Update
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1 changed files with 33 additions and 29 deletions
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@ -15,22 +15,25 @@ local E = thirsty.ext_nodes_items
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--------------------
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-- Hydrate only --
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--------------------
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local def = table.copy(minetest.registered_items["farming:glass_water"])
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def.on_use = function(itemstack,player,pointed_thing)
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thirsty.drink(player,2,20,E.drinking_glass)
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itemstack:take_item()
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return itemstack
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end
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minetest.register_craftitem(":farming:glass_water", def)
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if minetest.registered_items["farming:glass_water"] then
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local def = table.copy(minetest.registered_items["farming:glass_water"])
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def.on_use = function(itemstack,player,pointed_thing)
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thirsty.drink(player,2,20,E.drinking_glass)
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itemstack:take_item()
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return itemstack
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end
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minetest.register_craftitem(":farming:glass_water", def)
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end
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local def = table.copy(minetest.registered_items["farming:rose_water"])
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def.on_use = function(itemstack,player,pointed_thing)
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thirsty.drink(player,12,24,E.glass_bottle)
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itemstack:take_item()
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return itemstack
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end
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minetest.register_craftitem(":farming:rose_water", def)
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if minetest.registered_items["farming:rose_water"] then
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local def = table.copy(minetest.registered_items["farming:rose_water"])
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def.on_use = function(itemstack,player,pointed_thing)
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thirsty.drink(player,12,24,E.glass_bottle)
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itemstack:take_item()
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return itemstack
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end
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minetest.register_craftitem(":farming:rose_water", def)
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end
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----------------------------
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-- Hydrate and Food Items --
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@ -52,20 +55,21 @@ thirsty.register_food_drink("farming:chili_pepper" ,1,-1,-5,40,nil)
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--------------------
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-- Complex/Custom --
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--------------------
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local def = table.copy(minetest.registered_items["farming:cactus_juice"])
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def.on_use = function(itemstack, player, pointed_thing)
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if player then
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if math.random(5) == 1 then
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thirsty.drink(player,-2,20,E.drinking_glass)
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itemstack:take_item()
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return itemstack
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else
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thirsty.drink(player,6,20,E.drinking_glass)
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itemstack:take_item()
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return itemstack
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if minetest.registered_items["farming:cactus_juice"] then
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local def = table.copy(minetest.registered_items["farming:cactus_juice"])
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def.on_use = function(itemstack, player, pointed_thing)
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if player then
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if math.random(5) == 1 then
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thirsty.drink(player,-2,20,E.drinking_glass)
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itemstack:take_item()
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return itemstack
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else
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thirsty.drink(player,6,20,E.drinking_glass)
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itemstack:take_item()
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return itemstack
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end
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end
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end
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end
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minetest.register_craftitem(":farming:cactus_juice", def)
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minetest.register_craftitem(":farming:cactus_juice", def)
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end
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