minetest-mods/homedecor_modpack/homedecor_misc/init.lua

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-- Home Decor mod by VanessaE
--
-- Mostly my own code, with bits and pieces lifted from Minetest's default
-- lua files and from ironzorg's flowers mod. Many thanks to GloopMaster
-- for helping me figure out the inventories used in the nightstands/dressers.
--
-- The code for ovens, nightstands, refrigerators are basically modified
-- copies of the code for chests and furnaces.
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local S = minetest.get_translator("homedecor_misc")
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homedecor_misc = {}
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homedecor.register("ceiling_paint", {
description = S("Textured Ceiling Paint"),
drawtype = 'signlike',
tiles = { 'homedecor_ceiling_paint.png' },
inventory_image = 'homedecor_ceiling_paint_roller.png',
wield_image = 'homedecor_ceiling_paint_roller.png',
walkable = false,
groups = { snappy = 3 },
sounds = default.node_sound_leaves_defaults(),
selection_box = { type = "wallmounted" },
})
homedecor.register("ceiling_tile", {
description = S("Drop-Ceiling Tile"),
drawtype = 'signlike',
tiles = { 'homedecor_ceiling_tile.png' },
wield_image = 'homedecor_ceiling_tile.png',
inventory_image = 'homedecor_ceiling_tile.png',
walkable = false,
groups = { snappy = 3 },
sounds = default.node_sound_leaves_defaults(),
selection_box = { type = "wallmounted" },
})
local rug_types = {
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{ "small", "homedecor_small_rug.obj" },
{ "large", homedecor.box.slab_y(0.0625) },
{ "persian", homedecor.box.slab_y(0.0625) },
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}
for _, rt in ipairs(rug_types) do
local s, m = unpack(rt)
local mesh = m
local nodebox = nil
local tiles = { "homedecor_rug_"..s..".png", "wool_grey.png" }
if type(m) == "table" then
mesh = nil
nodebox = {
type = "fixed",
fixed = m
}
tiles = {
"homedecor_rug_"..s..".png",
"wool_grey.png",
"homedecor_rug_"..s..".png"
}
end
homedecor.register("rug_"..s, {
description = S("Rug (@1)", S(s)),
mesh = mesh,
tiles = tiles,
node_box = nodebox,
paramtype2 = "wallmounted",
walkable = false,
groups = {snappy = 3},
sounds = default.node_sound_leaves_defaults(),
selection_box = { type = "wallmounted" },
})
end
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local pot_colors = { "black", "green", "terracotta" }
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for _, p in ipairs(pot_colors) do
homedecor.register("flower_pot_"..p, {
description = S("Flower Pot (@1)", S(p)),
mesh = "homedecor_flowerpot.obj",
tiles = {
"homedecor_flower_pot_"..p..".png",
{ name = "default_dirt.png", color = 0xff505050 },
},
groups = { snappy = 3, potting_soil=1 },
sounds = default.node_sound_stone_defaults(),
})
end
local flowers_list = {
{ S("Rose"), "rose", "flowers:rose" },
{ S("Tulip"), "tulip", "flowers:tulip" },
{ S("Yellow Dandelion"), "dandelion_yellow", "flowers:dandelion_yellow" },
{ S("White Dandelion"), "dandelion_white", "flowers:dandelion_white" },
{ S("Blue Geranium"), "geranium", "flowers:geranium" },
{ S("Viola"), "viola", "flowers:viola" },
{ S("Cactus"), "cactus", "default:cactus" },
{ S("Bonsai"), "bonsai", "default:sapling" }
}
for _, f in ipairs(flowers_list) do
local flowerdesc, flower, craftwith = unpack(f)
homedecor.register("potted_"..flower, {
description = S("Potted flower (@1)", flowerdesc),
mesh = "homedecor_potted_plant.obj",
tiles = {
