update
This commit is contained in:
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2 changed files with 31 additions and 30 deletions
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@ -38,6 +38,7 @@ minetest.register_craft({
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{recipeitem,i,recipeitem},
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{recipeitem,i,recipeitem},
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{recipeitem,i,recipeitem},
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{recipeitem,i,recipeitem},
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}})
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}})
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if recipeitem~="default:wood" then groups.not_in_creative_inventory=1 end
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groups.glass = 1
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groups.glass = 1
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@ -123,181 +123,181 @@ angledwalls.register_angled_wall_and_low_angled_wall_and_corner("bakedclayyellow
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-- Register glass types
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-- Register glass types
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angledglass.register_glass("_bakedclay_black_glass", "bakedclay:bakedclay_black",
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angledglass.register_glass("_bakedclay_black_glass", "bakedclay:black",
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{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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{"default_glass.png", "baked_clay_black.png"},
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{"default_glass.png", "baked_clay_black.png"},
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"Baked Clay Black Glass",
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"Baked Clay Black Glass",
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default.node_sound_glass_defaults())
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default.node_sound_glass_defaults())
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angledglass.register_glass("_bakedclay_black_obsidian_glass", "bakedclay:bakedclay_black",
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angledglass.register_glass("_bakedclay_black_obsidian_glass", "bakedclay:black",
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{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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{"default_obsidian_glass.png", "baked_clay_black.png"},
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{"default_obsidian_glass.png", "baked_clay_black.png"},
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"Baked Clay Black Obsidian Glass",
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"Baked Clay Black Obsidian Glass",
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default.node_sound_glass_defaults())
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default.node_sound_glass_defaults())
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angledglass.register_glass("_bakedclay_blue_glass", "bakedclay:bakedclay_blue",
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angledglass.register_glass("_bakedclay_blue_glass", "bakedclay:blue",
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{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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{"default_glass.png", "baked_clay_blue.png"},
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{"default_glass.png", "baked_clay_blue.png"},
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"Baked Clay Blue Glass",
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"Baked Clay Blue Glass",
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default.node_sound_glass_defaults())
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default.node_sound_glass_defaults())
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angledglass.register_glass("_bakedclay_blue_obsidian_glass", "bakedclay:bakedclay_blue",
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angledglass.register_glass("_bakedclay_blue_obsidian_glass", "bakedclay:blue",
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{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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{"default_obsidian_glass.png", "baked_clay_blue.png"},
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{"default_obsidian_glass.png", "baked_clay_blue.png"},
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"Baked Clay Blue Obsidian Glass",
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"Baked Clay Blue Obsidian Glass",
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default.node_sound_glass_defaults())
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default.node_sound_glass_defaults())
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angledglass.register_glass("_bakedclay_brown_glass", "bakedclay:bakedclay_brown",
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angledglass.register_glass("_bakedclay_brown_glass", "bakedclay:brown",
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{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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{"default_glass.png", "baked_clay_brown.png"},
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{"default_glass.png", "baked_clay_brown.png"},
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"Baked Clay Brown Glass",
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"Baked Clay Brown Glass",
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default.node_sound_glass_defaults())
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default.node_sound_glass_defaults())
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angledglass.register_glass("_bakedclay_brown_obsidian_glass", "bakedclay:bakedclay_brown",
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angledglass.register_glass("_bakedclay_brown_obsidian_glass", "bakedclay:brown",
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{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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{"default_obsidian_glass.png", "baked_clay_brown.png"},
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{"default_obsidian_glass.png", "baked_clay_brown.png"},
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"Baked Clay Brown Obsidian Glass",
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"Baked Clay Brown Obsidian Glass",
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default.node_sound_glass_defaults())
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default.node_sound_glass_defaults())
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angledglass.register_glass("_bakedclay_cyan_glass", "bakedclay:bakedclay_cyan",
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angledglass.register_glass("_bakedclay_cyan_glass", "bakedclay:cyan",
