minetest-mods/farming/farming.conf_example

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--[[
Farming settings can be changed here and kept inside mod folder
even after the mod has been updated, or you can place inside
world folder for map specific settings.
--]]
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-- true to enable crop/food in-game and on mapgen set spawn rarety
farming.carrot = 0.001
farming.potato = 0.001
farming.tomato = 0.001
farming.cucumber = 0.001
farming.corn = 0.001
farming.coffee = 0.001
farming.melon = 0.001
farming.pumpkin = 0.001
farming.cocoa = true -- true or false only
farming.raspberry = 0.001
farming.blueberry = 0.001
farming.rhubarb = 0.001
farming.beans = 0.001
farming.grapes = 0.001
farming.barley = true -- true or false only
farming.chili = 0.003
farming.hemp = 0.003
farming.garlic = 0.001
farming.onion = 0.001
farming.pepper = 0.002
farming.pineapple = 0.001
farming.peas = 0.001
farming.beetroot = 0.001
farming.mint = 0.005
farming.cabbage = 0.001
farming.blackberry = 0.002
farming.lettuce = 0.001
farming.soy = 0.001
farming.vanilla = 0.001
farming.artichoke = 0.001
farming.parsley = 0.002
farming.grains = true -- true or false only
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-- default rarety of crops on map (higher number = more crops)
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farming.rarety = 0.002
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-- default minimum and maximum light levels crops need to grow
farming.min_light = 12
farming.max_light = 15