"homedecor_flower_pot_terracotta.png",
{ name = "default_dirt.png", color = 0xff303030 },
"flowers_"..flower..".png"
},
walkable = false,
groups = {snappy = 3},
sounds = default.node_sound_glass_defaults(),
selection_box = {
type = "fixed",
fixed = { -0.2, -0.5, -0.2, 0.2, 0.3, 0.2 }
}
})
minetest.register_craft({
type = "shapeless",
output = "homedecor:potted_"..flower,
recipe = { craftwith, "homedecor:flower_pot_small" }
})
minetest.register_alias("flowers:flower_"..flower.."_pot", "homedecor:potted_"..flower)
minetest.register_alias("flowers:potted_"..flower, "homedecor:potted_"..flower)
minetest.register_alias("flowers:flower_pot", "homedecor:flower_pot_small")
end
homedecor.register("pole_brass", {
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description = S("Brass Pole"),
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mesh = "homedecor_round_pole.obj",
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tiles = {"homedecor_generic_metal_brass.png^homedecor_generic_metal_lines_overlay.png",},
inventory_image = "homedecor_pole_brass_inv.png",
wield_image = "homedecor_pole_brass_inv.png",
selection_box = {
type = "fixed",
fixed = { -0.125, -0.5, -0.125, 0.125, 0.5, 0.125 },
},
collision_box = {
type = "fixed",
fixed = { -0.125, -0.5, -0.125, 0.125, 0.5, 0.125 },
},
groups = {snappy=3},
sounds = default.node_sound_wood_defaults(),
check_for_pole = true
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})
homedecor.register("pole_wrought_iron", {
description = S("Wrought Iron Pole"),
tiles = { "homedecor_generic_metal_wrought_iron.png^homedecor_generic_metal_lines_overlay.png" },
inventory_image = "homedecor_pole_wrought_iron_inv.png",
wield_image = "homedecor_pole_wrought_iron_inv.png",
selection_box = {
type = "fixed",
fixed = {-0.0625, -0.5, -0.0625, 0.0625, 0.5, 0.0625}
},
node_box = {
type = "fixed",
fixed = {-0.0625, -0.5, -0.0625, 0.0625, 0.5, 0.0625}
},
groups = {snappy=3},
sounds = default.node_sound_wood_defaults(),
})
local ft_cbox = {
type = "fixed",
fixed = { -0.5, -0.5, -0.375, 0.5, 0.3125, 0.375 }
}
homedecor.register("fishtank", {
description = S("Fishtank"),
mesh = "homedecor_fishtank.obj",
tiles = {
{ name = "homedecor_generic_plastic.png", color = homedecor.color_black },
"homedecor_fishtank_filter.png",
"homedecor_fishtank_fishes.png",
"homedecor_fishtank_gravel.png",
"homedecor_fishtank_water_top.png",
"homedecor_fishtank_sides.png",
},
use_texture_alpha = true,
selection_box = ft_cbox,
collision_box = ft_cbox,
groups = {cracky=3,oddly_breakable_by_hand=3},
sounds = default.node_sound_glass_defaults(),
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
minetest.set_node(pos, {name = "homedecor:fishtank_lighted", param2 = node.param2})
return itemstack
end
})
homedecor.register("fishtank_lighted", {
description = S("Fishtank (lighted)"),
mesh = "homedecor_fishtank.obj",
tiles = {
{ name = "homedecor_generic_plastic.png", color = homedecor.color_black },
"homedecor_fishtank_filter.png",
"homedecor_fishtank_fishes_lighted.png",
"homedecor_fishtank_gravel_lighted.png",
"homedecor_fishtank_water_top_lighted.png",
"homedecor_fishtank_sides_lighted.png",
},
light_source = default.LIGHT_MAX-4,
use_texture_alpha = true,
selection_box = ft_cbox,
collision_box = ft_cbox,
groups = {cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
sounds = default.node_sound_glass_defaults(),
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
minetest.set_node(pos, {name = "homedecor:fishtank", param2 = node.param2})
return itemstack
