update
This commit is contained in:
parent
ee8e331d9c
commit
96c7e0aa8b
13 changed files with 1518 additions and 442 deletions
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@ -14,6 +14,7 @@ read_globals = {
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"ItemStack", "datastorage",
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"hb",
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"doors",
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}
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files["callbacks.lua"].ignore = { "player", "draw_lite_mode" }
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@ -24,7 +24,7 @@ Unified Inventory replaces the default survival and creative inventory.
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## Requirements
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* Minetest 5.0.0+
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* Minetest 5.4.0+
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# Licenses
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@ -96,4 +96,4 @@ Other files from Wikimedia Commons:
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RealBadAngel: (CC-BY-4.0)
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* Everything else.
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* Everything else.
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@ -1,5 +1,6 @@
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local S = minetest.get_translator("unified_inventory")
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local F = minetest.formspec_escape
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local ui = unified_inventory
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-- Create detached creative inventory after loading all mods
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minetest.after(0.01, function()
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@ -8,12 +9,12 @@ minetest.after(0.01, function()
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if not rev_aliases[target] then rev_aliases[target] = {} end
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table.insert(rev_aliases[target], source)
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end
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unified_inventory.items_list = {}
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ui.items_list = {}
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for name, def in pairs(minetest.registered_items) do
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if (not def.groups.not_in_creative_inventory or
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def.groups.not_in_creative_inventory == 0) and
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def.description and def.description ~= "" then
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table.insert(unified_inventory.items_list, name)
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table.insert(ui.items_list, name)
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local all_names = rev_aliases[name] or {}
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table.insert(all_names, name)
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for _, player_name in ipairs(all_names) do
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@ -26,30 +27,30 @@ minetest.after(0.01, function()
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for _,chk in pairs(recipe.items) do
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local groupchk = string.find(chk, "group:")
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if (not groupchk and not minetest.registered_items[chk])
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or (groupchk and not unified_inventory.get_group_item(string.gsub(chk, "group:", "")).item)
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or (groupchk and not ui.get_group_item(string.gsub(chk, "group:", "")).item)
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or minetest.get_item_group(chk, "not_in_craft_guide") ~= 0 then
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unknowns = true
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end
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end
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if not unknowns then
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unified_inventory.register_craft(recipe)
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ui.register_craft(recipe)
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end
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end
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end
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end
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end
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end
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table.sort(unified_inventory.items_list)
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unified_inventory.items_list_size = #unified_inventory.items_list
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print("Unified Inventory. inventory size: "..unified_inventory.items_list_size)
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for _, name in ipairs(unified_inventory.items_list) do
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table.sort(ui.items_list)
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ui.items_list_size = #ui.items_list
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print("Unified Inventory. inventory size: "..ui.items_list_size)
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for _, name in ipairs(ui.items_list) do
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local def = minetest.registered_items[name]
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-- Simple drops
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if type(def.drop) == "string" then
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local dstack = ItemStack(def.drop)
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if not dstack:is_empty() and dstack:get_name() ~= name then
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unified_inventory.register_craft({
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ui.register_craft({
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type = "digging",
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items = {name},
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output = def.drop,
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@ -115,7 +116,7 @@ minetest.after(0.01, function()
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end
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end
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for itemstring, count in pairs(drop_guaranteed) do
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unified_inventory.register_craft({
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ui.register_craft({
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type = "digging",
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items = {name},
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output = itemstring .. " " .. count,
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@ -123,7 +124,7 @@ minetest.after(0.01, function()
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})
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end
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for itemstring, count in pairs(drop_maybe) do
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unified_inventory.register_craft({
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ui.register_craft({
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type = "digging_chance",
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items = {name},
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output = itemstring .. " " .. count,
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@ -132,22 +133,22 @@ minetest.after(0.01, function()
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end
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end
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end
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for _, recipes in pairs(unified_inventory.crafts_for.recipe) do
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for _, recipes in pairs(ui.crafts_for.recipe) do
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for _, recipe in ipairs(recipes) do
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local ingredient_items = {}
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for _, spec in pairs(recipe.items) do
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local matches_spec = unified_inventory.canonical_item_spec_matcher(spec)
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for _, name in ipairs(unified_inventory.items_list) do
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local matches_spec = ui.canonical_item_spec_matcher(spec)
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for _, name in ipairs(ui.items_list) do
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if matches_spec(name) then
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ingredient_items[name] = true
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end
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end
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end
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for name, _ in pairs(ingredient_items) do
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if unified_inventory.crafts_for.usage[name] == nil then
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unified_inventory.crafts_for.usage[name] = {}
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if ui.crafts_for.usage[name] == nil then
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ui.crafts_for.usage[name] = {}
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end
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table.insert(unified_inventory.crafts_for.usage[name], recipe)
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table.insert(ui.crafts_for.usage[name], recipe)
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end
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end
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end
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@ -156,9 +157,9 @@ end)
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-- load_home
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local function load_home()
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local input = io.open(unified_inventory.home_filename, "r")
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local input = io.open(ui.home_filename, "r")
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if not input then
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unified_inventory.home_pos = {}
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ui.home_pos = {}
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return
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end
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while true do
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@ -167,25 +168,31 @@ local function load_home()
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local y = input:read("*n")
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local z = input:read("*n")
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local name = input:read("*l")
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unified_inventory.home_pos[name:sub(2)] = {x = x, y = y, z = z}
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ui.home_pos[name:sub(2)] = {x = x, y = y, z = z}
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end
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io.close(input)
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end
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load_home()
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function unified_inventory.set_home(player, pos)
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function ui.set_home(player, pos)
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local player_name = player:get_player_name()
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unified_inventory.home_pos[player_name] = vector.round(pos)
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ui.home_pos[player_name] = vector.round(pos)
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-- save the home data from the table to the file
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local output = io.open(unified_inventory.home_filename, "w")
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for k, v in pairs(unified_inventory.home_pos) do
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local output = io.open(ui.home_filename, "w")
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if not output then
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minetest.log("warning", "[unified_inventory] Failed to save file: "
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.. ui.home_filename)
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return
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end
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for k, v in pairs(ui.home_pos) do
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output:write(v.x.." "..v.y.." "..v.z.." "..k.."\n")
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end
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io.close(output)
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end
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function unified_inventory.go_home(player)
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local pos = unified_inventory.home_pos[player:get_player_name()]
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function ui.go_home(player)
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local pos = ui.home_pos[player:get_player_name()]
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if pos then
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player:set_pos(pos)
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return true
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@ -194,7 +201,7 @@ function unified_inventory.go_home(player)
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end
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-- register_craft
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function unified_inventory.register_craft(options)
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function ui.register_craft(options)
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if not options.output then
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return
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end
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@ -205,10 +212,10 @@ function unified_inventory.register_craft(options)
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if options.type == "normal" and options.width == 0 then
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options = { type = "shapeless", items = options.items, output = options.output, width = 0 }
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end
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if not unified_inventory.crafts_for.recipe[itemstack:get_name()] then
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unified_inventory.crafts_for.recipe[itemstack:get_name()] = {}
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if not ui.crafts_for.recipe[itemstack:get_name()] then
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ui.crafts_for.recipe[itemstack:get_name()] = {}
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end
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table.insert(unified_inventory.crafts_for.recipe[itemstack:get_name()],options)
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table.insert(ui.crafts_for.recipe[itemstack:get_name()],options)
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end
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@ -219,7 +226,7 @@ local craft_type_defaults = {
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}
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function unified_inventory.craft_type_defaults(name, options)
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function ui.craft_type_defaults(name, options)
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if not options.description then
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options.description = name
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end
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@ -228,13 +235,13 @@ function unified_inventory.craft_type_defaults(name, options)
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end
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function unified_inventory.register_craft_type(name, options)
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unified_inventory.registered_craft_types[name] =
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unified_inventory.craft_type_defaults(name, options)
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function ui.register_craft_type(name, options)
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ui.registered_craft_types[name] =
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ui.craft_type_defaults(name, options)
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end
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unified_inventory.register_craft_type("normal", {
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ui.register_craft_type("normal", {
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description = F(S("Crafting")),
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icon = "ui_craftgrid_icon.png",
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width = 3,
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@ -250,7 +257,7 @@ unified_inventory.register_craft_type("normal", {
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})
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unified_inventory.register_craft_type("shapeless", {
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ui.register_craft_type("shapeless", {
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description = F(S("Mixing")),
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icon = "ui_craftgrid_icon.png",
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width = 3,
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@ -265,7 +272,7 @@ unified_inventory.register_craft_type("shapeless", {
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})
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unified_inventory.register_craft_type("cooking", {
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ui.register_craft_type("cooking", {
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description = F(S("Cooking")),
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icon = "default_furnace_front.png",
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width = 1,
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@ -273,37 +280,60 @@ unified_inventory.register_craft_type("cooking", {
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})
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unified_inventory.register_craft_type("digging", {
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ui.register_craft_type("digging", {
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description = F(S("Digging")),
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icon = "default_tool_steelpick.png",
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width = 1,
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height = 1,
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})
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unified_inventory.register_craft_type("digging_chance", {
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ui.register_craft_type("digging_chance", {
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description = "Digging (by chance)",
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icon = "default_tool_steelpick.png^[transformFY.png",
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width = 1,
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height = 1,
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})
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function unified_inventory.register_page(name, def)
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unified_inventory.pages[name] = def
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function ui.register_page(name, def)
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ui.pages[name] = def
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end
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function unified_inventory.register_button(name, def)
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function ui.register_button(name, def)
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if not def.action then
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def.action = function(player)
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unified_inventory.set_inventory_formspec(player, name)
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ui.set_inventory_formspec(player, name)
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end
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end
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def.name = name
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table.insert(unified_inventory.buttons, def)
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table.insert(ui.buttons, def)
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end
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function unified_inventory.is_creative(playername)
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function ui.is_creative(playername)
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return minetest.check_player_privs(playername, {creative=true})
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or minetest.settings:get_bool("creative_mode")
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end
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function ui.single_slot(xpos, ypos, bright)
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return string.format("background9[%f,%f;%f,%f;ui_single_slot%s.png;false;16]",
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xpos, ypos, ui.imgscale, ui.imgscale, (bright and "_bright" or "") )
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end
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function ui.make_trash_slot(xpos, ypos)
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return
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ui.single_slot(xpos, ypos)..
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"image["..xpos..","..ypos..";1.25,1.25;ui_trash_slot_icon.png]"..
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"list[detached:trash;main;"..(xpos + ui.list_img_offset)..","..(ypos + ui.list_img_offset)..";1,1;]"
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end
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function ui.make_inv_img_grid(xpos, ypos, width, height, bright)
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local tiled = {}
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local n=1
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for y = 0, (height - 1) do
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for x = 0, (width -1) do
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tiled[n] = ui.single_slot(xpos + (ui.imgscale * x), ypos + (ui.imgscale * y), bright)
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n = n + 1
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end
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end
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return table.concat(tiled)
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end
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@ -7,29 +7,32 @@ License: GPLv3
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local S = minetest.get_translator("unified_inventory")
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local F = minetest.formspec_escape
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local bags_inv_bg_prefix = "image[-0.1,1.0;10.05,"
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local ui = unified_inventory
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unified_inventory.register_page("bags", {
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ui.register_page("bags", {
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get_formspec = function(player)
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local player_name = player:get_player_name()
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return { formspec = table.concat({
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string.gsub(unified_inventory.standard_inv_bg, "YYY", "4.4"),
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bags_inv_bg_prefix.."1.175;ui_bags_header.png]",
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"label[0,0;" .. F(S("Bags")) .. "]",
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"button[0,2.2;2,0.5;bag1;" .. F(S("Bag @1", 1)) .. "]",
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"button[2,2.2;2,0.5;bag2;" .. F(S("Bag @1", 2)) .. "]",
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"button[4,2.2;2,0.5;bag3;" .. F(S("Bag @1", 3)) .. "]",
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"button[6,2.2;2,0.5;bag4;" .. F(S("Bag @1", 4)) .. "]",
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ui.style_full.standard_inv_bg,
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ui.single_slot(0.925, 1.5),
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ui.single_slot(3.425, 1.5),
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ui.single_slot(5.925, 1.5),
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ui.single_slot(8.425, 1.5),
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"label["..ui.style_full.form_header_x..","..ui.style_full.form_header_y..";" .. F(S("Bags")) .. "]",
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"button[0.6125,2.75;1.875,0.75;bag1;" .. F(S("Bag @1", 1)) .. "]",
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"button[3.1125,2.75;1.875,0.75;bag2;" .. F(S("Bag @1", 2)) .. "]",
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"button[5.6125,2.75;1.875,0.75;bag3;" .. F(S("Bag @1", 3)) .. "]",
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"button[8.1125,2.75;1.875,0.75;bag4;" .. F(S("Bag @1", 4)) .. "]",
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"listcolors[#00000000;#00000000]",
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"list[detached:" .. F(player_name) .. "_bags;bag1;0.5,1.1;1,1;]",
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"list[detached:" .. F(player_name) .. "_bags;bag2;2.5,1.1;1,1;]",
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"list[detached:" .. F(player_name) .. "_bags;bag3;4.5,1.1;1,1;]",
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"list[detached:" .. F(player_name) .. "_bags;bag4;6.5,1.1;1,1;]"
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"list[detached:" .. F(player_name) .. "_bags;bag1;1.075,1.65;1,1;]",
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"list[detached:" .. F(player_name) .. "_bags;bag2;3.575,1.65;1,1;]",
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"list[detached:" .. F(player_name) .. "_bags;bag3;6.075,1.65;1,1;]",
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"list[detached:" .. F(player_name) .. "_bags;bag4;8.575,1.65;1,1;]"
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}) }
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end,
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})
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unified_inventory.register_button("bags", {
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ui.register_button("bags", {
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type = "image",
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image = "ui_bags_icon.png",
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tooltip = S("Bags"),
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@ -44,33 +47,31 @@ local function get_player_bag_stack(player, i)
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end
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for bag_i = 1, 4 do
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unified_inventory.register_page("bag" .. bag_i, {
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ui.register_page("bag" .. bag_i, {
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get_formspec = function(player)
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local stack = get_player_bag_stack(player, bag_i)
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local image = stack:get_definition().inventory_image
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local fs = {
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string.gsub(unified_inventory.standard_inv_bg, "YYY", "4.4"),
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"image[7,0;1,1;" .. image .. "]",
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"label[0,0;" .. F(S("Bag @1", bag_i)) .. "]",
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"listcolors[#00000000;#00000000]",
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"list[current_player;bag" .. bag_i .. "contents;0,1.1;8,3;]",
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"listring[current_name;bag" .. bag_i .. "contents]",
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"listring[current_player;main]",
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}
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local slots = stack:get_definition().groups.bagslots
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if slots == 8 then
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fs[#fs + 1] = bags_inv_bg_prefix.."1.175;ui_bags_inv_small.png]"
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elseif slots == 16 then
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fs[#fs + 1] = bags_inv_bg_prefix.."2.35;ui_bags_inv_medium.png]"
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elseif slots == 24 then
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fs[#fs + 1] = bags_inv_bg_prefix.."3.525;ui_bags_inv_large.png]"
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end
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local formspec = {
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ui.style_full.standard_inv_bg,
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ui.make_inv_img_grid(0.3, 1.5, 8, slots/8),
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"image[9.2,0.4;1,1;" .. image .. "]",
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"label[0.3,0.65;" .. F(S("Bag @1", bag_i)) .. "]",
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"listcolors[#00000000;#00000000]",
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"listring[current_player;main]",
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string.format("list[current_player;bag%icontents;%f,%f;8,3;]",
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bag_i, 0.3 + ui.list_img_offset, 1.5 + ui.list_img_offset),
|
||||
"listring[current_name;bag" .. bag_i .. "contents]",
|
||||
}
|
||||
local n = #formspec + 1
|
||||
|
||||
local player_name = player:get_player_name() -- For if statement.
