230 lines
7.4 KiB
Lua
230 lines
7.4 KiB
Lua
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minetest.register_node("my_misc_doors:door2a", {
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description = "Sliding Door",
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inventory_image = "mydoors_bars.png",
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tiles = {
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"mydoors_bars.png",
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"mydoors_bars.png",
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"mydoors_bars.png",
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"mydoors_bars.png",
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"mydoors_bars.png",
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"mydoors_bars.png",
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},
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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groups = {cracky = 3},
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node_box = {
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type = "fixed",
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fixed = {
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{-0.4375, -0.5, -0.0625, -0.3125, 0.5, 0.0625},
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{-0.0625, -0.5, -0.0625, 0.0625, 0.5, 0.0625},
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{0.3125, -0.5, -0.0625, 0.4375, 0.5, 0.0625},
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{0.125, -0.5, -0.0625, 0.25, 0.5, 0.0625},
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{-0.25, -0.5, -0.0625, -0.125, 0.5, 0.0625},
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}
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},
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.4375, -0.5, -0.0625, 0.4375, 1.5, 0.0625},
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}
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},
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on_place = function(itemstack, placer, pointed_thing)
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local pos1 = pointed_thing.above
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local pos2 = {x=pos1.x, y=pos1.y, z=pos1.z}
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pos2.y = pos2.y+1
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if
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not minetest.registered_nodes[minetest.get_node(pos1).name].buildable_to or
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not minetest.registered_nodes[minetest.get_node(pos2).name].buildable_to or
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not placer or
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not placer:is_player() then
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return
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end
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local pt = pointed_thing.above
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local pt2 = {x=pt.x, y=pt.y, z=pt.z}
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pt2.y = pt2.y+1
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local p2 = minetest.dir_to_facedir(placer:get_look_dir())
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local pt3 = {x=pt.x, y=pt.y, z=pt.z}
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local p4 = 0
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if p2 == 0 then
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pt3.x = pt3.x-1
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p4 = 2
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elseif p2 == 1 then
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pt3.z = pt3.z+1
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p4 = 3
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elseif p2 == 2 then
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pt3.x = pt3.x+1
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p4 = 0
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elseif p2 == 3 then
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pt3.z = pt3.z-1
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p4 = 1
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end
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if minetest.get_node(pt3).name == "my_misc_doors:door2a" then
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minetest.set_node(pt, {name="my_misc_doors:door2a", param2=p4})
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minetest.set_node(pt2, {name="my_misc_doors:door2b", param2=p4})
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else
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minetest.set_node(pt, {name="my_misc_doors:door2a", param2=p2})
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minetest.set_node(pt2, {name="my_misc_doors:door2b", param2=p2})
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end
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end,
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after_destruct = function(pos, oldnode)
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minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z},{name="air"})
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end,
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on_rightclick = function(pos, node, player, itemstack, pointed_thing)
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local timer = minetest.get_node_timer(pos)
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local a = minetest.get_node({x=pos.x, y=pos.y, z=pos.z-1})
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local b = minetest.get_node({x=pos.x, y=pos.y, z=pos.z+1})
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local c = minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z})
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local d = minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z})
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minetest.set_node(pos, {name="my_misc_doors:door2c", param2=node.param2})
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minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z}, {name="my_misc_doors:door2d", param2=node.param2})
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if a.name == "my_misc_doors:door2a" then
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minetest.set_node({x=pos.x, y=pos.y, z=pos.z-1}, {name="my_misc_doors:door2c", param2=a.param2})
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minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z-1}, {name="my_misc_doors:door2d", param2=a.param2})
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end
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if b.name == "my_misc_doors:door2a" then
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minetest.set_node({x=pos.x, y=pos.y, z=pos.z+1}, {name="my_misc_doors:door2c", param2=b.param2})
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minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z+1}, {name="my_misc_doors:door2d", param2=b.param2})
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end
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if c.name == "my_misc_doors:door2a" then
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minetest.set_node({x=pos.x+1, y=pos.y, z=pos.z}, {name="my_misc_doors:door2c", param2=c.param2})
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minetest.set_node({x=pos.x+1,y=pos.y+1,z=pos.z}, {name="my_misc_doors:door2d", param2=c.param2})
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end
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if d.name == "my_misc_doors:door2a" then
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minetest.set_node({x=pos.x-1, y=pos.y, z=pos.z}, {name="my_misc_doors:door2c", param2=d.param2})
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minetest.set_node({x=pos.x-1,y=pos.y+1,z=pos.z}, {name="my_misc_doors:door2d", param2=d.param2})
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end
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timer:start(3)
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end,
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})
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minetest.register_node("my_misc_doors:door2b", {
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tiles = {
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"mydoors_bars.png",
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},
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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groups = {cracky = 1},
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node_box = {
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type = "fixed",
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fixed = {
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{-0.4375, -0.5, -0.0625, -0.3125, 0.5, 0.0625},
