
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minetest.register_node(":angledglass:glass" .. subname, {
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minetest.register_node(":angledglass:glass" .. subname, {
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@ -135,6 +135,9 @@ end
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-- Nodes will be called angledwalls:{angled_wall,low_angled_wall,corner}_<subname>
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-- Nodes will be called angledwalls:{angled_wall,low_angled_wall,corner}_<subname>
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function angledwalls.register_angled_wall_and_low_angled_wall_and_corner(subname, recipeitem, groups, images,desc_angled_wall, desc_low_angled_wall, desc_corner, sounds)
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function angledwalls.register_angled_wall_and_low_angled_wall_and_corner(subname, recipeitem, groups, images,desc_angled_wall, desc_low_angled_wall, desc_corner, sounds)
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if true then return end
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angledwalls.register_angled_wall(subname, recipeitem, groups, images, desc_angled_wall, sounds)
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angledwalls.register_angled_wall(subname, recipeitem, groups, images, desc_angled_wall, sounds)
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angledwalls.register_low_angled_wall(subname, recipeitem, groups, images, desc_low_angled_wall, sounds)
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angledwalls.register_low_angled_wall(subname, recipeitem, groups, images, desc_low_angled_wall, sounds)
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angledwalls.register_corner(subname, recipeitem, groups, images, desc_corner, sounds)
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angledwalls.register_corner(subname, recipeitem, groups, images, desc_corner, sounds)
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@ -6,6 +6,9 @@ slopedwalls = {}
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-- Node will be called slopedwalls:sloped_wall_<subname>
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-- Node will be called slopedwalls:sloped_wall_<subname>
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function slopedwalls.register_sloped_wall(subname, recipeitem, groups, images, description, sounds)
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function slopedwalls.register_sloped_wall(subname, recipeitem, groups, images, description, sounds)
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if true then return end
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groups.sloped = 1
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groups.sloped = 1
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minetest.register_node(":slopedwalls:sloped_wall" .. subname, {
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minetest.register_node(":slopedwalls:sloped_wall" .. subname, {
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description = description,
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description = description,
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