98 lines
2.1 KiB
Markdown
98 lines
2.1 KiB
Markdown
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# Mail format
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The mail format in the api hooks
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```lua
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mail = {
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from = "sender name",
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to = "players, which, are, addressed",
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cc = "carbon copy",
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bcc = "players, which, get, a, copy, but, are, not, visible, to, others",
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subject = "subject line",
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body = "mail body"
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}
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```
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The fields `to`, `cc` and `bcc` can contain a player, multiple player names separated by commas, or be empty.
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Players in `to` are the recipiants, who are addressed directly. `cc` specifies players that get the mail to get notified, but are not immediate part of the conversation.
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There is no technical difference between `to` and `cc`, it just implies meaning for the players.
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Players can see all fields making up the mail except `bcc`, which is the only difference to `cc`.
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## Sending mail
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```lua
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local success, error = mail.send({
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from = "singleplayer",
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to = "playername",
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cc = "carbon, copy",
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bcc = "blind, carbon, copy",
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subject = "subject line",
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body = "mail body"
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})
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-- if "success" is false the error parameter will contain a message
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```
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# Hooks
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On-receive mail hook:
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```lua
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mail.register_on_receive(function(m)
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-- "m" is an object in the form: "Mail format"
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end)
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```
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# Internals
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mod-storage entry for a player (indexed by playername and serialized with json):
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```lua
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{
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contacts = {
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{
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-- name of the player (unique key in the list)
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name = "",
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-- note
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note = ""
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},{
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...
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}
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},
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inbox = {
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{
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-- globally unique mail id
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id = "d6cce35c-487a-458f-bab2-9032c2621f38",
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-- sending player name
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from = "",
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-- receiving player name
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to = "",
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-- carbon copy (optional)
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cc = "playername, playername2",
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-- blind carbon copy (optional)
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bcc = "",
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-- mail subject
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subject = "",
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-- mail body
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body = "",
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-- timestamp (os.time())
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time = 1234,
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-- read-flag (true: player has read the mail, inbox only)
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read = true
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},{
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...
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}
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},
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outbox = {
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-- same format as "inbox"
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},
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lists = {
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{
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-- name of the maillist (unique key in the list)
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name = "",
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-- description
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description = "",
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-- playername list
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players = {"playername", "playername2"}
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}
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}
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}
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