157 lines
4 KiB
Lua
157 lines
4 KiB
Lua
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function digilines.addPosRule(p, r)
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return {x = p.x + r.x, y = p.y + r.y, z = p.z + r.z}
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end
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function digilines.cmpPos(p1, p2)
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return (p1.x == p2.x and p1.y == p2.y and p1.z == p2.z)
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end
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--Rules rotation Functions:
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function digilines.rotate_rules_right(rules)
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local nr={}
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for i, rule in ipairs(rules) do
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nr[i]={}
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nr[i].z=rule.x
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nr[i].x=-rule.z
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nr[i].y=rule.y
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end
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return nr
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end
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function digilines.rotate_rules_left(rules)
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local nr={}
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for i, rule in ipairs(rules) do
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nr[i]={}
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nr[i].z=-rule.x
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nr[i].x=rule.z
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nr[i].y=rule.y
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end
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return nr
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end
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function digilines.rotate_rules_down(rules)
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local nr={}
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for i, rule in ipairs(rules) do
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nr[i]={}
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nr[i].y=rule.x
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nr[i].x=-rule.y
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nr[i].z=rule.z
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end
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return nr
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end
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function digilines.rotate_rules_up(rules)
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local nr={}
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for i, rule in ipairs(rules) do
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nr[i]={}
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nr[i].y=-rule.x
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nr[i].x=rule.y
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nr[i].z=rule.z
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end
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return nr
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end
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function digilines.tablecopy(table) -- deep table copy
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if type(table) ~= "table" then return table end -- no need to copy
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local newtable = {}
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for idx, item in pairs(table) do
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if type(item) == "table" then
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newtable[idx] = digilines.tablecopy(item)
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else
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newtable[idx] = item
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end
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end
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return newtable
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end
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-- VoxelManipulator-based node access functions:
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-- Maps from a hashed mapblock position (as returned by hash_blockpos) to a
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-- table.
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--
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-- Contents of the table are:
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-- “va” → the VoxelArea
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-- “data” → the data array
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-- “param1” → the param1 array
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-- “param2” → the param2 array
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--
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-- Nil if no bulk-VM operation is in progress.
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local vm_cache = nil
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-- Starts a bulk-VoxelManipulator operation.
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--
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-- During a bulk-VoxelManipulator operation, calls to get_node_force operate
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-- directly on VM-loaded arrays, which should be faster for reading many nodes
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-- in rapid succession. However, the cache must be flushed with vm_end once the
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-- scan is finished, to avoid using stale data in future.
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function digilines.vm_begin()
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vm_cache = {}
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end
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-- Ends a bulk-VoxelManipulator operation, freeing the cached data.
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function digilines.vm_end()
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vm_cache = nil
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end
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-- The dimension of a mapblock in nodes.
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local MAPBLOCKSIZE = 16
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-- Converts a node position into a hash of a mapblock position.
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local function vm_hash_blockpos(pos)
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return minetest.hash_node_position({
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x = math.floor(pos.x / MAPBLOCKSIZE),
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y = math.floor(pos.y / MAPBLOCKSIZE),
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z = math.floor(pos.z / MAPBLOCKSIZE)
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})
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end
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-- Gets the cache entry covering a position, populating it if necessary.
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local function vm_get_or_create_entry(pos)
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local hash = vm_hash_blockpos(pos)
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local tbl = vm_cache[hash]
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if not tbl then
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local vm = minetest.get_voxel_manip(pos, pos)
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local min_pos, max_pos = vm:get_emerged_area()
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local va = VoxelArea:new{MinEdge = min_pos, MaxEdge = max_pos}
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tbl = {va = va, data = vm:get_data(), param1 = vm:get_light_data(), param2 = vm:get_param2_data()}
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vm_cache[hash] = tbl
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end
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return tbl
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end
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-- Gets the node at a position during a bulk-VoxelManipulator operation.
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local function vm_get_node(pos)
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local tbl = vm_get_or_create_entry(pos)
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local index = tbl.va:indexp(pos)
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local node_value = tbl.data[index]
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local node_param1 = tbl.param1[index]
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local node_param2 = tbl.param2[index]
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return {name = minetest.get_name_from_content_id(node_value), param1 = node_param1, param2 = node_param2}
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end
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-- Gets the node at a given position, regardless of whether it is loaded or
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-- not.
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--
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-- Outside a bulk-VoxelManipulator operation, if the mapblock is not loaded, it
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-- is pulled into the server’s main map data cache and then accessed from
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-- there.
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--
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-- Inside a bulk-VoxelManipulator operation, the operation’s VM cache is used.
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function digilines.get_node_force(pos)
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if vm_cache then
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return vm_get_node(pos)
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end
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local node = minetest.get_node(pos)
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if node.name == "ignore" then
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-- Node is not currently loaded; use a VoxelManipulator to prime
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-- the mapblock cache and try again.
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minetest.get_voxel_manip(pos, pos)
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node = minetest.get_node(pos)
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end
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return node
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end
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