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{-0.0625, -0.5, -0.0625, 0.0625, 0.5, 0.0625},
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{0.3125, -0.5, -0.0625, 0.4375, 0.5, 0.0625},
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{0.125, -0.5, -0.0625, 0.25, 0.5, 0.0625},
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{-0.25, -0.5, -0.0625, -0.125, 0.5, 0.0625},
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}
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},
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selection_box = {
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type = "fixed",
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fixed = {
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{0, 0, 0, 0, 0, 0},
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}
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},
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})
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minetest.register_node("my_misc_doors:door2c", {
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tiles = {
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"mydoors_bars.png",
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"mydoors_bars.png",
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"mydoors_bars.png",
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"mydoors_bars.png",
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"mydoors_bars.png^[transformFX",
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"mydoors_bars.png",
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},
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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groups = {cracky = 1},
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node_box = {
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type = "fixed",
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fixed = {
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{-0.4375, -0.375, -0.0625, -0.3125, -0.5, 0.0625},
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{-0.0625, -0.375, -0.0625, 0.0625, -0.5, 0.0625},
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{0.3125, -0.375, -0.0625, 0.4375, -0.5, 0.0625},
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{0.125, -0.375, -0.0625, 0.25, -0.5, 0.0625},
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{-0.25, -0.375, -0.0625, -0.125, -0.5, 0.0625},
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}
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},
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selection_box = {
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type = "fixed",
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fixed = {
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{0, 0, 0, 0, 0, 0},
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}
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},
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z},{name="my_misc_doors:door2d",param2=nodeu.param2})
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end,
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after_destruct = function(pos, oldnode)
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minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z},{name="air"})
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end,
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on_timer = function(pos, elapsed)
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local node = minetest.get_node(pos)
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local a = minetest.get_node({x=pos.x, y=pos.y, z=pos.z-1})
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local b = minetest.get_node({x=pos.x, y=pos.y, z=pos.z+1})
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local c = minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z})
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local d = minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z})
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minetest.set_node(pos, {name="my_misc_doors:door2a", param2=node.param2})
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minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z}, {name="my_misc_doors:door2b", param2=node.param2})
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if a.name == "my_misc_doors:door2c" then
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minetest.set_node({x=pos.x, y=pos.y, z=pos.z-1}, {name="my_misc_doors:door2a", param2=a.param2})
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minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z-1}, {name="my_misc_doors:door2b", param2=a.param2})
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end
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if b.name == "my_misc_doors:door2c" then
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minetest.set_node({x=pos.x, y=pos.y, z=pos.z+1}, {name="my_misc_doors:door2a", param2=b.param2})
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minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z+1}, {name="my_misc_doors:door2b", param2=b.param2})
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end
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if c.name == "my_misc_doors:door2c" then
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minetest.set_node({x=pos.x+1, y=pos.y, z=pos.z}, {name="my_misc_doors:door2a", param2=c.param2})
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minetest.set_node({x=pos.x+1,y=pos.y+1,z=pos.z}, {name="my_misc_doors:door2b", param2=c.param2})
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end
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if d.name == "my_misc_doors:door2c" then
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minetest.set_node({x=pos.x-1, y=pos.y, z=pos.z}, {name="my_misc_doors:door2a", param2=d.param2})
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minetest.set_node({x=pos.x-1,y=pos.y+1,z=pos.z}, {name="my_misc_doors:door2b", param2=d.param2})
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end
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end,
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})
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minetest.register_node("my_misc_doors:door2d", {
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tiles = {
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"mydoors_bars.png",
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"mydoors_bars.png",
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"mydoors_bars.png",
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"mydoors_bars.png",
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"mydoors_bars.png^[transformFX",
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"mydoors_bars.png",
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},
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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groups = {cracky = 1},
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node_box = {
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type = "fixed",
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fixed = {
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{-0.4375, 0.375, -0.0625, -0.3125, 0.5, 0.0625},
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{-0.0625, 0.375, -0.0625, 0.0625, 0.5, 0.0625},
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{0.3125, 0.375, -0.0625, 0.4375, 0.5, 0.0625},
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{0.125, 0.375, -0.0625, 0.25, 0.5, 0.0625},
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{-0.25, 0.375, -0.0625, -0.125, 0.5, 0.0625},
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}
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},
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selection_box = {
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type = "fixed",
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fixed = {
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{0, 0, 0, 0, 0, 0},
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}
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},
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})
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minetest.register_craft({
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output = "my_misc_doors:door2a 1",
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recipe = {
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{"default:steel_ingot", "default:steelblock", ""},
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{"default:steel_ingot", "default:steel_ingot", ""},
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{"default:steelblock", "default:steel_ingot", ""}
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}
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})
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