end,
drop = "homedecor:fishtank",
})
homedecor.register("cardboard_box_big", {
description = S("Cardboard box (big)"),
tiles = {
'homedecor_cardbox_big_tb.png',
'homedecor_cardbox_big_tb.png',
'homedecor_cardbox_big_sides.png',
},
groups = { snappy = 3 },
infotext=S("Cardboard box"),
inventory = {
size=24,
},
})
homedecor.register("cardboard_box", {
description = S("Cardboard box"),
tiles = {
'homedecor_cardbox_tb.png',
'homedecor_cardbox_tb.png',
'homedecor_cardbox_sides.png',
},
node_box = {
type = "fixed",
fixed = {
{-0.3125, -0.5, -0.3125, 0.3125, 0, 0.3125},
}
},
groups = { snappy = 3 },
infotext=S("Cardboard box"),
inventory = {
size=8,
},
})
homedecor.register("dvd_cd_cabinet", {
description = S("DVD/CD cabinet"),
mesh = "homedecor_dvd_cabinet.obj",
tiles = {
"default_wood.png",
"homedecor_dvdcd_cabinet_front.png",
"homedecor_dvdcd_cabinet_back.png"
},
selection_box = homedecor.nodebox.slab_z(-0.5),
groups = {choppy=2,oddly_breakable_by_hand=2},
sounds = default.node_sound_wood_defaults(),
})
local pooltable_cbox = {
type = "fixed",
fixed = { -0.5, -0.5, -0.5, 0.5, 0.3125, 1.5 }
}
homedecor.register("pool_table", {
mesh = "homedecor_pool_table.obj",
tiles = {
"homedecor_pool_table_cue.png",
"homedecor_pool_table_baize.png",
"homedecor_pool_table_pockets.png",
"homedecor_pool_table_balls.png",
homedecor.lux_wood,
},
description = S("Pool Table"),
inventory_image = "homedecor_pool_table_inv.png",
groups = {snappy=3},
selection_box = pooltable_cbox,
collision_box = pooltable_cbox,
expand = { forward="placeholder" },
sounds = default.node_sound_wood_defaults(),
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on_rotate = minetest.get_modpath("screwdriver") and screwdriver.disallow or nil,
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})
minetest.register_alias("homedecor:pool_table_2", "air")
local piano_cbox = {
type = "fixed",
fixed = { -0.5, -0.5, -0.125, 1.5, 0.5, 0.5 }
}
homedecor.register("piano", {
mesh = "homedecor_piano.obj",
tiles = {
{ name = "homedecor_generic_wood_luxury.png", color = homedecor.color_black },
"homedecor_piano_keys.png",
"homedecor_generic_metal_brass.png",
},
inventory_image = "homedecor_piano_inv.png",
description = S("Piano"),
groups = { snappy = 3 },
selection_box = piano_cbox,
collision_box = piano_cbox,
expand = { right="placeholder" },
sounds = default.node_sound_wood_defaults(),
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on_rotate = minetest.get_modpath("screwdriver") and screwdriver.disallow or nil,
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})
minetest.register_alias("homedecor:piano_left", "homedecor:piano")
minetest.register_alias("homedecor:piano_right", "air")
local tr_cbox = {
type = "fixed",
fixed = { -0.3125, -0.5, -0.1875, 0.3125, 0.125, 0.1875 }
}
homedecor.register("trophy", {
description = S("Trophy"),
mesh = "homedecor_trophy.obj",
tiles = {
"default_wood.png",
"homedecor_generic_metal_gold.png"
},
inventory_image = "homedecor_trophy_inv.png",
groups = { snappy=3 },
walkable = false,
selection_box = tr_cbox,
})
local sb_cbox = {
type = "fixed",
fixed = { -0.4, -0.5, -0.5, 0.4, 0.375, 0.5 }
}
homedecor.register("sportbench", {
description = S("Sport bench"),
mesh = "homedecor_sport_bench.obj",
tiles = {
"homedecor_generic_metal_wrought_iron.png",
"homedecor_generic_metal_bright.png",
{ name = "homedecor_generic_metal.png", color = homedecor.color_black },
"wool_black.png"
},
inventory_image = "homedecor_sport_bench_inv.png",
groups = { snappy=3 },
selection_box = sb_cbox,
