diff --git a/basic_machines/mark.lua b/basic_machines/mark.lua deleted file mode 100644 index 9b55cf6..0000000 --- a/basic_machines/mark.lua +++ /dev/null @@ -1,154 +0,0 @@ --- rnd: code borrowed from machines, mark.lua - --- need for marking -machines = {}; - -machines.pos1 = {};machines.pos11 = {}; machines.pos2 = {}; -machines.marker1 = {} -machines.marker11 = {} -machines.marker2 = {} -machines.marker_region = {} - - ---marks machines region position 1 -machines.mark_pos1 = function(name) - local pos1, pos2 = machines.pos1[name], machines.pos2[name] - - if pos1 ~= nil then - --make area stay loaded - local manip = minetest.get_voxel_manip() - manip:read_from_map(pos1, pos1) - end - - if not machines[name] then machines[name]={} end - machines[name].timer = 10; - if machines.marker1[name] ~= nil then --marker already exists - machines.marker1[name]:remove() --remove marker - machines.marker1[name] = nil - end - if pos1 ~= nil then - --add marker - machines.marker1[name] = minetest.add_entity(pos1, "machines:pos1") - if machines.marker1[name] ~= nil then - machines.marker1[name]:get_luaentity().name = name - end - end -end - ---marks machines region position 1 -machines.mark_pos11 = function(name) - local pos11 = machines.pos11[name]; - - if pos11 ~= nil then - --make area stay loaded - local manip = minetest.get_voxel_manip() - manip:read_from_map(pos11, pos11) - end - - if not machines[name] then machines[name]={} end - machines[name].timer = 10; - if machines.marker11[name] ~= nil then --marker already exists - machines.marker11[name]:remove() --remove marker - machines.marker11[name] = nil - end - if pos11 ~= nil then - --add marker - machines.marker11[name] = minetest.add_entity(pos11, "machines:pos11") - if machines.marker11[name] ~= nil then - machines.marker11[name]:get_luaentity().name = name - end - end -end - ---marks machines region position 2 -machines.mark_pos2 = function(name) - local pos1, pos2 = machines.pos1[name], machines.pos2[name] - - if pos2 ~= nil then - --make area stay loaded - local manip = minetest.get_voxel_manip() - manip:read_from_map(pos2, pos2) - end - - if not machines[name] then machines[name]={} end - machines[name].timer = 10; - if machines.marker2[name] ~= nil then --marker already exists - machines.marker2[name]:remove() --remove marker - machines.marker2[name] = nil - end - if pos2 ~= nil then - --add marker - machines.marker2[name] = minetest.add_entity(pos2, "machines:pos2") - if machines.marker2[name] ~= nil then - machines.marker2[name]:get_luaentity().name = name - end - end -end - - - -minetest.register_entity(":machines:pos1", { - initial_properties = { - visual = "cube", - visual_size = {x=1.1, y=1.1}, - textures = {"machines_pos1.png", "machines_pos1.png", - "machines_pos1.png", "machines_pos1.png", - "machines_pos1.png", "machines_pos1.png"}, - collisionbox = {-0.55, -0.55, -0.55, 0.55, 0.55, 0.55}, - physical = false, - }, - on_step = function(self, dtime) - if not machines[self.name] then machines[self.name]={}; machines[self.name].timer = 10 end - machines[self.name].timer = machines[self.name].timer - dtime - if machines[self.name].timer<=0 or machines.marker1[self.name] == nil then - self.object:remove() - end - end, - on_punch = function(self, hitter) - self.object:remove() - machines.marker1[self.name] = nil - machines[self.name].timer = 10 - end, -}) - -minetest.register_entity(":machines:pos11", { - initial_properties = { - visual = "cube", - visual_size = {x=1.1, y=1.1}, - textures = {"machines_pos11.png", "machines_pos11.png", - "machines_pos11.png", "machines_pos11.png", - "machines_pos11.png", "machines_pos11.png"}, - collisionbox = {-0.55, -0.55, -0.55, 0.55, 0.55, 0.55}, - physical = false, - }, - on_step = function(self, dtime) - if not machines[self.name] then machines[self.name]={}; machines[self.name].timer = 10 end - machines[self.name].timer = machines[self.name].timer - dtime - if machines[self.name].timer<=0 or machines.marker11[self.name] == nil then - self.object:remove() - end - end, - on_punch = function(self, hitter) - self.object:remove() - machines.marker11[self.name] = nil - machines[self.name].timer = 10 - end, -}) - -minetest.register_entity(":machines:pos2", { - initial_properties = { - visual = "cube", - visual_size = {x=1.1, y=1.1}, - textures = {"machines_pos2.png", "machines_pos2.png", - "machines_pos2.png", "machines_pos2.png", - "machines_pos2.png", "machines_pos2.png"}, - collisionbox = {-0.55, -0.55, -0.55, 0.55, 0.55, 0.55}, - physical = false, - }, - on_step = function(self, dtime) - if not machines[self.name] then machines[self.name]={}; machines[self.name].timer = 10 end - if machines[self.name].timer<=0 or machines.marker2[self.name] == nil then - self.object:remove() - end - end, -})