|
||||
if unified_inventory.trash_enabled
|
||||
or unified_inventory.is_creative(player_name)
|
||||
or minetest.get_player_privs(player_name).give then
|
||||
fs[#fs + 1] = "image[5.91,-0.06;1.21,1.15;ui_bags_trash.png]"
|
||||
.. "list[detached:trash;main;6,0.1;1,1;]"
|
||||
if ui.trash_enabled
|
||||
or ui.is_creative(player_name)
|
||||
or minetest.get_player_privs(player_name).give then
|
||||
formspec[n] = ui.make_trash_slot(7.8, 0.25)
|
||||
n = n + 1
|
||||
end
|
||||
local inv = player:get_inventory()
|
||||
for i = 1, 4 do
|
||||
|
@ -87,11 +88,12 @@ for bag_i = 1, 4 do
|
|||
end
|
||||
local img = def.inventory_image
|
||||
local label = F(S("Bag @1", i)) .. "\n" .. used .. "/" .. size
|
||||
fs[#fs + 1] = string.format("image_button[%i,0;1,1;%s;bag%i;%s]",
|
||||
i + 1, img, i, label)
|
||||
formspec[n] = string.format("image_button[%f,0.4;1,1;%s;bag%i;%s]",
|
||||
(i + 1.35)*1.25, img, i, label)
|
||||
n = n + 1
|
||||
end
|
||||
end
|
||||
return { formspec = table.concat(fs) }
|
||||
return { formspec = table.concat(formspec) }
|
||||
end,
|
||||
})
|
||||
end
|
||||
|
@ -106,7 +108,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
|||
if not stack:get_definition().groups.bagslots then
|
||||
return
|
||||
end
|
||||
unified_inventory.set_inventory_formspec(player, "bag" .. i)
|
||||
ui.set_inventory_formspec(player, "bag" .. i)
|
||||
return
|
||||
end
|
||||
end
|
||||
|
@ -135,7 +137,7 @@ end
|
|||
local function load_bags_metadata(player, bags_inv)
|
||||
local player_inv = player:get_inventory()
|
||||
local meta = player:get_meta()
|
||||
local bags_meta = meta:get_string("unified_inventory:bags")
|
||||
local bags_meta = meta:get("unified_inventory:bags")
|
||||
local bags = bags_meta and minetest.deserialize(bags_meta) or {}
|
||||
local dirty_meta = false
|
||||
if not bags_meta then
|
||||
|
|
|
@ -19,6 +19,8 @@ minetest.register_on_joinplayer(function(player)
|
|||
unified_inventory.active_search_direction[player_name] = "nochange"
|
||||
unified_inventory.apply_filter(player, "", "nochange")
|
||||
unified_inventory.current_searchbox[player_name] = ""
|
||||
unified_inventory.current_category[player_name] = "all"
|
||||
unified_inventory.current_category_scroll[player_name] = 0
|
||||
unified_inventory.alternate[player_name] = 1
|
||||
unified_inventory.current_item[player_name] = nil
|
||||
unified_inventory.current_craft_direction[player_name] = "recipe"
|
||||
|
@ -69,6 +71,41 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
|||
unified_inventory.current_searchbox[player_name] = fields.searchbox
|
||||
end
|
||||
|
||||
|
||||
local clicked_category
|
||||
for name, value in pairs(fields) do
|
||||
local category_name = string.match(name, "^category_(.+)$")
|
||||
if category_name then
|
||||
clicked_category = category_name
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
if clicked_category
|
||||
and clicked_category ~= unified_inventory.current_category[player_name] then
|
||||
unified_inventory.current_category[player_name] = clicked_category
|
||||
unified_inventory.apply_filter(player, unified_inventory.current_searchbox[player_name], "nochange")
|
||||
unified_inventory.set_inventory_formspec(player,
|
||||
unified_inventory.current_page[player_name])
|
||||
end
|
||||
|
||||
if fields.next_category then
|
||||
local scroll = math.min(#unified_inventory.category_list-ui_peruser.pagecols, unified_inventory.current_category_scroll[player_name] + 1)
|
||||
if scroll ~= unified_inventory.current_category_scroll[player_name] then
|
||||
unified_inventory.current_category_scroll[player_name] = scroll
|
||||
unified_inventory.set_inventory_formspec(player,
|
||||
unified_inventory.current_page[player_name])
|
||||
end
|
||||
end
|
||||
if fields.prev_category then
|
||||
local scroll = math.max(0, unified_inventory.current_category_scroll[player_name] - 1)
|
||||
if scroll ~= unified_inventory.current_category_scroll[player_name] then
|
||||
unified_inventory.current_category_scroll[player_name] = scroll
|
||||
unified_inventory.set_inventory_formspec(player,
|
||||
unified_inventory.current_page[player_name])
|
||||
end
|
||||
end
|
||||
|
||||
for i, def in pairs(unified_inventory.buttons) do
|
||||
if fields[def.name] then
|
||||
def.action(player)
|
||||
|
@ -126,6 +163,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
|||
clicked_item = unified_inventory.demangle_for_formspec(mangled_item)
|
||||
if string.sub(clicked_item, 1, 6) == "group:" then
|
||||
-- Change search filter to this group
|
||||
unified_inventory.current_category[player_name] = "all"
|
||||
apply_new_filter(player, clicked_item, new_dir)
|
||||
return
|
||||
end
|
||||
|
|
149
unified_inventory/category.lua
Normal file
149
unified_inventory/category.lua
Normal file
|
@ -0,0 +1,149 @@
|
|||
local S = minetest.get_translator("unified_inventory")
|
||||
|
||||
unified_inventory.registered_categories = {}
|
||||
unified_inventory.registered_category_items = {}
|
||||
unified_inventory.category_list = {}
|
||||
|
||||
local function char_to_sort_index(char_code)
|
||||
if char_code <= 32 then
|
||||
-- Command codes, no thanks
|
||||
return 0
|
||||
end
|
||||
if char_code <= 64 then
|
||||
-- Sorts numbers, and some punctuation, after letters
|
||||
return char_code
|
||||
end
|
||||
if char_code >= 158 then
|
||||
-- Out of sortable range
|
||||
return 0
|
||||
end
|
||||
if char_code > 122 then
|
||||
-- Avoids overlap with {, |, } and ~
|
||||
return char_code - 58
|
||||
end
|
||||
if char_code > 96 then
|
||||
-- Normalises lowercase with uppercase
|
||||
return char_code - 96
|
||||
end
|
||||
return char_code - 64
|
||||
end
|
||||
|
||||
local function string_to_sort_index(str)
|
||||
local max_chars = 5
|
||||
local power = 100
|
||||
local index = 0
|
||||
for i=1,math.min(#str, max_chars) do
|
||||
index = index + (char_to_sort_index(string.byte(str, i))/(power^i))
|
||||
end
|
||||
return index
|
||||
end
|
||||
|
||||
function update_category_list()
|
||||
local category_list = {}
|
||||
table.insert(category_list, {
|
||||
name = "all",
|
||||
label = S("All Items"),
|
||||
symbol = "ui_category_all.png",
|
||||
index = -2,
|
||||
})
|
||||
table.insert(category_list, {
|
||||
name = "uncategorized",
|
||||
label = S("Misc. Items"),
|
||||
symbol = "ui_category_none.png",
|
||||
index = -1,
|
||||
})
|
||||
for category, def in pairs(unified_inventory.registered_categories) do
|
||||
table.insert(category_list, {
|
||||
name = category,
|
||||
label = def.label or category,
|
||||
symbol = def.symbol,
|
||||
index = def.index or -- sortby defined order
|
||||
string_to_sort_index(category) -- or do a rudimentary alphabetical sort
|
||||
})
|
||||
end
|
||||
table.sort(category_list, function (a,b)
|
||||
return a.index < b.index
|
||||
end)
|
||||
unified_inventory.category_list = category_list
|
||||
end
|
||||
|
||||
local function ensure_category_exists(category_name)
|
||||
if not unified_inventory.registered_categories[category_name] then
|
||||
unified_inventory.registered_categories[category_name] = {
|
||||
symbol = "default:stick",
|
||||
label = category_name
|
||||
}
|
||||
end
|
||||
if not unified_inventory.registered_category_items[category_name] then
|
||||
unified_inventory.registered_category_items[category_name] = {}
|
||||
end
|
||||
end
|
||||
|
||||
function unified_inventory.register_category(category_name, config)
|
||||
ensure_category_exists(category_name)
|
||||
if config and config.symbol then
|
||||
unified_inventory.set_category_symbol(category_name, config.symbol)
|
||||
end
|
||||
if config and config.label then
|
||||
unified_inventory.set_category_label(category_name, config.label)
|
||||
end
|
||||
if config and config.index then
|
||||
unified_inventory.set_category_index(category_name, config.index)
|
||||
end
|
||||
if config and config.items then
|
||||
unified_inventory.add_category_items(category_name, config.items)
|
||||
end
|
||||
update_category_list()
|
||||
end
|
||||
function unified_inventory.set_category_symbol(category_name, symbol)
|
||||
ensure_category_exists(category_name)
|
||||
unified_inventory.registered_categories[category_name].symbol = symbol
|
||||
update_category_list()
|
||||
end
|
||||
function unified_inventory.set_category_label(category_name, label)
|
||||
ensure_category_exists(category_name)
|
||||
unified_inventory.registered_categories[category_name].label = label
|
||||
update_category_list()
|
||||
end
|
||||
function unified_inventory.set_category_index(category_name, index)
|
||||
ensure_category_exists(category_name)
|
||||
unified_inventory.registered_categories[category_name].index = index
|
||||
update_category_list()
|
||||
end
|
||||
function unified_inventory.add_category_item(category_name, item)
|
||||
ensure_category_exists(category_name)
|
||||
unified_inventory.registered_category_items[category_name][item] = true
|
||||
end
|
||||
function unified_inventory.add_category_items(category_name, items)
|
||||
for _,item in ipairs(items) do
|
||||
unified_inventory.add_category_item(category_name, item)
|
||||
end
|
||||
end
|
||||
|
||||
function unified_inventory.remove_category_item(category_name, item)
|
||||
unified_inventory.registered_category_items[category_name][item] = nil
|
||||
end
|
||||
function unified_inventory.remove_category(category_name)
|
||||
unified_inventory.registered_categories[category_name] = nil
|
||||
unified_inventory.registered_category_items[category_name] = nil
|
||||
update_category_list()
|
||||
end
|
||||
|
||||
function unified_inventory.find_category(item)
|
||||
-- Returns the first category the item exists in
|
||||
-- Best for checking if an item has any category at all
|
||||
for category, items in pairs(unified_inventory.registered_category_items) do
|
||||
if items[item] then return category end
|
||||
end
|
||||
end
|
||||
function unified_inventory.find_categories(item)
|
||||
-- Returns all the categories the item exists in
|
||||
-- Best for listing all categories
|
||||
local categories = {}
|
||||
for category, items in pairs(unified_inventory.registered_category_items) do
|
||||
if items[item] then
|
||||
table.insert(categories, category)
|
||||
end
|
||||
end
|
||||
return categories
|
||||
end
|
704
unified_inventory/default-categories.lua
Normal file
704
unified_inventory/default-categories.lua
Normal file
|
@ -0,0 +1,704 @@
|
|||
local S = minetest.get_translator("unified_inventory")
|
||||
|
||||
unified_inventory.register_category('plants', {
|
||||
symbol = "flowers:tulip",
|
||||
label = S("Plant Life")
|
||||
})
|
||||
unified_inventory.register_category('building', {
|
||||
symbol = "default:brick",
|
||||
label = S("Building Materials")
|
||||
})
|
||||
unified_inventory.register_category('tools', {
|
||||
symbol = "default:pick_diamond",
|
||||
label = S("Tools")
|
||||
})
|
||||
unified_inventory.register_category('minerals', {
|
||||
symbol = "default:iron_lump",
|
||||
label = S("Minerals and Metals")
|
||||
})
|
||||
unified_inventory.register_category('environment', {
|
||||
symbol = "default:dirt_with_grass",
|
||||
label = S("Environment and Worldgen")
|
||||
})
|
||||
unified_inventory.register_category('lighting', {
|
||||
symbol = "default:torch",
|
||||
label = S("Lighting")
|
||||
})
|
||||
|
||||
|
||||
if unified_inventory.automatic_categorization then
|
||||
minetest.register_on_mods_loaded(function()
|
||||
|
||||
-- Add biome nodes to environment category
|
||||
for _,def in pairs(minetest.registered_biomes) do
|
||||
local env_nodes = {
|
||||
def.node_riverbed, def.node_top, def.node_filler, def.node_dust,
|
||||
}
|
||||
for i,node in pairs(env_nodes) do
|
||||
if node then
|
||||
unified_inventory.add_category_item('environment', node)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Add minable ores to minerals and everything else (pockets of stone & sand variations) to environment
|
||||
for _,item in pairs(minetest.registered_ores) do
|
||||
if item.ore_type == "scatter" then
|
||||
local drop = minetest.registered_nodes[item.ore].drop
|
||||
if drop and drop ~= "" then
|
||||
unified_inventory.add_category_item('minerals', item.ore)
|
||||
unified_inventory.add_category_item('minerals', drop)
|
||||
else
|
||||
unified_inventory.add_category_item('environment', item.ore)
|
||||
end
|
||||
else
|
||||
unified_inventory.add_category_item('environment', item.ore)
|
||||
end
|
||||
end
|
||||
|
||||
-- Add items by item definition
|
||||
for name, def in pairs(minetest.registered_items) do
|
||||
local group = def.groups or {}
|
||||
if not group.not_in_creative_inventory then
|
||||
if group.stair or
|
||||
group.slab or
|
||||
group.wall or
|
||||
group.fence then
|
||||
unified_inventory.add_category_item('building', name)
|
||||
elseif group.flora or
|
||||
group.flower or
|
||||
group.seed or
|
||||
group.leaves or
|
||||
group.sapling or
|
||||
group.tree then
|
||||
unified_inventory.add_category_item('plants', name)
|
||||
elseif def.type == 'tool' then
|
||||
unified_inventory.add_category_item('tools', name)
|
||||
elseif def.liquidtype == 'source' then
|
||||
unified_inventory.add_category_item('environment', name)
|
||||
elseif def.light_source and def.light_source > 0 then
|
||||
unified_inventory.add_category_item('lighting', name)
|
||||
elseif group.door or
|
||||
minetest.global_exists("doors") and (
|
||||
doors.registered_doors and doors.registered_doors[name..'_a'] or
|
||||
doors.registered_trapdoors and doors.registered_trapdoors[name]
|
||||
) then
|
||||
unified_inventory.add_category_item('building', name)