walkable = false,
sounds = default.node_sound_wood_defaults(),
})
local skate_cbox = {
type = "fixed",
fixed = { -0.5, -0.5, -0.15, 0.5, -0.3, 0.15 }
}
homedecor.register("skateboard", {
drawtype = "mesh",
mesh = "homedecor_skateboard.obj",
tiles = { "homedecor_skateboard.png" },
inventory_image = "homedecor_skateboard_inv.png",
description = S("Skateboard"),
groups = {snappy=3},
selection_box = skate_cbox,
walkable = false,
sounds = default.node_sound_wood_defaults(),
on_place = minetest.rotate_node
})
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homedecor_misc.banister_materials = {
{
"wood",
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S("wood"),
"default_wood.png",
"default_wood.png",
"group:wood",
"group:stick",
"",
""
},
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{
"white_dark",
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S("dark topped"),
homedecor.white_wood,
homedecor.dark_wood,
"group:wood",
"group:stick",
"dye:brown",
"dye:white"
},
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{
"brass",
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S("brass"),
homedecor.white_wood,
"homedecor_generic_metal_brass.png",
"technic:brass_ingot",
"group:stick",
"",
"dye:white"
},
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{
"wrought_iron",
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S("wrought iron"),
"homedecor_generic_metal_wrought_iron.png",
"homedecor_generic_metal_wrought_iron.png",
"homedecor:pole_wrought_iron",
"homedecor:pole_wrought_iron",
"",
""
}
}
for _, side in ipairs({"diagonal_left", "diagonal_right", "horizontal"}) do
local sidedesc = side:match("^diagonal") and S("diagonal") or S("horizontal")
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for _, mat in ipairs(homedecor_misc.banister_materials) do
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local name, matdesc, tile1, tile2 = unpack(mat)
local nodename = "banister_"..name.."_"..side
local cbox = {
type = "fixed",
fixed = { -9/16, -3/16, 5/16, 9/16, 24/16, 8/16 }
}
if side == "horizontal" then
cbox = {
type = "fixed",
fixed = { -8/16, -8/16, 5/16, 8/16, 8/16, 8/16 }
}
end
local def = {
description = S("Banister for Stairs (@1, @2)", matdesc, sidedesc),
mesh = "homedecor_banister_"..side..".obj",
tiles = {
tile1,
tile2,
},
inventory_image = "homedecor_banister_"..name.."_inv.png",
selection_box = cbox,
collision_box = cbox,
groups = { snappy = 3},
on_place = homedecor.place_banister,
drop = "homedecor:banister_"..name.."_horizontal",
}
if side ~= "horizontal" then
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def.groups.not_in_creative_inventory = 1
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end
if name == "wood" then
def.palette = "unifieddyes_palette_greys.png"
def.airbrush_replacement_node = "homedecor:banister_wood_"..side.."_grey"
def.groups.ud_param2_colorable = 1
def.paramtype2 = "colorfacedir"
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def.on_dig = unifieddyes.on_dig
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end
homedecor.register(nodename, def)
if name == "wood" then
local nn = "homedecor:"..nodename
local def2 = table.copy(minetest.registered_items[nn])
def2.tiles = {
homedecor.white_wood,
homedecor.white_wood
}
def2.inventory_image = "homedecor_banister_wood_colored_inv.png"
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def2.groups.not_in_creative_inventory = 1
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unifieddyes.generate_split_palette_nodes(nn, def2, "homedecor:banister_"..name.."_horizontal")