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{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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{"default_glass.png", "baked_clay_cyan.png"},
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{"default_glass.png", "baked_clay_cyan.png"},
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"Baked Clay Cyan Glass",
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"Baked Clay Cyan Glass",
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default.node_sound_glass_defaults())
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default.node_sound_glass_defaults())
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angledglass.register_glass("_bakedclay_cyan_obsidian_glass", "bakedclay:bakedclay_cyan",
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angledglass.register_glass("_bakedclay_cyan_obsidian_glass", "bakedclay:cyan",
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{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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{"default_obsidian_glass.png", "baked_clay_cyan.png"},
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{"default_obsidian_glass.png", "baked_clay_cyan.png"},
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"Baked Clay Cyan Obsidian Glass",
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"Baked Clay Cyan Obsidian Glass",
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default.node_sound_glass_defaults())
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default.node_sound_glass_defaults())
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angledglass.register_glass("_bakedclay_dark_green_glass", "bakedclay:bakedclay_dark_green",
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angledglass.register_glass("_bakedclay_dark_green_glass", "bakedclay:dark_green",
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{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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{"default_glass.png", "baked_clay_dark_green.png"},
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{"default_glass.png", "baked_clay_dark_green.png"},
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"Baked Clay Dark Green Glass",
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"Baked Clay Dark Green Glass",
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default.node_sound_glass_defaults())
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default.node_sound_glass_defaults())
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angledglass.register_glass("_bakedclay_dark_green_obsidian_glass", "bakedclay:bakedclay_dark_green",
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angledglass.register_glass("_bakedclay_dark_green_obsidian_glass", "bakedclay:dark_green",
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{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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{"default_obsidian_glass.png", "baked_clay_dark_green.png"},
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{"default_obsidian_glass.png", "baked_clay_dark_green.png"},
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"Baked Clay Dark Green Obsidian Glass",
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"Baked Clay Dark Green Obsidian Glass",
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default.node_sound_glass_defaults())
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default.node_sound_glass_defaults())
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angledglass.register_glass("_bakedclay_dark_grey_glass", "bakedclay:bakedclay_dark_grey",
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angledglass.register_glass("_bakedclay_dark_grey_glass", "bakedclay:dark_grey",
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{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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{"default_glass.png", "baked_clay_dark_grey.png"},
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{"default_glass.png", "baked_clay_dark_grey.png"},
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"Baked Clay Dark Grey Glass",
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"Baked Clay Dark Grey Glass",
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default.node_sound_glass_defaults())
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default.node_sound_glass_defaults())
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angledglass.register_glass("_bakedclay_dark_grey_obsidian_glass", "bakedclay:bakedclay_dark_grey",
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angledglass.register_glass("_bakedclay_dark_grey_obsidian_glass", "bakedclay:dark_grey",
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{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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{"default_obsidian_glass.png", "baked_clay_dark_grey.png"},
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{"default_obsidian_glass.png", "baked_clay_dark_grey.png"},
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"Baked Clay Dark Grey Obsidian Glass",
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"Baked Clay Dark Grey Obsidian Glass",
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default.node_sound_glass_defaults())
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default.node_sound_glass_defaults())
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angledglass.register_glass("_bakedclay_green_glass", "bakedclay:bakedclay_green",
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angledglass.register_glass("_bakedclay_green_glass", "bakedclay:green",
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{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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{"default_glass.png", "baked_clay_green.png"},
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{"default_glass.png", "baked_clay_green.png"},
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"Baked Clay Green Glass",
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"Baked Clay Green Glass",
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default.node_sound_glass_defaults())
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default.node_sound_glass_defaults())
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angledglass.register_glass("_bakedclay_green_obsidian_glass", "bakedclay:bakedclay_green",
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angledglass.register_glass("_bakedclay_green_obsidian_glass", "bakedclay:green",
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{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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{"default_obsidian_glass.png", "baked_clay_green.png"},
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{"default_obsidian_glass.png", "baked_clay_green.png"},
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"Baked Clay Green Obsidian Glass",
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"Baked Clay Green Obsidian Glass",
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default.node_sound_glass_defaults())