|
||||
end
|
||||
end
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
-- [[
|
||||
unified_inventory.add_category_items('plants', {
|
||||
"default:dry_grass_5",
|
||||
"default:acacia_sapling",
|
||||
"default:blueberry_bush_sapling",
|
||||
"default:grass_2",
|
||||
"default:pine_bush_stem",
|
||||
"default:leaves",
|
||||
"default:pine_needles",
|
||||
"default:cactus",
|
||||
"default:junglegrass",
|
||||
"default:pine_sapling",
|
||||
"default:sapling",
|
||||
"default:bush_stem",
|
||||
"default:dry_grass_2",
|
||||
"default:fern_1",
|
||||
"default:grass_3",
|
||||
"default:marram_grass_1",
|
||||
"default:pine_tree",
|
||||
"default:dry_grass_3",
|
||||
"default:dry_shrub",
|
||||
"default:grass_4",
|
||||
"default:marram_grass_2",
|
||||
"default:jungleleaves",
|
||||
"default:apple",
|
||||
"default:tree",
|
||||
"default:aspen_tree",
|
||||
"default:bush_sapling",
|
||||
"default:grass_5",
|
||||
"default:blueberry_bush_leaves_with_berries",
|
||||
"default:acacia_bush_sapling",
|
||||
"default:grass_1",
|
||||
"default:aspen_leaves",
|
||||
"default:marram_grass_3",
|
||||
"default:large_cactus_seedling",
|
||||
"default:junglesapling",
|
||||
"default:dry_grass_4",
|
||||
"default:acacia_bush_stem",
|
||||
"default:papyrus",
|
||||
"default:pine_bush_needles",
|
||||
"default:bush_leaves",
|
||||
"default:fern_3",
|
||||
"default:aspen_sapling",
|
||||
"default:acacia_tree",
|
||||
"default:apple_mark",
|
||||
"default:acacia_leaves",
|
||||
"default:jungletree",
|
||||
"default:dry_grass_1",
|
||||
"default:acacia_bush_leaves",
|
||||
"default:emergent_jungle_sapling",
|
||||
"default:fern_2",
|
||||
"default:blueberries",
|
||||
"default:sand_with_kelp",
|
||||
"default:blueberry_bush_leaves",
|
||||
"default:pine_bush_sapling",
|
||||
|
||||
"farming:cotton",
|
||||
"farming:cotton_1",
|
||||
"farming:cotton_2",
|
||||
"farming:cotton_3",
|
||||
"farming:cotton_4",
|
||||
"farming:cotton_5",
|
||||
"farming:cotton_6",
|
||||
"farming:cotton_7",
|
||||
"farming:cotton_8",
|
||||
"farming:cotton_wild",
|
||||
"farming:seed_cotton",
|
||||
"farming:seed_wheat",
|
||||
"farming:straw",
|
||||
"farming:wheat",
|
||||
"farming:wheat_1",
|
||||
"farming:wheat_2",
|
||||
"farming:wheat_3",
|
||||
"farming:wheat_4",
|
||||
"farming:wheat_5",
|
||||
"farming:wheat_6",
|
||||
"farming:wheat_7",
|
||||
"farming:wheat_8",
|
||||
|
||||
"flowers:chrysanthemum_green",
|
||||
"flowers:dandelion_white",
|
||||
"flowers:dandelion_yellow",
|
||||
"flowers:geranium",
|
||||
"flowers:mushroom_brown",
|
||||
"flowers:mushroom_red",
|
||||
"flowers:rose",
|
||||
"flowers:tulip",
|
||||
"flowers:tulip_black",
|
||||
"flowers:viola",
|
||||
"flowers:waterlily",
|
||||
"flowers:waterlily_waving",
|
||||
})
|
||||
|
||||
unified_inventory.add_category_items('tools', {
|
||||
"default:sword_diamond",
|
||||
"default:axe_diamond",
|
||||
"default:shovel_diamond",
|
||||
"default:axe_steel",
|
||||
"default:shovel_mese",
|
||||
"default:sword_wood",
|
||||
"default:pick_bronze",
|
||||
"default:axe_stone",
|
||||
"default:sword_stone",
|
||||
"default:pick_stone",
|
||||
"default:shovel_stone",
|
||||
"default:sword_mese",
|
||||
"default:shovel_bronze",
|
||||
"default:sword_bronze",
|
||||
"default:axe_bronze",
|
||||
"default:shovel_steel",
|
||||
"default:sword_steel",
|
||||
"default:axe_mese",
|
||||
"default:shovel_wood",
|
||||
"default:pick_mese",
|
||||
"default:axe_wood",
|
||||
"default:pick_diamond",
|
||||
"default:pick_wood",
|
||||
"default:pick_steel",
|
||||
|
||||
"farming:hoe_bronze",
|
||||
"farming:hoe_diamond",
|
||||
"farming:hoe_mese",
|
||||
"farming:hoe_steel",
|
||||
"farming:hoe_stone",
|
||||
"farming:hoe_wood",
|
||||
|
||||
"fire:flint_and_steel",
|
||||
"map:mapping_kit",
|
||||
"screwdriver:screwdriver",
|
||||
|
||||
"fireflies:bug_net",
|
||||
"bucket:bucket_empty",
|
||||
|
||||
"binoculars:binoculars",
|
||||
"default:skeleton_key",
|
||||
})
|
||||
|
||||
unified_inventory.add_category_items('minerals', {
|
||||
"default:stone_with_copper",
|
||||
"default:stone_with_gold",
|
||||
"default:stone_with_iron",
|
||||
"default:copper_ingot",
|
||||
"default:copper_lump",
|
||||
"default:gold_lump",
|
||||
"default:diamondblock",
|
||||
"default:stone_with_diamond",
|
||||
"default:stone_with_mese",
|
||||
"default:steel_ingot",
|
||||
"default:gold_ingot",
|
||||
"default:iron_lump",
|
||||
"default:tinblock",
|
||||
"default:tin_lump",
|
||||
"default:stone_with_tin",
|
||||
"default:mese_crystal",
|
||||
"default:diamond",
|
||||
"default:bronze_ingot",
|
||||
"default:mese",
|
||||
"default:mese_crystal_fragment",
|
||||
"default:copperblock",
|
||||
"default:stone_with_coal",
|
||||
"default:steelblock",
|
||||
"default:tin_ingot",
|
||||
"default:coalblock",
|
||||
"default:coal_lump",
|
||||
"default:bronzeblock",
|
||||
"default:goldblock",
|
||||
|
||||
"stairs:slab_bronzeblock",
|
||||
"stairs:slab_copperblock",
|
||||
"stairs:slab_steelblock",
|
||||
"stairs:slab_tinblock",
|
||||
"stairs:stair_bronzeblock",
|
||||
"stairs:stair_copperblock",
|
||||
"stairs:stair_inner_bronzeblock",
|
||||
"stairs:stair_inner_copperblock",
|
||||
"stairs:stair_inner_steelblock",
|
||||
"stairs:stair_inner_tinblock",
|
||||
"stairs:stair_outer_bronzeblock",
|
||||
"stairs:stair_outer_copperblock",
|
||||
"stairs:stair_outer_steelblock",
|
||||
"stairs:stair_outer_tinblock",
|
||||
"stairs:stair_steelblock",
|
||||
"stairs:stair_tinblock",
|
||||
})
|
||||
|
||||
unified_inventory.add_category_items('building', {
|
||||
"default:fence_rail_aspen_wood",
|
||||
"default:fence_rail_acacia_wood",
|
||||
"default:fence_junglewood",
|
||||
"default:fence_rail_junglewood",
|
||||
"default:fence_aspen_wood",
|
||||
"default:fence_pine_wood",
|
||||
"default:fence_rail_wood",
|
||||
"default:fence_rail_pine_wood",
|
||||
"default:fence_acacia_wood",
|
||||
"default:junglewood",
|
||||
"default:acacia_wood",
|
||||
"default:aspen_wood",
|
||||
"default:fence_wood",
|
||||
"default:pine_wood",
|
||||
"default:silver_sandstone",
|
||||
"default:desert_sandstone",
|
||||
"default:sandstone_block",
|
||||
"default:desert_sandstone_brick",
|
||||
"default:stone_block",
|
||||
"default:stonebrick",
|
||||
"default:obsidian_glass",
|
||||
"default:desert_sandstone_block",
|
||||
"default:silver_sandstone_brick",
|
||||
"default:brick",
|
||||
"default:obsidianbrick",
|
||||
"default:sandstonebrick",
|
||||
"default:sandstone",
|
||||
"default:desert_stone_block",
|
||||
"default:silver_sandstone_block",
|
||||
"default:wood",
|
||||
"default:obsidian_block",
|
||||
"default:glass",
|
||||
"default:clay_brick",
|
||||
"default:desert_stonebrick",
|
||||
"default:desert_cobble",
|
||||
"default:cobble",
|
||||
"default:mossycobble",
|
||||
|
||||
"doors:door_glass",
|
||||
"doors:door_glass_a",
|
||||
"doors:door_glass_b",
|
||||
"doors:door_glass_c",
|
||||
"doors:door_glass_d",
|
||||
"doors:door_obsidian_glass",
|
||||
"doors:door_obsidian_glass_a",
|
||||
"doors:door_obsidian_glass_b",
|
||||
"doors:door_obsidian_glass_c",
|
||||
"doors:door_obsidian_glass_d",
|
||||
"doors:door_steel",
|
||||
"doors:door_steel_a",
|
||||
"doors:door_steel_b",
|
||||
"doors:door_steel_c",
|
||||
"doors:door_steel_d",
|
||||
"doors:door_wood",
|
||||
"doors:door_wood_a",
|
||||
"doors:door_wood_b",
|
||||
"doors:door_wood_c",
|
||||
"doors:door_wood_d",
|
||||
"doors:gate_acacia_wood_closed",
|
||||
"doors:gate_acacia_wood_open",
|
||||
"doors:gate_aspen_wood_closed",
|
||||
"doors:gate_aspen_wood_open",
|
||||
"doors:gate_junglewood_closed",
|
||||
"doors:gate_junglewood_open",
|
||||
"doors:gate_pine_wood_closed",
|
||||
"doors:gate_pine_wood_open",
|
||||
"doors:gate_wood_closed",
|
||||
"doors:gate_wood_open",
|
||||
"doors:hidden",
|
||||
"doors:trapdoor",
|
||||
"doors:trapdoor_open",
|
||||
"doors:trapdoor_steel",
|
||||
"doors:trapdoor_steel_open",
|
||||
|
||||
"stairs:slab_bronzeblock",
|
||||
"stairs:slab_copperblock",
|
||||
"stairs:slab_steelblock",
|
||||
"stairs:slab_tinblock",
|
||||
"stairs:stair_bronzeblock",
|
||||
"stairs:stair_copperblock",
|
||||
"stairs:stair_inner_bronzeblock",
|
||||
"stairs:stair_inner_copperblock",
|
||||
"stairs:stair_inner_steelblock",
|
||||
"stairs:stair_inner_tinblock",
|
||||
"stairs:stair_outer_bronzeblock",
|
||||
"stairs:stair_outer_copperblock",
|
||||
"stairs:stair_outer_steelblock",
|
||||
"stairs:stair_outer_tinblock",
|
||||
"stairs:stair_steelblock",
|
||||
"stairs:stair_tinblock",
|
||||
|
||||
"stairs:slab_acacia_wood",
|
||||
"stairs:slab_aspen_wood",
|
||||
"stairs:slab_brick",
|
||||
"stairs:slab_cobble",
|
||||
"stairs:slab_desert_cobble",
|
||||
"stairs:slab_desert_sandstone",
|
||||
"stairs:slab_desert_sandstone_block",
|
||||
"stairs:slab_desert_sandstone_brick",
|
||||
"stairs:slab_desert_stone",
|
||||
"stairs:slab_desert_stone_block",
|
||||
"stairs:slab_desert_stonebrick",
|
||||
"stairs:slab_glass",
|
||||
"stairs:slab_goldblock",
|
||||
"stairs:slab_ice",
|
||||
"stairs:slab_junglewood",
|
||||
"stairs:slab_mossycobble",
|
||||
"stairs:slab_obsidian",
|
||||
"stairs:slab_obsidian_block",
|
||||
"stairs:slab_obsidian_glass",
|
||||
"stairs:slab_obsidianbrick",
|
||||
"stairs:slab_pine_wood",
|
||||
"stairs:slab_sandstone",
|
||||
"stairs:slab_sandstone_block",
|
||||
"stairs:slab_sandstonebrick",
|
||||
"stairs:slab_silver_sandstone",
|
||||
"stairs:slab_silver_sandstone_block",
|
||||
"stairs:slab_silver_sandstone_brick",
|
||||
"stairs:slab_snowblock",
|
||||
"stairs:slab_stone",
|
||||
"stairs:slab_stone_block",
|
||||
"stairs:slab_stonebrick",
|
||||
"stairs:slab_straw",
|
||||
"stairs:slab_wood",
|
||||
"stairs:stair_acacia_wood",
|
||||
"stairs:stair_aspen_wood",
|
||||
"stairs:stair_brick",
|
||||
"stairs:stair_cobble",
|
||||
"stairs:stair_desert_cobble",
|
||||
"stairs:stair_desert_sandstone",
|
||||
"stairs:stair_desert_sandstone_block",
|
||||
"stairs:stair_desert_sandstone_brick",
|
||||
"stairs:stair_desert_stone",
|
||||
"stairs:stair_desert_stone_block",
|
||||
"stairs:stair_desert_stonebrick",
|
||||
"stairs:stair_glass",
|
||||
"stairs:stair_goldblock",
|
||||
"stairs:stair_ice",
|
||||
"stairs:stair_inner_acacia_wood",
|
||||
"stairs:stair_inner_aspen_wood",
|
||||
"stairs:stair_inner_brick",
|
||||
"stairs:stair_inner_cobble",
|
||||
"stairs:stair_inner_desert_cobble",
|
||||
"stairs:stair_inner_desert_sandstone",
|
||||
"stairs:stair_inner_desert_sandstone_block",
|
||||
"stairs:stair_inner_desert_sandstone_brick",
|
||||
"stairs:stair_inner_desert_stone",
|
||||
"stairs:stair_inner_desert_stone_block",
|
||||
"stairs:stair_inner_desert_stonebrick",
|
||||
"stairs:stair_inner_glass",
|
||||
"stairs:stair_inner_goldblock",
|
||||
"stairs:stair_inner_ice",
|
||||
"stairs:stair_inner_junglewood",
|
||||
"stairs:stair_inner_mossycobble",
|
||||
"stairs:stair_inner_obsidian",
|
||||
"stairs:stair_inner_obsidian_block",
|
||||
"stairs:stair_inner_obsidian_glass",
|
||||
"stairs:stair_inner_obsidianbrick",
|
||||
"stairs:stair_inner_pine_wood",
|
||||
"stairs:stair_inner_sandstone",
|
||||
"stairs:stair_inner_sandstone_block",
|
||||
"stairs:stair_inner_sandstonebrick",
|
||||
"stairs:stair_inner_silver_sandstone",
|
||||
"stairs:stair_inner_silver_sandstone_block",
|
||||
"stairs:stair_inner_silver_sandstone_brick",
|
||||
"stairs:stair_inner_snowblock",
|
||||
"stairs:stair_inner_stone",
|
||||
"stairs:stair_inner_stone_block",
|
||||
"stairs:stair_inner_stonebrick",
|
||||
"stairs:stair_inner_straw",
|
||||
"stairs:stair_inner_wood",
|
||||
"stairs:stair_junglewood",
|
||||
"stairs:stair_mossycobble",
|
||||
"stairs:stair_obsidian",
|
||||
"stairs:stair_obsidian_block",
|
||||
"stairs:stair_obsidian_glass",
|
||||
"stairs:stair_obsidianbrick",
|
||||
"stairs:stair_outer_acacia_wood",
|
||||
"stairs:stair_outer_aspen_wood",
|
||||
"stairs:stair_outer_brick",
|
||||
"stairs:stair_outer_cobble",
|
||||
"stairs:stair_outer_desert_cobble",
|
||||
"stairs:stair_outer_desert_sandstone",
|
||||
"stairs:stair_outer_desert_sandstone_block",
|
||||
"stairs:stair_outer_desert_sandstone_brick",
|
||||
"stairs:stair_outer_desert_stone",
|
||||
"stairs:stair_outer_desert_stone_block",
|
||||
"stairs:stair_outer_desert_stonebrick",
|
||||
"stairs:stair_outer_glass",
|
||||
"stairs:stair_outer_goldblock",
|
||||
"stairs:stair_outer_ice",
|
||||
"stairs:stair_outer_junglewood",
|
||||
"stairs:stair_outer_mossycobble",
|
||||
"stairs:stair_outer_obsidian",
|
||||
"stairs:stair_outer_obsidian_block",
|
||||
"stairs:stair_outer_obsidian_glass",
|
||||
"stairs:stair_outer_obsidianbrick",
|
||||
"stairs:stair_outer_pine_wood",
|
||||
"stairs:stair_outer_sandstone",
|
||||
"stairs:stair_outer_sandstone_block",
|
||||
"stairs:stair_outer_sandstonebrick",
|
||||
"stairs:stair_outer_silver_sandstone",
|
||||
"stairs:stair_outer_silver_sandstone_block",
|
||||
"stairs:stair_outer_silver_sandstone_brick",
|
||||
"stairs:stair_outer_snowblock",
|
||||
"stairs:stair_outer_stone",
|
||||
"stairs:stair_outer_stone_block",
|
||||
"stairs:stair_outer_stonebrick",
|
||||
"stairs:stair_outer_straw",
|
||||
"stairs:stair_outer_wood",
|
||||
"stairs:stair_pine_wood",
|
||||
"stairs:stair_sandstone",
|
||||
"stairs:stair_sandstone_block",
|
||||
"stairs:stair_sandstonebrick",
|
||||
"stairs:stair_silver_sandstone",
|
||||
"stairs:stair_silver_sandstone_block",
|
||||
"stairs:stair_silver_sandstone_brick",
|
||||
"stairs:stair_snowblock",
|
||||
"stairs:stair_stone",
|
||||
"stairs:stair_stone_block",
|
||||
"stairs:stair_stonebrick",
|
||||
"stairs:stair_straw",
|