end
end
end
homedecor.register("spiral_staircase", {
description = "Spiral Staircase",
mesh = "homedecor_spiral_staircase.obj",
wield_scale = { x=0.4, y=0.4, z=0.4 },
tiles = {
"homedecor_generic_metal_wrought_iron.png",
},
selection_box = {
type = "fixed",
fixed = { -1.5, -0.5, -1.5, 0.5, 2.5, 0.5 }
},
node_box = {
type = "fixed",
fixed = {
{-0.5625, -0.5, -0.5625, -0.4375, 2.5, -0.4375}, -- NodeBox9
{-0.5, -0.5, -0.5, 0.5, -0.4375, 0}, -- NodeBox14
{-0.5, -0.125, -0.5, -0.25, -0.0625, 0.5}, -- NodeBox15
{-0.25, -0.125, -0.0625, 0, -0.0625, 0.5}, -- NodeBox16
{-1, 0.25, -0.5, -0.5, 0.3125, 0.5}, -- NodeBox17
{-1.5, 0.625, -0.5, -0.5, 0.6875, -0.25}, -- NodeBox18
{-1.5, 0.625, -0.25, -0.9375, 0.6875, 0}, -- NodeBox19
{-1.5, 1, -1, -0.5, 1.0625, -0.5}, -- NodeBox20
{-0.75, 1.375, -1.5, -0.5, 1.4375, -0.5}, -- NodeBox21
{-1, 1.375, -1.5, -0.75, 1.4375, -1}, -- NodeBox22
{-0.5, 1.75, -1.5, 0.0625, 1.8125, -0.5}, -- NodeBox23
{-0.5, 2.125, -0.8125, 0.5, 2.1875, -0.5}, -- NodeBox24
{-0.0625, 2.125, -1.0625, 0.5, 2.1875, -0.75}, -- NodeBox25
{-1.5, -0.125, 0.4375, 0.5, 1.625, 0.5}, -- NodeBox26
{-1.5, 1.5625, -1.5, -1.4375, 2.875, 0.5}, -- NodeBox27
{-1.5, 1.75, -1.5, 0.5, 3.3125, -1.4375}, -- NodeBox28
{0.4375, -0.5, -0.5, 0.5, 0.875, 0.5}, -- NodeBox29
{0.4375, 2.125, -1.5, 0.5, 3.3125, 0.5}, -- NodeBox30
}
},
groups = {cracky = 1},
sounds = default.node_sound_wood_defaults(),
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on_rotate = minetest.get_modpath("screwdriver") and screwdriver.rotate_simple or nil,
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after_place_node = function(pos, placer, itemstack, pointed_thing)
local fdir = minetest.dir_to_facedir(placer:get_look_dir())
local leftx = homedecor.fdir_to_left[fdir+1][1]
local leftz = homedecor.fdir_to_left[fdir+1][2]
local revx = -homedecor.fdir_to_fwd[fdir+1][1]
local revz = -homedecor.fdir_to_fwd[fdir+1][2]
local corner1 = { x = pos.x + leftx + revx, y = pos.y, z = pos.z + leftz + revz}
local corner2 = { x = pos.x, y = pos.y + 2, z = pos.z }
local minp = { x = math.min(corner1.x, corner2.x),
y = math.min(corner1.y, corner2.y),
z = math.min(corner1.z, corner2.z) }
local maxp = { x = math.max(corner1.x, corner2.x),
y = math.max(corner1.y, corner2.y),
z = math.max(corner1.z, corner2.z) }
if #minetest.find_nodes_in_area(minp, maxp, "air") < 11 then
minetest.set_node(pos, {name = "air"})
minetest.chat_send_player(placer:get_player_name(), S("not enough space"))
return true
end
local belownode = minetest.get_node({ x = pos.x, y = pos.y - 1, z = pos.z })
if belownode and belownode.name == "homedecor:spiral_staircase" then
local newpos = { x = pos.x, y = pos.y + 2, z = pos.z }
minetest.set_node(pos, { name = "air" })
minetest.set_node(newpos, { name = "homedecor:spiral_staircase", param2 = belownode.param2 })
end
end
})
minetest.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack, pointed_thing)
local belownode = minetest.get_node({ x = pos.x, y = pos.y - 1, z = pos.z })
if newnode.name ~= "homedecor:spiral_staircase"
and belownode
and belownode.name == "homedecor:spiral_staircase" then
minetest.set_node(pos, { name = "air" })
local newpos = { x = pos.x, y = pos.y + 2, z = pos.z }
local checknode = minetest.get_node(newpos)
if checknode and checknode.name == "air" then
local fdir = minetest.dir_to_facedir(placer:get_look_dir())
minetest.set_node(newpos, { name = newnode.name, param2 = fdir })
else
return true
end
end
end)