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default.node_sound_glass_defaults())
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angledglass.register_glass("_bakedclay_grey_glass", "bakedclay:bakedclay_grey",
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angledglass.register_glass("_bakedclay_grey_glass", "bakedclay:grey",
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{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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{"default_glass.png", "baked_clay_grey.png"},
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{"default_glass.png", "baked_clay_grey.png"},
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"Baked Clay Grey Glass",
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"Baked Clay Grey Glass",
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default.node_sound_glass_defaults())
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default.node_sound_glass_defaults())
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angledglass.register_glass("_bakedclay_grey_obsidian_glass", "bakedclay:bakedclay_grey",
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angledglass.register_glass("_bakedclay_grey_obsidian_glass", "bakedclay:grey",
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{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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{"default_obsidian_glass.png", "baked_clay_grey.png"},
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{"default_obsidian_glass.png", "baked_clay_grey.png"},
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"Baked Clay Grey Obsidian Glass",
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"Baked Clay Grey Obsidian Glass",
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default.node_sound_glass_defaults())
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default.node_sound_glass_defaults())
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angledglass.register_glass("_bakedclay_magenta_glass", "bakedclay:bakedclay_magenta",
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angledglass.register_glass("_bakedclay_magenta_glass", "bakedclay:magenta",
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{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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{"default_glass.png", "baked_clay_magenta.png"},
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{"default_glass.png", "baked_clay_magenta.png"},
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"Baked Clay Magenta Glass",
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"Baked Clay Magenta Glass",
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default.node_sound_glass_defaults())
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default.node_sound_glass_defaults())
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angledglass.register_glass("_bakedclay_magenta_obsidian_glass", "bakedclay:bakedclay_magenta",
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angledglass.register_glass("_bakedclay_magenta_obsidian_glass", "bakedclay:magenta",
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{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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{"default_obsidian_glass.png", "baked_clay_magenta.png"},
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{"default_obsidian_glass.png", "baked_clay_magenta.png"},
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"Baked Clay Magenta Obsidian Glass",
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"Baked Clay Magenta Obsidian Glass",
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default.node_sound_glass_defaults())
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default.node_sound_glass_defaults())
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angledglass.register_glass("_bakedclay_orange_glass", "bakedclay:bakedclay_orange",
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angledglass.register_glass("_bakedclay_orange_glass", "bakedclay:orange",
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{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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{"default_glass.png", "baked_clay_orange.png"},
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{"default_glass.png", "baked_clay_orange.png"},
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"Baked Clay Orange Glass",
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"Baked Clay Orange Glass",
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default.node_sound_glass_defaults())
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default.node_sound_glass_defaults())
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angledglass.register_glass("_bakedclay_orange_obsidian_glass", "bakedclay:bakedclay_orange",
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angledglass.register_glass("_bakedclay_orange_obsidian_glass", "bakedclay:orange",
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{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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{"default_obsidian_glass.png", "baked_clay_orange.png"},
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{"default_obsidian_glass.png", "baked_clay_orange.png"},
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"Baked Clay Orange Obsidian Glass",
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"Baked Clay Orange Obsidian Glass",
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default.node_sound_glass_defaults())
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default.node_sound_glass_defaults())
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angledglass.register_glass("_bakedclay_pink_glass", "bakedclay:bakedclay_pink",
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angledglass.register_glass("_bakedclay_pink_glass", "bakedclay:pink",
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{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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{"default_glass.png", "baked_clay_pink.png"},
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{"default_glass.png", "baked_clay_pink.png"},
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"Baked Clay Pink Glass",
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"Baked Clay Pink Glass",
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default.node_sound_glass_defaults())
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default.node_sound_glass_defaults())
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angledglass.register_glass("_bakedclay_pink_obsidian_glass", "bakedclay:bakedclay_pink",
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angledglass.register_glass("_bakedclay_pink_obsidian_glass", "bakedclay:pink",
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{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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{"default_obsidian_glass.png", "baked_clay_pink.png"},
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{"default_obsidian_glass.png", "baked_clay_pink.png"},