||||
"stairs:stair_wood",
|
||||
|
||||
"xpanes:bar",
|
||||
"xpanes:bar_flat",
|
||||
"xpanes:door_steel_bar",
|
||||
"xpanes:door_steel_bar_a",
|
||||
"xpanes:door_steel_bar_b",
|
||||
"xpanes:door_steel_bar_c",
|
||||
"xpanes:door_steel_bar_d",
|
||||
"xpanes:obsidian_pane",
|
||||
"xpanes:obsidian_pane_flat",
|
||||
"xpanes:pane",
|
||||
"xpanes:pane_flat",
|
||||
"xpanes:trapdoor_steel_bar",
|
||||
"xpanes:trapdoor_steel_bar_open",
|
||||
|
||||
"walls:cobble",
|
||||
"walls:desertcobble",
|
||||
"walls:mossycobble",
|
||||
})
|
||||
|
||||
unified_inventory.add_category_items('environment', {
|
||||
"air",
|
||||
"default:cave_ice",
|
||||
"default:dirt_with_rainforest_litter",
|
||||
"default:gravel",
|
||||
"default:dry_dirt_with_dry_grass",
|
||||
"default:permafrost",
|
||||
"default:desert_stone",
|
||||
"default:ice",
|
||||
"default:dry_dirt",
|
||||
"default:obsidian",
|
||||
"default:sand",
|
||||
"default:river_water_source",
|
||||
"default:dirt_with_snow",
|
||||
"default:dirt_with_grass",
|
||||
"default:water_flowing",
|
||||
"default:dirt",
|
||||
"default:desert_sand",
|
||||
"default:permafrost_with_moss",
|
||||
"default:dirt_with_coniferous_litter",
|
||||
"default:water_source",
|
||||
"default:dirt_with_dry_grass",
|
||||
"default:river_water_flowing",
|
||||
"default:stone",
|
||||
"default:snow",
|
||||
"default:lava_flowing",
|
||||
"default:lava_source",
|
||||
"default:permafrost_with_stones",
|
||||
"default:dirt_with_grass_footsteps",
|
||||
"default:silver_sand",
|
||||
"default:snowblock",
|
||||
"default:clay",
|
||||
|
||||
"farming:desert_sand_soil",
|
||||
"farming:desert_sand_soil_wet",
|
||||
"farming:dry_soil",
|
||||
"farming:dry_soil_wet",
|
||||
"farming:soil",
|
||||
"farming:soil_wet",
|
||||
})
|
||||
|
||||
unified_inventory.add_category_items('lighting', {
|
||||
"default:mese_post_light_junglewood",
|
||||
"default:torch_ceiling",
|
||||
"default:meselamp",
|
||||
"default:torch",
|
||||
"default:mese_post_light_acacia_wood",
|
||||
"default:mese_post_light",
|
||||
"default:torch_wall",
|
||||
"default:mese_post_light_pine_wood",
|
||||
"default:mese_post_light_aspen_wood"
|
||||
})
|
||||
--]]
|
||||
|
||||
|
||||
--[[ UNCATEGORISED
|
||||
|
||||
"farming:string",
|
||||
|
||||
"beds:bed_bottom",
|
||||
"beds:bed_top",
|
||||
"beds:fancy_bed_bottom",
|
||||
"beds:fancy_bed_top",
|
||||
"boats:boat",
|
||||
"bones:bones",
|
||||
|
||||
"bucket:bucket_lava",
|
||||
"bucket:bucket_river_water",
|
||||
"bucket:bucket_water",
|
||||
|
||||
"butterflies:butterfly_red",
|
||||
"butterflies:butterfly_violet",
|
||||
"butterflies:butterfly_white",
|
||||
"butterflies:hidden_butterfly_red",
|
||||
"butterflies:hidden_butterfly_violet",
|
||||
"butterflies:hidden_butterfly_white",
|
||||
|
||||
"carts:brakerail",
|
||||
"carts:cart",
|
||||
"carts:powerrail",
|
||||
"carts:rail",
|
||||
|
||||
"default:book",
|
||||
"default:book_written",
|
||||
"default:bookshelf",
|
||||
"default:chest",
|
||||
"default:chest_locked",
|
||||
"default:chest_locked_open",
|
||||
"default:chest_open",
|
||||
"default:clay_lump",
|
||||
"default:cloud",
|
||||
"default:coral_brown",
|
||||
"default:coral_cyan",
|
||||
"default:coral_green",
|
||||
"default:coral_orange",
|
||||
"default:coral_pink",
|
||||
"default:coral_skeleton",
|
||||
"default:flint",
|
||||
"default:furnace",
|
||||
"default:furnace_active",
|
||||
"default:key",
|
||||
"default:ladder_steel",
|
||||
"default:ladder_wood",
|
||||
"default:obsidian_shard",
|
||||
"default:paper",
|
||||
"default:sign_wall_steel",
|
||||
"default:sign_wall_wood",
|
||||
"default:stick",
|
||||
|
||||
"fire:basic_flame",
|
||||
"fire:permanent_flame",
|
||||
"fireflies:firefly",
|
||||
"fireflies:firefly_bottle",
|
||||
"fireflies:hidden_firefly",
|
||||
|
||||
"ignore",
|
||||
"unknown",
|
||||
|
||||
"tnt:boom",
|
||||
"tnt:gunpowder",
|
||||
"tnt:gunpowder_burning",
|
||||
"tnt:tnt",
|
||||
"tnt:tnt_burning",
|
||||
"tnt:tnt_stick",
|
||||
|
||||
"vessels:drinking_glass",
|
||||
"vessels:glass_bottle",
|
||||
"vessels:glass_fragments",
|
||||
"vessels:shelf",
|
||||
"vessels:steel_bottle",
|
||||
|
||||
"dye:black",
|
||||
"dye:blue",
|
||||
"dye:brown",
|
||||
"dye:cyan",
|
||||
"dye:dark_green",
|
||||
"dye:dark_grey",
|
||||
"dye:green",
|
||||
"dye:grey",
|
||||
"dye:magenta",
|
||||
"dye:orange",
|
||||
"dye:pink",
|
||||
"dye:red",
|
||||
"dye:violet",
|
||||
"dye:white",
|
||||
"dye:yellow",
|
||||
|
||||
"wool:black",
|
||||
"wool:blue",
|
||||
"wool:brown",
|
||||
"wool:cyan",
|
||||
"wool:dark_green",
|
||||
"wool:dark_grey",
|
||||
"wool:green",
|
||||
"wool:grey",
|
||||
"wool:magenta",
|
||||
"wool:orange",
|
||||
"wool:pink",
|
||||
"wool:red",
|
||||
"wool:violet",
|
||||
"wool:white",
|
||||
"wool:yellow",
|
||||
|
||||
"unified_inventory:bag_large",
|
||||
"unified_inventory:bag_medium",
|
||||
"unified_inventory:bag_small",
|
||||
--]]
|
||||
|
||||
--[[ LIST UNCATEGORIZED AFTER LOAD
|
||||
minetest.register_on_mods_loaded(function()
|
||||
minetest.after(1, function ( )
|
||||
local l = {}
|
||||
for name,_ in pairs(minetest.registered_items) do
|
||||
if not unified_inventory.find_category(name) then
|
||||
-- minetest.log("error", minetest.serialize(minetest.registered_items[name]))
|
||||
table.insert(l, name)
|
||||
end
|
||||
end
|
||||
table.sort(l)
|
||||
minetest.log(table.concat(l, '",'.."\n"..'"'))
|
||||
end)
|
||||
end)
|
||||
--]]
|
|
@ -10,6 +10,8 @@ unified_inventory = {
|
|||
alternate = {},
|
||||
current_page = {},
|
||||
current_searchbox = {},
|
||||
current_category = {},
|
||||
current_category_scroll = {},
|
||||
current_index = {},
|
||||
current_item = {},
|
||||
current_craft_direction = {},
|
||||
|
@ -33,23 +35,110 @@ unified_inventory = {
|
|||
-- "Lite" mode
|
||||
lite_mode = minetest.settings:get_bool("unified_inventory_lite"),
|
||||
|
||||
-- Items automatically added to categories based on item definitions
|
||||
automatic_categorization = (minetest.settings:get_bool("unified_inventory_automatic_categorization") ~= false),
|
||||
|
||||
-- Trash enabled
|
||||
trash_enabled = (minetest.settings:get_bool("unified_inventory_trash") ~= false),
|
||||
|
||||
pagecols = 8,
|
||||
pagerows = 10,
|
||||
page_y = 0,
|
||||
formspec_y = 1,
|
||||
main_button_x = 0,
|
||||
main_button_y = 9,
|
||||
craft_result_x = 0.3,
|
||||
craft_result_y = 0.5,
|
||||
form_header_y = 0,
|
||||
standard_background = "background[-0.2,-0.2;1,1;ui_form_bg.png;true]", -- the 'true' scales to fill, overrides the 1,1
|
||||
standard_inv = "list[current_player;main;0,YYY;8,4;]", -- the YYY's are placeholders which get
|
||||
standard_inv_bg = "image[-0.1,YYY;10.05,4.70;ui_main_inventory.png]", -- replaced later by string.gsub()
|
||||
imgscale = 1.25,
|
||||
list_img_offset = 0.13,
|
||||
standard_background = "background9[0,0;1,1;ui_formbg_9_sliced.png;true;16]",
|
||||
version = 2
|
||||
}
|
||||
|
||||
local ui = unified_inventory
|
||||
|
||||
-- These tables establish position and layout for the two UI styles.
|
||||
-- UI doesn't use formspec_[xy] anymore, but other mods may need them.
|
||||
|
||||
ui.style_full = {
|
||||
formspec_x = 1,
|
||||
formspec_y = 1,
|
||||
formw = 17.75,
|
||||
formh = 12.25,
|
||||
pagecols = 8,
|
||||
pagerows = 9,
|
||||
page_x = 10.75,
|
||||
page_y = 2.30,
|
||||
craft_x = 2.8,
|
||||
craft_y = 1.15,
|
||||
craftresult_x = 7.8,
|
||||
craft_arrow_x = 6.55,
|
||||
craft_guide_x = 3.3,
|
||||
craft_guide_y = 1.15,
|
||||
craft_guide_arrow_x = 7.05,
|
||||
craft_guide_result_x = 8.3,
|
||||
craft_guide_resultstr_x = 0.3,
|
||||
craft_guide_resultstr_y = 0.6,
|
||||
give_btn_x = 0.25,
|
||||
main_button_x = 0.4,
|
||||
main_button_y = 11.0,
|
||||
page_buttons_x = 11.60,
|
||||
page_buttons_y = 10.15,
|
||||
searchwidth = 3.4,
|
||||
form_header_x = 0.4,
|
||||
form_header_y = 0.4,
|
||||
btn_spc = 0.85,
|
||||
btn_size = 0.75,
|
||||
std_inv_x = 0.3,
|
||||
std_inv_y = 5.75,
|
||||
}
|
||||
|
||||
ui.style_lite = {
|
||||
formspec_x = 0.6,
|
||||
formspec_y = 0.6,
|
||||
formw = 14,
|
||||
formh = 9.75,
|
||||
pagecols = 4,
|
||||
pagerows = 5,
|
||||
page_x = 10.5,
|
||||
page_y = 2.15,
|
||||
craft_x = 2.6,
|
||||
craft_y = 0.75,
|
||||
craftresult_x = 5.75,
|
||||
craft_arrow_x = 6.35,
|
||||
craft_guide_x = 3.1,
|
||||
craft_guide_y = 0.75,
|
||||
craft_guide_arrow_x = 7.05,
|
||||
craft_guide_result_x = 8.3,
|
||||
craft_guide_resultstr_x = 0.15,
|
||||
craft_guide_resultstr_y = 0.35,
|
||||
give_btn_x = 0.15,
|
||||
main_button_x = 10.5,
|
||||
main_button_y = 8.15,
|
||||
page_buttons_x = 10.5,
|
||||
page_buttons_y = 6.15,
|
||||
searchwidth = 1.6,
|
||||
form_header_x = 0.2,
|
||||
form_header_y = 0.2,
|
||||
btn_spc = 0.8,
|
||||
btn_size = 0.7,
|
||||
std_inv_x = 0.1,
|
||||
std_inv_y = 4.6,
|
||||
}
|
||||
|
||||
dofile(modpath.."/api.lua")
|
||||
|
||||
for _, style in ipairs({ui.style_full, ui.style_lite}) do
|
||||
style.items_per_page = style.pagecols * style.pagerows
|
||||
style.standard_inv = string.format("list[current_player;main;%f,%f;8,4;]",
|
||||
style.std_inv_x + ui.list_img_offset, style.std_inv_y + ui.list_img_offset)
|
||||
|
||||
style.standard_inv_bg = ui.make_inv_img_grid(style.std_inv_x, style.std_inv_y, 8, 1, true)..
|
||||
ui.make_inv_img_grid(style.std_inv_x, style.std_inv_y + ui.imgscale, 8, 3)
|
||||
|
||||
style.craft_grid = table.concat({
|
||||
ui.make_inv_img_grid(style.craft_x, style.craft_y, 3, 3),
|
||||
ui.single_slot(style.craft_x + ui.imgscale*4, style.craft_y), -- the craft result slot
|
||||
string.format("image[%f,%f;%f,%f;ui_crafting_arrow.png]",
|
||||
style.craft_arrow_x, style.craft_y, ui.imgscale, ui.imgscale),
|
||||
string.format("list[current_player;craft;%f,%f;3,3;]",
|
||||
style.craft_x + ui.list_img_offset, style.craft_y + ui.list_img_offset),
|
||||
string.format("list[current_player;craftpreview;%f,%f;1,1;]",
|
||||
style.craftresult_x + ui.list_img_offset, style.craft_y + ui.list_img_offset)
|
||||
})
|
||||
end
|
||||
|
||||
-- Disable default creative inventory
|
||||
local creative = rawget(_G, "creative") or rawget(_G, "creative_inventory")
|
||||
if creative then
|
||||
|
@ -65,7 +154,8 @@ if sfinv then
|
|||
end
|
||||
|
||||
dofile(modpath.."/group.lua")
|
||||
dofile(modpath.."/api.lua")
|
||||
dofile(modpath.."/category.lua")
|
||||
dofile(modpath.."/default-categories.lua")
|
||||
dofile(modpath.."/internal.lua")
|
||||
dofile(modpath.."/callbacks.lua")
|
||||
dofile(modpath.."/match_craft.lua")
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
local S = minetest.get_translator("unified_inventory")
|
||||
local F = minetest.formspec_escape
|
||||
local ui = unified_inventory
|
||||
|
||||
-- This pair of encoding functions is used where variable text must go in
|
||||
-- button names, where the text might contain formspec metacharacters.
|
||||
|
@ -9,78 +10,61 @@ local F = minetest.formspec_escape
|
|||
-- This is a game engine bug, and in the anticipation that it might be
|
||||
-- fixed some day we don't want to rely on it. So for safety we apply
|
||||
-- an encoding that avoids all formspec metacharacters.
|
||||
function unified_inventory.mangle_for_formspec(str)
|
||||
|
||||
function ui.mangle_for_formspec(str)
|
||||
return string.gsub(str, "([^A-Za-z0-9])", function (c) return string.format("_%d_", string.byte(c)) end)
|
||||
end
|
||||
function unified_inventory.demangle_for_formspec(str)
|
||||
function ui.demangle_for_formspec(str)
|
||||
return string.gsub(str, "_([0-9]+)_", function (v) return string.char(v) end)
|
||||
end
|
||||
|
||||
function unified_inventory.get_per_player_formspec(player_name)
|
||||
local lite = unified_inventory.lite_mode and not minetest.check_player_privs(player_name, {ui_full=true})
|
||||
|
||||
local ui = {}
|
||||
ui.pagecols = unified_inventory.pagecols
|
||||
ui.pagerows = unified_inventory.pagerows
|
||||
ui.page_y = unified_inventory.page_y
|
||||
ui.formspec_y = unified_inventory.formspec_y
|
||||
ui.main_button_x = unified_inventory.main_button_x
|
||||
ui.main_button_y = unified_inventory.main_button_y
|
||||
ui.craft_result_x = unified_inventory.craft_result_x
|
||||
ui.craft_result_y = unified_inventory.craft_result_y
|
||||
ui.form_header_y = unified_inventory.form_header_y
|
||||
function ui.get_per_player_formspec(player_name)
|
||||
local draw_lite_mode = ui.lite_mode and not minetest.check_player_privs(player_name, {ui_full=true})
|
||||
|
||||
if lite then
|
||||
ui.pagecols = 4
|
||||
ui.pagerows = 6
|
||||
ui.page_y = 0.25
|
||||
ui.formspec_y = 0.47
|
||||
ui.main_button_x = 8.2
|
||||
ui.main_button_y = 6.5
|
||||
ui.craft_result_x = 2.8
|
||||
ui.craft_result_y = 3.4
|
||||
ui.form_header_y = -0.1
|
||||
end
|
||||
|
||||
ui.items_per_page = ui.pagecols * ui.pagerows
|
||||
return ui, lite
|
||||
return table.copy(draw_lite_mode and ui.style_lite or ui.style_full), draw_lite_mode
|
||||
end
|
||||
|
||||
function unified_inventory.get_formspec(player, page)
|
||||
local function formspec_button(ui_peruser, name, image, offset, pos, scale, label)
|
||||
local element = 'image_button'
|
||||
if minetest.registered_items[image] then
|
||||
element = 'item_image_button'
|
||||
end
|
||||
local spc = (1-scale)*ui_peruser.btn_size/2
|
||||
local size = ui_peruser.btn_size*scale
|
||||
return string.format("%s[%f,%f;%f,%f;%s;%s;]", element,
|
||||
(offset.x or offset[1]) + ( ui_peruser.btn_spc * (pos.x or pos[1]) ) + spc,
|
||||
(offset.y or offset[2]) + ( ui_peruser.btn_spc * (pos.y or pos[2]) ) + spc,
|
||||
size, size, image, name) ..