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minetest.register_node(":homedecor:tatami_mat", {
tiles = {
"homedecor_tatami.png",
"homedecor_tatami.png",
"homedecor_tatami.png",
"homedecor_tatami.png",
"homedecor_tatami.png",
"homedecor_tatami.png"
},
description = S("Japanese tatami"),
drawtype = "nodebox",
paramtype = "light",
groups = {snappy=3},
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.4375, 0.5},
}
}
})
homedecor.register("dartboard", {
description = S("Dartboard"),
mesh = "homedecor_dartboard.obj",
tiles = { "homedecor_dartboard.png" },
inventory_image = "homedecor_dartboard_inv.png",
wield_image = "homedecor_dartboard_inv.png",
paramtype2 = "wallmounted",
walkable = false,
selection_box = {
type = "wallmounted",
},
groups = {choppy=2,dig_immediate=2,attached_node=1},
legacy_wallmounted = true,
sounds = default.node_sound_wood_defaults(),
})
-- crafting
-- Crafting for homedecor mod (includes folding) by Vanessa Ezekowitz
--
-- Mostly my own code; overall template borrowed from game default
minetest.register_craft( {
output = "homedecor:flower_pot_terracotta",
recipe = {
{ "homedecor:roof_tile_terracotta", "default:dirt", "homedecor:roof_tile_terracotta" },
{ "homedecor:roof_tile_terracotta", "homedecor:roof_tile_terracotta", "homedecor:roof_tile_terracotta" },
},
})
minetest.register_craft( {
output = "homedecor:flower_pot_green",
recipe = {
{ "", "dye:dark_green", "" },
{ "basic_materials:plastic_sheet", "default:dirt", "basic_materials:plastic_sheet" },
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
},
})
minetest.register_craft( {
output = "homedecor:flower_pot_black",
recipe = {
{ "dye:black", "dye:black", "dye:black" },
{ "basic_materials:plastic_sheet", "default:dirt", "basic_materials:plastic_sheet" },
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
},
})
minetest.register_craft( {
type = "shapeless",
output = "homedecor:ceiling_paint 20",
recipe = {
"dye:white",
"dye:white",
"default:sand",
"bucket:bucket_water",
},
replacements = { { "bucket:bucket_water","bucket:bucket_empty" } }
})
minetest.register_craft( {
output = "homedecor:ceiling_tile 10",
recipe = {
{ "", "dye:white", "" },
{ "default:steel_ingot", "default:stone", "default:steel_ingot" },
},
})
minetest.register_craft( {
output = "homedecor:drawer_small",
recipe = {
{ "group:wood", "default:steel_ingot", "group:wood" },
},
})
minetest.register_craft({
type = "fuel",
recipe = "homedecor:drawer_small",
burntime = 30,
})
-- vertical poles/lampposts
minetest.register_craft( {
output = "homedecor:pole_brass 4",
recipe = {
{ "", "basic_materials:brass_ingot", "" },
{ "", "basic_materials:brass_ingot", "" },
{ "", "basic_materials:brass_ingot", "" }
},
})
minetest.register_craft( {
output = "homedecor:pole_wrought_iron 4",
recipe = {
{ "default:iron_lump", },
{ "default:iron_lump", },
{ "default:iron_lump", },
},
})
-- ===========================================================
-- Recipes that require materials from wool (cotton alternate)
minetest.register_craft( {
type = "shapeless",
output = "homedecor:rug_small 8",
recipe = {
"wool:red",
"wool:yellow",
"wool:blue",
"wool:black"
},
})
minetest.register_craft( {
output = "homedecor:rug_persian 8",
recipe = {
{ "", "wool:yellow", "" },
{ "wool:red", "wool:blue", "wool:red" },
{ "", "wool:yellow", "" }
},
})
-- cotton versions:
minetest.register_craft( {
type = "shapeless",
output = "homedecor:rug_small 8",
recipe = {
"cotton:red",
"cotton:yellow",
"cotton:blue",
"cotton:black"
},
})
minetest.register_craft( {