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"Baked Clay Pink Obsidian Glass",
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"Baked Clay Pink Obsidian Glass",
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default.node_sound_glass_defaults())
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default.node_sound_glass_defaults())
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angledglass.register_glass("_bakedclay_red_glass", "bakedclay:bakedclay_red",
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angledglass.register_glass("_bakedclay_red_glass", "bakedclay:red",
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{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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{"default_glass.png", "baked_clay_red.png"},
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{"default_glass.png", "baked_clay_red.png"},
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"Baked Clay Red Glass",
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"Baked Clay Red Glass",
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default.node_sound_glass_defaults())
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default.node_sound_glass_defaults())
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angledglass.register_glass("_bakedclay_red_obsidian_glass", "bakedclay:bakedclay_red",
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angledglass.register_glass("_bakedclay_red_obsidian_glass", "bakedclay:red",
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{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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{"default_obsidian_glass.png", "baked_clay_red.png"},
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{"default_obsidian_glass.png", "baked_clay_red.png"},
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"Baked Clay Red Obsidian Glass",
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"Baked Clay Red Obsidian Glass",
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default.node_sound_glass_defaults())
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default.node_sound_glass_defaults())
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angledglass.register_glass("_bakedclay_violet_glass", "bakedclay:bakedclay_violet",
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angledglass.register_glass("_bakedclay_violet_glass", "bakedclay:violet",
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{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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{"default_glass.png", "baked_clay_violet.png"},
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{"default_glass.png", "baked_clay_violet.png"},
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"Baked Clay Violet Glass",
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"Baked Clay Violet Glass",
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default.node_sound_glass_defaults())
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default.node_sound_glass_defaults())
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angledglass.register_glass("_bakedclay_violet_obsidian_glass", "bakedclay:bakedclay_violet",
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angledglass.register_glass("_bakedclay_violet_obsidian_glass", "bakedclay:violet",
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{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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{"default_obsidian_glass.png", "baked_clay_violet.png"},
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{"default_obsidian_glass.png", "baked_clay_violet.png"},
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"Baked Clay Violet Obsidian Glass",
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"Baked Clay Violet Obsidian Glass",
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default.node_sound_glass_defaults())
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default.node_sound_glass_defaults())
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angledglass.register_glass("_bakedclay_white_glass", "bakedclay:bakedclay_white",
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angledglass.register_glass("_bakedclay_white_glass", "bakedclay:white",
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{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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{"default_glass.png", "baked_clay_white.png"},
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{"default_glass.png", "baked_clay_white.png"},
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"Baked Clay White Glass",
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"Baked Clay White Glass",
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default.node_sound_glass_defaults())
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default.node_sound_glass_defaults())
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angledglass.register_glass("_bakedclay_white_obsidian_glass", "bakedclay:bakedclay_white",
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angledglass.register_glass("_bakedclay_white_obsidian_glass", "bakedclay:white",
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{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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{"default_obsidian_glass.png", "baked_clay_white.png"},
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{"default_obsidian_glass.png", "baked_clay_white.png"},
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"Baked Clay White Obsidian Glass",
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"Baked Clay White Obsidian Glass",
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default.node_sound_glass_defaults())
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default.node_sound_glass_defaults())
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angledglass.register_glass("_bakedclay_yellow_glass", "bakedclay:bakedclay_yellow",
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angledglass.register_glass("_bakedclay_yellow_glass", "bakedclay:yellow",
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||||||
{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
|
{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
|
||||||
{"default_glass.png", "baked_clay_yellow.png"},
|
{"default_glass.png", "baked_clay_yellow.png"},
|
||||||
"Baked Clay Yellow Glass",
|
"Baked Clay Yellow Glass",
|
||||||
default.node_sound_glass_defaults())
|
default.node_sound_glass_defaults())
|
||||||
|
|
||||||
angledglass.register_glass("_bakedclay_yellow_obsidian_glass", "bakedclay:bakedclay_yellow",
|
angledglass.register_glass("_bakedclay_yellow_obsidian_glass", "bakedclay:yellow",
|
||||||
{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
|
{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
|
||||||
{"default_obsidian_glass.png", "baked_clay_yellow.png"},
|
{"default_obsidian_glass.png", "baked_clay_yellow.png"},
|
||||||
"Baked Clay Yellow Obsidian Glass",
|
"Baked Clay Yellow Obsidian Glass",
|
||||||
|
|
Loading…
Reference in a new issue