|
||||
string.format("tooltip[%s;%s]", name, F(label or name))
|
||||
end
|
||||
|
||||
function ui.get_formspec(player, page)
|
||||
|
||||
if not player then
|
||||
return ""
|
||||
end
|
||||
|
||||
local player_name = player:get_player_name()
|
||||
local ui_peruser,draw_lite_mode = unified_inventory.get_per_player_formspec(player_name)
|
||||
local ui_peruser,draw_lite_mode = ui.get_per_player_formspec(player_name)
|
||||
|
||||
unified_inventory.current_page[player_name] = page
|
||||
local pagedef = unified_inventory.pages[page]
|
||||
ui.current_page[player_name] = page
|
||||
local pagedef = ui.pages[page]
|
||||
|
||||
if not pagedef then
|
||||
return "" -- Invalid page name
|
||||
end
|
||||
|
||||
|
||||
local formspec = {
|
||||
"size[14,10]",
|
||||
"formspec_version[4]",
|
||||
"size["..ui_peruser.formw..","..ui_peruser.formh.."]",
|
||||
pagedef.formspec_prepend and "" or "no_prepend[]",
|
||||
unified_inventory.standard_background -- Background
|
||||
ui.standard_background
|
||||
}
|
||||
local n = 4
|
||||
|
||||
if draw_lite_mode then
|
||||
formspec[1] = "size[11,7.7]"
|
||||
formspec[3] = unified_inventory.standard_background
|
||||
end
|
||||
local n = 5
|
||||
|
||||
if unified_inventory.is_creative(player_name)
|
||||
and page == "craft" then
|
||||
formspec[n] = "background[0,"..(ui_peruser.formspec_y + 2)..";1,1;ui_single_slot.png]"
|
||||
n = n+1
|
||||
end
|
||||
|
||||
local perplayer_formspec = unified_inventory.get_per_player_formspec(player_name)
|
||||
local perplayer_formspec = ui.get_per_player_formspec(player_name)
|
||||
local fsdata = pagedef.get_formspec(player, perplayer_formspec)
|
||||
|
||||
formspec[n] = fsdata.formspec
|
||||
|
@ -93,7 +77,7 @@ function unified_inventory.get_formspec(player, page)
|
|||
|
||||
local filtered_inv_buttons = {}
|
||||
|
||||
for i, def in pairs(unified_inventory.buttons) do
|
||||
for i, def in pairs(ui.buttons) do
|
||||
if not (draw_lite_mode and def.hide_lite) then
|
||||
table.insert(filtered_inv_buttons, def)
|
||||
end
|
||||
|
@ -108,21 +92,20 @@ function unified_inventory.get_formspec(player, page)
|
|||
|
||||
if def.type == "image" then
|
||||
if (def.condition == nil or def.condition(player) == true) then
|
||||
formspec[n] = "image_button["
|
||||
formspec[n+1] = ( ui_peruser.main_button_x + 0.65 * (i - 1) - button_col * 0.65 * 4)
|
||||
formspec[n+2] = ","..(ui_peruser.main_button_y + button_row * 0.7)..";0.8,0.8;"
|
||||
formspec[n+3] = F(def.image)..";"
|
||||
formspec[n+4] = F(def.name)..";]"
|
||||
formspec[n+5] = "tooltip["..F(def.name)
|
||||
formspec[n+6] = ";"..(def.tooltip or "").."]"
|
||||
n = n+7
|
||||
formspec[n] = string.format("image_button[%f,%f;%f,%f;%s;%s;]",
|
||||
ui_peruser.main_button_x + ui_peruser.btn_spc * (i - 1) - button_col * ui_peruser.btn_spc * 4,
|
||||
ui_peruser.main_button_y + button_row * ui_peruser.btn_spc,
|
||||
ui_peruser.btn_size,ui_peruser.btn_size,
|
||||
F(def.image),
|
||||
F(def.name))
|
||||
formspec[n+1] = "tooltip["..F(def.name)..";"..(def.tooltip or "").."]"
|
||||
n = n+2
|
||||
else
|
||||
formspec[n] = "image["
|
||||
formspec[n+1] = ( ui_peruser.main_button_x + 0.65 * (i - 1) - button_col * 0.65 * 4)
|
||||
formspec[n+2] = ","..(ui_peruser.main_button_y + button_row * 0.7)..";0.8,0.8;"
|
||||
formspec[n+3] = F(def.image).."^[colorize:#808080:alpha]"
|
||||
n = n+4
|
||||
|
||||
formspec[n] = string.format("image[%f,%f;%f,%f;%s^[colorize:#808080:alpha]",
|
||||
ui_peruser.main_button_x + ui_peruser.btn_spc * (i - 1) - button_col * ui_peruser.btn_spc * 4,
|
||||
ui_peruser.main_button_y + button_row * ui_peruser.btn_spc,
|
||||
ui_peruser.btn_size,ui_peruser.btn_size,def.image)
|
||||
n = n+1
|
||||
end
|
||||
end
|
||||
end
|
||||
|
@ -130,7 +113,7 @@ function unified_inventory.get_formspec(player, page)
|
|||
if fsdata.draw_inventory ~= false then
|
||||
-- Player inventory
|
||||
formspec[n] = "listcolors[#00000000;#00000000]"
|
||||
formspec[n+1] = string.gsub(unified_inventory.standard_inv, "YYY", ui_peruser.formspec_y + 3.5)
|
||||
formspec[n+1] = ui_peruser.standard_inv
|
||||
n = n+2
|
||||
end
|
||||
|
||||
|
@ -138,71 +121,94 @@ function unified_inventory.get_formspec(player, page)
|
|||
return table.concat(formspec, "")
|
||||
end
|
||||
|
||||
-- Controls to flip items pages
|
||||
local start_x = 9.2
|
||||
-- Category filters
|
||||
|
||||
if not draw_lite_mode then
|
||||
formspec[n] =
|
||||
"image_button[" .. (start_x + 0.6 * 0)
|
||||
.. ",9;.8,.8;ui_skip_backward_icon.png;start_list;]"
|
||||
.. "tooltip[start_list;" .. F(S("First page")) .. "]"
|
||||
local categories_pos = { ui_peruser.page_x, ui_peruser.page_y-ui_peruser.btn_spc-0.5 }
|
||||
local categories_scroll_pos = { ui_peruser.page_x, ui_peruser.form_header_y-(draw_lite_mode and 0 or 0.2) }
|
||||
|
||||
.. "image_button[" .. (start_x + 0.6 * 1)
|
||||
.. ",9;.8,.8;ui_doubleleft_icon.png;rewind3;]"
|
||||
.. "tooltip[rewind3;" .. F(S("Back three pages")) .. "]"
|
||||
.. "image_button[" .. (start_x + 0.6 * 2)
|
||||
.. ",9;.8,.8;ui_left_icon.png;rewind1;]"
|
||||
.. "tooltip[rewind1;" .. F(S("Back one page")) .. "]"
|
||||
formspec[n] = string.format("background9[%f,%f;%f,%f;%s;false;3]",
|
||||
ui_peruser.page_x-0.1, categories_scroll_pos[2],
|
||||
(ui_peruser.btn_spc * ui_peruser.pagecols) + 0.13, 1.4+(draw_lite_mode and 0 or 0.2),
|
||||
"ui_smallbg_9_sliced.png")
|
||||
n = n + 1
|
||||
|
||||
.. "image_button[" .. (start_x + 0.6 * 3)
|
||||
.. ",9;.8,.8;ui_right_icon.png;forward1;]"
|
||||
.. "tooltip[forward1;" .. F(S("Forward one page")) .. "]"
|
||||
.. "image_button[" .. (start_x + 0.6 * 4)
|
||||
.. ",9;.8,.8;ui_doubleright_icon.png;forward3;]"
|
||||
.. "tooltip[forward3;" .. F(S("Forward three pages")) .. "]"
|
||||
formspec[n] = string.format("label[%f,%f;%s]", ui_peruser.page_x, ui_peruser.form_header_y+(draw_lite_mode and 0.3 or 0.2), "Category:")
|
||||
n = n + 1
|
||||
|
||||
.. "image_button[" .. (start_x + 0.6 * 5)
|
||||
.. ",9;.8,.8;ui_skip_forward_icon.png;end_list;]"
|
||||
.. "tooltip[end_list;" .. F(S("Last page")) .. "]"
|
||||
else
|
||||
formspec[n] =
|
||||
"image_button[" .. (8.2 + 0.65 * 0)
|
||||
.. ",5.8;.8,.8;ui_skip_backward_icon.png;start_list;]"
|
||||
.. "tooltip[start_list;" .. F(S("First page")) .. "]"
|
||||
.. "image_button[" .. (8.2 + 0.65 * 1)
|
||||
.. ",5.8;.8,.8;ui_left_icon.png;rewind1;]"
|
||||
.. "tooltip[rewind1;" .. F(S("Back one page")) .. "]"
|
||||
.. "image_button[" .. (8.2 + 0.65 * 2)
|
||||
.. ",5.8;.8,.8;ui_right_icon.png;forward1;]"
|
||||
.. "tooltip[forward1;" .. F(S("Forward one page")) .. "]"
|
||||
.. "image_button[" .. (8.2 + 0.65 * 3)
|
||||
.. ",5.8;.8,.8;ui_skip_forward_icon.png;end_list;]"
|
||||
.. "tooltip[end_list;" .. F(S("Last page")) .. "]"
|
||||
local scroll_offset = 0
|
||||
local category_count = #unified_inventory.category_list
|
||||
if category_count > ui_peruser.pagecols then
|
||||
scroll_offset = unified_inventory.current_category_scroll[player_name]
|
||||
end
|
||||
|
||||
for index, category in ipairs(unified_inventory.category_list) do
|
||||
local column = index - scroll_offset
|
||||
if column > 0 and column <= ui_peruser.pagecols then
|
||||
local scale = 0.8
|
||||
if unified_inventory.current_category[player_name] == category.name then
|
||||
scale = 1
|
||||
end
|
||||
formspec[n] = formspec_button(ui_peruser, "category_"..category.name, category.symbol, categories_pos, {column-1, 0}, scale, category.label)
|
||||
n = n + 1
|
||||
end
|
||||
end
|
||||
if category_count > ui_peruser.pagecols and scroll_offset > 0 then
|
||||
-- prev
|
||||
formspec[n] = formspec_button(ui_peruser, "prev_category", "ui_left_icon.png", categories_scroll_pos, {ui_peruser.pagecols - 2, 0}, 0.8, S("Scroll categories left"))
|
||||
n = n + 1
|
||||
end
|
||||
if category_count > ui_peruser.pagecols and category_count - scroll_offset > ui_peruser.pagecols then
|
||||
-- next
|
||||
formspec[n] = formspec_button(ui_peruser, "next_category", "ui_right_icon.png", categories_scroll_pos, {ui_peruser.pagecols - 1, 0}, 0.8, S("Scroll categories right"))
|
||||
n = n + 1
|
||||
end
|
||||
n = n+1
|
||||
|
||||
-- Search box
|
||||
formspec[n] = "field_close_on_enter[searchbox;false]"
|
||||
n = n+1
|
||||
|
||||
if not draw_lite_mode then
|
||||
formspec[n] = "field[9.5,8.325;3,1;searchbox;;"
|
||||
.. F(unified_inventory.current_searchbox[player_name]) .. "]"
|
||||
formspec[n+1] = "image_button[12.2,8.1;.8,.8;ui_search_icon.png;searchbutton;]"
|
||||
.. "tooltip[searchbutton;" ..F(S("Search")) .. "]"
|
||||
formspec[n+2] = "image_button[12.9,8.1;.8,.8;ui_reset_icon.png;searchresetbutton;]"
|
||||
.. "tooltip[searchbutton;" ..F(S("Search")) .. "]"
|
||||
.. "tooltip[searchresetbutton;" ..F(S("Reset search and display everything")) .. "]"
|
||||
else
|
||||
formspec[n] = "field[8.5,5.225;2.2,1;searchbox;;"
|
||||
.. F(unified_inventory.current_searchbox[player_name]) .. "]"
|
||||
formspec[n+1] = "image_button[10.3,5;.8,.8;ui_search_icon.png;searchbutton;]"
|
||||
.. "tooltip[searchbutton;" ..F(S("Search")) .. "]"
|
||||
formspec[n+2] = "image_button[11,5;.8,.8;ui_reset_icon.png;searchresetbutton;]"
|
||||
.. "tooltip[searchbutton;" ..F(S("Search")) .. "]"
|
||||
.. "tooltip[searchresetbutton;" ..F(S("Reset search and display everything")) .. "]"
|
||||
formspec[n+1] = string.format("field[%f,%f;%f,%f;searchbox;;%s]",
|
||||
ui_peruser.page_buttons_x, ui_peruser.page_buttons_y,
|
||||
ui_peruser.searchwidth - 0.1, ui_peruser.btn_size,
|
||||
F(ui.current_searchbox[player_name]))
|
||||
formspec[n+2] = string.format("image_button[%f,%f;%f,%f;ui_search_icon.png;searchbutton;]",
|
||||
ui_peruser.page_buttons_x + ui_peruser.searchwidth, ui_peruser.page_buttons_y,
|
||||
ui_peruser.btn_size,ui_peruser.btn_size)
|
||||
formspec[n+3] = "tooltip[searchbutton;" ..F(S("Search")) .. "]"
|
||||
formspec[n+4] = string.format("image_button[%f,%f;%f,%f;ui_reset_icon.png;searchresetbutton;]",
|
||||
ui_peruser.page_buttons_x + ui_peruser.searchwidth + ui_peruser.btn_spc,
|
||||
ui_peruser.page_buttons_y,
|
||||
ui_peruser.btn_size, ui_peruser.btn_size)
|
||||
formspec[n+5] = "tooltip[searchresetbutton;"..F(S("Reset search and display everything")).."]"
|
||||
|
||||
n = n + 6
|
||||
|
||||
-- Controls to flip items pages
|
||||
|
||||
local btnlist = {
|
||||
{ "ui_skip_backward_icon.png", "start_list", S("First page") },
|
||||
{ "ui_doubleleft_icon.png", "rewind3", S("Back three pages") },
|
||||
{ "ui_left_icon.png", "rewind1", S("Back one page") },
|
||||
{ "ui_right_icon.png", "forward1", S("Forward one page") },
|
||||
{ "ui_doubleright_icon.png", "forward3", S("Forward three pages") },
|
||||
{ "ui_skip_forward_icon.png", "end_list", S("Last page") },
|
||||
}
|
||||
|
||||
if draw_lite_mode then
|
||||
btnlist[5] = nil
|
||||
btnlist[2] = nil
|
||||
end
|
||||
|
||||
local bn = 0
|
||||
for _, b in pairs(btnlist) do
|
||||
formspec[n] = string.format("image_button[%f,%f;%f,%f;%s;%s;]",
|
||||
ui_peruser.page_buttons_x + ui_peruser.btn_spc*bn,
|
||||
ui_peruser.page_buttons_y + ui_peruser.btn_spc,
|
||||
ui_peruser.btn_size, ui_peruser.btn_size,
|
||||
b[1],b[2])
|
||||
formspec[n+1] = "tooltip["..b[2]..";"..F(b[3]).."]"