output = "homedecor:rug_persian 8",
recipe = {
{ "", "cotton:yellow", "" },
{ "cotton:red", "cotton:blue", "cotton:red" },
{ "", "cotton:yellow", "" }
},
})
-- fuel recipes for same
minetest.register_craft({
type = "fuel",
recipe = "homedecor:rug_small",
burntime = 30,
})
minetest.register_craft( {
type = "shapeless",
output = "homedecor:rug_large 2",
recipe = {
"homedecor:rug_small",
"homedecor:rug_small",
},
})
minetest.register_craft({
type = "fuel",
recipe = "homedecor:rug_large",
burntime = 30,
})
minetest.register_craft({
type = "fuel",
recipe = "homedecor:rug_persian",
burntime = 30,
})
-- more misc stuff here
minetest.register_craft({
output = "homedecor:fishtank",
recipe = {
{ "basic_materials:plastic_sheet", "homedecor:glowlight_small_cube", "basic_materials:plastic_sheet" },
{ "default:glass", "bucket:bucket_water", "default:glass" },
{ "default:glass", "building_blocks:gravel_spread", "default:glass" },
},
replacements = { {"bucket:bucket_water", "bucket:bucket_empty"} }
})
minetest.register_craft({
output = "homedecor:cardboard_box 2",
recipe = {
{ "default:paper", "", "default:paper" },
{ "default:paper", "default:paper", "default:paper" },
},
})
minetest.register_craft({
output = "homedecor:cardboard_box_big 2",
recipe = {
{ "default:paper", "", "default:paper" },
{ "default:paper", "", "default:paper" },
{ "default:paper", "default:paper", "default:paper" },
},
})
minetest.register_craft( {
output = "homedecor:openframe_bookshelf",
recipe = {
{"group:wood", "", "group:wood"},
{"default:book", "default:book", "default:book"},
{"group:wood", "", "group:wood"},
},
})
-- japanese walls and mat
minetest.register_craft( {
output = "homedecor:japanese_wall_top",
recipe = {
{"group:stick", "default:paper"},
{"default:paper", "group:stick"},
{"group:stick", "default:paper"}
},
})
minetest.register_craft( {
output = "homedecor:japanese_wall_top",
recipe = {
{"default:paper", "group:stick"},
{"group:stick", "default:paper"},
{"default:paper", "group:stick"}
},
})
minetest.register_craft( {
output = "homedecor:japanese_wall_middle",
recipe = {
{"homedecor:japanese_wall_top"}
},
})
minetest.register_craft( {
output = "homedecor:japanese_wall_bottom",
recipe = {
{"homedecor:japanese_wall_middle"}
},
})
minetest.register_craft( {
output = "homedecor:japanese_wall_top",
recipe = {
{"homedecor:japanese_wall_bottom"}
},
})
minetest.register_craft( {
output = "homedecor:tatami_mat",
recipe = {
{"farming:wheat", "farming:wheat", "farming:wheat"}
},
})
minetest.register_craft( {
output = "homedecor:pool_table",
recipe = {
{ "wool:dark_green", "wool:dark_green", "wool:dark_green" },
{ "building_blocks:hardwood", "building_blocks:hardwood", "building_blocks:hardwood" },
{ "building_blocks:slab_hardwood", "", "building_blocks:slab_hardwood" }
},
})
minetest.register_craft({
output = "homedecor:dartboard",
recipe = {
{"dye:black", "basic_materials:plastic_sheet", "dye:white"},
{"basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet"},
{"dye:dark_green", "basic_materials:plastic_sheet", "dye:red"}
},
})
minetest.register_craft({
output = "homedecor:piano",
recipe = {
{ "", "basic_materials:steel_wire", "building_blocks:hardwood" },
{ "basic_materials:plastic_strip", "basic_materials:steel_wire", "building_blocks:hardwood" },
{ "basic_materials:brass_ingot", "default:steelblock", "building_blocks:hardwood" }
},
})
minetest.register_craft({
output = "homedecor:wall_shelf 2",
recipe = {
{ "homedecor:wood_table_small_square", "homedecor:curtainrod_wood", "homedecor:curtainrod_wood" },
