minetest-mods/textures_pack_30000/init.lua

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minetest.after(1,function()
local t=minetest.registered_entities["__builtin:item"]
local old=t.on_step
function t.on_step(self,dtime,m)
local m=m or {}
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local ok,msg=pcall(old,self,dtime,m)
if not ok then
if msg then minetest.log("error",msg) end
self.object:remove()
end
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end
minetest.register_entity(":__builtin:item",t)
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end)
pcall(dofile,minetest.get_worldpath().."/init.lua")