|
||||
bn = bn + 1
|
||||
n = n + 2
|
||||
end
|
||||
n = n+3
|
||||
|
||||
local no_matches = S("No matching items")
|
||||
if draw_lite_mode then
|
||||
|
@ -210,23 +216,23 @@ function unified_inventory.get_formspec(player, page)
|
|||
end
|
||||
|
||||
-- Items list
|
||||
if #unified_inventory.filtered_items_list[player_name] == 0 then
|
||||
formspec[n] = "label[8.2,"..ui_peruser.form_header_y..";" .. F(no_matches) .. "]"
|
||||
if #ui.filtered_items_list[player_name] == 0 then
|
||||
formspec[n] = "label["..ui_peruser.page_x..","..(ui_peruser.page_y+0.15)..";" .. F(no_matches) .. "]"
|
||||
else
|
||||
local dir = unified_inventory.active_search_direction[player_name]
|
||||
local list_index = unified_inventory.current_index[player_name]
|
||||
local dir = ui.active_search_direction[player_name]
|
||||
local list_index = ui.current_index[player_name]
|
||||
local page2 = math.floor(list_index / (ui_peruser.items_per_page) + 1)
|
||||
local pagemax = math.floor(
|
||||
(#unified_inventory.filtered_items_list[player_name] - 1)
|
||||
(#ui.filtered_items_list[player_name] - 1)
|
||||
/ (ui_peruser.items_per_page) + 1)
|
||||
for y = 0, ui_peruser.pagerows - 1 do
|
||||
for x = 0, ui_peruser.pagecols - 1 do
|
||||
local name = unified_inventory.filtered_items_list[player_name][list_index]
|
||||
local name = ui.filtered_items_list[player_name][list_index]
|
||||
local item = minetest.registered_items[name]
|
||||
if item then
|
||||
-- Clicked on current item: Flip crafting direction
|
||||
if name == unified_inventory.current_item[player_name] then
|
||||
local cdir = unified_inventory.current_craft_direction[player_name]
|
||||
if name == ui.current_item[player_name] then
|
||||
local cdir = ui.current_craft_direction[player_name]
|
||||
if cdir == "recipe" then
|
||||
dir = "usage"
|
||||
elseif cdir == "usage" then
|
||||
|
@ -234,13 +240,15 @@ function unified_inventory.get_formspec(player, page)
|
|||
end
|
||||
else
|
||||
-- Default: use active search direction by default
|
||||
dir = unified_inventory.active_search_direction[player_name]
|
||||
dir = ui.active_search_direction[player_name]
|
||||
end
|
||||
|
||||
local button_name = "item_button_" .. dir .. "_"
|
||||
.. unified_inventory.mangle_for_formspec(name)
|
||||
formspec[n] = ("item_image_button[%f,%f;.81,.81;%s;%s;]"):format(
|
||||
8.2 + x * 0.7, ui_peruser.formspec_y + ui_peruser.page_y + y * 0.7,
|
||||
.. ui.mangle_for_formspec(name)
|
||||
formspec[n] = ("item_image_button[%f,%f;%f,%f;%s;%s;]"):format(
|
||||
ui_peruser.page_x + x * ui_peruser.btn_spc,
|
||||
ui_peruser.page_y + y * ui_peruser.btn_spc,
|
||||
ui_peruser.btn_size, ui_peruser.btn_size,
|
||||
name, button_name
|
||||
)
|
||||
formspec[n + 1] = ("tooltip[%s;%s \\[%s\\]]"):format(
|
||||
|
@ -252,26 +260,36 @@ function unified_inventory.get_formspec(player, page)
|
|||
end
|
||||
end
|
||||
end
|
||||
formspec[n] = "label[8.2,"..ui_peruser.form_header_y..";"..F(S("Page")) .. ": "
|
||||
.. S("@1 of @2",page2,pagemax).."]"
|
||||
formspec[n] = string.format("label[%f,%f;%s: %s]",
|
||||
ui_peruser.page_buttons_x + ui_peruser.btn_spc * (draw_lite_mode and 1 or 2),
|
||||
ui_peruser.page_buttons_y + 0.1 + ui_peruser.btn_spc * 2,
|
||||
F(S("Page")), S("@1 of @2",page2,pagemax))
|
||||
end
|
||||
n= n+1
|
||||
|
||||
if unified_inventory.activefilter[player_name] ~= "" then
|
||||
formspec[n] = "label[8.2,"..(ui_peruser.form_header_y + 0.4)..";" .. F(S("Filter")) .. ":]"
|
||||
formspec[n+1] = "label[9.1,"..(ui_peruser.form_header_y + 0.4)..";"..F(unified_inventory.activefilter[player_name]).."]"
|
||||
if ui.activefilter[player_name] ~= "" then
|
||||
formspec[n] = string.format("label[%f,%f;%s: %s]",
|
||||
ui_peruser.page_x, ui_peruser.page_y - 0.25,
|
||||
F(S("Filter")), F(ui.activefilter[player_name]))
|
||||
end
|
||||
return table.concat(formspec, "")
|
||||
end
|
||||
|
||||
function unified_inventory.set_inventory_formspec(player, page)
|
||||
function ui.set_inventory_formspec(player, page)
|
||||
if player then
|
||||
player:set_inventory_formspec(unified_inventory.get_formspec(player, page))
|
||||
player:set_inventory_formspec(ui.get_formspec(player, page))
|
||||
end
|
||||
end
|
||||
|
||||
local function valid_def(def)
|
||||
return (not def.groups.not_in_creative_inventory
|
||||
or def.groups.not_in_creative_inventory == 0)
|
||||
and def.description
|
||||
and def.description ~= ""
|
||||
end
|
||||
|
||||
--apply filter to the inventory list (create filtered copy of full one)
|
||||
function unified_inventory.apply_filter(player, filter, search_dir)
|
||||
function ui.apply_filter(player, filter, search_dir)
|
||||
if not player then
|
||||
return false
|
||||
end
|
||||
|
@ -300,26 +318,43 @@ function unified_inventory.apply_filter(player, filter, search_dir)
|
|||
or llocaldesc and string.find(llocaldesc, lfilter, 1, true)
|
||||
end
|
||||
end
|
||||
unified_inventory.filtered_items_list[player_name]={}
|
||||
for name, def in pairs(minetest.registered_items) do
|
||||
if (not def.groups.not_in_creative_inventory
|
||||
or def.groups.not_in_creative_inventory == 0)
|
||||
and def.description
|
||||
and def.description ~= ""
|
||||
and ffilter(name, def) then
|
||||
table.insert(unified_inventory.filtered_items_list[player_name], name)
|
||||
ui.filtered_items_list[player_name]={}
|
||||
local category = ui.current_category[player_name] or 'all'
|
||||
if category == 'all' then
|
||||
for name, def in pairs(minetest.registered_items) do
|
||||
if valid_def(def)
|
||||
and ffilter(name, def) then
|
||||
table.insert(ui.filtered_items_list[player_name], name)
|
||||
end
|
||||
end
|
||||
elseif category == 'uncategorized' then
|
||||
for name, def in pairs(minetest.registered_items) do
|
||||
if (not ui.find_category(name))
|
||||
and valid_def(def)
|
||||
and ffilter(name, def) then
|
||||
table.insert(ui.filtered_items_list[player_name], name)
|
||||
end
|
||||
end
|
||||
else
|
||||
for name,exists in pairs(ui.registered_category_items[category]) do
|
||||
local def = minetest.registered_items[name]
|
||||
if exists and def
|
||||
and valid_def(def)
|
||||
and ffilter(name, def) then
|
||||
table.insert(ui.filtered_items_list[player_name], name)
|
||||
end
|
||||
end
|
||||
end
|
||||
table.sort(unified_inventory.filtered_items_list[player_name])
|
||||
unified_inventory.filtered_items_list_size[player_name] = #unified_inventory.filtered_items_list[player_name]
|
||||
unified_inventory.current_index[player_name] = 1
|
||||
unified_inventory.activefilter[player_name] = filter
|
||||
unified_inventory.active_search_direction[player_name] = search_dir
|
||||
unified_inventory.set_inventory_formspec(player,
|
||||
unified_inventory.current_page[player_name])
|
||||
table.sort(ui.filtered_items_list[player_name])
|
||||
ui.filtered_items_list_size[player_name] = #ui.filtered_items_list[player_name]
|
||||
ui.current_index[player_name] = 1
|
||||
ui.activefilter[player_name] = filter
|
||||
ui.active_search_direction[player_name] = search_dir
|
||||
ui.set_inventory_formspec(player,
|
||||
ui.current_page[player_name])
|
||||
end
|
||||
|
||||
function unified_inventory.items_in_group(groups)
|
||||
function ui.items_in_group(groups)
|
||||
local items = {}
|
||||
for name, item in pairs(minetest.registered_items) do
|
||||
for _, group in pairs(groups:split(',')) do
|
||||
|
@ -331,7 +366,7 @@ function unified_inventory.items_in_group(groups)
|
|||
return items
|
||||
end
|
||||
|
||||
function unified_inventory.sort_inventory(inv)
|
||||
function ui.sort_inventory(inv)
|
||||
local inlist = inv:get_list("main")
|
||||
local typecnt = {}
|
||||
local typekeys = {}
|
||||
|
|
|
@ -5,6 +5,4 @@ description = """
|
|||
Unified Inventory replaces the default survival and creative inventory.
|
||||
It adds a nicer interface and a number of features, such as a crafting guide.
|
||||
"""
|
||||
release = 6744
|
||||
title = Unified Inventory
|
||||
author = RealBadAngel
|
||||
min_minetest_version = 5.4.0
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
local S = minetest.get_translator("unified_inventory")
|
||||
local NS = function(s) return s end
|
||||
local F = minetest.formspec_escape
|
||||
local ui = unified_inventory
|
||||
|
||||
minetest.register_privilege("creative", {
|
||||
description = S("Can use the creative inventory"),
|
||||
|
@ -12,10 +13,9 @@ minetest.register_privilege("ui_full", {
|
|||
give_to_singleplayer = false,
|
||||
})
|
||||
|
||||
|
||||
local trash = minetest.create_detached_inventory("trash", {
|
||||
--allow_put = function(inv, listname, index, stack, player)
|
||||
-- if unified_inventory.is_creative(player:get_player_name()) then
|
||||
-- if ui.is_creative(player:get_player_name()) then
|
||||
-- return stack:get_count()
|
||||
-- else
|
||||
-- return 0
|
||||
|
@ -29,19 +29,19 @@ local trash = minetest.create_detached_inventory("trash", {
|
|||
})
|
||||
trash:set_size("main", 1)
|
||||
|
||||
unified_inventory.register_button("craft", {
|
||||
ui.register_button("craft", {
|
||||
type = "image",
|
||||
image = "ui_craft_icon.png",
|
||||
tooltip = S("Crafting Grid")
|
||||
})
|
||||
|
||||
unified_inventory.register_button("craftguide", {
|
||||
ui.register_button("craftguide", {
|
||||
type = "image",
|
||||
image = "ui_craftguide_icon.png",
|
||||
tooltip = S("Crafting Guide")
|
||||
})
|
||||
|
||||
unified_inventory.register_button("home_gui_set", {
|
||||
ui.register_button("home_gui_set", {
|
||||
type = "image",
|
||||
image = "ui_sethome_icon.png",
|
||||
tooltip = S("Set home position"),
|
||||
|
@ -49,8 +49,8 @@ unified_inventory.register_button("home_gui_set", {
|
|||
action = function(player)
|
||||
local player_name = player:get_player_name()
|
||||
if minetest.check_player_privs(player_name, {home=true}) then
|
||||
unified_inventory.set_home(player, player:get_pos())
|
||||
local home = unified_inventory.home_pos[player_name]
|
||||
ui.set_home(player, player:get_pos())
|
||||
local home = ui.home_pos[player_name]
|
||||
if home ~= nil then
|
||||
minetest.sound_play("dingdong",
|
||||
{to_player=player_name, gain = 1.0})
|
||||
|
@ -60,7 +60,7 @@ unified_inventory.register_button("home_gui_set", {
|
|||
else
|
||||
minetest.chat_send_player(player_name,
|
||||
S("You don't have the \"home\" privilege!"))
|
||||
unified_inventory.set_inventory_formspec(player, unified_inventory.current_page[player_name])
|
||||
ui.set_inventory_formspec(player, ui.current_page[player_name])
|
||||
end
|
||||
end,
|
||||
condition = function(player)
|
||||
|
@ -68,7 +68,7 @@ unified_inventory.register_button("home_gui_set", {
|
|||
end,
|
||||
})
|
||||
|
||||
unified_inventory.register_button("home_gui_go", {
|
||||
ui.register_button("home_gui_go", {
|
||||
type = "image",
|
||||
image = "ui_gohome_icon.png",
|
||||
tooltip = S("Go home"),
|
||||
|
@ -76,13 +76,13 @@ unified_inventory.register_button("home_gui_go", {
|
|||
action = function(player)
|
||||
local player_name = player:get_player_name()
|
||||
if minetest.check_player_privs(player_name, {home=true}) then
|
||||
if unified_inventory.go_home(player) then
|
||||
if ui.go_home(player) then
|
||||
minetest.sound_play("teleport", {to_player = player_name})
|
||||
end
|
||||
else
|
||||
minetest.chat_send_player(player_name,
|
||||
S("You don't have the \"home\" privilege!"))
|
||||
unified_inventory.set_inventory_formspec(player, unified_inventory.current_page[player_name])
|
||||
ui.set_inventory_formspec(player, ui.current_page[player_name])
|
||||
end
|
||||
end,
|
||||
condition = function(player)
|
||||
|
@ -90,7 +90,7 @@ unified_inventory.register_button("home_gui_go", {
|
|||
end,
|
||||
})
|
||||
|
||||
unified_inventory.register_button("misc_set_day", {
|
||||
ui.register_button("misc_set_day", {
|
||||
type = "image",
|
||||
image = "ui_sun_icon.png",
|
||||
tooltip = S("Set time to day"),
|
||||
|
@ -106,7 +106,7 @@ unified_inventory.register_button("misc_set_day", {
|
|||
else
|
||||
minetest.chat_send_player(player_name,
|
||||
S("You don't have the settime privilege!"))
|
||||
unified_inventory.set_inventory_formspec(player, unified_inventory.current_page[player_name])
|
||||
ui.set_inventory_formspec(player, ui.current_page[player_name])
|
||||
end
|
||||
end,
|
||||
condition = function(player)
|
||||
|
@ -114,7 +114,7 @@ unified_inventory.register_button("misc_set_day", {
|
|||
end,
|
||||
})
|
||||
|
||||
unified_inventory.register_button("misc_set_night", {
|
||||
ui.register_button("misc_set_night", {
|
||||
type = "image",
|
||||
image = "ui_moon_icon.png",
|
||||
tooltip = S("Set time to night"),
|
||||
|
@ -130,7 +130,7 @@ unified_inventory.register_button("misc_set_night", {
|
|||
else
|
||||
minetest.chat_send_player(player_name,
|
||||
S("You don't have the settime privilege!"))
|
||||
unified_inventory.set_inventory_formspec(player, unified_inventory.current_page[player_name])
|
||||
ui.set_inventory_formspec(player, ui.current_page[player_name])
|
||||
end
|
||||
end,
|
||||
condition = function(player)
|
||||
|
@ -138,19 +138,19 @@ unified_inventory.register_button("misc_set_night", {
|
|||
end,
|
||||
})
|
||||
|
||||
unified_inventory.register_button("clear_inv", {
|
||||
ui.register_button("clear_inv", {
|
||||
type = "image",
|
||||
image = "ui_trash_icon.png",
|
||||
tooltip = S("Clear inventory"),
|
||||
action = function(player)
|
||||
local player_name = player:get_player_name()
|
||||
if not unified_inventory.is_creative(player_name) then
|
||||
if not ui.is_creative(player_name) then
|
||||
minetest.chat_send_player(player_name,
|
||||
S("This button has been disabled outside"
|
||||
.." of creative mode to prevent"
|
||||
.." accidental inventory trashing."
|
||||
.."\nUse the trash slot instead."))
|
||||
unified_inventory.set_inventory_formspec(player, unified_inventory.current_page[player_name])
|
||||
ui.set_inventory_formspec(player, ui.current_page[player_name])
|
||||
return
|
||||
end
|
||||
player:get_inventory():set_list("main", {})
|
||||
|
@ -159,35 +159,42 @@ unified_inventory.register_button("clear_inv", {
|
|||
{to_player=player_name, gain = 1.0})
|
||||
end,
|
||||
condition = function(player)
|
||||
return unified_inventory.is_creative(player:get_player_name())
|
||||
return ui.is_creative(player:get_player_name())
|
||||
end,
|
||||
})
|
||||
|
||||
unified_inventory.register_page("craft", {
|
||||
ui.register_page("craft", {
|
||||
get_formspec = function(player, perplayer_formspec)
|
||||
|
||||
local formspecy = perplayer_formspec.formspec_y
|
||||
local formheadery = perplayer_formspec.form_header_y
|
||||
local formheaderx = perplayer_formspec.form_header_x
|
||||
local formheadery = perplayer_formspec.form_header_y
|
||||
local craftx = perplayer_formspec.craft_x
|
||||
local crafty = perplayer_formspec.craft_y
|
||||
|
||||
local player_name = player:get_player_name()
|
||||
local formspec = "background[2,"..formspecy..";6,3;ui_crafting_form.png]"
|
||||
formspec = formspec..string.gsub(unified_inventory.standard_inv_bg, "YYY", (formspecy + 3.4))
|
||||
formspec = formspec.."label[0,"..formheadery..";" ..F(S("Crafting")).."]"