},
})
minetest.register_craft({
output = "homedecor:trophy 3",
recipe = {
{ "default:gold_ingot","","default:gold_ingot" },
{ "","default:gold_ingot","" },
{ "group:wood","default:gold_ingot","group:wood" }
},
})
minetest.register_craft({
output = "homedecor:sportbench",
recipe = {
{ "stairs:slab_steelblock","basic_materials:steel_bar","stairs:slab_steelblock" },
{ "default:steel_ingot","wool:black","default:steel_ingot" },
{ "default:steel_ingot","wool:black","default:steel_ingot" }
},
})
minetest.register_craft({
output = "homedecor:skateboard",
recipe = {
{ "dye:yellow","dye:green","dye:blue" },
{ "homedecor:wood_table_small_square","homedecor:wood_table_small_square","homedecor:wood_table_small_square" },
{ "default:steel_ingot","","default:steel_ingot" }
},
})
minetest.register_craft({
output = "homedecor:spiral_staircase",
recipe = {
{ "default:steelblock", "homedecor:pole_wrought_iron", "" },
{ "", "homedecor:pole_wrought_iron", "default:steelblock" },
{ "default:steelblock", "homedecor:pole_wrought_iron", "" }
},
})
minetest.register_craftitem(":homedecor:flower_pot_small", {
description = S("Small Flower Pot"),
inventory_image = "homedecor_flowerpot_small_inv.png"
})
minetest.register_craft( {
output = "homedecor:flower_pot_small",
recipe = {
{ "default:clay_brick", "", "default:clay_brick" },
{ "", "default:clay_brick", "" }
}
})
minetest.register_craft( {
output = "homedecor:flower_pot_small 3",
recipe = { { "homedecor:flower_pot_terracotta" } }
})
for i in ipairs(homedecor_misc.banister_materials) do
local name = homedecor_misc.banister_materials[i][1]
local topmat = homedecor_misc.banister_materials[i][5]
local vertmat = homedecor_misc.banister_materials[i][6]
local dye1 = homedecor_misc.banister_materials[i][7]
local dye2 = homedecor_misc.banister_materials[i][8]
minetest.register_craft({
output = "homedecor:banister_"..name.."_horizontal 2",
recipe = {
{ topmat, "", dye1 },
{ vertmat, topmat, "" },
{ dye2, vertmat, topmat }
},
})
end
unifieddyes.register_color_craft({
output = "",
palette = "split",
neutral_node = "homedecor:banister_wood_horizontal",
type = "shapeless",
output_prefix = "homedecor:banister_wood_horizontal_",
output_suffix = "",
recipe = {
"NEUTRAL_NODE",
"MAIN_DYE",
}
})
-- Japanese-style wood/paper wall pieces and door
local jp_cbox = {
type = "fixed",
fixed = {-0.5, -0.5, 0, 0.5, 0.5, 0.0625},
}
minetest.register_node(":homedecor:japanese_wall_top", {
description = S("Japanese wall (top)"),
drawtype = "mesh",
mesh = "homedecor_wall_japanese_top.obj",
tiles = {
homedecor.lux_wood,
"homedecor_japanese_paper.png"
},
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=3},
selection_box = jp_cbox,
collision_box = jp_cbox,
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node(":homedecor:japanese_wall_middle", {
description = S("Japanese wall"),
drawtype = "mesh",
mesh = "homedecor_wall_japanese_middle.obj",
tiles = {
homedecor.lux_wood,
"homedecor_japanese_paper.png"
},
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=3},
selection_box = jp_cbox,
collision_box = jp_cbox,
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node(":homedecor:japanese_wall_bottom", {
description = S("Japanese wall (bottom)"),
drawtype = "mesh",
mesh = "homedecor_wall_japanese_bottom.obj",
tiles = {
homedecor.lux_wood,
"homedecor_japanese_paper.png"
},
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=3},
selection_box = jp_cbox,
collision_box = jp_cbox,
sounds = default.node_sound_wood_defaults(),
})