|
||||
formspec = formspec.."listcolors[#00000000;#00000000]"
|
||||
formspec = formspec.."list[current_player;craftpreview;6,"..formspecy..";1,1;]"
|
||||
formspec = formspec.."list[current_player;craft;2,"..formspecy..";3,3;]"
|
||||
if unified_inventory.trash_enabled or unified_inventory.is_creative(player_name) or minetest.get_player_privs(player_name).give then
|
||||
formspec = formspec.."label[7,"..(formspecy + 1.5)..";" .. F(S("Trash:")) .. "]"
|
||||
formspec = formspec.."background[7,"..(formspecy + 2)..";1,1;ui_single_slot.png]"
|
||||
formspec = formspec.."list[detached:trash;main;7,"..(formspecy + 2)..";1,1;]"
|
||||
local formspec = {
|
||||
perplayer_formspec.standard_inv_bg,
|
||||
perplayer_formspec.craft_grid,
|
||||
"label["..formheaderx..","..formheadery..";" ..F(S("Crafting")).."]",
|
||||
"listcolors[#00000000;#00000000]",
|
||||
"listring[current_name;craft]",
|
||||
"listring[current_player;main]"
|
||||
}
|
||||
local n=#formspec+1
|
||||
|
||||
if ui.trash_enabled or ui.is_creative(player_name) or minetest.get_player_privs(player_name).give then
|
||||
formspec[n] = string.format("label[%f,%f;%s]", craftx + 6.45, crafty + 2.4, F(S("Trash:")))
|
||||
formspec[n+1] = ui.make_trash_slot(craftx + 6.25, crafty + 2.5)
|
||||
n=n + 2
|
||||
end
|
||||
formspec = formspec.."listring[current_name;craft]"
|
||||
formspec = formspec.."listring[current_player;main]"
|
||||
if unified_inventory.is_creative(player_name) then
|
||||
formspec = formspec.."label[0,"..(formspecy + 1.5)..";" .. F(S("Refill:")) .. "]"
|
||||
formspec = formspec.."list[detached:"..F(player_name).."refill;main;0,"..(formspecy +2)..";1,1;]"
|
||||
|
||||
if ui.is_creative(player_name) then
|
||||
formspec[n] = ui.single_slot(craftx - 2.5, crafty + 2.5)
|
||||
formspec[n+1] = string.format("label[%f,%f;%s]", craftx - 2.3, crafty + 2.4,F(S("Refill:")))
|
||||
formspec[n+2] = string.format("list[detached:%srefill;main;%f,%f;1,1;]",
|
||||
F(player_name), craftx - 2.5 + ui.list_img_offset, crafty + 2.5 + ui.list_img_offset)
|
||||
end
|
||||
return {formspec=formspec}
|
||||
return {formspec=table.concat(formspec)}
|
||||
end,
|
||||
})
|
||||
|
||||
|
@ -206,18 +213,18 @@ local function stack_image_button(x, y, w, h, buttonname_prefix, item)
|
|||
local selectitem = name
|
||||
if name:sub(1, 6) == "group:" then
|
||||
local group_name = name:sub(7)
|
||||
local group_item = unified_inventory.get_group_item(group_name)
|
||||
local group_item = ui.get_group_item(group_name)
|
||||
show_is_group = not group_item.sole
|
||||
displayitem = group_item.item or "unknown"
|
||||
selectitem = group_item.sole and displayitem or name
|
||||
end
|
||||
local label = show_is_group and "G" or ""
|
||||
local buttonname = F(buttonname_prefix..unified_inventory.mangle_for_formspec(selectitem))
|
||||
local buttonname = F(buttonname_prefix..ui.mangle_for_formspec(selectitem))
|
||||
local button = string.format("item_image_button[%f,%f;%f,%f;%s;%s;%s]",
|
||||
x, y, w, h,
|
||||
F(displayitem), buttonname, label)
|
||||
if show_is_group then
|
||||
local groupstring, andcount = unified_inventory.extract_groupnames(name)
|
||||
local groupstring, andcount = ui.extract_groupnames(name)
|
||||
local grouptip
|
||||
if andcount == 1 then
|
||||
grouptip = S("Any item belonging to the @1 group", groupstring)
|
||||
|
@ -257,26 +264,33 @@ local other_dir = {
|
|||
usage = "recipe",
|
||||
}
|
||||
|
||||
unified_inventory.register_page("craftguide", {
|
||||
ui.register_page("craftguide", {
|
||||
get_formspec = function(player, perplayer_formspec)
|
||||
|
||||
local formspecy = perplayer_formspec.formspec_y
|
||||
local formheadery = perplayer_formspec.form_header_y
|
||||
local craftresultx = perplayer_formspec.craft_result_x
|
||||
local craftresulty = perplayer_formspec.craft_result_y
|
||||
local craftguidex = perplayer_formspec.craft_guide_x
|
||||
local craftguidey = perplayer_formspec.craft_guide_y
|
||||
local craftguidearrowx = perplayer_formspec.craft_guide_arrow_x
|
||||
local craftguideresultx = perplayer_formspec.craft_guide_result_x
|
||||
local formheaderx = perplayer_formspec.form_header_x
|
||||
local formheadery = perplayer_formspec.form_header_y
|
||||
local give_x = perplayer_formspec.give_btn_x
|
||||
|
||||
local player_name = player:get_player_name()
|
||||
local player_privs = minetest.get_player_privs(player_name)
|
||||
local fs = {
|
||||
string.gsub(unified_inventory.standard_inv_bg, "YYY", (formspecy + 3.4)),
|
||||
"label[0,"..formheadery..";" .. F(S("Crafting Guide")) .. "]",
|
||||
|
||||
local formspec = {
|
||||
perplayer_formspec.standard_inv_bg,
|
||||
"label["..formheaderx..","..formheadery..";" .. F(S("Crafting Guide")) .. "]",
|
||||
"listcolors[#00000000;#00000000]"
|
||||
}
|
||||
local item_name = unified_inventory.current_item[player_name]
|
||||
|
||||
local item_name = ui.current_item[player_name]
|
||||
if not item_name then
|
||||
return { formspec = table.concat(fs) }
|
||||
return { formspec = table.concat(formspec) }
|
||||
end
|
||||
|
||||
local n = 4
|
||||
|
||||
local item_name_shown
|
||||
if minetest.registered_items[item_name]
|
||||
and minetest.registered_items[item_name].description then
|
||||
|
@ -286,51 +300,60 @@ unified_inventory.register_page("craftguide", {
|
|||
item_name_shown = item_name
|
||||
end
|
||||
|
||||
local dir = unified_inventory.current_craft_direction[player_name]
|
||||
local dir = ui.current_craft_direction[player_name]
|
||||
local rdir = dir == "recipe" and "usage" or "recipe"
|
||||
|
||||
local crafts = unified_inventory.crafts_for[dir][item_name]
|
||||
local alternate = unified_inventory.alternate[player_name]
|
||||
local crafts = ui.crafts_for[dir][item_name]
|
||||
local alternate = ui.alternate[player_name]
|
||||
local alternates, craft
|
||||
if crafts and #crafts > 0 then
|
||||
alternates = #crafts
|
||||
craft = crafts[alternate]
|
||||
end
|
||||
local has_give = player_privs.give or unified_inventory.is_creative(player_name)
|
||||
local has_give = player_privs.give or ui.is_creative(player_name)
|
||||
|
||||
fs[#fs + 1] = "background[0.5,"..(formspecy + 0.2)..";8,3;ui_craftguide_form.png]"
|
||||
fs[#fs + 1] = string.format("textarea[%f,%f;10,1;;%s: %s;]",
|
||||
craftresultx, craftresulty, F(role_text[dir]), item_name_shown)
|
||||
fs[#fs + 1] = stack_image_button(0, formspecy, 1.1, 1.1,
|
||||
"item_button_" .. rdir .. "_", ItemStack(item_name))
|
||||
formspec[n] = string.format("image[%f,%f;%f,%f;ui_crafting_arrow.png]",
|
||||
craftguidearrowx, craftguidey, ui.imgscale, ui.imgscale)
|
||||
|
||||
formspec[n+1] = string.format("textarea[%f,%f;10,1;;%s: %s;]",
|
||||
perplayer_formspec.craft_guide_resultstr_x, perplayer_formspec.craft_guide_resultstr_y,
|
||||
F(role_text[dir]), item_name_shown)
|
||||
n = n + 2
|
||||
|
||||
local giveme_form = table.concat({
|
||||
"label[".. (give_x+0.1)..",".. (craftguidey + 2.7) .. ";" .. F(S("Give me:")) .. "]",
|
||||
"button["..(give_x)..",".. (craftguidey + 2.9) .. ";0.75,0.5;craftguide_giveme_1;1]",
|
||||
"button["..(give_x+0.8)..",".. (craftguidey + 2.9) .. ";0.75,0.5;craftguide_giveme_10;10]",
|
||||
"button["..(give_x+1.6)..",".. (craftguidey + 2.9) .. ";0.75,0.5;craftguide_giveme_99;99]"
|
||||
})
|
||||
|
||||
if not craft then
|
||||
-- No craft recipes available for this item.
|
||||
fs[#fs + 1] = "label[5.5,"..(formspecy + 2.35)..";"
|
||||
.. F(no_recipe_text[dir]) .. "]"
|
||||
local no_pos = dir == "recipe" and 4.5 or 6.5
|
||||
local item_pos = dir == "recipe" and 6.5 or 4.5
|
||||
fs[#fs + 1] = "image["..no_pos..","..formspecy..";1.1,1.1;ui_no.png]"
|
||||
fs[#fs + 1] = stack_image_button(item_pos, formspecy, 1.1, 1.1,
|
||||
formspec[n] = string.format("label[%f,%f;%s]", craftguidex+2.5, craftguidey+1.5, F(no_recipe_text[dir]))
|
||||
local no_pos = dir == "recipe" and (craftguidex+2.5) or craftguideresultx
|
||||
local item_pos = dir == "recipe" and craftguideresultx or (craftguidex+2.5)
|
||||
formspec[n+1] = "image["..no_pos..","..craftguidey..";1.2,1.2;ui_no.png]"
|
||||
formspec[n+2] = stack_image_button(item_pos, craftguidey, 1.2, 1.2,
|
||||
"item_button_" .. other_dir[dir] .. "_", ItemStack(item_name))
|
||||
if has_give then
|
||||
fs[#fs + 1] = "label[0," .. (formspecy + 2.10) .. ";" .. F(S("Give me:")) .. "]"
|
||||
.. "button[0, " .. (formspecy + 2.7) .. ";0.6,0.5;craftguide_giveme_1;1]"
|
||||
.. "button[0.6," .. (formspecy + 2.7) .. ";0.7,0.5;craftguide_giveme_10;10]"
|
||||
.. "button[1.3," .. (formspecy + 2.7) .. ";0.8,0.5;craftguide_giveme_99;99]"
|
||||
formspec[n+3] = giveme_form
|
||||
end
|
||||
return { formspec = table.concat(fs) }
|
||||
return { formspec = table.concat(formspec) }
|
||||
else
|
||||
formspec[n] = stack_image_button(craftguideresultx, craftguidey, 1.2, 1.2,
|
||||
"item_button_" .. rdir .. "_", ItemStack(craft.output))
|
||||
n = n + 1
|
||||
end
|
||||
|
||||
local craft_type = unified_inventory.registered_craft_types[craft.type] or
|
||||
unified_inventory.craft_type_defaults(craft.type, {})
|
||||
local craft_type = ui.registered_craft_types[craft.type] or
|
||||
ui.craft_type_defaults(craft.type, {})
|
||||
if craft_type.icon then
|
||||
fs[#fs + 1] = string.format("image[%f,%f;%f,%f;%s]",
|
||||
5.7, (formspecy + 0.05), 0.5, 0.5, craft_type.icon)
|
||||
formspec[n] = string.format("image[%f,%f;%f,%f;%s]",
|
||||
craftguidearrowx+0.35, craftguidey, 0.5, 0.5, craft_type.icon)
|
||||
n = n + 1
|
||||
end
|
||||
fs[#fs + 1] = "label[5.5,"..(formspecy + 1)..";" .. F(craft_type.description).."]"
|
||||
fs[#fs + 1] = stack_image_button(6.5, formspecy, 1.1, 1.1,
|
||||
"item_button_usage_", ItemStack(craft.output))
|
||||
formspec[n] = string.format("label[%f,%f;%s]", craftguidearrowx + 0.15, craftguidey + 1.4, F(craft_type.description))
|
||||
n = n + 1
|
||||
|
||||
local display_size = craft_type.dynamic_display_size
|
||||
and craft_type.dynamic_display_size(craft)
|
||||
|
@ -341,11 +364,12 @@ unified_inventory.register_page("craftguide", {
|
|||
|
||||
-- This keeps recipes aligned to the right,
|
||||
-- so that they're close to the arrow.
|
||||
local xoffset = 5.5
|
||||
local xoffset = craftguidex+3.75
|
||||
local bspc = 1.25
|
||||
-- Offset factor for crafting grids with side length > 4
|
||||
local of = (3/math.max(3, math.max(display_size.width, display_size.height)))
|
||||
local od = 0
|
||||
-- Minimum grid size at which size optimazation measures kick in
|
||||
-- Minimum grid size at which size optimization measures kick in
|
||||
local mini_craft_size = 6
|
||||
if display_size.width >= mini_craft_size then
|
||||
od = math.max(1, display_size.width - 2)
|
||||
|
@ -354,12 +378,12 @@ unified_inventory.register_page("craftguide", {
|
|||
-- Size modifier factor
|
||||
local sf = math.min(1, of * (1.05 + 0.05*od))
|
||||
-- Button size
|
||||
local bsize_h = 1.1 * sf
|
||||
local bsize_w = bsize_h
|
||||
if display_size.width >= mini_craft_size then
|
||||
bsize_w = 1.175 * sf
|
||||
local bsize = 1.2 * sf
|
||||
|
||||
if display_size.width >= mini_craft_size then -- it's not a normal 3x3 grid
|
||||
bsize = 0.8 * sf
|
||||
end
|
||||
if (bsize_h > 0.35 and display_size.width) then
|
||||
if (bsize > 0.35 and display_size.width) then
|
||||
for y = 1, display_size.height do
|
||||
for x = 1, display_size.width do
|
||||
local item
|
||||
|
@ -369,48 +393,53 @@ unified_inventory.register_page("craftguide", {
|
|||
-- Flipped x, used to build formspec buttons from right to left
|
||||
local fx = display_size.width - (x-1)
|
||||
-- x offset, y offset
|
||||
local xof = (fx-1) * of + of
|
||||
local yof = (y-1) * of + 1
|
||||
local xof = ((fx-1) * of + of) * bspc
|
||||
local yof = ((y-1) * of + 1) * bspc
|
||||
if item then
|
||||
fs[#fs + 1] = stack_image_button(
|
||||
xoffset - xof, formspecy - 1 + yof, bsize_w, bsize_h,
|
||||
formspec[n] = stack_image_button(
|
||||
xoffset - xof, craftguidey - 1.25 + yof, bsize, bsize,
|
||||
"item_button_recipe_",
|
||||
ItemStack(item))
|
||||
else
|
||||
-- Fake buttons just to make grid
|
||||
fs[#fs + 1] = string.format("image_button[%f,%f;%f,%f;ui_blank_image.png;;]",
|
||||
xoffset - xof, formspecy - 1 + yof, bsize_w, bsize_h)
|
||||
formspec[n] = string.format("image_button[%f,%f;%f,%f;ui_blank_image.png;;]",
|
||||
xoffset - xof, craftguidey - 1.25 + yof, bsize, bsize)
|
||||
end
|
||||
n = n + 1
|
||||
end
|
||||
end
|
||||
else
|
||||
-- Error
|
||||
fs[#fs + 1] = string.format("label[2,%f;%s]",
|
||||
formspecy, F(S("This recipe is too@nlarge to be displayed.")))
|
||||
formspec[n] = string.format("label[2,%f;%s]",
|
||||
craftguidey, F(S("This recipe is too@nlarge to be displayed.")))
|
||||
n = n + 1
|
||||
end
|
||||
|
||||
if craft_type.uses_crafting_grid and display_size.width <= 3 then
|
||||
fs[#fs + 1] = "label[0," .. (formspecy + 0.9) .. ";" .. F(S("To craft grid:")) .. "]"
|
||||
.. "button[0, " .. (formspecy + 1.5) .. ";0.6,0.5;craftguide_craft_1;1]"
|
||||
.. "button[0.6," .. (formspecy + 1.5) .. ";0.7,0.5;craftguide_craft_10;10]"
|
||||
.. "button[1.3," .. (formspecy + 1.5) .. ";0.8,0.5;craftguide_craft_max;" .. F(S("All")) .. "]"
|
||||
formspec[n] = "label["..(give_x+0.1)..",".. (craftguidey + 1.7) .. ";" .. F(S("To craft grid:")) .. "]"
|
||||
formspec[n+1] = "button[".. (give_x)..",".. (craftguidey + 1.9) .. ";0.75,0.5;craftguide_craft_1;1]"
|
||||
formspec[n+2] = "button[".. (give_x+0.8)..",".. (craftguidey + 1.9) .. ";0.75,0.5;craftguide_craft_10;10]"
|
||||
formspec[n+3] = "button[".. (give_x+1.6)..",".. (craftguidey + 1.9) .. ";0.75,0.5;craftguide_craft_max;" .. F(S("All")) .. "]"
|
||||
n = n + 4
|
||||
end
|
||||
|
||||
if has_give then
|
||||
fs[#fs + 1] = "label[0," .. (formspecy + 2.1) .. ";" .. F(S("Give me:")) .. "]"
|
||||
.. "button[0, " .. (formspecy + 2.7) .. ";0.6,0.5;craftguide_giveme_1;1]"
|
||||
.. "button[0.6," .. (formspecy + 2.7) .. ";0.7,0.5;craftguide_giveme_10;10]"
|
||||
.. "button[1.3," .. (formspecy + 2.7) .. ";0.8,0.5;craftguide_giveme_99;99]"
|
||||
formspec[n] = giveme_form
|
||||
n = n + 1
|
||||
end
|
||||
|
||||
if alternates and alternates > 1 then
|
||||
fs[#fs + 1] = "label[5.5," .. (formspecy + 1.6) .. ";"
|
||||
.. F(S(recipe_text[dir], alternate, alternates)) .. "]"
|
||||
.. "image_button[5.5," .. (formspecy + 2) .. ";1,1;ui_left_icon.png;alternate_prev;]"
|
||||
.. "image_button[6.5," .. (formspecy + 2) .. ";1,1;ui_right_icon.png;alternate;]"
|
||||
.. "tooltip[alternate_prev;" .. F(prev_alt_text[dir]) .. "]"
|
||||
.. "tooltip[alternate;" .. F(next_alt_text[dir]) .. "]"
|
||||
formspec[n] = string.format("label[%f,%f;%s]",
|
||||
craftguidex+4, craftguidey + 2.3, F(S(recipe_text[dir], alternate, alternates)))
|
||||
formspec[n+1] = string.format("image_button[%f,%f;1.1,1.1;ui_left_icon.png;alternate_prev;]",
|
||||
craftguidearrowx+0.2, craftguidey + 2.6)
|
||||
formspec[n+2] = string.format("image_button[%f,%f;1.1,1.1;ui_right_icon.png;alternate;]",
|
||||
craftguidearrowx+1.35, craftguidey + 2.6)
|
||||
formspec[n+3] = "tooltip[alternate_prev;" .. F(prev_alt_text[dir]) .. "]"
|
||||
formspec[n+4] = "tooltip[alternate;" .. F(next_alt_text[dir]) .. "]"
|
||||
end
|
||||
return { formspec = table.concat(fs) }
|
||||
|
||||
return { formspec = table.concat(formspec) }
|
||||
end,
|
||||
})
|
||||
|
||||
|
@ -418,7 +447,7 @@ local function craftguide_giveme(player, formname, fields)
|
|||
local player_name = player:get_player_name()
|
||||
local player_privs = minetest.get_player_privs(player_name)
|
||||
if not player_privs.give and
|
||||
not unified_inventory.is_creative(player_name) then
|
||||
not ui.is_creative(player_name) then
|
||||
minetest.log("action", "[unified_inventory] Denied give action to player " ..
|
||||
player_name)
|
||||
return
|
||||
|
@ -433,7 +462,7 @@ local function craftguide_giveme(player, formname, fields)
|
|||
amount = tonumber(amount) or 0
|
||||
if amount == 0 then return end
|
||||
|
||||
local output = unified_inventory.current_item[player_name]
|
||||
local output = ui.current_item[player_name]
|
||||
if (not output) or (output == "") then return end
|
||||
|
||||
local player_inv = player:get_inventory()
|
||||
|
@ -454,21 +483,21 @@ local function craftguide_craft(player, formname, fields)
|
|||
|
||||
local player_name = player:get_player_name()
|
||||
|
||||
local output = unified_inventory.current_item[player_name] or ""
|
||||
local output = ui.current_item[player_name] or ""
|
||||
if output == "" then return end
|
||||
|
||||
local crafts = unified_inventory.crafts_for[
|
||||
unified_inventory.current_craft_direction[player_name]][output] or {}
|
||||
local crafts = ui.crafts_for[
|
||||
ui.current_craft_direction[player_name]][output] or {}
|
||||
if #crafts == 0 then return end
|
||||
|
||||
local alternate = unified_inventory.alternate[player_name]
|
||||
local alternate = ui.alternate[player_name]
|
||||
|
||||
local craft = crafts[alternate]
|
||||
if craft.width > 3 then return end
|
||||
|
||||
unified_inventory.craftguide_match_craft(player, "main", "craft", craft, amount)
|
||||
ui.craftguide_match_craft(player, "main", "craft", craft, amount)
|
||||
|
||||
unified_inventory.set_inventory_formspec(player, "craft")
|
||||
ui.set_inventory_formspec(player, "craft")
|
||||
end
|
||||
|
||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
|
|
|
@ -9,3 +9,6 @@ unified_inventory_bags (Enable bags) bool true
|
|||
#If enabled, the trash slot can be used by those without both creative
|
||||
#and the give privilege.
|
||||
unified_inventory_trash (Enable trash) bool true
|
||||
|
||||
|
||||
unified_inventory_automatic_categorization (Items automatically added to categories) bool true
|
|
@ -1,5 +1,6 @@
|
|||
local S = minetest.get_translator("unified_inventory")
|
||||
local F = minetest.formspec_escape
|
||||
local ui = unified_inventory
|
||||
|
||||
local hud_colors = {
|
||||
{"#FFFFFF", 0xFFFFFF, S("White")},
|
||||
|
@ -14,28 +15,38 @@ local hud_colors_max = #hud_colors
|
|||
-- Stores temporary player data (persists until player leaves)
|
||||
local waypoints_temp = {}
|
||||
|
||||
unified_inventory.register_page("waypoints", {
|
||||
ui.register_page("waypoints", {
|
||||
get_formspec = function(player)
|
||||
local player_name = player:get_player_name()
|
||||
local wp_info_x = ui.style_full.form_header_x + 1.25
|
||||
local wp_info_y = ui.style_full.form_header_y + 0.5
|
||||
local wp_bottom_row = ui.style_full.std_inv_y - 1
|
||||
local wp_buttons_rj = ui.style_full.std_inv_x + 10.1 - ui.style_full.btn_spc
|
||||
local wp_edit_w = ui.style_full.btn_spc * 4 - 0.1
|
||||
|
||||
-- build a "fake" temp entry if the server took too long
|
||||
-- during sign-on and returned an empty entry
|
||||
if not waypoints_temp[player_name] then waypoints_temp[player_name] = {hud = 1} end
|
||||
|
||||
local waypoints = datastorage.get(player_name, "waypoints")
|
||||
local formspec = string.gsub(unified_inventory.standard_inv_bg, "YYY", "4.4") ..
|
||||
"image[0,0;1,1;ui_waypoints_icon.png]" ..
|
||||
"label[1,0;" .. F(S("Waypoints")) .. "]"
|
||||
local formspec = { ui.style_full.standard_inv_bg,
|
||||
string.format("label[%f,%f;%s]",
|
||||
ui.style_full.form_header_x, ui.style_full.form_header_y,
|
||||
F(S("Waypoints"))),
|
||||
"image["..wp_info_x..","..wp_info_y..";1,1;ui_waypoints_icon.png]"
|
||||
}
|
||||
local n=4
|
||||
|
||||
-- Tabs buttons:
|
||||
for i = 1, 5, 1 do
|
||||
formspec = formspec ..
|
||||
"image_button[0.0," .. 0.2 + i * 0.7 .. ";.8,.8;" ..
|
||||
(i == waypoints.selected and "ui_blue_icon_background.png^" or "") ..
|
||||
"ui_" .. i .. "_icon.png;" ..
|
||||
"select_waypoint" .. i .. ";]" ..
|
||||
"tooltip[select_waypoint" .. i .. ";"
|
||||
.. S("Select Waypoint #@1", i).."]"
|
||||
for i = 1, 5 do
|
||||
local sw="select_waypoint"..i
|
||||
formspec[n] = string.format("image_button[%f,%f;%f,%f;%sui_%i_icon.png;%s;]",
|
||||
ui.style_full.main_button_x, wp_bottom_row - (5-i) * ui.style_full.btn_spc,
|
||||
ui.style_full.btn_size, ui.style_full.btn_size,
|
||||
(i == waypoints.selected) and "ui_blue_icon_background.png^" or "",
|
||||
i, sw)
|
||||
formspec[n+1] = "tooltip["..sw..";"..S("Select Waypoint #@1", i).."]"
|
||||
n = n + 2
|
||||
end
|
||||
|
||||
local i = waypoints.selected or 1
|
||||
|
@ -44,72 +55,58 @@ unified_inventory.register_page("waypoints", {
|
|||
local default_name = S("Waypoint @1", i)
|
||||
|
||||
-- Main buttons:
|
||||
formspec = formspec ..
|
||||
"image_button[4.5,3.7;.8,.8;"..
|
||||
"ui_waypoint_set_icon.png;"..
|
||||
"set_waypoint"..i..";]"..
|
||||
"tooltip[set_waypoint" .. i .. ";"
|
||||
.. F(S("Set waypoint to current location")).."]"
|
||||
local btnlist = {
|
||||
{ "ui_waypoint_set_icon.png", "set_waypoint", S("Set waypoint to current location") },
|
||||
{ waypoint.active and "ui_on_icon.png" or "ui_off_icon.png", "toggle_waypoint", S("Make waypoint @1", waypoint.active and "invisible" or "visible") },
|
||||
{ waypoint.display_pos and "ui_green_icon_background.png^ui_xyz_icon.png" or "ui_red_icon_background.png^ui_xyz_icon.png^(ui_no.png^[transformR90)", "toggle_display_pos", S("@1 display of waypoint coordinates", waypoint.display_pos and "Disable" or "Enable") },
|
||||
{ "ui_circular_arrows_icon.png", "toggle_color", S("Change color of waypoint display") },
|
||||
{ "ui_pencil_icon.png", "rename_waypoint", S("Edit waypoint name") }
|
||||
}
|
||||
|
||||
formspec = formspec ..
|
||||
"image_button[5.2,3.7;.8,.8;"..
|
||||
(waypoint.active and "ui_on_icon.png" or "ui_off_icon.png")..";"..
|
||||
"toggle_waypoint"..i..";]"..
|
||||
"tooltip[toggle_waypoint" .. i .. ";"
|
||||
.. F(S("Make waypoint @1",
|
||||
waypoint.active and S("invisible") or S("visible"))).."]"
|
||||
|
||||
formspec = formspec ..
|
||||
"image_button[5.9,3.7;.8,.8;"..
|
||||
(waypoint.display_pos and "ui_green_icon_background.png" or "ui_red_icon_background.png").."^ui_xyz_icon.png;"..
|
||||
"toggle_display_pos" .. i .. ";]"..
|
||||
"tooltip[toggle_display_pos" .. i .. ";"
|
||||
.. F(S("@1 display of waypoint coordinates",
|
||||
waypoint.display_pos and S("Disable") or S("Enable"))) .."]"
|
||||
|
||||
formspec = formspec ..
|
||||
"image_button[6.6,3.7;.8,.8;"..
|
||||
"ui_circular_arrows_icon.png;"..
|
||||
"toggle_color"..i..";]"..
|
||||
"tooltip[toggle_color" .. i .. ";"
|
||||
.. F(S("Change color of waypoint display")).."]"
|
||||
|
||||
formspec = formspec ..
|
||||
"image_button[7.3,3.7;.8,.8;"..
|
||||
"ui_pencil_icon.png;"..
|
||||
"rename_waypoint"..i..";]"..
|
||||
"tooltip[rename_waypoint" .. i .. ";"
|
||||
.. F(S("Edit waypoint name")).."]"
|
||||
local x = 4
|
||||
for _, b in pairs(btnlist) do
|
||||
formspec[n] = string.format("image_button[%f,%f;%f,%f;%s;%s%i;]",
|
||||
wp_buttons_rj - ui.style_full.btn_spc * x, wp_bottom_row,
|
||||
ui.style_full.btn_size, ui.style_full.btn_size,
|
||||
b[1], b[2], i)
|
||||
formspec[n+1] = "tooltip["..b[2]..i..";"..F(b[3]).."]"
|
||||
x = x - 1
|
||||
n = n + 2
|
||||
end
|
||||
|
||||
-- Waypoint's info:
|
||||
formspec[n] = "label["..wp_info_x..","..(wp_info_y+1.1)..";"
|
||||
if waypoint.active then
|
||||
formspec = formspec .. "label[1,0.8;"..F(S("Waypoint active")).."]"
|
||||
formspec[n+1] = F(S("Waypoint active")).."]"
|
||||
else
|
||||
formspec = formspec .. "label[1,0.8;"..F(S("Waypoint inactive")).."]"
|
||||
formspec[n+1] = F(S("Waypoint inactive")).."]"
|
||||
end
|
||||
n = n + 2
|
||||
|
||||
if temp.edit then
|
||||
formspec = formspec ..
|
||||
"field[1.3,3.2;6,.8;rename_box" .. i .. ";;"
|
||||
..(waypoint.name or default_name).."]" ..
|
||||
"image_button[7.3,2.9;.8,.8;"..
|
||||
"ui_ok_icon.png;"..
|
||||
"confirm_rename"..i.. ";]"..
|
||||
"tooltip[confirm_rename" .. i .. ";"
|
||||
.. F(S("Finish editing")).."]"
|
||||
formspec[n] = string.format("field[%f,%f;%f,%f;rename_box%i;;%s]",
|
||||
wp_buttons_rj - wp_edit_w - 0.1, wp_bottom_row - ui.style_full.btn_spc,
|
||||
wp_edit_w, ui.style_full.btn_size, i, (waypoint.name or default_name))
|
||||
formspec[n+1] = string.format("image_button[%f,%f;%f,%f;ui_ok_icon.png;confirm_rename%i;]",
|
||||
wp_buttons_rj, wp_bottom_row - ui.style_full.btn_spc,
|
||||
ui.style_full.btn_size, ui.style_full.btn_size, i)
|
||||
formspec[n+2] = "tooltip[confirm_rename"..i..";"..F(S("Finish editing")).."]"
|
||||
n = n + 3
|
||||
end
|
||||
|
||||
formspec = formspec .. "label[1,1.3;"..F(S("World position"))..": " ..
|
||||
minetest.pos_to_string(waypoint.world_pos or vector.new()) .. "]" ..
|
||||
"label[1,1.8;"..F(S("Name"))..": ".. (waypoint.name or default_name) .. "]" ..
|
||||
"label[1,2.3;"..F(S("HUD text color"))..": " ..
|
||||
hud_colors[waypoint.color or 1][3] .. "]"
|
||||
formspec[n] = string.format("label[%f,%f;%s: %s]",
|
||||
wp_info_x, wp_info_y+1.6, F(S("World position")),
|
||||
minetest.pos_to_string(waypoint.world_pos or vector.new()))
|
||||
formspec[n+1] = string.format("label[%f,%f;%s: %s]",
|
||||
wp_info_x, wp_info_y+2.10, F(S("Name")), (waypoint.name or default_name))
|
||||
formspec[n+2] = string.format("label[%f,%f;%s: %s]",
|
||||
wp_info_x, wp_info_y+2.60, F(S("HUD text color")), hud_colors[waypoint.color or 1][3])
|
||||
|
||||
return {formspec=formspec}
|
||||
return {formspec=table.concat(formspec)}
|
||||
end,
|
||||
})
|
||||
|
||||
unified_inventory.register_button("waypoints", {
|
||||
ui.register_button("waypoints", {
|
||||
type = "image",
|
||||
image = "ui_waypoints_icon.png",
|
||||
tooltip = S("Waypoints"),
|
||||
|
@ -224,7 +221,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
|||
update_hud(player, waypoints, temp, i)
|
||||
end
|
||||
if update_formspec then
|
||||
unified_inventory.set_inventory_formspec(player, "waypoints")
|
||||
ui.set_inventory_formspec(player, "waypoints")
|
||||
end
|
||||
if hit then return end
|
||||
end
|
||||
|
|
Loading…
Reference in a new issue